From 5578c924fa3866e09205d1086fb2d84cdf24639a Mon Sep 17 00:00:00 2001
From: MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Date: Wed, 4 May 2011 03:02:08 +0300
Subject: [PATCH] Actually, it seems ok to bump the prey position on scale to
 8... no view poking out

---
 data/defaultVT.cfg | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/data/defaultVT.cfg b/data/defaultVT.cfg
index 446a62d3..5657d97f 100644
--- a/data/defaultVT.cfg
+++ b/data/defaultVT.cfg
@@ -1572,7 +1572,7 @@ set g_healthsize_movementfactor 0.5 "Amount by which player size affects jumping
 set g_healthsize_exteriorweapon_scalefactor 1 "Amount by which player size resizes the exterior weapon model"
 set g_healthsize_weapon_scalefactor 1 "Amount by which player size resizes the view weapon model"
 set g_healthsize_weapon_scalefactor_pos 10 "Amount by which the view model is moved vertically based on player size"
-set g_healthsize_vore_pos 4 "Amount by which view height changes for prey, based on the size difference between them and their predator"
+set g_healthsize_vore_pos 8 "Amount by which view height changes for prey, based on the size difference between them and their predator"
 set g_healthsize_min 50 "Player size may not drop below this amount of health"
 set g_healthsize_max 150 "Player size may not grow past this amount of health"
 
-- 
2.39.5