From 54a6e9554169239e9d1cb5b33f10e7c9af15ff31 Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Thu, 17 Nov 2011 12:19:54 +0200 Subject: [PATCH] Fix a bug that caused grabber recoil to not work --- data/qcsrc/server/cl_weaponsystem.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/qcsrc/server/cl_weaponsystem.qc b/data/qcsrc/server/cl_weaponsystem.qc index 61763b71..f2c779d3 100644 --- a/data/qcsrc/server/cl_weaponsystem.qc +++ b/data/qcsrc/server/cl_weaponsystem.qc @@ -223,7 +223,7 @@ void W_SetupShot_Dir_ProjectileSize(entity ent, vector s_forward, vector mi, vec ent.dphitcontentsmask = oldsolid; // restore solid type (generally SOLID_SLIDEBOX) if (!g_norecoil) - ent.punchangle_x = recoil * -1; + ent.punchangle_x += recoil * -1; if (snd != "") { -- 2.39.2