From 544242057b25dbed162478bb319101f052309234 Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Fri, 24 Jun 2011 23:44:05 +0200 Subject: [PATCH] it looks like eventchase is sufficiently stable, and better than the other effect; enable eventchase for death, then --- defaultXonotic.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 35eb6b24e..992cebae7 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -320,7 +320,7 @@ set sv_ready_restart_repeatable 0 "allows the players to restart the game as oft seta cl_hitsound 1 "play a hit notifier sound when you have hit an enemy" set cl_hitsound_antispam_time 0.05 "don't play the hitsound more often than this" -seta cl_eventchase_death 0 "camera goes into 3rd person mode when the player is dead" +seta cl_eventchase_death 1 "camera goes into 3rd person mode when the player is dead" seta cl_eventchase_distance 140 "final camera distance" seta cl_eventchase_speed 1.3 "how fast the camera slides back, 0 is instant" -- 2.39.2