From 543229eac59efcc39c2dac3d3b3ed7f5f8a4a516 Mon Sep 17 00:00:00 2001 From: Mario Date: Wed, 17 Apr 2013 18:04:06 +1000 Subject: [PATCH] Remove useless generator think function --- qcsrc/server/mutators/gamemode_towerdefense.qc | 11 ++--------- 1 file changed, 2 insertions(+), 9 deletions(-) diff --git a/qcsrc/server/mutators/gamemode_towerdefense.qc b/qcsrc/server/mutators/gamemode_towerdefense.qc index 917dbed5b..1037aa25e 100644 --- a/qcsrc/server/mutators/gamemode_towerdefense.qc +++ b/qcsrc/server/mutators/gamemode_towerdefense.qc @@ -93,17 +93,10 @@ void td_generator_damage(entity inflictor, entity attacker, float damage, float self.SendFlags |= GSF_STATUS; } -void td_generator_think() -{ - self.think = td_generator_think; - self.nextthink = time + 0.5; -} - void td_generator_setup() { - self.think = td_generator_think; - self.nextthink = time + 0.1; - + self.think = func_null; + self.nextthink = -1; self.solid = SOLID_BBOX; self.takedamage = DAMAGE_AIM; self.event_damage = td_generator_damage; -- 2.39.2