From 5396b4969d49d8ae19d0600e73faed29af98d1f5 Mon Sep 17 00:00:00 2001 From: Mario Date: Tue, 20 Feb 2018 23:45:05 +1000 Subject: [PATCH] Set beam image of missed arc shot (should fix odd behaviour when aiming at the sky) --- qcsrc/common/weapons/weapon/arc.qc | 1 + 1 file changed, 1 insertion(+) diff --git a/qcsrc/common/weapons/weapon/arc.qc b/qcsrc/common/weapons/weapon/arc.qc index 6a115baf1..21ca117f4 100644 --- a/qcsrc/common/weapons/weapon/arc.qc +++ b/qcsrc/common/weapons/weapon/arc.qc @@ -1276,6 +1276,7 @@ NET_HANDLE(ENT_CLIENT_ARC_BEAM, bool isnew) this.beam_muzzlelight[1] = 1; this.beam_muzzlelight[2] = 1; this.beam_muzzlelight[3] = 1; + this.beam_image = "particles/lgbeam"; if(this.beam_muzzleeffect) { setmodel(flash, MDL_ARC_MUZZLEFLASH); -- 2.39.2