From 51f3603f4643d2e91a07c488df823588b2e1004c Mon Sep 17 00:00:00 2001 From: Mario Date: Thu, 24 Dec 2015 10:41:44 +1000 Subject: [PATCH] Loopify overkill --- qcsrc/common/mutators/mutator/overkill/overkill.qc | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/qcsrc/common/mutators/mutator/overkill/overkill.qc b/qcsrc/common/mutators/mutator/overkill/overkill.qc index bd1a9efe3..d50c75bef 100644 --- a/qcsrc/common/mutators/mutator/overkill/overkill.qc +++ b/qcsrc/common/mutators/mutator/overkill/overkill.qc @@ -244,8 +244,7 @@ MUTATOR_HOOKFUNCTION(ok, PlayerSpawn) {SELFPARAM(); if(autocvar_g_overkill_ammo_charge) { - for(int i = WEP_FIRST; i <= WEP_LAST; ++i) - self.ammo_charge[i] = autocvar_g_overkill_ammo_charge_limit; + FOREACH(Weapons, it != WEP_Null, LAMBDA(self.ammo_charge[it.m_id] = autocvar_g_overkill_ammo_charge_limit)); self.ok_use_ammocharge = 1; self.ok_notice_time = time; -- 2.39.2