From 51f3603f4643d2e91a07c488df823588b2e1004c Mon Sep 17 00:00:00 2001
From: Mario <mario@smbclan.net>
Date: Thu, 24 Dec 2015 10:41:44 +1000
Subject: [PATCH] Loopify overkill

---
 qcsrc/common/mutators/mutator/overkill/overkill.qc | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/qcsrc/common/mutators/mutator/overkill/overkill.qc b/qcsrc/common/mutators/mutator/overkill/overkill.qc
index bd1a9efe3..d50c75bef 100644
--- a/qcsrc/common/mutators/mutator/overkill/overkill.qc
+++ b/qcsrc/common/mutators/mutator/overkill/overkill.qc
@@ -244,8 +244,7 @@ MUTATOR_HOOKFUNCTION(ok, PlayerSpawn)
 {SELFPARAM();
 	if(autocvar_g_overkill_ammo_charge)
 	{
-		for(int i = WEP_FIRST; i <= WEP_LAST; ++i)
-			self.ammo_charge[i] = autocvar_g_overkill_ammo_charge_limit;
+		FOREACH(Weapons, it != WEP_Null, LAMBDA(self.ammo_charge[it.m_id] = autocvar_g_overkill_ammo_charge_limit));
 
 		self.ok_use_ammocharge = 1;
 		self.ok_notice_time = time;
-- 
2.39.5