From 503abcd9e77b71c0182193438ea682a6499ac9ed Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Thu, 4 Aug 2011 16:48:01 +0300 Subject: [PATCH] Took me a while to notice the Grabber didn't have a muzzle flash effect. Fix that now --- data/effectinfo.txt | 29 +++++++++++++++++++++++++---- data/qcsrc/server/g_grabber.qc | 2 +- data/qcsrc/server/w_grabber.qc | 1 + 3 files changed, 27 insertions(+), 5 deletions(-) diff --git a/data/effectinfo.txt b/data/effectinfo.txt index 87e02693..5baf58b3 100644 --- a/data/effectinfo.txt +++ b/data/effectinfo.txt @@ -2090,11 +2090,32 @@ velocityjitter 256 256 256 -// used in qcsrc/server/g_grabber.qc: pointparticles(particleeffectnum("grapple_muzzleflash"), org, '0 0 0', 1) -effect grapple_muzzleflash +// used in qcsrc/server/g_grabber.qc: pointparticles(particleeffectnum("grabber_muzzleflash"), org, '0 0 0', 1) +effect grabber_muzzleflash lightradius 160 lightradiusfade 600 -lightcolor 1 0.2 0.1 +lightcolor 0 0.8 1 +effect grabber_muzzleflash +count 30 +type spark +tex 31 31 +color 0xD9FDFF 0xD9FDFF +size 3 3 +alpha 0 128 512 +originjitter 1 1 1 +velocityjitter 300 300 300 +velocitymultiplier 0.5 +airfriction 12 +effect grabber_muzzleflash +countabsolute 5 +type alphastatic +tex 0 8 +size 1 3 +sizeincrease 5 +alpha 50 128 50 +gravity -0.02 +color 0x000000 0x44ccff +originjitter 5 5 5 // used in qcsrc/server/g_grabber.qc: pointparticles(particleeffectnum("grabber_impact"), self.origin, '0 0 0', 1) // decal @@ -4911,7 +4932,7 @@ alpha 25 64 50 gravity -0.01 color 0x000000 0x886666 originjitter 20 20 5 -// sparls +// sparks effect ground_metal count 10 type spark diff --git a/data/qcsrc/server/g_grabber.qc b/data/qcsrc/server/g_grabber.qc index df88340f..5433c644 100644 --- a/data/qcsrc/server/g_grabber.qc +++ b/data/qcsrc/server/g_grabber.qc @@ -326,7 +326,7 @@ void FireGrabber (void) // UGLY WORKAROUND: play this on CHAN_WEAPON2 so it can't cut off fire sounds sound (self, CHAN_WEAPON2, "weapons/grabber_fire.wav", VOL_BASE, ATTN_NORM); org = self.origin + self.view_ofs + v_forward * grabber_shotorigin_x + v_right * grabber_shotorigin_y + v_up * grabber_shotorigin_z; - pointparticles(particleeffectnum("grapple_muzzleflash"), org, '0 0 0', 1); + pointparticles(particleeffectnum("grabber_muzzleflash"), org, '0 0 0', 1); missile = WarpZone_RefSys_SpawnSameRefSys(self); missile.owner = self; diff --git a/data/qcsrc/server/w_grabber.qc b/data/qcsrc/server/w_grabber.qc index 2439ca96..023b9e05 100644 --- a/data/qcsrc/server/w_grabber.qc +++ b/data/qcsrc/server/w_grabber.qc @@ -37,6 +37,7 @@ void W_Grabber_Attack2() return; W_SetupShot (self, TRUE, 0, "weapons/grabber_altfire.wav", cvar("g_balance_grabber_secondary_damage")); + pointparticles(particleeffectnum("grabber_muzzleflash"), w_shotorg, '0 0 0', 1); W_Grabber_UpdateStats(self, TRUE, FALSE); // the hit is recorded below WarpZone_traceline_antilag(self, w_shotorg, w_shotorg + w_shotdir * cvar("g_balance_grabber_secondary_radius"), FALSE, self, ANTILAG_LATENCY(self)); -- 2.39.2