From 4ffb829c9229a25427e7730d6b03dbd9beb58a0b Mon Sep 17 00:00:00 2001 From: MrBougo Date: Wed, 8 Sep 2010 04:51:00 +0000 Subject: [PATCH] new version! (Commit created by redmine exporter script from page "Outdated_Compiling_In_Windows" version 17) --- Outdated_Compiling_In_Windows.textile | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Outdated_Compiling_In_Windows.textile b/Outdated_Compiling_In_Windows.textile index 795d391..550b9a5 100644 --- a/Outdated_Compiling_In_Windows.textile +++ b/Outdated_Compiling_In_Windows.textile @@ -52,7 +52,7 @@ To run and compile Xonotic, the "all" script must be able to access msysGit from *Important*: if you have followed a previous version of this guide where the "profile" file had to be edited manually, download the original msys1.0.11 profile file from the attachments on this page (or from "this link":http://dev.xonotic.org/attachments/84/profile.zip), and unzip it in c:\msys\1.0\etc before applying the xonpatch. -The process is simple: download the latest xonpatch from the attachments (or from "this link":http://dev.xonotic.org/attachments/89/xonpatch_1-1.zip), and extract it in c:\msys\1.0 . Then, launch xonpatch.bat. This will make msysGit visible from MSYS, and add wget as well as unzip. +The process is simple: download the latest xonpatch from the attachments (or from "this link":http://dev.xonotic.org/attachments/91/xonpatch_1-2.zip), and extract it in c:\msys\1.0 . Then, launch xonpatch.bat. This will make msysGit visible from MSYS, and add wget as well as unzip. h2. Compiling and running the game -- 2.39.2