From 4f54a987131ca40f44f73d1f45ee31fac12c236f Mon Sep 17 00:00:00 2001 From: terencehill Date: Thu, 29 Aug 2024 15:04:25 +0200 Subject: [PATCH] Improve cl_autodemo_delete description Signed-off-by: terencehill --- cl_main.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/cl_main.c b/cl_main.c index 5ca74b64..23c8e553 100644 --- a/cl_main.c +++ b/cl_main.c @@ -61,7 +61,7 @@ cvar_t freelook = {CF_CLIENT | CF_ARCHIVE, "freelook", "1","mouse controls pitch cvar_t cl_autodemo = {CF_CLIENT | CF_ARCHIVE, "cl_autodemo", "0", "records every game played, using the date/time and map name to name the demo file" }; cvar_t cl_autodemo_nameformat = {CF_CLIENT | CF_ARCHIVE, "cl_autodemo_nameformat", "autodemos/%Y-%m-%d_%H-%M", "The format of the cl_autodemo filename, followed by the map name (the date is encoded using strftime escapes)" }; -cvar_t cl_autodemo_delete = {CF_CLIENT, "cl_autodemo_delete", "0", "Delete demos after recording. This is a bitmask, bit 1 gives the default, bit 0 the value for the current demo. Thus, the values are: 0 = disabled; 1 = delete current demo only; 2 = delete all demos except the current demo; 3 = delete all demos from now on" }; +cvar_t cl_autodemo_delete = {CF_CLIENT, "cl_autodemo_delete", "0", "3: automatically delete every newly recorded demo unless this cvar is set to 2 during a game, in case something interesting happened (cvar will be automatically set back to 3); 0: keep every newly recorded demo unless this cvar is set to 1 during a game, in case nothing interesting happened (cvar will be automatically set back to 0). Technically speaking, the value is a bitmask: bit 1 defines behaviour for all demos, bit 0 overrides behaviour for the demo currently being recorded" }; cvar_t cl_startdemos = {CF_CLIENT | CF_ARCHIVE, "cl_startdemos", "1", "1 enables the `startdemos` loop used in Quake and some mods, 0 goes straight to the menu"}; cvar_t r_draweffects = {CF_CLIENT, "r_draweffects", "1","renders temporary sprite effects"}; -- 2.39.2