From 4afd4a3bb33e8b095fd692ae53e3022d422301b7 Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Sat, 21 Mar 2015 23:13:35 +0100 Subject: [PATCH] Fix some overbright maps when realtime world lights are enabled. --- defaultXonotic.cfg | 1 + 1 file changed, 1 insertion(+) diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index f66dc0128..4f02d145e 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -545,6 +545,7 @@ gl_picmip_other 1 // so, picmip -1 is best possible quality r_mipsprites 1 r_mipskins 1 r_shadow_realtime_world_lightmaps 1 +r_shadow_realtime_world_importlightentitiesfrommap 0 // Whether build process uses keepLights is nontransparent and may change, so better make keepLights not matter. cl_decals_fadetime 5 cl_decals_time 1 seta cl_gunalign 3 "Gun alignment; 1 = center (if allowed by g_shootfromclient) or right, 2 = center (if allowed by g_shootfromclient) or left, 3 = right only, 4 = left only" -- 2.39.2