From 4854fb6997b05bfd71b16a1ff11f0d6ebe0aa847 Mon Sep 17 00:00:00 2001 From: Mircea Kitsune Date: Tue, 10 Jan 2012 01:21:02 +0200 Subject: [PATCH] Use a text slider, looks less ugly --- qcsrc/menu/xonotic/dialog_settings_effects.c | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/qcsrc/menu/xonotic/dialog_settings_effects.c b/qcsrc/menu/xonotic/dialog_settings_effects.c index 8c779bb6e..0654a0379 100644 --- a/qcsrc/menu/xonotic/dialog_settings_effects.c +++ b/qcsrc/menu/xonotic/dialog_settings_effects.c @@ -110,10 +110,12 @@ void XonoticEffectsSettingsTab_fill(entity me) e.configureXonoticTextSliderValues(e); me.TR(me); me.TR(me); - me.TD(me, 1, 1.1, e = makeXonoticTextLabel(0, _("Damage effects:"))); - me.TD(me, 1, 0.75, e = makeXonoticRadioButton(1, "cl_damageeffect", "0", (_("Disabled")))); - me.TD(me, 1, 0.75, e = makeXonoticRadioButton(1, "cl_damageeffect", "1", _("Skeletal meshes"))); - me.TD(me, 1, 0.75, e = makeXonoticRadioButton(1, "cl_damageeffect", "2", _("All meshes"))); + me.TD(me, 1, 1.1, e = makeXonoticTextLabel(0, _("Damage effects:"))); + me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_damageeffect")); + e.addValue(e, _("Disabled"), "0"); + e.addValue(e, _("Skeletal models"), "1"); + e.addValue(e, _("All models"), "2"); + e.configureXonoticTextSliderValues(e); me.TR(me); me.TD(me, 1, 1.1, e = makeXonoticTextLabel(0, _("Particle quality:"))); me.TD(me, 1, 1.9, e = makeXonoticSlider(0.2, 1.0, 0.1, "cl_particles_quality")); -- 2.39.2