From 444475b283bb5ba52fc9a081dc18b03a247b03ea Mon Sep 17 00:00:00 2001 From: Freddy Date: Sat, 17 Mar 2018 16:09:48 +0100 Subject: [PATCH] update description for trigger_music --- scripts/entities.ent | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/scripts/entities.ent b/scripts/entities.ent index fa6ff67a..a93647cd 100644 --- a/scripts/entities.ent +++ b/scripts/entities.ent @@ -1933,7 +1933,7 @@ Any object touching this will be healed. play the sound even if the player is fully healed - + Target version of trigger_heal. Heals the activator. -------- KEYS -------- health to give per heal (default 10) @@ -2344,13 +2344,11 @@ When targetname is not set, this is the default track of the map. fade-in time fade-out time when set, the music created by this target is switched back to the default one when this time expires --------- SPAWNFLAGS -------- -the trigger is off initially Background music trigger (when this is used, the cdtrack line in mapinfo must not be used, and there MUST be a default target_music). -When triggered, its effect is turned off until triggered again. +Can be controlled with relay_activate, relay_deactivate and relay_activatetoggle. -------- KEYS -------- The name other entities can use to target this entity the music to play (as full sound file name) @@ -2381,6 +2379,7 @@ trigger_gravity trigger_hurt trigger_heal trigger_impulse +trigger_music trigger_push trigger_teleport target_heal @@ -2406,6 +2405,7 @@ trigger_gravity trigger_hurt trigger_heal trigger_impulse +trigger_music trigger_push trigger_teleport target_heal @@ -2431,6 +2431,7 @@ trigger_gravity trigger_hurt trigger_heal trigger_impulse +trigger_music trigger_push trigger_teleport target_heal -- 2.39.2