From 43a962d48f81097237c35a0f6c74e62de2bca028 Mon Sep 17 00:00:00 2001 From: Ant Zucaro Date: Sun, 6 Mar 2011 15:58:09 -0500 Subject: [PATCH] Initial commit - migration of xonstatdb from MySQL to PostgreSQL. --- COPYING | 19 + LICENSE | 674 +++++++++++++++++++++++++++++++++ README | 38 ++ build/build_full.sql | 168 ++++++++ tables/achievements.tab | 18 + tables/cd_achievement.tab | 13 + tables/cd_game_type.tab | 11 + tables/cd_mutator.tab | 12 + tables/cd_weapon.tab | 11 + tables/db_version.tab | 11 + tables/game_mutators.tab | 16 + tables/games.tab | 25 ++ tables/hashkeys.tab | 15 + tables/map_game_types.tab | 16 + tables/maps.tab | 13 + tables/player_game_stats.tab | 38 ++ tables/player_weapon_stats.tab | 26 ++ tables/players.tab | 12 + tables/servers.tab | 16 + 19 files changed, 1152 insertions(+) create mode 100644 COPYING create mode 100644 LICENSE create mode 100644 README create mode 100644 build/build_full.sql create mode 100644 tables/achievements.tab create mode 100644 tables/cd_achievement.tab create mode 100644 tables/cd_game_type.tab create mode 100644 tables/cd_mutator.tab create mode 100644 tables/cd_weapon.tab create mode 100644 tables/db_version.tab create mode 100644 tables/game_mutators.tab create mode 100644 tables/games.tab create mode 100644 tables/hashkeys.tab create mode 100644 tables/map_game_types.tab create mode 100644 tables/maps.tab create mode 100644 tables/player_game_stats.tab create mode 100644 tables/player_weapon_stats.tab create mode 100644 tables/players.tab create mode 100644 tables/servers.tab diff --git a/COPYING b/COPYING new file mode 100644 index 0000000..7d87a6d --- /dev/null +++ b/COPYING @@ -0,0 +1,19 @@ +Xonotic Statistics Database (xonstatdb): a repository for +the data produced by the first person shooter Xonotic. +Copyright (C) 2010 Ant Zucaro + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 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Interpretation of Sections 15 and 16. + + If the disclaimer of warranty and limitation of liability provided +above cannot be given local legal effect according to their terms, +reviewing courts shall apply local law that most closely approximates +an absolute waiver of all civil liability in connection with the +Program, unless a warranty or assumption of liability accompanies a +copy of the Program in return for a fee. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Programs + + If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + + To do so, attach the following notices to the program. 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If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/README b/README new file mode 100644 index 0000000..e2d44b7 --- /dev/null +++ b/README @@ -0,0 +1,38 @@ +This is the source for xonstatdb, the Xonotic Statistics database. +All code herein is intended for the PostgreSQL database management server. + +To build, first create the user that will own all of the objects in the +database. You must run this as an administrator user in your cluster. +See your operating system's guidelines for how this is set up on +your system: + + create user xonstat with password 'xonstat'; + + *Note: please change this password + +Next, create the database itself: + + CREATE DATABASE xonstatdb + WITH ENCODING='UTF8' + OWNER=xonstat + CONNECTION LIMIT=-1; + +Create the schema in which all of the xonstat tables will reside: + +CREATE SCHEMA xonstat + AUTHORIZATION xonstat; + +Navigate to the 'build' directory. Log into the database as the +admin user created above and issue the following to build the +initial tables: + + TODO + +TODO: + +- Define indexes +- Audit report SQL to verify index usage +- Review datatypes to ensure no truncation occurs. +- Review plurality in table names +- Review for usage of serial datatypes in foreign keys +- Review regular serials vs bigserials diff --git a/build/build_full.sql b/build/build_full.sql new file mode 100644 index 0000000..eb22d6e --- /dev/null +++ b/build/build_full.sql @@ -0,0 +1,168 @@ +-- drop tables first in reverse order +drop table if exists db_version cascade; +drop table if exists hashkeys cascade; +drop table if exists player_weapon_stats cascade; +drop table if exists achievements cascade; +drop table if exists cd_achievement cascade; +drop table if exists game_mutators cascade; +drop table if exists player_game_stats cascade; +drop table if exists games cascade; +drop table if exists map_game_types cascade; +drop table if exists maps cascade; +drop table if exists servers cascade; +drop table if exists cd_game_type cascade; +drop table if exists cd_weapon cascade; +drop table if exists cd_mutator cascade; +drop table if exists players cascade; + +-- table definitions +\i tables/players.tab +\i tables/cd_mutator.tab +\i tables/cd_game_type.tab +\i tables/cd_weapon.tab +\i tables/servers.tab +\i tables/maps.tab +\i tables/map_game_types.tab +\i tables/games.tab +\i tables/player_game_stats.tab +\i tables/game_mutators.tab +\i tables/cd_achievement.tab +\i tables/achievements.tab +\i tables/player_weapon_stats.tab +\i tables/hashkeys.tab +\i tables/db_version.tab + +begin; + +-- game types +insert into cd_game_type(game_type_cd, descr) +values('arena', 'Arena'); +insert into cd_game_type(game_type_cd, descr) +values('as', 'Assault'); +insert into cd_game_type(game_type_cd, descr) +values('ctf', 'Capture The Flag'); +insert into cd_game_type(game_type_cd, descr) +values('ca', 'Clan Arena'); +insert into cd_game_type(game_type_cd, descr) +values('dm', 'Deathmatch'); +insert into cd_game_type(game_type_cd, descr) +values('dom', 'Domination'); +insert into cd_game_type(game_type_cd, descr) +values('freezetag', 'Freezetag'); +insert into cd_game_type(game_type_cd, descr) +values('ka', 'Keepaway'); +insert into cd_game_type(game_type_cd, descr) +values('kh', 'Keyhunt'); +insert into cd_game_type(game_type_cd, descr) +values('lms', 'Last Man Standing'); +insert into cd_game_type(game_type_cd, descr) +values('nexball', 'Nexball'); +insert into cd_game_type(game_type_cd, descr) +values('ons', 'Onslaught'); +insert into cd_game_type(game_type_cd, descr) +values('rc', 'Race'); +insert into cd_game_type(game_type_cd, descr) +values('cts', 'Complete This Stage'); +insert into cd_game_type(game_type_cd, descr) +values('rune', 'Runematch'); +insert into cd_game_type(game_type_cd, descr) +values('tdm', 'Team Deathmatch'); + +-- weapons +insert into cd_weapon(weapon_cd, descr) values('lsr', 'Laser'); +insert into cd_weapon(weapon_cd, descr) values('shg', 'Shotgun'); +insert into cd_weapon(weapon_cd, descr) values('uzi', 'Uzi'); +insert into cd_weapon(weapon_cd, descr) values('mrt', 'Mortar'); +insert into cd_weapon(weapon_cd, descr) values('elc', 'Electro'); +insert into cd_weapon(weapon_cd, descr) values('cry', 'Crylink'); +insert into cd_weapon(weapon_cd, descr) values('nex', 'Nex'); +insert into cd_weapon(weapon_cd, descr) values('hgr', 'Hagar'); +insert into cd_weapon(weapon_cd, descr) values('rkt', 'Rocket Launcher'); +insert into cd_weapon(weapon_cd, descr) values('pol', 'Port-O-Launch'); +insert into cd_weapon(weapon_cd, descr) values('mns', 'MinstaNex'); +insert into cd_weapon(weapon_cd, descr) values('grp', 'Grappling Hook'); +insert into cd_weapon(weapon_cd, descr) values('hlc', 'Heavy Laser Assault Cannon'); +insert into cd_weapon(weapon_cd, descr) values('tag', 'T.A.G. Seeker'); + +-- achievements +insert into cd_achievement(achievement_cd, descr, active_ind) +values(1, 'Play a game online.', 'Y'); +insert into cd_achievement(achievement_cd, descr, active_ind) +values(2, 'Play each of the game types.', 'Y'); +insert into cd_achievement(achievement_cd, descr, active_ind) +values(3, 'Register online.', 'Y'); +insert into cd_achievement(achievement_cd, descr, active_ind) +values(4, 'Get higher than 50% nex accuracy in a single game.', 'Y'); +insert into cd_achievement(achievement_cd, descr, active_ind) +values(5, 'Play in 50 games.', 'Y'); +insert into cd_achievement(achievement_cd, descr, active_ind) +values(6, 'Play in 100 games.', 'Y'); +insert into cd_achievement(achievement_cd, descr, active_ind) +values(7, 'Play in 250 games.', 'Y'); +insert into cd_achievement(achievement_cd, descr, active_ind) +values(8, 'Play in 500 games.', 'Y'); +insert into cd_achievement(achievement_cd, descr, active_ind) +values(9, 'Play in 1000 games.', 'Y'); +insert into cd_achievement(achievement_cd, descr, active_ind) +values(10,'Get more than 10 carrier kills in a single game.', 'Y'); +insert into cd_achievement(achievement_cd, descr, active_ind) +values(11,'Get more than 5 captures in a single game.', 'Y'); +insert into cd_achievement(achievement_cd, descr, active_ind) +values(12,'Accumulate 10 hours of play.', 'Y'); +insert into cd_achievement(achievement_cd, descr, active_ind) +values(13,'Accumulate 24 hours of play.', 'Y'); +insert into cd_achievement(achievement_cd, descr, active_ind) +values(14,'Accumulate 48 hours of play.', 'Y'); +insert into cd_achievement(achievement_cd, descr, active_ind) +values(15,'Accumulate 1 week of play.', 'Y'); +insert into cd_achievement(achievement_cd, descr, active_ind) +values(16,'Get more than 5 laser kills in a single game.', 'Y'); +insert into cd_achievement(achievement_cd, descr, active_ind) +values(17,'Get more than 10 laser kills in a single game.', 'Y'); +insert into cd_achievement(achievement_cd, descr, active_ind) +values(18,'Get greater than 25% accuracy with the machine gun in a single game.', 'Y'); +insert into cd_achievement(achievement_cd, descr, active_ind) +values(19,'Get more frags than deaths in a single game.', 'Y'); +insert into cd_achievement(achievement_cd, descr, active_ind) +values(20,'Be the highest scorer in a game.', 'Y'); + +-- mutators +insert into cd_mutator(mutator_cd, name) +values(1, 'g_dodging'); +insert into cd_mutator(mutator_cd, name) +values(2, 'g_minstagib'); +insert into cd_mutator(mutator_cd, name) +values(3, 'g_nix'); +insert into cd_mutator(mutator_cd, name) +values(4, 'g_rocket_flying'); +insert into cd_mutator(mutator_cd, name) +values(5, 'g_weaponarena'); +insert into cd_mutator(mutator_cd, name) +values(6, 'g_start_weapon_laser'); +insert into cd_mutator(mutator_cd, name) +values(7, 'sv_gravity'); +insert into cd_mutator(mutator_cd, name) +values(8, 'g_cloaked'); +insert into cd_mutator(mutator_cd, name) +values(9, 'g_grappling_hook'); +insert into cd_mutator(mutator_cd, name) +values(10, 'g_midair'); +insert into cd_mutator(mutator_cd, name) +values(11, 'g_vampire'); +insert into cd_mutator(mutator_cd, name) +values(12, 'g_pinata'); +insert into cd_mutator(mutator_cd, name) +values(13, 'g_weapon_stay'); +insert into cd_mutator(mutator_cd, name) +values(14, 'g_bloodloss'); +insert into cd_mutator(mutator_cd, name) +values(15, 'g_jetpack'); + +-- bots and untracked players have special records in player +insert into players (nick) values ('Bot'); +insert into players (nick) values ('Untracked Player'); + +-- version tracking +insert into db_version(version, descr) values('1.0.0', 'Initial build'); + +commit; diff --git a/tables/achievements.tab b/tables/achievements.tab new file mode 100644 index 0000000..2ad5c2e --- /dev/null +++ b/tables/achievements.tab @@ -0,0 +1,18 @@ +CREATE TABLE xonstat.achievements +( + achievement_id serial NOT NULL, + achievement_cd integer NOT NULL, + player_id serial NOT NULL, + create_dt timestamp with time zone NOT NULL DEFAULT now(), + CONSTRAINT achievements_pk PRIMARY KEY (achievement_id), + CONSTRAINT achievements_fk001 FOREIGN KEY (achievement_cd) + REFERENCES xonstat.cd_achievement (achievement_cd) MATCH SIMPLE + ON UPDATE NO ACTION ON DELETE NO ACTION, + CONSTRAINT achievements_fk002 FOREIGN KEY (player_id) + REFERENCES xonstat.players (player_id) MATCH SIMPLE + ON UPDATE NO ACTION ON DELETE NO ACTION +) +WITH ( + OIDS=FALSE +); +ALTER TABLE xonstat.achievements OWNER TO xonstat; diff --git a/tables/cd_achievement.tab b/tables/cd_achievement.tab new file mode 100644 index 0000000..3ac2b74 --- /dev/null +++ b/tables/cd_achievement.tab @@ -0,0 +1,13 @@ +CREATE TABLE xonstat.cd_achievement +( + achievement_cd integer NOT NULL, + descr character varying(100) NOT NULL, + "limit" integer, + active_ind boolean NOT NULL DEFAULT true, + CONSTRAINT cd_achievement_pk PRIMARY KEY (achievement_cd) +) +WITH ( + OIDS=FALSE +); +ALTER TABLE xonstat.cd_achievement OWNER TO xonstat; + diff --git a/tables/cd_game_type.tab b/tables/cd_game_type.tab new file mode 100644 index 0000000..10ad63e --- /dev/null +++ b/tables/cd_game_type.tab @@ -0,0 +1,11 @@ +CREATE TABLE xonstat.cd_game_type +( + game_type_cd character varying(10) NOT NULL, + descr character varying(100) NOT NULL, + active_ind boolean NOT NULL DEFAULT true, + CONSTRAINT cd_game_type_pk PRIMARY KEY (game_type_cd) +) +WITH ( + OIDS=FALSE +); +ALTER TABLE xonstat.cd_game_type OWNER TO xonstat; diff --git a/tables/cd_mutator.tab b/tables/cd_mutator.tab new file mode 100644 index 0000000..6d40726 --- /dev/null +++ b/tables/cd_mutator.tab @@ -0,0 +1,12 @@ +CREATE TABLE xonstat.cd_mutator +( + mutator_cd integer NOT NULL, + "name" character varying(64) NOT NULL, + descr character varying(100), + active_ind boolean NOT NULL DEFAULT true, + CONSTRAINT cd_mutator_pk PRIMARY KEY (mutator_cd) +) +WITH ( + OIDS=FALSE +); +ALTER TABLE xonstat.cd_mutator OWNER TO xonstat; diff --git a/tables/cd_weapon.tab b/tables/cd_weapon.tab new file mode 100644 index 0000000..72c9b1d --- /dev/null +++ b/tables/cd_weapon.tab @@ -0,0 +1,11 @@ +CREATE TABLE xonstat.cd_weapon +( + weapon_cd character varying(3) NOT NULL, + descr character varying(100) NOT NULL, + active_ind boolean NOT NULL DEFAULT true, + CONSTRAINT cd_weapon_pk PRIMARY KEY (weapon_cd) +) +WITH ( + OIDS=FALSE +); +ALTER TABLE xonstat.cd_weapon OWNER TO xonstat; diff --git a/tables/db_version.tab b/tables/db_version.tab new file mode 100644 index 0000000..f67ce20 --- /dev/null +++ b/tables/db_version.tab @@ -0,0 +1,11 @@ +CREATE TABLE xonstat.db_version +( + "version" character varying(15) NOT NULL, + descr character varying(100) NOT NULL, + create_dt timestamp with time zone NOT NULL DEFAULT now(), + CONSTRAINT db_version_pk PRIMARY KEY (version) +) +WITH ( + OIDS=FALSE +); +ALTER TABLE xonstat.db_version OWNER TO xonstat; diff --git a/tables/game_mutators.tab b/tables/game_mutators.tab new file mode 100644 index 0000000..76d0282 --- /dev/null +++ b/tables/game_mutators.tab @@ -0,0 +1,16 @@ +CREATE TABLE xonstat.game_mutators +( + game_id bigint NOT NULL, + mutator_cd integer NOT NULL, + CONSTRAINT game_mutators_pk PRIMARY KEY (game_id, mutator_cd), + CONSTRAINT game_mutators_fk001 FOREIGN KEY (game_id) + REFERENCES xonstat.games (game_id) MATCH SIMPLE + ON UPDATE NO ACTION ON DELETE NO ACTION, + CONSTRAINT game_mutators_fk002 FOREIGN KEY (mutator_cd) + REFERENCES xonstat.cd_mutator (mutator_cd) MATCH SIMPLE + ON UPDATE NO ACTION ON DELETE NO ACTION +) +WITH ( + OIDS=FALSE +); +ALTER TABLE xonstat.game_mutators OWNER TO xonstat; diff --git a/tables/games.tab b/tables/games.tab new file mode 100644 index 0000000..3762240 --- /dev/null +++ b/tables/games.tab @@ -0,0 +1,25 @@ +CREATE TABLE xonstat.games +( + game_id bigserial NOT NULL, + start_dt timestamp with time zone NOT NULL, + game_type_cd character varying(10) NOT NULL, + server_id integer NOT NULL, + map_id serial NOT NULL, + duration interval, + winner integer, + create_dt timestamp with time zone NOT NULL DEFAULT now(), + CONSTRAINT games_pk PRIMARY KEY (game_id), + CONSTRAINT games_fk001 FOREIGN KEY (game_type_cd) + REFERENCES xonstat.cd_game_type (game_type_cd) MATCH SIMPLE + ON UPDATE NO ACTION ON DELETE NO ACTION, + CONSTRAINT games_fk002 FOREIGN KEY (server_id) + REFERENCES xonstat.servers (server_id) MATCH SIMPLE + ON UPDATE NO ACTION ON DELETE NO ACTION, + CONSTRAINT games_fk003 FOREIGN KEY (map_id) + REFERENCES xonstat.maps (map_id) MATCH SIMPLE + ON UPDATE NO ACTION ON DELETE NO ACTION +) +WITH ( + OIDS=FALSE +); +ALTER TABLE xonstat.games OWNER TO xonstat; diff --git a/tables/hashkeys.tab b/tables/hashkeys.tab new file mode 100644 index 0000000..6d7fd88 --- /dev/null +++ b/tables/hashkeys.tab @@ -0,0 +1,15 @@ +CREATE TABLE xonstat.hashkeys +( + player_id serial NOT NULL, + hashkey character varying(44) NOT NULL, + active_ind boolean NOT NULL DEFAULT true, + create_dt timestamp with time zone NOT NULL DEFAULT now(), + CONSTRAINT hashkeys_pk PRIMARY KEY (player_id, hashkey), + CONSTRAINT hashkeys_fk001 FOREIGN KEY (player_id) + REFERENCES xonstat.players (player_id) MATCH SIMPLE + ON UPDATE NO ACTION ON DELETE NO ACTION +) +WITH ( + OIDS=FALSE +); +ALTER TABLE xonstat.hashkeys OWNER TO xonstat; diff --git a/tables/map_game_types.tab b/tables/map_game_types.tab new file mode 100644 index 0000000..0b67939 --- /dev/null +++ b/tables/map_game_types.tab @@ -0,0 +1,16 @@ +CREATE TABLE xonstat.map_game_types +( + map_id integer NOT NULL, + game_type_cd character varying(10) NOT NULL, + CONSTRAINT map_game_types_pk PRIMARY KEY (map_id, game_type_cd), + CONSTRAINT map_game_types_fk001 FOREIGN KEY (map_id) + REFERENCES xonstat.maps (map_id) MATCH SIMPLE + ON UPDATE NO ACTION ON DELETE NO ACTION, + CONSTRAINT map_game_types_fk002 FOREIGN KEY (game_type_cd) + REFERENCES xonstat.cd_game_type (game_type_cd) MATCH SIMPLE + ON UPDATE NO ACTION ON DELETE NO ACTION +) +WITH ( + OIDS=FALSE +); +ALTER TABLE xonstat.map_game_type OWNER TO xonstat; diff --git a/tables/maps.tab b/tables/maps.tab new file mode 100644 index 0000000..df03657 --- /dev/null +++ b/tables/maps.tab @@ -0,0 +1,13 @@ +CREATE TABLE xonstat.maps +( + map_id integer NOT NULL, + "name" character varying(64) NOT NULL, + "version" integer NOT NULL DEFAULT 1, + pk3_name character varying(100), + curl_url character varying(300), + CONSTRAINT maps_pk PRIMARY KEY (map_id) +) +WITH ( + OIDS=FALSE +); +ALTER TABLE xonstat.maps OWNER TO xonstat; diff --git a/tables/player_game_stats.tab b/tables/player_game_stats.tab new file mode 100644 index 0000000..01c702a --- /dev/null +++ b/tables/player_game_stats.tab @@ -0,0 +1,38 @@ +CREATE TABLE xonstat.player_game_stats +( + player_game_stat_id serial NOT NULL, + player_id integer NOT NULL, + game_id bigint NOT NULL, + stat_type character varying(1), + nick character varying(64), + team integer, + kills integer, + deaths integer, + suicides integer, + score integer, + "time" interval, + held interval, + captures integer, + pickups integer, + drops integer, + "returns" integer, + collects integer, + destroys integer, + destroys_holding_key integer, + pushes integer, + pushed integer, + carrier_frags integer, + create_dt timestamp with time zone NOT NULL, + CONSTRAINT player_game_stats_pk PRIMARY KEY (player_game_stat_id), + CONSTRAINT player_game_stats_fk001 FOREIGN KEY (player_id) + REFERENCES xonstat.players (player_id) MATCH SIMPLE + ON UPDATE NO ACTION ON DELETE NO ACTION, + CONSTRAINT player_game_stats_fk002 FOREIGN KEY (game_id) + REFERENCES xonstat.games (game_id) MATCH SIMPLE + ON UPDATE NO ACTION ON DELETE NO ACTION, + CONSTRAINT player_game_stats_uk001 UNIQUE (player_id, game_id, stat_type) +) +WITH ( + OIDS=FALSE +); +ALTER TABLE xonstat.player_game_stats OWNER TO xonstat; diff --git a/tables/player_weapon_stats.tab b/tables/player_weapon_stats.tab new file mode 100644 index 0000000..4b328e3 --- /dev/null +++ b/tables/player_weapon_stats.tab @@ -0,0 +1,26 @@ +CREATE TABLE xonstat.player_weapon_stats +( + player_weapon_stats_id serial NOT NULL, + player_id serial NOT NULL, + game_id bigint NOT NULL, + weapon_cd character varying(3) NOT NULL, + actual integer NOT NULL, + max integer NOT NULL, + frags integer NOT NULL, + create_dt timestamp with time zone NOT NULL DEFAULT now(), + CONSTRAINT player_weapon_stats_pk PRIMARY KEY (player_weapon_stats_id), + CONSTRAINT player_weapon_stats_fk001 FOREIGN KEY (player_id) + REFERENCES xonstat.players (player_id) MATCH SIMPLE + ON UPDATE NO ACTION ON DELETE NO ACTION, + CONSTRAINT player_weapon_stats_fk002 FOREIGN KEY (game_id) + REFERENCES xonstat.games (game_id) MATCH SIMPLE + ON UPDATE NO ACTION ON DELETE NO ACTION, + CONSTRAINT player_weapon_stats_fk003 FOREIGN KEY (weapon_cd) + REFERENCES xonstat.cd_weapon (weapon_cd) MATCH SIMPLE + ON UPDATE NO ACTION ON DELETE NO ACTION, + CONSTRAINT player_weapon_stats_uk001 UNIQUE (player_id, game_id, weapon_cd) +) +WITH ( + OIDS=FALSE +); +ALTER TABLE xonstat.player_weapon_stats OWNER TO xonstat; diff --git a/tables/players.tab b/tables/players.tab new file mode 100644 index 0000000..5f2e685 --- /dev/null +++ b/tables/players.tab @@ -0,0 +1,12 @@ +CREATE TABLE xonstat.players +( + player_id serial NOT NULL, + nick character varying(64), + "location" character varying(100), + create_dt timestamp with time zone NOT NULL DEFAULT now(), + CONSTRAINT players_pk PRIMARY KEY (player_id) +) +WITH ( + OIDS=FALSE +); +ALTER TABLE xonstat.players OWNER TO xonstat; diff --git a/tables/servers.tab b/tables/servers.tab new file mode 100644 index 0000000..56d52ec --- /dev/null +++ b/tables/servers.tab @@ -0,0 +1,16 @@ +CREATE TABLE xonstat.servers +( + server_id integer NOT NULL, + "name" character varying(64), + "location" character varying(100), + ip_addr character varying(32), + max_players integer, + pure_ind boolean NOT NULL DEFAULT true, + active_ind boolean NOT NULL DEFAULT true, + create_dt timestamp with time zone NOT NULL, + CONSTRAINT servers_pk PRIMARY KEY (server_id) +) +WITH ( + OIDS=FALSE +); +ALTER TABLE xonstat.servers OWNER TO xonstat; -- 2.39.2