From 43636c89108b10a239bc31f42623083e35c744c2 Mon Sep 17 00:00:00 2001 From: Mario Date: Sun, 14 Apr 2013 21:24:52 +1000 Subject: [PATCH] Pause monsters until player joins in campaign mode --- qcsrc/server/monsters/lib/monsters.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/monsters/lib/monsters.qc b/qcsrc/server/monsters/lib/monsters.qc index 9b8ad5198..c125157cc 100644 --- a/qcsrc/server/monsters/lib/monsters.qc +++ b/qcsrc/server/monsters/lib/monsters.qc @@ -535,7 +535,7 @@ void monster_move(float runspeed, float walkspeed, float stopspeed, float manim_ } } - if(gameover || time < game_starttime) + if(gameover || time < game_starttime || (autocvar_g_campaign && !campaign_bots_may_start)) { runspeed = walkspeed = 0; monsters_setframe(manim_idle); -- 2.39.2