From 412e962b28e613a3cbd6bc6eb1818ccc310def0b Mon Sep 17 00:00:00 2001 From: terencehill Date: Mon, 4 Mar 2013 00:42:11 +0100 Subject: [PATCH] Fix "one minute remains" sound spam during the countdown to round start, less than one minute left --- qcsrc/client/announcer.qc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/qcsrc/client/announcer.qc b/qcsrc/client/announcer.qc index 865f28b4d..5ca75123c 100644 --- a/qcsrc/client/announcer.qc +++ b/qcsrc/client/announcer.qc @@ -23,8 +23,6 @@ void Announcer_Countdown() { float starttime = getstatf(STAT_GAMESTARTTIME); float roundstarttime = getstatf(STAT_ROUNDSTARTTIME); - if(starttime <= time) // game start time has passed - announcer_5min = announcer_1min = FALSE; // reset maptime announcers now as well if(roundstarttime == -1) { // stop countdown immediately @@ -34,6 +32,8 @@ void Announcer_Countdown() } if(roundstarttime >= starttime) starttime = roundstarttime; + if(starttime <= time && roundstarttime != starttime) // game start time has passed + announcer_5min = announcer_1min = FALSE; // reset maptime announcers now as well float countdown = (starttime - time); float countdown_rounded = floor(0.5 + countdown); -- 2.39.2