From 40e877ab9a5d5c92eedd82a79131db7106d7e5cb Mon Sep 17 00:00:00 2001 From: Ant Zucaro Date: Wed, 27 Apr 2011 22:41:09 -0400 Subject: [PATCH] Comment out weapon stats for now. --- xonstat/views.py | 30 ++++++++++++++++++------------ 1 file changed, 18 insertions(+), 12 deletions(-) diff --git a/xonstat/views.py b/xonstat/views.py index e3bd4da..5267e26 100755 --- a/xonstat/views.py +++ b/xonstat/views.py @@ -171,31 +171,32 @@ def create_player_weapon_stats(session=None, player=None, pwstats = [] for (key,value) in player_events.items(): - matched = re.search("acc-(.*?)-.*(fired|hit)", key) + matched = re.search("acc-(.*?)-cnt-fired", key) if matched: + log.debug("Matched key: {0}".format(key)) weapon_cd = matched.group(1) pwstat = PlayerWeaponStat() pwstat.player_id = player.player_id pwstat.game_id = game.game_id pwstat.weapon_cd = weapon_cd try: - pwstat.max = player_events['acc-' + weapon_cd + '-fired'] + pwstat.max = int(player_events['acc-' + weapon_cd + '-fired']) except: pwstat.max = 0 try: - pwstat.actual = player_events['acc-' + weapon_cd + '-hit'] + pwstat.actual = int(player_events['acc-' + weapon_cd + '-hit']) except: pwstat.actual = 0 try: - pwstat.fired = player_events['acc-' + weapon_cd + '-cnt-fired'] + pwstat.fired = int(player_events['acc-' + weapon_cd + '-cnt-fired']) except: pwstat.fired = 0 try: - pwstat.hit = player_events['acc-' + weapon_cd + '-cnt-hit'] + pwstat.hit = int(player_events['acc-' + weapon_cd + '-cnt-hit']) except: pwstat.hit = 0 try: - pwstat.frags = player_events['acc-' + weapon_cd + '-frags'] + pwstat.frags = int(player_events['acc-' + weapon_cd + '-frags']) except: pwstat.frags = 0 @@ -259,18 +260,23 @@ def stats_submit(request): if 'T' not in game_meta or\ 'G' not in game_meta or\ 'M' not in game_meta or\ - 'S' not in game_meta or\ - 'W' not in game_meta: - log.debug("Required game meta fields (T, G, M, S, or W) missing. "\ + 'S' not in game_meta: + log.debug("Required game meta fields (T, G, M, or S) missing. "\ "Can't continue.") return {'msg':'Error processing the request.'} server = get_or_create_server(session=session, name=game_meta['S']) gmap = get_or_create_map(session=session, name=game_meta['M']) + + if 'W' in game_meta: + winner = game_meta['W'] + else: + winner = None + # FIXME: don't use python now() here, convert from epoch T value game = create_game(session=session, start_dt=datetime.datetime.now(), server_id=server.server_id, game_type_cd=game_meta['G'], - map_id=gmap.map_id, winner=game_meta['W']) + map_id=gmap.map_id, winner=winner) # find or create a record for each player # and add stats for each if they were present at the end @@ -284,8 +290,8 @@ def stats_submit(request): if 'joins' in player_events and 'matches' in player_events: pgstat = create_player_game_stat(session=session, player=player, game=game, player_events=player_events) - pwstats = create_player_weapon_stats(session=session, - player=player, game=game, player_events=player_events) + #pwstats = create_player_weapon_stats(session=session, + #player=player, game=game, player_events=player_events) if has_real_players: session.commit() -- 2.39.2