From 3ee6403dba62574d7d7c60409ad5f5beaca620ef Mon Sep 17 00:00:00 2001 From: Mario Date: Sun, 12 Mar 2017 01:23:10 +1000 Subject: [PATCH] Add an overkill physics set separate from physics.cfg, and make the new defaultOverkill.cfg file use it (in before martin complains) --- defaultOverkill.cfg | 1 + physicsOverkill.cfg | 52 +++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 53 insertions(+) create mode 100644 physicsOverkill.cfg diff --git a/defaultOverkill.cfg b/defaultOverkill.cfg index 65fec399f..29fb2bf12 100644 --- a/defaultOverkill.cfg +++ b/defaultOverkill.cfg @@ -4,6 +4,7 @@ exec defaultXonotic.cfg exec balance-overkill.cfg +exec physicsOverkill.cfg // general gameplay set g_overkill 1 diff --git a/physicsOverkill.cfg b/physicsOverkill.cfg new file mode 100644 index 000000000..ec74d8588 --- /dev/null +++ b/physicsOverkill.cfg @@ -0,0 +1,52 @@ +g_mod_physics Overkill + +sv_gravity 800 +sv_maxspeed 400 +sv_maxairspeed 360 + +sv_stopspeed 100 +sv_accelerate 15 +sv_airaccelerate 2 +sv_friction 8 +edgefriction 1 +sv_stepheight 31 +// Q1: 16+2 +// Nex: 32+2 +// Xon 0.7: 24+2 +// Samual: 31 (just below 32, keeping things smooth without allowing 32qu steps) + +// jump duration == 2*sv_jumpvelocity / sv_gravity +// in this case: 0.65 (thus either 19 or 20 frames) +// jump height == sv_jumpvelocity^2 / (2*sv_gravity) +// in this case: 42.25 +// player: 24+45 qu +// total: 111.25qu +// this is smaller than 112 qu, so a 112 qu high corridor (7 of 8 grid units in +// the 16 grid, and the 8th unit used for wall/floor) just lets a player jump! +sv_jumpvelocity 260 +sv_wateraccelerate -1 +sv_waterfriction -1 +sv_airaccel_sideways_friction 0 +sv_airaccel_qw -0.8 +sv_airaccel_qw_stretchfactor 2 + +sv_airstopaccelerate 3 +sv_airstrafeaccelerate 24 +sv_maxairstrafespeed 100 +sv_airstrafeaccel_qw -0.95 +sv_aircontrol 125 +sv_aircontrol_penalty 180 +sv_aircontrol_power 2 +sv_aircontrol_backwards 0 +sv_airspeedlimit_nonqw 800 +sv_warsowbunny_turnaccel 0 +sv_warsowbunny_accel 0.1593 +sv_warsowbunny_topspeed 925 +sv_warsowbunny_backtosideratio 0.8 +sv_friction_on_land 0 +sv_friction_slick 0.5 +sv_doublejump 0 +sv_jumpspeedcap_min "" +sv_jumpspeedcap_max "" +sv_jumpspeedcap_max_disable_on_ramps 1 +g_teleport_maxspeed 0 -- 2.39.2