From 3dd31075ae56c8cd35d0c56fde43c93af3499aa5 Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Sat, 19 Nov 2011 15:15:51 +0200 Subject: [PATCH] Only apply y angle to dropped consumables --- data/qcsrc/server/t_items.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/qcsrc/server/t_items.qc b/data/qcsrc/server/t_items.qc index dc7c0f4a..1d111d01 100644 --- a/data/qcsrc/server/t_items.qc +++ b/data/qcsrc/server/t_items.qc @@ -337,7 +337,7 @@ void Item_DroppedConsumable_Spawn(entity e) item.colormod = e.colormod; setorigin(item, e.predator.origin); - item.angles = e.predator.angles; + item.angles_y = e.predator.angles_y; makevectors(e.predator.v_angle); item.velocity = v_forward * cvar("g_balance_vore_regurgitate_force"); e.predator.velocity += -v_forward * cvar("g_balance_vore_regurgitate_predatorforce"); -- 2.39.2