From 3dd0d4fc1a76a2b78d818c1df4bcd629e5db6f88 Mon Sep 17 00:00:00 2001 From: Thomas Debesse Date: Sat, 6 Mar 2021 05:31:02 +0100 Subject: [PATCH] build menu: reword the entries MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit - make more obvious first “Final” entry is not the best one by listing what it does (compared to others) - mark the best one as recommended - make obvious the “Final” builds do all the stages - add low/medium notes within parenthesis - make it less techy, list stages and options as word, also no need to list both “noSRGB” and “OLD LIGHTING” - always start menu entries with Caps - name file extension as it is produced (lowercase) - explain better the -onlyents option - use “Compile and convert” and “Convert” wording for exporting to ase/obj --- xonotic.game/default_build_menu.xml | 52 ++++++++++++++--------------- 1 file changed, 26 insertions(+), 26 deletions(-) diff --git a/xonotic.game/default_build_menu.xml b/xonotic.game/default_build_menu.xml index fd83463..0499618 100644 --- a/xonotic.game/default_build_menu.xml +++ b/xonotic.game/default_build_menu.xml @@ -1,120 +1,120 @@ "[RadiantPath]q3map2.[ExecutableType]" [ExtraQ3map2Args] -v -connect [MonitorAddress] -game xonotic -fs_basepath "[EnginePath]" -fs_homepath "[UserEnginePath]" -fs_game [GameName] - + [q3map2] -bsp -meta -keeplights "[MapFile]" - + [q3map2] -vis -fast -saveprt "[MapFile]" - + [q3map2] -vis -saveprt "[MapFile]" - + [q3map2] -light -cheapgrid -faster "[MapFile]" - + [q3map2] -light -fast "[MapFile]" - + [q3map2] -minimap "[MapFile]" - + [q3map2] -onlyents "[MapFile]" - + [q3map2] -bsp -meta -keeplights "[MapFile]" [q3map2] -vis -fast -saveprt "[MapFile]" [q3map2] -light -cheapgrid -faster "[MapFile]" - + [q3map2] -bsp -meta -keeplights "[MapFile]" [q3map2] -vis -saveprt "[MapFile]" [q3map2] -light -cheapgrid -faster "[MapFile]" - + [q3map2] -bsp -meta -keeplights "[MapFile]" [q3map2] -vis -saveprt "[MapFile]" [q3map2] -light -fast "[MapFile]" - + [q3map2] -bsp -meta -keeplights -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]" [q3map2] -vis -saveprt "[MapFile]" [q3map2] -light -lightmapsize 1024 -fastlightmapsearch -lightmapsearchpower 4 -deluxe -patchshadows -randomsamples -samples 4 -fast -dirty -fill "[MapFile]" [q3map2] -minimap "[MapFile]" - + [q3map2] -bsp -meta -keeplights -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]" [q3map2] -vis -saveprt "[MapFile]" [q3map2] -light -lightmapsize 1024 -fastlightmapsearch -lightmapsearchpower 4 -deluxe -patchshadows -randomsamples -samples 4 -fast -dirty -fill -dirtscale 2 "[MapFile]" [q3map2] -minimap "[MapFile]" - + [q3map2] -bsp -meta -keeplights -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]" [q3map2] -vis -saveprt "[MapFile]" [q3map2] -light -lightmapsize 1024 -fastlightmapsearch -lightmapsearchpower 4 -nobouncestore -deluxe -patchshadows -randomsamples -samples 4 -fast -fastbounce -dirty -bouncegrid -fill -bounce 8 "[MapFile]" [q3map2] -minimap "[MapFile]" - + [q3map2] -bsp -meta -keeplights -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]" [q3map2] -vis -saveprt "[MapFile]" [q3map2] -light -lightmapsize 1024 -fastlightmapsearch -lightmapsearchpower 4 -nobouncestore -deluxe -patchshadows -randomsamples -samples 4 -fast -fastbounce -dirty -bouncegrid -fill -bounce 8 -dirtscale 2 "[MapFile]" [q3map2] -minimap "[MapFile]" - + [q3map2] -bsp -meta -keeplights -patchmeta "[MapFile]" [q3map2] -convert -format obj "[BspFile]" - + [q3map2] -convert -format obj -patchmeta -readmap "[MapFile]" - + [q3map2] -bsp -meta -keeplights -patchmeta "[MapFile]" [q3map2] -convert -format ase "[BspFile]" - + [q3map2] -bsp -meta -keeplights -patchmeta "[MapFile]" [q3map2] -convert -format ase -shadersasbitmap "[BspFile]" - + [q3map2] -convert -format ase -patchmeta -readmap "[MapFile]" - + [q3map2] -convert -format ase -patchmeta -shadersasbitmap -readmap "[MapFile]" - + [q3map2] -light -nosRGB -fast "[MapFile]" - + [q3map2] -bsp -meta -keeplights -nosRGB -v "[MapFile]" [q3map2] -vis -saveprt "[MapFile]" [q3map2] -light -nosRGB -fast "[MapFile]" - + [q3map2] -bsp -meta -keeplights -nosRGB -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]" [q3map2] -vis -saveprt "[MapFile]" [q3map2] -light -nosRGB -lightmapsize 1024 -fastlightmapsearch -lightmapsearchpower 4 -deluxe -patchshadows -randomsamples -samples 4 -fast -dirty -fill "[MapFile]" [q3map2] -minimap "[MapFile]" - + [q3map2] -bsp -meta -keeplights -nosRGB -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]" [q3map2] -vis -saveprt "[MapFile]" [q3map2] -light -nosRGB -lightmapsize 1024 -fastlightmapsearch -lightmapsearchpower 4 -deluxe -patchshadows -randomsamples -samples 4 -fast -dirty -fill -dirtscale 2 "[MapFile]" [q3map2] -minimap "[MapFile]" - + [q3map2] -bsp -meta -keeplights -nosRGB -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]" [q3map2] -vis -saveprt "[MapFile]" [q3map2] -light -nosRGB -lightmapsize 1024 -fastlightmapsearch -lightmapsearchpower 4 -nobouncestore -deluxe -patchshadows -randomsamples -samples 4 -fast -fastbounce -dirty -bouncegrid -fill -bounce 8 "[MapFile]" [q3map2] -minimap "[MapFile]" - + [q3map2] -bsp -meta -keeplights -nosRGB -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]" [q3map2] -vis -saveprt "[MapFile]" [q3map2] -light -nosRGB -lightmapsize 1024 -fastlightmapsearch -lightmapsearchpower 4 -nobouncestore -deluxe -patchshadows -randomsamples -samples 4 -fast -fastbounce -dirty -bouncegrid -fill -bounce 8 -dirtscale 2 "[MapFile]" -- 2.39.2