From 3dad718c1cb573e536d2be8a072af953c7977cc6 Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Mon, 18 Jul 2011 20:14:08 +0300 Subject: [PATCH] Better neighboring prey limit --- data/defaultVT.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/defaultVT.cfg b/data/defaultVT.cfg index 6d6057c1..0b2cdebd 100644 --- a/data/defaultVT.cfg +++ b/data/defaultVT.cfg @@ -1600,7 +1600,7 @@ set g_vore_regurgitatecolor_release "0.6 0.4 0" "the color players will have whe set g_vore_regurgitatecolor_release_fade 0.01 "how quickly the regurgitation color washes off players once they leave the stomach" set g_vore_regurgitatecolor_digest "0.3 0.15 0" "the color players will have when digested, only works when g_vore_keepdeadprey is disabled" set g_vore_keepdeadprey 0.75 "If enabled, prey remains in the stomach after dying, else the predator throws up their dead body. 0 = disabled, 1 = ernabled, anything between = probability" -set g_vore_neighborprey_distance 16 "Distance by which prey inside the same stomach are positioned away from each other. 0 disables seeing neighboring prey" +set g_vore_neighborprey_distance 8 "Distance by which prey inside the same stomach are positioned away from each other. 0 disables seeing neighboring prey" set g_vore_neighborprey_scale 1 "When neighborprey is enabled, all prey is resized by this amount" set g_vore_swallowmodel_range 100 "Distance by which the swallow model oscillates based on swallow progress" -- 2.39.2