From 3d728a5809639ec893734f83746d379957487cf0 Mon Sep 17 00:00:00 2001 From: Jakob MG Date: Wed, 22 Aug 2012 01:34:18 +0200 Subject: [PATCH] Fix crash when bumble die without having fired its healgun --- qcsrc/server/vehicles/bumblebee.qc | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/qcsrc/server/vehicles/bumblebee.qc b/qcsrc/server/vehicles/bumblebee.qc index fc661625e..0f984129f 100644 --- a/qcsrc/server/vehicles/bumblebee.qc +++ b/qcsrc/server/vehicles/bumblebee.qc @@ -772,7 +772,8 @@ void bumb_die() entity oldself = self; // Hide beam - self.gun3.enemy.effects |= EF_NODRAW; + if(self.gun3.enemy || !wasfreed(self.gun3.enemy)) + self.gun3.enemy.effects |= EF_NODRAW; if(self.gunner1) { -- 2.39.2