From 3ccea54003cf0382edb3b8efcebd9b98661fdba6 Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Sun, 3 Oct 2010 21:16:27 +0300 Subject: [PATCH] Final touches to the tutorial map. This map is now 100% completed --- Todo & known bugs.txt | 2 - data/maps/tutorial.map | 2406 ++++++++++++----- data/maps/tutorial.mapinfo | 27 +- data/maps/tutorial_bots.txt | 4 +- data/scripts/mirceakitsune.shader | 20 + .../mirceakitsune/indicator_green.tga | Bin 0 -> 12332 bytes data/textures/mirceakitsune/indicator_red.tga | Bin 0 -> 12332 bytes 7 files changed, 1817 insertions(+), 642 deletions(-) create mode 100644 data/textures/mirceakitsune/indicator_green.tga create mode 100644 data/textures/mirceakitsune/indicator_red.tga diff --git a/Todo & known bugs.txt b/Todo & known bugs.txt index 855e969d..aadb7865 100644 --- a/Todo & known bugs.txt +++ b/Todo & known bugs.txt @@ -6,8 +6,6 @@ Todo: - ONS bot AI: Teach bots to use grabber alt fire to damage control points and generators when near them. -- Make a tutorial map - - Find some use for the armor system, so armor can still be used. Best idea would be a rechargable armor, since we won't be using armor pickups by default. Known bugs: diff --git a/data/maps/tutorial.map b/data/maps/tutorial.map index 58fd15df..d081dcba 100644 --- a/data/maps/tutorial.map +++ b/data/maps/tutorial.map @@ -31,12 +31,12 @@ } // brush 3 { -( -512 512 32 ) ( -512 -512 32 ) ( -512 512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 -( -512 512 32 ) ( -512 512 0 ) ( -480 512 32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 -( -480 -512 0 ) ( -480 512 0 ) ( -512 -512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 -( -480 -512 128 ) ( -480 -512 160 ) ( -480 512 128 ) stormkeep/largebrick1a 0 0 0 0.5 0.5 0 0 0 -( -480 -512 0 ) ( -512 -512 0 ) ( -480 -512 32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 -( -352 32 384 ) ( -288 32 384 ) ( -352 -32 384 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( -512 512 256 ) ( -512 -512 224 ) ( -512 512 224 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( -480 128 224 ) ( -512 128 256 ) ( -512 128 224 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( -480 512 128 ) ( -480 -512 96 ) ( -480 -512 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( -480 -128 224 ) ( -512 -128 256 ) ( -480 -128 256 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( -352 -32 -32 ) ( -288 32 -32 ) ( -352 32 -32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( -448 -64 0 ) ( -576 64 0 ) ( -448 64 0 ) eX/eX_trim_vert_01 0 0 0 1 1 0 0 0 } // brush 4 { @@ -95,10 +95,10 @@ stormkeep/largebrick1a { ( 544 512 416 ) ( 544 -512 416 ) ( 32 512 416 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 544 512 416 ) ( 32 512 416 ) ( 544 512 32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 -( 544 512 416 ) ( 544 512 32 ) ( 544 -512 416 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 32 -512 384 ) ( 544 -512 384 ) ( 32 512 384 ) eX/eX_cretefloor_01 0 0 0 0.5 0.5 0 0 0 ( 32 -512 32 ) ( 32 -512 416 ) ( 544 -512 32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 32 -512 32 ) ( 32 512 32 ) ( 32 -512 416 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 192 320 -64 ) ( 192 256 -64 ) ( 192 320 64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 } // brush 10 { @@ -151,36 +151,36 @@ eX/eX_cretewall_03 } // brush 15 { -( 32 320 544 ) ( 32 256 544 ) ( -544 320 544 ) common/caulk 0 0 0 0.5 0.5 0 0 0 -( 32 320 576 ) ( -544 320 576 ) ( 32 320 448 ) eX/eX_cretebase_03_dark 0 0 0 0.5 0.5 0 0 0 -( 32 320 576 ) ( 32 320 448 ) ( 32 256 576 ) common/caulk 0 0 0 0.5 0.5 0 0 0 -( -544 256 512 ) ( 32 256 512 ) ( -544 320 512 ) eX/eX_cretebase_03_dark 0 0 0 0.5 0.5 0 0 0 -( -544 256 448 ) ( -544 256 576 ) ( 32 256 448 ) eX/eX_cretebase_03_dark 0 0 0 0.5 0.5 0 0 0 -( -480 256 448 ) ( -480 320 448 ) ( -480 256 576 ) common/caulk 0 0 0 0.5 0.5 0 0 0 -( 0 320 528 ) ( 0 304 512 ) ( 64 320 528 ) eX/eX_metalSupp01 0 0 90 0.125 0.125 0 0 0 -( 64 256 528 ) ( 0 272 512 ) ( 0 256 528 ) eX/eX_metalSupp01 0 0 90 0.125 0.125 0 0 0 +( 32 320 544 ) ( 32 256 544 ) ( -544 320 544 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 +( 32 320 576 ) ( -544 320 576 ) ( 32 320 448 ) eX/eX_cretebase_03_dark 0 0 0 0.5 0.5 134217728 0 0 +( 32 320 576 ) ( 32 320 448 ) ( 32 256 576 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 +( -544 256 512 ) ( 32 256 512 ) ( -544 320 512 ) eX/eX_cretebase_03_dark 0 0 0 0.5 0.5 134217728 0 0 +( -544 256 448 ) ( -544 256 576 ) ( 32 256 448 ) eX/eX_cretebase_03_dark 0 0 0 0.5 0.5 134217728 0 0 +( -480 256 448 ) ( -480 320 448 ) ( -480 256 576 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 +( 0 320 528 ) ( 0 304 512 ) ( 64 320 528 ) eX/eX_metalSupp01 0 0 90 0.125 0.125 134217728 0 0 +( 64 256 528 ) ( 0 272 512 ) ( 0 256 528 ) eX/eX_metalSupp01 0 0 90 0.125 0.125 134217728 0 0 } // brush 16 { -( 32 -256 544 ) ( 32 -320 544 ) ( -544 -256 544 ) common/caulk 0 0 0 0.5 0.5 0 0 0 -( 32 -256 576 ) ( -544 -256 576 ) ( 32 -256 448 ) eX/eX_cretebase_03_dark 0 0 0 0.5 0.5 0 0 0 -( 32 -256 576 ) ( 32 -256 448 ) ( 32 -320 576 ) common/caulk 0 0 0 0.5 0.5 0 0 0 -( -544 -320 512 ) ( 32 -320 512 ) ( -544 -256 512 ) eX/eX_cretebase_03_dark 0 0 0 0.5 0.5 0 0 0 -( -544 -320 448 ) ( -544 -320 576 ) ( 32 -320 448 ) eX/eX_cretebase_03_dark 0 0 0 0.5 0.5 0 0 0 -( -480 -320 448 ) ( -480 -256 448 ) ( -480 -320 576 ) common/caulk 0 0 0 0.5 0.5 0 0 0 -( 0 -256 528 ) ( 0 -272 512 ) ( 64 -256 528 ) eX/eX_metalSupp01 0 0 90 0.125 0.125 0 0 0 -( 64 -320 528 ) ( 0 -304 512 ) ( 0 -320 528 ) eX/eX_metalSupp01 0 0 90 0.125 0.125 0 0 0 +( 32 -256 544 ) ( 32 -320 544 ) ( -544 -256 544 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 +( 32 -256 576 ) ( -544 -256 576 ) ( 32 -256 448 ) eX/eX_cretebase_03_dark 0 0 0 0.5 0.5 134217728 0 0 +( 32 -256 576 ) ( 32 -256 448 ) ( 32 -320 576 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 +( -544 -320 512 ) ( 32 -320 512 ) ( -544 -256 512 ) eX/eX_cretebase_03_dark 0 0 0 0.5 0.5 134217728 0 0 +( -544 -320 448 ) ( -544 -320 576 ) ( 32 -320 448 ) eX/eX_cretebase_03_dark 0 0 0 0.5 0.5 134217728 0 0 +( -480 -320 448 ) ( -480 -256 448 ) ( -480 -320 576 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 +( 0 -256 528 ) ( 0 -272 512 ) ( 64 -256 528 ) eX/eX_metalSupp01 0 0 90 0.125 0.125 134217728 0 0 +( 64 -320 528 ) ( 0 -304 512 ) ( 0 -320 528 ) eX/eX_metalSupp01 0 0 90 0.125 0.125 134217728 0 0 } // brush 17 { -( 32 32 544 ) ( 32 -32 544 ) ( -544 32 544 ) common/caulk 0 0 0 0.5 0.5 0 0 0 -( 32 32 576 ) ( -544 32 576 ) ( 32 32 448 ) eX/eX_cretebase_03_dark 0 0 0 0.5 0.5 0 0 0 -( 32 32 576 ) ( 32 32 448 ) ( 32 -32 576 ) common/caulk 0 0 0 0.5 0.5 0 0 0 -( -544 -32 512 ) ( 32 -32 512 ) ( -544 32 512 ) eX/eX_cretebase_03_dark 0 0 0 0.5 0.5 0 0 0 -( -544 -32 448 ) ( -544 -32 576 ) ( 32 -32 448 ) eX/eX_cretebase_03_dark 0 0 0 0.5 0.5 0 0 0 -( -480 -32 448 ) ( -480 32 448 ) ( -480 -32 576 ) common/caulk 0 0 0 0.5 0.5 0 0 0 -( 0 32 528 ) ( 0 16 512 ) ( 64 32 528 ) eX/eX_metalSupp01 0 0 90 0.125 0.125 0 0 0 -( 64 -32 528 ) ( 0 -16 512 ) ( 0 -32 528 ) eX/eX_metalSupp01 0 0 90 0.125 0.125 0 0 0 +( 32 32 544 ) ( 32 -32 544 ) ( -544 32 544 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 +( 32 32 576 ) ( -544 32 576 ) ( 32 32 448 ) eX/eX_cretebase_03_dark 0 0 0 0.5 0.5 134217728 0 0 +( 32 32 576 ) ( 32 32 448 ) ( 32 -32 576 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 +( -544 -32 512 ) ( 32 -32 512 ) ( -544 32 512 ) eX/eX_cretebase_03_dark 0 0 0 0.5 0.5 134217728 0 0 +( -544 -32 448 ) ( -544 -32 576 ) ( 32 -32 448 ) eX/eX_cretebase_03_dark 0 0 0 0.5 0.5 134217728 0 0 +( -480 -32 448 ) ( -480 32 448 ) ( -480 -32 576 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 +( 0 32 528 ) ( 0 16 512 ) ( 64 32 528 ) eX/eX_metalSupp01 0 0 90 0.125 0.125 134217728 0 0 +( 64 -32 528 ) ( 0 -16 512 ) ( 0 -32 528 ) eX/eX_metalSupp01 0 0 90 0.125 0.125 134217728 0 0 } // brush 18 { @@ -250,8 +250,8 @@ trak4/plaster1 // brush 23 { ( -448 64 384 ) ( -480 64 384 ) ( -448 64 0 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 -( -464 64 384 ) ( -464 64 0 ) ( -464 -64 384 ) eX/eX_trim_psimple_05 128 0 0 0.5 0.5 134217728 0 0 -( -480 -64 0 ) ( -448 -64 0 ) ( -480 64 0 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 +( -464 64 448 ) ( -464 64 64 ) ( -464 -64 448 ) eX/eX_trim_psimple_05 128 0 0 0.5 0.5 134217728 0 0 +( -480 -64 304 ) ( -448 -64 304 ) ( -480 64 304 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 ( -480 -64 0 ) ( -480 -64 384 ) ( -448 -64 0 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 ( -480 -64 0 ) ( -480 64 0 ) ( -480 -64 384 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 ( -480 32 384 ) ( -464 32 320 ) ( -480 -32 384 ) eX/eX_trim_psimple_05 128 0 0 0.5 0.5 134217728 0 0 @@ -4660,39 +4660,39 @@ eX/eX_wall_bigrib_02 } // brush 453 { -( 15968 -96 1376 ) ( 15968 -128 1376 ) ( 15936 -96 1376 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 -( 15968 -112 1376 ) ( 15936 -112 1376 ) ( 15968 -112 1184 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 -( 15968 -96 1376 ) ( 15968 -96 1184 ) ( 15968 -128 1376 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 -( 15936 -128 1184 ) ( 15968 -128 1184 ) ( 15936 -96 1184 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 -( 15936 -128 1184 ) ( 15936 -128 1376 ) ( 15968 -128 1184 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 -( 15936 -128 1184 ) ( 15936 -96 1184 ) ( 15936 -128 1376 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 +( 15968 -96 1376 ) ( 15968 -128 1376 ) ( 15936 -96 1376 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 15968 -112 1376 ) ( 15936 -112 1376 ) ( 15968 -112 1184 ) eX/eXmetalBase03 0 0 0 0.5 0.5 0 0 0 +( 15968 -96 1376 ) ( 15968 -96 1184 ) ( 15968 -128 1376 ) eX/eXmetalBase03 0 0 0 0.5 0.5 0 0 0 +( 15936 -128 1184 ) ( 15968 -128 1184 ) ( 15936 -96 1184 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 15936 -128 1184 ) ( 15936 -128 1376 ) ( 15968 -128 1184 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 15936 -128 1184 ) ( 15936 -96 1184 ) ( 15936 -128 1376 ) eX/eXmetalBase03 0 0 0 0.5 0.5 0 0 0 } // brush 454 { -( 15968 128 1376 ) ( 15968 96 1376 ) ( 15936 128 1376 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 -( 15968 128 1376 ) ( 15936 128 1376 ) ( 15968 128 1184 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 -( 15968 128 1376 ) ( 15968 128 1184 ) ( 15968 96 1376 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 -( 15936 96 1184 ) ( 15968 96 1184 ) ( 15936 128 1184 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 -( 15936 112 1184 ) ( 15936 112 1376 ) ( 15968 112 1184 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 -( 15936 96 1184 ) ( 15936 128 1184 ) ( 15936 96 1376 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 +( 15968 128 1376 ) ( 15968 96 1376 ) ( 15936 128 1376 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 15968 128 1376 ) ( 15936 128 1376 ) ( 15968 128 1184 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 15968 128 1376 ) ( 15968 128 1184 ) ( 15968 96 1376 ) eX/eXmetalBase03 0 0 0 0.5 0.5 0 0 0 +( 15936 96 1184 ) ( 15968 96 1184 ) ( 15936 128 1184 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 15936 112 1184 ) ( 15936 112 1376 ) ( 15968 112 1184 ) eX/eXmetalBase03 0 0 0 0.5 0.5 0 0 0 +( 15936 96 1184 ) ( 15936 128 1184 ) ( 15936 96 1376 ) eX/eXmetalBase03 0 0 0 0.5 0.5 0 0 0 } // brush 455 { -( 15968 96 1376 ) ( 15968 64 1376 ) ( 15936 96 1376 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 -( 15968 112 1536 ) ( 15936 112 1536 ) ( 15968 112 1344 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 -( 15968 96 1376 ) ( 15968 96 1184 ) ( 15968 64 1376 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 -( 15936 64 1360 ) ( 15968 64 1360 ) ( 15936 96 1360 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 -( 15936 -112 1184 ) ( 15936 -112 1376 ) ( 15968 -112 1184 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 -( 15936 64 1184 ) ( 15936 96 1184 ) ( 15936 64 1376 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 +( 15968 96 1376 ) ( 15968 64 1376 ) ( 15936 96 1376 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 15968 112 1536 ) ( 15936 112 1536 ) ( 15968 112 1344 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 15968 96 1376 ) ( 15968 96 1184 ) ( 15968 64 1376 ) eX/eXmetalBase03 0 0 0 0.5 0.5 0 0 0 +( 15936 64 1360 ) ( 15968 64 1360 ) ( 15936 96 1360 ) eX/eXmetalBase03 0 0 0 0.5 0.5 0 0 0 +( 15936 -112 1184 ) ( 15936 -112 1376 ) ( 15968 -112 1184 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 15936 64 1184 ) ( 15936 96 1184 ) ( 15936 64 1376 ) eX/eXmetalBase03 0 0 0 0.5 0.5 0 0 0 } // brush 456 { -( 15968 96 1360 ) ( 15968 64 1360 ) ( 15936 96 1360 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 -( 15968 112 1504 ) ( 15936 112 1504 ) ( 15968 112 1312 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 -( 15960 96 1344 ) ( 15960 96 1152 ) ( 15960 64 1344 ) e7/e7wgrate 256 112 0 0.5 0.5 134217728 0 0 -( 15936 64 1184 ) ( 15968 64 1184 ) ( 15936 96 1184 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 -( 15936 -112 1152 ) ( 15936 -112 1344 ) ( 15968 -112 1152 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 -( 15944 64 1152 ) ( 15944 96 1152 ) ( 15944 64 1344 ) e7/e7wgrate 256 112 0 0.5 0.5 134217728 0 0 +( 15968 96 1360 ) ( 15968 64 1360 ) ( 15936 96 1360 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 15968 112 1504 ) ( 15936 112 1504 ) ( 15968 112 1312 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 15960 96 1344 ) ( 15960 96 1152 ) ( 15960 64 1344 ) e7/e7wgrate 256 112 0 0.5 0.5 0 0 0 +( 15936 64 1184 ) ( 15968 64 1184 ) ( 15936 96 1184 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 15936 -112 1152 ) ( 15936 -112 1344 ) ( 15968 -112 1152 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 15944 64 1152 ) ( 15944 96 1152 ) ( 15944 64 1344 ) e7/e7wgrate 256 112 0 0.5 0.5 0 0 0 } // brush 457 { @@ -4718,7 +4718,7 @@ eX/eX_wall_bigrib_02 ( 17184 -416 1184 ) ( 17056 -416 1376 ) ( 17184 -416 1376 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 17184 -384 1376 ) ( 17184 -416 1184 ) ( 17184 -416 1376 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 17056 -416 1184 ) ( 17184 -384 1184 ) ( 17056 -384 1184 ) common/caulk 0 0 0 0.5 0.5 0 0 0 -( 17184 -384 1184 ) ( 17056 -384 1376 ) ( 17056 -384 1184 ) eX/eX_wall_bigrib_02 0 64 0 0.5 0.5 0 0 0 +( 17184 -384 1184 ) ( 17056 -384 1376 ) ( 17056 -384 1184 ) eX/eX_mtl_bigplate_04b 426.6665039063 192 90 0.375 0.5 0 0 0 ( 17056 -384 1376 ) ( 17056 -416 1184 ) ( 17056 -384 1184 ) common/caulk 0 0 0 0.5 0.5 0 0 0 } // brush 460 @@ -4745,7 +4745,7 @@ eX/eX_wall_bigrib_02 ( 16960 416 1376 ) ( 16832 416 1376 ) ( 16960 416 1184 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 16960 416 1376 ) ( 16960 416 1184 ) ( 16960 384 1376 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 16832 384 1184 ) ( 16960 384 1184 ) ( 16832 416 1184 ) common/caulk 0 0 0 0.5 0.5 0 0 0 -( 16832 384 1184 ) ( 16832 384 1376 ) ( 16960 384 1184 ) eX/eX_wall_bigrib_02 0 64 0 0.5 0.5 0 0 0 +( 16832 384 1184 ) ( 16832 384 1376 ) ( 16960 384 1184 ) eX/eX_mtl_bigplate_04b 85.3334960938 128 -90 0.375 0.5 0 0 0 ( 16832 384 1184 ) ( 16832 416 1184 ) ( 16832 384 1376 ) common/caulk 0 0 0 0.5 0.5 0 0 0 } // brush 463 @@ -4804,39 +4804,39 @@ eX/eX_wall_bigrib_02 } // brush 469 { -( 17024 -96 1376 ) ( 17024 -128 1376 ) ( 16992 -96 1376 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 -( 17024 -112 1376 ) ( 16992 -112 1376 ) ( 17024 -112 1184 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 -( 17024 -96 1376 ) ( 17024 -96 1184 ) ( 17024 -128 1376 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 -( 16992 -128 1184 ) ( 17024 -128 1184 ) ( 16992 -96 1184 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 -( 16992 -128 1184 ) ( 16992 -128 1376 ) ( 17024 -128 1184 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 -( 16992 -128 1184 ) ( 16992 -96 1184 ) ( 16992 -128 1376 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 +( 17024 -96 1376 ) ( 17024 -128 1376 ) ( 16992 -96 1376 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 17024 -112 1376 ) ( 16992 -112 1376 ) ( 17024 -112 1184 ) eX/eXmetalBase03 0 0 0 0.5 0.5 0 0 0 +( 17024 -96 1376 ) ( 17024 -96 1184 ) ( 17024 -128 1376 ) eX/eXmetalBase03 0 0 0 0.5 0.5 0 0 0 +( 16992 -128 1184 ) ( 17024 -128 1184 ) ( 16992 -96 1184 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 16992 -128 1184 ) ( 16992 -128 1376 ) ( 17024 -128 1184 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 16992 -128 1184 ) ( 16992 -96 1184 ) ( 16992 -128 1376 ) eX/eXmetalBase03 0 0 0 0.5 0.5 0 0 0 } // brush 470 { -( 17024 128 1376 ) ( 17024 96 1376 ) ( 16992 128 1376 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 -( 17024 128 1376 ) ( 16992 128 1376 ) ( 17024 128 1184 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 -( 17024 128 1376 ) ( 17024 128 1184 ) ( 17024 96 1376 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 -( 16992 96 1184 ) ( 17024 96 1184 ) ( 16992 128 1184 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 -( 16992 112 1184 ) ( 16992 112 1376 ) ( 17024 112 1184 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 -( 16992 96 1184 ) ( 16992 128 1184 ) ( 16992 96 1376 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 +( 17024 128 1376 ) ( 17024 96 1376 ) ( 16992 128 1376 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 17024 128 1376 ) ( 16992 128 1376 ) ( 17024 128 1184 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 17024 128 1376 ) ( 17024 128 1184 ) ( 17024 96 1376 ) eX/eXmetalBase03 0 0 0 0.5 0.5 0 0 0 +( 16992 96 1184 ) ( 17024 96 1184 ) ( 16992 128 1184 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 16992 112 1184 ) ( 16992 112 1376 ) ( 17024 112 1184 ) eX/eXmetalBase03 0 0 0 0.5 0.5 0 0 0 +( 16992 96 1184 ) ( 16992 128 1184 ) ( 16992 96 1376 ) eX/eXmetalBase03 0 0 0 0.5 0.5 0 0 0 } // brush 471 { -( 17024 96 1376 ) ( 17024 64 1376 ) ( 16992 96 1376 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 -( 17024 112 1536 ) ( 16992 112 1536 ) ( 17024 112 1344 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 -( 17024 96 1376 ) ( 17024 96 1184 ) ( 17024 64 1376 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 -( 16992 64 1360 ) ( 17024 64 1360 ) ( 16992 96 1360 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 -( 16992 -112 1184 ) ( 16992 -112 1376 ) ( 17024 -112 1184 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 -( 16992 64 1184 ) ( 16992 96 1184 ) ( 16992 64 1376 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 +( 17024 96 1376 ) ( 17024 64 1376 ) ( 16992 96 1376 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 17024 112 1536 ) ( 16992 112 1536 ) ( 17024 112 1344 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 17024 96 1376 ) ( 17024 96 1184 ) ( 17024 64 1376 ) eX/eXmetalBase03 0 0 0 0.5 0.5 0 0 0 +( 16992 64 1360 ) ( 17024 64 1360 ) ( 16992 96 1360 ) eX/eXmetalBase03 0 0 0 0.5 0.5 0 0 0 +( 16992 -112 1184 ) ( 16992 -112 1376 ) ( 17024 -112 1184 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 16992 64 1184 ) ( 16992 96 1184 ) ( 16992 64 1376 ) eX/eXmetalBase03 0 0 0 0.5 0.5 0 0 0 } // brush 472 { -( 17024 96 1360 ) ( 17024 64 1360 ) ( 16992 96 1360 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 -( 17024 112 1504 ) ( 16992 112 1504 ) ( 17024 112 1312 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 -( 17016 96 1344 ) ( 17016 96 1152 ) ( 17016 64 1344 ) e7/e7wgrate 256 112 0 0.5 0.5 134217728 0 0 -( 16992 64 1184 ) ( 17024 64 1184 ) ( 16992 96 1184 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 -( 16992 -112 1152 ) ( 16992 -112 1344 ) ( 17024 -112 1152 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 -( 17000 64 1152 ) ( 17000 96 1152 ) ( 17000 64 1344 ) e7/e7wgrate 256 112 0 0.5 0.5 134217728 0 0 +( 17024 96 1360 ) ( 17024 64 1360 ) ( 16992 96 1360 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 17024 112 1504 ) ( 16992 112 1504 ) ( 17024 112 1312 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 17016 96 1344 ) ( 17016 96 1152 ) ( 17016 64 1344 ) e7/e7wgrate 256 112 0 0.5 0.5 0 0 0 +( 16992 64 1184 ) ( 17024 64 1184 ) ( 16992 96 1184 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 16992 -112 1152 ) ( 16992 -112 1344 ) ( 17024 -112 1152 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 17000 64 1152 ) ( 17000 96 1152 ) ( 17000 64 1344 ) e7/e7wgrate 256 112 0 0.5 0.5 0 0 0 } // brush 473 { @@ -6177,12 +6177,12 @@ stormkeep/largebrick1a } // brush 596 { -( 20224 64 544 ) ( 20224 64 480 ) ( 20224 -64 544 ) common/caulk 0 0 0 0.5 0.5 0 0 0 -( 19968 -64 480 ) ( 20416 -64 480 ) ( 19968 64 480 ) eX/eX_metalSupp01 64 0 90 0.5 0.5 0 0 0 -( 19936 -64 480 ) ( 19936 64 480 ) ( 19936 -64 544 ) eX/eXmetalBase01 0 0 0 0.5 0.5 0 0 0 -( 64 -64 512 ) ( -64 -32 480 ) ( -64 -64 512 ) stormkeep/brickfloor 0 0 0 0.5 0.5 0 0 0 -( -64 64 512 ) ( -64 32 480 ) ( 64 64 512 ) stormkeep/brickfloor 0 0 0 0.5 0.5 0 0 0 -( 19968 64 512 ) ( 20416 64 512 ) ( 19968 -64 512 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 20224 64 544 ) ( 20224 64 480 ) ( 20224 -64 544 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 +( 19968 -64 480 ) ( 20416 -64 480 ) ( 19968 64 480 ) eX/eX_metalSupp01 64 0 90 0.5 0.5 134217728 0 0 +( 19936 -64 480 ) ( 19936 64 480 ) ( 19936 -64 544 ) eX/eXmetalBase01 0 0 0 0.5 0.5 134217728 0 0 +( 64 -64 512 ) ( -64 -32 480 ) ( -64 -64 512 ) stormkeep/brickfloor 0 0 0 0.5 0.5 134217728 0 0 +( -64 64 512 ) ( -64 32 480 ) ( 64 64 512 ) stormkeep/brickfloor 0 0 0 0.5 0.5 134217728 0 0 +( 19968 64 512 ) ( 20416 64 512 ) ( 19968 -64 512 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 } // brush 597 { @@ -6195,30 +6195,30 @@ stormkeep/largebrick1a } // brush 598 { -( 20448 -64 288 ) ( 20448 32 256 ) ( 20448 -32 256 ) common/caulk 0 0 0 0.5 0.5 0 0 0 -( 20224 32 480 ) ( 20448 -32 256 ) ( 20448 32 256 ) eX/eX_metalSupp01 64 0 90 0.5 0.5 0 0 0 -( 20224 -64 480 ) ( 20224 64 480 ) ( 20224 -64 544 ) common/caulk 0 0 0 0.5 0.5 0 0 0 -( 20224 -64 512 ) ( 20448 -32 256 ) ( 20224 -32 480 ) stormkeep/brickfloor 0 0 0 0.5 0.5 0 0 0 -( 20224 64 512 ) ( 20448 32 256 ) ( 20448 64 288 ) stormkeep/brickfloor 0 0 0 0.5 0.5 0 0 0 -( 20224 -64 512 ) ( 20448 64 288 ) ( 20448 -64 288 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 20448 -64 288 ) ( 20448 32 256 ) ( 20448 -32 256 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 +( 20224 32 480 ) ( 20448 -32 256 ) ( 20448 32 256 ) eX/eX_metalSupp01 64 0 90 0.5 0.5 134217728 0 0 +( 20224 -64 480 ) ( 20224 64 480 ) ( 20224 -64 544 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 +( 20224 -64 512 ) ( 20448 -32 256 ) ( 20224 -32 480 ) stormkeep/brickfloor 0 0 0 0.5 0.5 134217728 0 0 +( 20224 64 512 ) ( 20448 32 256 ) ( 20448 64 288 ) stormkeep/brickfloor 0 0 0 0.5 0.5 134217728 0 0 +( 20224 -64 512 ) ( 20448 64 288 ) ( 20448 -64 288 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 } // brush 599 { -( 21216 64 320 ) ( 21216 64 256 ) ( 21216 -64 320 ) common/caulk 0 0 0 0.5 0.5 0 0 0 -( 20448 -64 256 ) ( 20896 -64 256 ) ( 20448 64 256 ) eX/eX_metalSupp01 64 0 90 0.5 0.5 0 0 0 -( 20448 -64 256 ) ( 20448 64 256 ) ( 20448 -64 320 ) common/caulk 0 0 0 0.5 0.5 0 0 0 -( 800 -64 288 ) ( 672 -32 256 ) ( 672 -64 288 ) stormkeep/brickfloor 0 0 0 0.5 0.5 0 0 0 -( 416 64 288 ) ( 416 32 256 ) ( 544 64 288 ) stormkeep/brickfloor 0 0 0 0.5 0.5 0 0 0 -( 20448 64 288 ) ( 20896 64 288 ) ( 20448 -64 288 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 21216 64 320 ) ( 21216 64 256 ) ( 21216 -64 320 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 +( 20448 -64 256 ) ( 20896 -64 256 ) ( 20448 64 256 ) eX/eX_metalSupp01 64 0 90 0.5 0.5 134217728 0 0 +( 20448 -64 256 ) ( 20448 64 256 ) ( 20448 -64 320 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 +( 800 -64 288 ) ( 672 -32 256 ) ( 672 -64 288 ) stormkeep/brickfloor 0 0 0 0.5 0.5 134217728 0 0 +( 416 64 288 ) ( 416 32 256 ) ( 544 64 288 ) stormkeep/brickfloor 0 0 0 0.5 0.5 134217728 0 0 +( 20448 64 288 ) ( 20896 64 288 ) ( 20448 -64 288 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 } // brush 600 { -( 21216 -32 256 ) ( 21216 32 256 ) ( 21216 -64 288 ) common/caulk 0 0 0 0.5 0.5 0 0 0 -( 21216 32 256 ) ( 21216 -32 256 ) ( 21440 32 480 ) eX/eX_metalSupp01 64 0 90 0.5 0.5 0 0 0 -( 21440 -64 544 ) ( 21440 64 480 ) ( 21440 -64 480 ) eX/eXmetalBase01 0 0 0 0.5 0.5 0 0 0 -( 21440 -32 480 ) ( 21216 -32 256 ) ( 21440 -64 512 ) stormkeep/brickfloor 0 0 0 0.5 0.5 0 0 0 -( 21216 64 288 ) ( 21216 32 256 ) ( 21440 64 512 ) stormkeep/brickfloor 0 0 0 0.5 0.5 0 0 0 -( 21216 -64 288 ) ( 21216 64 288 ) ( 21440 -64 512 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 21216 -32 256 ) ( 21216 32 256 ) ( 21216 -64 288 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 +( 21216 32 256 ) ( 21216 -32 256 ) ( 21440 32 480 ) eX/eX_metalSupp01 64 0 90 0.5 0.5 134217728 0 0 +( 21440 -64 544 ) ( 21440 64 480 ) ( 21440 -64 480 ) eX/eXmetalBase01 0 0 0 0.5 0.5 134217728 0 0 +( 21440 -32 480 ) ( 21216 -32 256 ) ( 21440 -64 512 ) stormkeep/brickfloor 0 0 0 0.5 0.5 134217728 0 0 +( 21216 64 288 ) ( 21216 32 256 ) ( 21440 64 512 ) stormkeep/brickfloor 0 0 0 0.5 0.5 134217728 0 0 +( 21216 -64 288 ) ( 21216 64 288 ) ( 21440 -64 512 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 } // brush 601 { @@ -10369,10 +10369,10 @@ eX/eX_trim_vert_01 { ( 64 32 0 ) ( 64 -32 0 ) ( 0 32 0 ) trak4/tile1 0 0 90 0.5 0.5 0 0 0 ( 64 512 32 ) ( 0 512 32 ) ( 64 512 -32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 -( 544 32 32 ) ( 544 32 -32 ) ( 544 -32 32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 0 -32 -32 ) ( 64 -32 -32 ) ( 0 32 -32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 32 512 64 ) ( 32 448 -64 ) ( 32 512 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 512 64 -64 ) ( 480 64 -64 ) ( 512 64 64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 192 320 -64 ) ( 192 256 -64 ) ( 192 320 64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 } // brush 1000 { @@ -10386,11 +10386,11 @@ eX/eX_trim_vert_01 // brush 1001 { ( 64 32 0 ) ( 64 -32 0 ) ( 0 32 0 ) trak4/tile1 0 0 90 0.5 0.5 0 0 0 -( 544 32 32 ) ( 544 32 -32 ) ( 544 -32 32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 0 -32 -32 ) ( 64 -32 -32 ) ( 0 32 -32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 0 -512 -32 ) ( 0 -512 32 ) ( 64 -512 -32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 32 512 64 ) ( 32 448 -64 ) ( 32 512 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 512 -64 64 ) ( 480 -64 -64 ) ( 512 -64 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 192 320 -64 ) ( 192 256 -64 ) ( 192 320 64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 } // brush 1002 { @@ -10601,6 +10601,233 @@ trak4/brick2a ) } } +// brush 1023 +{ +( -512 512 32 ) ( -512 -512 32 ) ( -512 512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( -512 512 32 ) ( -512 512 0 ) ( -480 512 32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( -480 -512 0 ) ( -480 512 0 ) ( -512 -512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( -480 -512 128 ) ( -480 -512 160 ) ( -480 512 128 ) stormkeep/largebrick1a 0 0 0 0.5 0.5 0 0 0 +( -448 -64 256 ) ( -576 64 256 ) ( -448 64 256 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( -448 128 -64 ) ( -512 128 -64 ) ( -448 128 64 ) eX/eXmetalBase03 0 0 0 0.5 0.5 0 0 0 +} +// brush 1024 +{ +( -544 512 32 ) ( -544 -512 32 ) ( -544 512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( -512 -512 0 ) ( -512 512 0 ) ( -544 -512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( -512 -512 128 ) ( -512 -512 160 ) ( -512 512 128 ) e7/e7panelwood2 0 0 90 0.5 0.5 0 0 0 +( -480 -64 256 ) ( -608 64 256 ) ( -480 64 256 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( -480 128 64 ) ( -544 128 -64 ) ( -480 128 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( -480 -128 -64 ) ( -544 -128 -64 ) ( -480 -128 64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +} +// brush 1025 +{ +( -512 512 32 ) ( -512 -512 32 ) ( -512 512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( -480 -512 0 ) ( -480 512 0 ) ( -512 -512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( -480 -512 128 ) ( -480 -512 160 ) ( -480 512 128 ) stormkeep/largebrick1a 0 0 0 0.5 0.5 0 0 0 +( -480 -512 0 ) ( -512 -512 0 ) ( -480 -512 32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( -448 -64 256 ) ( -576 64 256 ) ( -448 64 256 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( -448 -128 64 ) ( -512 -128 -64 ) ( -448 -128 -64 ) eX/eXmetalBase03 0 0 0 0.5 0.5 0 0 0 +} +// brush 1026 +{ +patchDef2 +{ +eX/eXmetalBase03 +( 9 3 0 0 0 ) +( +( ( -464 -128 224 0 0 ) ( -464 -128 256 0 -0.125 ) ( -464 -96 256 0 -0.25 ) ) +( ( -472 -128 224 0.03125 0 ) ( -472 -128 256 0.03125 -0.125 ) ( -472 -96 256 0.03125 -0.25 ) ) +( ( -480 -128 224 0.0625 0 ) ( -480 -128 256 0.0625 -0.125 ) ( -480 -96 256 0.0625 -0.25 ) ) +( ( -480 -152 224 0.1950825155 0 ) ( -480 -152 280 0.1950825155 -0.125 ) ( -480 -96 280 0.1950825155 -0.25 ) ) +( ( -480 -176 224 0.327665031 0 ) ( -480 -176 304 0.327665031 -0.125 ) ( -480 -96 304 0.327665031 -0.25 ) ) +( ( -472 -176 224 0.358915031 0 ) ( -472 -176 304 0.358915031 -0.125 ) ( -472 -96 304 0.358915031 -0.25 ) ) +( ( -464 -176 224 0.390165031 0 ) ( -464 -176 304 0.390165031 -0.125 ) ( -464 -96 304 0.390165031 -0.25 ) ) +( ( -464 -152 224 0.5227475762 0 ) ( -464 -152 280 0.5227475762 -0.125 ) ( -464 -96 280 0.5227475762 -0.25 ) ) +( ( -464 -128 224 0.6553300619 0 ) ( -464 -128 256 0.6553300619 -0.125 ) ( -464 -96 256 0.6553300619 -0.25 ) ) +) +} +} +// brush 1027 +{ +patchDef2 +{ +eX/eXmetalBase03 +( 9 3 0 0 0 ) +( +( ( -464 96 256 0 0 ) ( -464 128 256 0 -0.125 ) ( -464 128 224 0 -0.25 ) ) +( ( -472 96 256 0.03125 0 ) ( -472 128 256 0.03125 -0.125 ) ( -472 128 224 0.03125 -0.25 ) ) +( ( -480 96 256 0.0625 0 ) ( -480 128 256 0.0625 -0.125 ) ( -480 128 224 0.0625 -0.25 ) ) +( ( -480 96 280 0.1950825155 0 ) ( -480 152 280 0.1950825155 -0.125 ) ( -480 152 224 0.1950825155 -0.25 ) ) +( ( -480 96 304 0.327665031 0 ) ( -480 176 304 0.327665031 -0.125 ) ( -480 176 224 0.327665031 -0.25 ) ) +( ( -472 96 304 0.358915031 0 ) ( -472 176 304 0.358915031 -0.125 ) ( -472 176 224 0.358915031 -0.25 ) ) +( ( -464 96 304 0.390165031 0 ) ( -464 176 304 0.390165031 -0.125 ) ( -464 176 224 0.390165031 -0.25 ) ) +( ( -464 96 280 0.5227475762 0 ) ( -464 152 280 0.5227475762 -0.125 ) ( -464 152 224 0.5227475762 -0.25 ) ) +( ( -464 96 256 0.6553300619 0 ) ( -464 128 256 0.6553300619 -0.125 ) ( -464 128 224 0.6553300619 -0.25 ) ) +) +} +} +// brush 1028 +{ +( -464 32 304 ) ( -480 -32 304 ) ( -480 32 304 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 +( -480 96 224 ) ( -464 96 288 ) ( -480 96 288 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 +( -480 -32 288 ) ( -480 32 224 ) ( -480 32 288 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 +( -464 32 256 ) ( -480 -32 256 ) ( -464 -32 256 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 +( -480 -96 224 ) ( -464 -96 288 ) ( -464 -96 224 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 +( -464 -32 288 ) ( -464 32 224 ) ( -464 -32 224 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 +} +// brush 1029 +{ +( -464 208 224 ) ( -480 144 224 ) ( -480 208 224 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 +( -480 176 64 ) ( -464 176 128 ) ( -480 176 128 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 +( -480 144 128 ) ( -480 208 64 ) ( -480 208 128 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 +( -464 208 0 ) ( -480 144 0 ) ( -464 144 0 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 +( -480 128 64 ) ( -464 128 128 ) ( -464 128 64 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 +( -464 144 128 ) ( -464 208 64 ) ( -464 144 64 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 +} +// brush 1030 +{ +( -464 -112 224 ) ( -480 -176 224 ) ( -480 -112 224 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 +( -480 -128 64 ) ( -464 -128 128 ) ( -480 -128 128 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 +( -480 -176 128 ) ( -480 -112 64 ) ( -480 -112 128 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 +( -464 -112 0 ) ( -480 -176 0 ) ( -464 -176 0 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 +( -480 -176 64 ) ( -464 -176 128 ) ( -464 -176 64 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 +( -464 -176 128 ) ( -464 -112 64 ) ( -464 -176 64 ) eX/eXmetalBase03 0 0 0 0.5 0.5 134217728 0 0 +} +// brush 1031 +{ +( -512 512 32 ) ( -512 -512 32 ) ( -512 512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( -512 512 32 ) ( -512 512 0 ) ( -480 512 32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( -480 -512 128 ) ( -480 -512 160 ) ( -480 512 128 ) stormkeep/largebrick1a 0 0 0 0.5 0.5 0 0 0 +( -480 -512 0 ) ( -512 -512 0 ) ( -480 -512 32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( -352 32 384 ) ( -288 32 384 ) ( -352 -32 384 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( -448 64 256 ) ( -576 64 256 ) ( -448 -64 256 ) eX/eXmetalBase03 0 0 0 0.5 0.5 0 0 0 +} +// brush 1032 +{ +( 544 512 416 ) ( 544 -512 416 ) ( 32 512 416 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 32 -512 384 ) ( 544 -512 384 ) ( 32 512 384 ) eX/eX_cretefloor_01 0 0 0 0.5 0.5 0 0 0 +( 32 -512 32 ) ( 32 -512 416 ) ( 544 -512 32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 192 320 64 ) ( 192 256 -64 ) ( 192 320 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 384 288 -64 ) ( 384 256 -64 ) ( 384 288 64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 192 -352 -64 ) ( 256 -352 -64 ) ( 192 -352 64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +} +// brush 1033 +{ +( 64 32 0 ) ( 64 -32 0 ) ( 0 32 0 ) trak4/tile1 0 0 90 0.5 0.5 0 0 0 +( 0 -32 -32 ) ( 64 -32 -32 ) ( 0 32 -32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 512 64 -64 ) ( 480 64 -64 ) ( 512 64 64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 192 320 64 ) ( 192 256 -64 ) ( 192 320 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 384 288 -64 ) ( 384 256 -64 ) ( 384 288 64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 192 160 -64 ) ( 256 160 -64 ) ( 192 160 64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +} +// brush 1034 +{ +( 64 32 0 ) ( 64 -32 0 ) ( 0 32 0 ) trak4/tile1 0 0 90 0.5 0.5 0 0 0 +( 0 -32 -32 ) ( 64 -32 -32 ) ( 0 32 -32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 0 -512 -32 ) ( 0 -512 32 ) ( 64 -512 -32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 192 320 64 ) ( 192 256 -64 ) ( 192 320 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 384 288 -64 ) ( 384 256 -64 ) ( 384 288 64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 192 -352 -64 ) ( 256 -352 -64 ) ( 192 -352 64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +} +// brush 1035 +{ +( 64 32 0 ) ( 64 -32 0 ) ( 0 32 0 ) trak4/tile1 0 0 90 0.5 0.5 0 0 0 +( 64 512 32 ) ( 0 512 32 ) ( 64 512 -32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 544 32 32 ) ( 544 32 -32 ) ( 544 -32 32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 0 -32 -32 ) ( 64 -32 -32 ) ( 0 32 -32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 512 64 -64 ) ( 480 64 -64 ) ( 512 64 64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 384 288 64 ) ( 384 256 -64 ) ( 384 288 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +} +// brush 1036 +{ +( 544 512 416 ) ( 544 -512 416 ) ( 32 512 416 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 544 512 416 ) ( 32 512 416 ) ( 544 512 32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 544 512 416 ) ( 544 512 32 ) ( 544 -512 416 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 32 -512 384 ) ( 544 -512 384 ) ( 32 512 384 ) eX/eX_cretefloor_01 0 0 0 0.5 0.5 0 0 0 +( 32 -512 32 ) ( 32 -512 416 ) ( 544 -512 32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 384 288 64 ) ( 384 256 -64 ) ( 384 288 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +} +// brush 1037 +{ +( 64 32 0 ) ( 64 -32 0 ) ( 0 32 0 ) trak4/tile1 0 0 90 0.5 0.5 0 0 0 +( 544 32 32 ) ( 544 32 -32 ) ( 544 -32 32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 0 -32 -32 ) ( 64 -32 -32 ) ( 0 32 -32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 0 -512 -32 ) ( 0 -512 32 ) ( 64 -512 -32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 512 -64 64 ) ( 480 -64 -64 ) ( 512 -64 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 384 288 64 ) ( 384 256 -64 ) ( 384 288 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +} +// brush 1038 +{ +( 64 32 0 ) ( 64 -32 0 ) ( 0 32 0 ) trak4/tile1 0 0 90 0.5 0.5 0 0 0 +( 64 512 32 ) ( 0 512 32 ) ( 64 512 -32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 0 -32 -32 ) ( 64 -32 -32 ) ( 0 32 -32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 192 320 64 ) ( 192 256 -64 ) ( 192 320 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 384 288 -64 ) ( 384 256 -64 ) ( 384 288 64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 192 352 64 ) ( 256 352 -64 ) ( 192 352 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +} +// brush 1039 +{ +( 544 512 416 ) ( 544 -512 416 ) ( 32 512 416 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 544 512 416 ) ( 32 512 416 ) ( 544 512 32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 32 -512 384 ) ( 544 -512 384 ) ( 32 512 384 ) eX/eX_cretefloor_01 0 0 0 0.5 0.5 0 0 0 +( 192 320 64 ) ( 192 256 -64 ) ( 192 320 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 384 288 -64 ) ( 384 256 -64 ) ( 384 288 64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 192 352 64 ) ( 256 352 -64 ) ( 192 352 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +} +// brush 1040 +{ +( 64 32 0 ) ( 64 -32 0 ) ( 0 32 0 ) eX/eX_q2_01e 42.6666564941 -0 90 0.75 0.75 0 0 0 +( 0 -32 -32 ) ( 64 -32 -32 ) ( 0 32 -32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 192 320 64 ) ( 192 256 -64 ) ( 192 320 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 384 288 -64 ) ( 384 256 -64 ) ( 384 288 64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 192 352 -64 ) ( 256 352 -64 ) ( 192 352 64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 192 160 64 ) ( 256 160 -64 ) ( 192 160 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +} +// brush 1041 +{ +( 544 512 416 ) ( 544 -512 416 ) ( 32 512 416 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 32 -512 384 ) ( 544 -512 384 ) ( 32 512 384 ) eX/eX_q2_01e -0 213.3333435059 0 0.75 0.75 0 0 0 +( 192 320 64 ) ( 192 256 -64 ) ( 192 320 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 384 288 -64 ) ( 384 256 -64 ) ( 384 288 64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 192 352 -64 ) ( 256 352 -64 ) ( 192 352 64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 192 160 64 ) ( 256 160 -64 ) ( 192 160 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +} +// brush 1042 +{ +( 544 512 416 ) ( 544 -512 416 ) ( 32 512 416 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 32 -512 384 ) ( 544 -512 384 ) ( 32 512 384 ) eX/eX_cretefloor_01 0 0 0 0.5 0.5 0 0 0 +( 192 320 64 ) ( 192 256 -64 ) ( 192 320 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 384 288 -64 ) ( 384 256 -64 ) ( 384 288 64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 192 160 -64 ) ( 256 160 -64 ) ( 192 160 64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 192 -160 64 ) ( 256 -160 -64 ) ( 192 -160 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +} +// brush 1043 +{ +( 64 32 0 ) ( 64 -32 0 ) ( 0 32 0 ) trak4/tile1 0 0 90 0.5 0.5 0 0 0 +( 0 -32 -32 ) ( 64 -32 -32 ) ( 0 32 -32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 512 -64 64 ) ( 480 -64 -64 ) ( 512 -64 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 192 320 64 ) ( 192 256 -64 ) ( 192 320 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 384 288 -64 ) ( 384 256 -64 ) ( 384 288 64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 192 -160 64 ) ( 256 -160 -64 ) ( 192 -160 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +} +// brush 1044 +{ +( 544 512 416 ) ( 544 -512 416 ) ( 32 512 416 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 32 -512 384 ) ( 544 -512 384 ) ( 32 512 384 ) eX/eX_q2_01e -0 42.6666564941 0 0.75 0.75 0 0 0 +( 192 320 64 ) ( 192 256 -64 ) ( 192 320 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 384 288 -64 ) ( 384 256 -64 ) ( 384 288 64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 192 -160 -64 ) ( 256 -160 -64 ) ( 192 -160 64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 192 -352 64 ) ( 256 -352 -64 ) ( 192 -352 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +} +// brush 1045 +{ +( 64 32 0 ) ( 64 -32 0 ) ( 0 32 0 ) eX/eX_q2_01e 213.3333435059 -0 90 0.75 0.75 0 0 0 +( 0 -32 -32 ) ( 64 -32 -32 ) ( 0 32 -32 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 192 320 64 ) ( 192 256 -64 ) ( 192 320 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 384 288 -64 ) ( 384 256 -64 ) ( 384 288 64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 192 -160 -64 ) ( 256 -160 -64 ) ( 192 -160 64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +( 192 -352 64 ) ( 256 -352 -64 ) ( 192 -352 -64 ) common/caulk 0 0 0 0.5 0.5 0 0 0 +} } // entity 1 { @@ -11213,7 +11440,8 @@ e7/e7panelwood "classname" "trigger_multiple" "wait" "2" "angle" "0" -"message" "^3Tutor: ^7Hello, and welcome to the Vore Tournament tutorial. I am your tutor, and will be teaching you how to fight and survive in the world of vore.\n\nStep through the door and meet me in the next room, where we will start with some movement basics. We'll discuss vore at the end of this tutorial, once you finished learning everything else. I have the ability to be in several places at once, in case you'll wonder how I got there so quickly. Talk to me in all of the rooms, as I will give you useful information during this tutorial!" +"message" "^3Tutor: ^7Hello, and welcome to the Vore Tournament tutorial. I am your tutor, and will be teaching you the gameplay basics of Vore Tournament.\n\nStep through the door and meet me in the next room, where we'll start with some movement basics. We will discuss vore later in this tutorial, once you learned everything else. I have the ability to be in several places at once, in case you'll wonder how I got there so quickly. Talk to me in all of the rooms, I will give you useful information during this tutorial!" +"killtarget" "indicator1" // brush 0 { ( 240 -176 80 ) ( 240 -208 80 ) ( 208 -176 80 ) common/trigger 0 0 0 0.5 0.5 0 0 0 @@ -12369,7 +12597,8 @@ e7/e7panelwood "classname" "trigger_multiple" "wait" "2" "angle" "0" -"message" "^3Tutor: ^7Excellent. You already know basic movement, since you walked from your spawning point to me. So let's learn a bit about crouching and jumping.\n\nIn order to get to the next area, you must crouch-walk through the small passages in the wall. To do this, just hold down the crouch key while walking normally." +"message" "^3Tutor: ^7Excellent. You already know basic movement, since you walked from your spawning point to me. So let's learn a bit about crouching and jumping.\n\nIn order to get to the next area, you must crouch-walk through the small passages in the wall. To do this, hold down the crouch key while walking normally." +"killtarget" "indicator2" // brush 0 { ( 784 -304 80 ) ( 784 -336 80 ) ( 752 -304 80 ) common/trigger 0 0 0 0.5 0.5 0 0 0 @@ -12440,7 +12669,8 @@ common/invisible "classname" "trigger_multiple" "wait" "2" "angle" "0" -"message" "^3Tutor: ^7Great work! That wasn't so hard now was it? Next we will learn about jumping. Run forward and press the jump key to jump on these platforms. Make your way to the other end of the room and meet me there.\n\nDon't worry about the lava pit, it won't hurt you in this tutorial. During real matches however, you'd get cooked if you fell in there." +"message" "^3Tutor: ^7Great work! That wasn't so hard now was it? Next we will learn about jumping. Run forward and press the jump key to jump onto these platforms. Make your way to the other end of the room and meet me there.\n\nDon't worry about the lava pit, it won't hurt you in this tutorial. During real matches however, you'd get cooked if you fell in there." +"killtarget" "indicator3" // brush 0 { ( 1360 16 80 ) ( 1360 -16 80 ) ( 1328 16 80 ) common/trigger 0 0 0 0.5 0.5 0 0 0 @@ -12489,20 +12719,6 @@ common/invisible } // entity 81 { -"classname" "target_speaker" -"origin" "1920.000000 -132.000000 -128.000000" -"noise" "sound/ambient/fire_dry.ogg" -"angle" "90.000000" -} -// entity 82 -{ -"classname" "target_speaker" -"origin" "2176.000000 124.000000 -128.000000" -"noise" "sound/ambient/fire_dry.ogg" -"angle" "90.000000" -} -// entity 83 -{ "classname" "func_door" "spawnflags" "33" "targetname" "door2" @@ -12520,7 +12736,7 @@ common/invisible ( 2976 -96 0 ) ( 2976 128 0 ) ( 2976 -96 192 ) e7/e7panelwood2 0 0 90 0.5 0.5 134217728 0 0 } } -// entity 84 +// entity 82 { "classname" "trigger_once" "target" "door2" @@ -12534,7 +12750,7 @@ common/invisible ( 3040 -64 0 ) ( 3040 64 0 ) ( 3040 -64 192 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 85 +// entity 83 { "classname" "misc_gamemodel" "origin" "3679.999756 223.999741 24.000000" @@ -12544,12 +12760,13 @@ common/invisible "solid" "0" "skin" "0" } -// entity 86 +// entity 84 { "classname" "trigger_multiple" "wait" "2" "angle" "0" -"message" "^3Tutor: ^7Splendid work. Now let's talk about bunny hopping. This allows you to increase your speed by continuously jumping as you run. To do so, hold down the jump button as you walk normally. You will jump-walk all the way, increasing your speed as you go.\n\nUse bunny hopping to gain speed down this corridor, and plan your jump to hit the ramp and leap to the other end. This might take a few tries so don't be discouraged if you can't get it right at first." +"message" "^3Tutor: ^7Splendid work. Now let's talk about bunny hopping. This allows you to increase your speed by continuously jumping as you run. To do that, hold the jump button while walking. You will jump-walk all the way, increasing your speed as long as you don't turn.\n\nUse bunny hopping to gain speed down this corridor, and plan your jump to hit the ramp and leap to the other end. This might take a few tries so don't be discouraged if you can't get it right at first." +"killtarget" "indicator4" // brush 0 { ( 3696 240 80 ) ( 3696 208 80 ) ( 3664 240 80 ) common/trigger 0 0 0 0.5 0.5 0 0 0 @@ -12561,7 +12778,7 @@ common/invisible ( 3680 288 -64 ) ( 3744 224 -64 ) ( 3680 288 64 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 87 +// entity 85 { "classname" "func_group" // brush 0 @@ -12597,7 +12814,7 @@ common/invisible } } } -// entity 88 +// entity 86 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -12612,14 +12829,14 @@ common/invisible ( 3068 132 88 ) ( 3068 124 88 ) ( 3076 132 96 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 89 +// entity 87 { "classname" "light" "origin" "3068.000000 128.000000 92.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 90 +// entity 88 { "classname" "func_group" // brush 0 @@ -12670,13 +12887,13 @@ e7/e7panelwood } } } -// entity 91 +// entity 89 { "classname" "target_speaker" "origin" "3068.000000 128.000000 108.000000" "noise" "sound/ambient/fire_dry.ogg" } -// entity 92 +// entity 90 { "classname" "trigger_hurt" "dmg" "15" @@ -12692,7 +12909,7 @@ e7/e7panelwood ( 3076 120 112 ) ( 3076 136 108 ) ( 3076 120 108 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 93 +// entity 91 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -12707,14 +12924,14 @@ e7/e7panelwood ( 3068 -124 88 ) ( 3068 -132 88 ) ( 3076 -124 96 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 94 +// entity 92 { "classname" "light" "origin" "3068.000000 -128.000000 92.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 95 +// entity 93 { "classname" "func_group" // brush 0 @@ -12765,13 +12982,13 @@ e7/e7panelwood } } } -// entity 96 +// entity 94 { "classname" "target_speaker" "origin" "3068.000000 -128.000000 108.000000" "noise" "sound/ambient/fire_dry.ogg" } -// entity 97 +// entity 95 { "classname" "trigger_hurt" "dmg" "15" @@ -12787,14 +13004,14 @@ e7/e7panelwood ( 3076 -136 112 ) ( 3076 -120 108 ) ( 3076 -136 108 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 98 +// entity 96 { "classname" "misc_teleporter_dest" "origin" "3712.000000 0.000000 32.000000" "targetname" "lava2" "speed" "-1" } -// entity 99 +// entity 97 { "classname" "trigger_teleport" "target" "lava2" @@ -12810,7 +13027,7 @@ e7/e7panelwood ( 6400 -128 64 ) ( 6656 -384 -64 ) ( 6400 -128 -64 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 100 +// entity 98 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -12825,7 +13042,7 @@ e7/e7panelwood ( 6972 348 96 ) ( 6980 356 88 ) ( 6972 356 88 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 101 +// entity 99 { "classname" "func_group" // brush 0 @@ -12876,7 +13093,7 @@ e7/e7panelwood } } } -// entity 102 +// entity 100 { "classname" "trigger_hurt" "dmg" "15" @@ -12892,21 +13109,21 @@ e7/e7panelwood ( 6984 348 108 ) ( 6968 348 108 ) ( 6984 348 112 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 103 +// entity 101 { "classname" "light" "origin" "6976.000000 356.000000 92.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 104 +// entity 102 { "classname" "target_speaker" "origin" "6976.000000 356.000000 108.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 105 +// entity 103 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -12921,7 +13138,7 @@ e7/e7panelwood ( 6972 -356 88 ) ( 6980 -356 88 ) ( 6972 -348 96 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 106 +// entity 104 { "classname" "func_group" // brush 0 @@ -12972,7 +13189,7 @@ e7/e7panelwood } } } -// entity 107 +// entity 105 { "classname" "trigger_hurt" "dmg" "15" @@ -12988,35 +13205,35 @@ e7/e7panelwood ( 6984 -348 112 ) ( 6968 -348 108 ) ( 6984 -348 108 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 108 +// entity 106 { "classname" "light" "origin" "6976.000000 -356.000000 92.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 109 +// entity 107 { "classname" "target_speaker" "origin" "6976.000000 -356.000000 108.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 110 +// entity 108 { "classname" "target_speaker" -"origin" "6656.000000 128.000000 -128.000000" -"noise" "sound/ambient/fire_dry.ogg" +"origin" "6656.000000 192.000000 -128.000000" +"noise" "sound/desertfactory/machinevat_loop.wav" "angle" "90.000000" } -// entity 111 +// entity 109 { "classname" "target_speaker" -"origin" "6656.000000 -128.000000 -128.000000" -"noise" "sound/ambient/fire_dry.ogg" +"origin" "6656.000000 -192.000000 -128.000000" +"noise" "sound/desertfactory/machinevat_loop.wav" "angle" "90.000000" } -// entity 112 +// entity 110 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -13031,7 +13248,7 @@ e7/e7panelwood ( 3916 92 96 ) ( 3924 100 88 ) ( 3916 100 88 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 113 +// entity 111 { "classname" "func_group" // brush 0 @@ -13082,7 +13299,7 @@ e7/e7panelwood } } } -// entity 114 +// entity 112 { "classname" "trigger_hurt" "dmg" "15" @@ -13098,21 +13315,21 @@ e7/e7panelwood ( 3928 92 108 ) ( 3912 92 108 ) ( 3928 92 112 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 115 +// entity 113 { "classname" "light" "origin" "3920.000000 100.000000 92.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 116 +// entity 114 { "classname" "target_speaker" "origin" "3920.000000 100.000000 108.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 117 +// entity 115 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -13127,7 +13344,7 @@ e7/e7panelwood ( 3916 -100 88 ) ( 3924 -100 88 ) ( 3916 -92 96 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 118 +// entity 116 { "classname" "func_group" // brush 0 @@ -13178,7 +13395,7 @@ e7/e7panelwood } } } -// entity 119 +// entity 117 { "classname" "trigger_hurt" "dmg" "15" @@ -13194,21 +13411,21 @@ e7/e7panelwood ( 3928 -92 112 ) ( 3912 -92 108 ) ( 3928 -92 108 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 120 +// entity 118 { "classname" "light" "origin" "3920.000000 -100.000000 92.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 121 +// entity 119 { "classname" "target_speaker" "origin" "3920.000000 -100.000000 108.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 122 +// entity 120 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -13223,7 +13440,7 @@ e7/e7panelwood ( 6316 92 96 ) ( 6324 100 88 ) ( 6316 100 88 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 123 +// entity 121 { "classname" "func_group" // brush 0 @@ -13274,7 +13491,7 @@ e7/e7panelwood } } } -// entity 124 +// entity 122 { "classname" "trigger_hurt" "dmg" "15" @@ -13290,21 +13507,21 @@ e7/e7panelwood ( 6328 92 108 ) ( 6312 92 108 ) ( 6328 92 112 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 125 +// entity 123 { "classname" "light" "origin" "6320.000000 100.000000 92.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 126 +// entity 124 { "classname" "target_speaker" "origin" "6320.000000 100.000000 108.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 127 +// entity 125 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -13319,7 +13536,7 @@ e7/e7panelwood ( 6316 -100 88 ) ( 6324 -100 88 ) ( 6316 -92 96 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 128 +// entity 126 { "classname" "func_group" // brush 0 @@ -13370,7 +13587,7 @@ e7/e7panelwood } } } -// entity 129 +// entity 127 { "classname" "trigger_hurt" "dmg" "15" @@ -13386,21 +13603,21 @@ e7/e7panelwood ( 6328 -92 112 ) ( 6312 -92 108 ) ( 6328 -92 108 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 130 +// entity 128 { "classname" "light" "origin" "6320.000000 -100.000000 92.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 131 +// entity 129 { "classname" "target_speaker" "origin" "6320.000000 -100.000000 108.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 132 +// entity 130 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -13415,7 +13632,7 @@ e7/e7panelwood ( 4764 92 96 ) ( 4772 100 88 ) ( 4764 100 88 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 133 +// entity 131 { "classname" "func_group" // brush 0 @@ -13466,7 +13683,7 @@ e7/e7panelwood } } } -// entity 134 +// entity 132 { "classname" "trigger_hurt" "dmg" "15" @@ -13482,21 +13699,21 @@ e7/e7panelwood ( 4776 92 108 ) ( 4760 92 108 ) ( 4776 92 112 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 135 +// entity 133 { "classname" "light" "origin" "4768.000000 100.000000 92.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 136 +// entity 134 { "classname" "target_speaker" "origin" "4768.000000 100.000000 108.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 137 +// entity 135 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -13511,7 +13728,7 @@ e7/e7panelwood ( 4764 -100 88 ) ( 4772 -100 88 ) ( 4764 -92 96 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 138 +// entity 136 { "classname" "func_group" // brush 0 @@ -13562,7 +13779,7 @@ e7/e7panelwood } } } -// entity 139 +// entity 137 { "classname" "trigger_hurt" "dmg" "15" @@ -13578,21 +13795,21 @@ e7/e7panelwood ( 4776 -92 112 ) ( 4760 -92 108 ) ( 4776 -92 108 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 140 +// entity 138 { "classname" "light" "origin" "4768.000000 -100.000000 92.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 141 +// entity 139 { "classname" "target_speaker" "origin" "4768.000000 -100.000000 108.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 142 +// entity 140 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -13607,7 +13824,7 @@ e7/e7panelwood ( 5404 92 96 ) ( 5412 100 88 ) ( 5404 100 88 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 143 +// entity 141 { "classname" "func_group" // brush 0 @@ -13658,7 +13875,7 @@ e7/e7panelwood } } } -// entity 144 +// entity 142 { "classname" "trigger_hurt" "dmg" "15" @@ -13674,21 +13891,21 @@ e7/e7panelwood ( 5416 92 108 ) ( 5400 92 108 ) ( 5416 92 112 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 145 +// entity 143 { "classname" "light" "origin" "5408.000000 100.000000 92.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 146 +// entity 144 { "classname" "target_speaker" "origin" "5408.000000 100.000000 108.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 147 +// entity 145 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -13703,7 +13920,7 @@ e7/e7panelwood ( 5404 -100 88 ) ( 5412 -100 88 ) ( 5404 -92 96 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 148 +// entity 146 { "classname" "func_group" // brush 0 @@ -13754,7 +13971,7 @@ e7/e7panelwood } } } -// entity 149 +// entity 147 { "classname" "trigger_hurt" "dmg" "15" @@ -13770,21 +13987,21 @@ e7/e7panelwood ( 5416 -92 112 ) ( 5400 -92 108 ) ( 5416 -92 108 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 150 +// entity 148 { "classname" "light" "origin" "5408.000000 -100.000000 92.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 151 +// entity 149 { "classname" "target_speaker" "origin" "5408.000000 -100.000000 108.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 152 +// entity 150 { "classname" "func_door" "spawnflags" "33" @@ -13803,7 +14020,7 @@ e7/e7panelwood ( 7136 -96 0 ) ( 7136 128 0 ) ( 7136 -96 192 ) e7/e7panelwood2 0 0 90 0.5 0.5 134217728 0 0 } } -// entity 153 +// entity 151 { "classname" "trigger_once" "target" "door3" @@ -13817,7 +14034,7 @@ e7/e7panelwood ( 7200 -64 0 ) ( 7200 64 0 ) ( 7200 -64 192 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 154 +// entity 152 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -13832,14 +14049,14 @@ e7/e7panelwood ( 7228 132 88 ) ( 7228 124 88 ) ( 7236 132 96 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 155 +// entity 153 { "classname" "light" "origin" "7228.000000 128.000000 92.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 156 +// entity 154 { "classname" "func_group" // brush 0 @@ -13890,13 +14107,13 @@ e7/e7panelwood } } } -// entity 157 +// entity 155 { "classname" "target_speaker" "origin" "7228.000000 128.000000 108.000000" "noise" "sound/ambient/fire_dry.ogg" } -// entity 158 +// entity 156 { "classname" "trigger_hurt" "dmg" "15" @@ -13912,7 +14129,7 @@ e7/e7panelwood ( 7236 120 112 ) ( 7236 136 108 ) ( 7236 120 108 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 159 +// entity 157 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -13927,14 +14144,14 @@ e7/e7panelwood ( 7228 -124 88 ) ( 7228 -132 88 ) ( 7236 -124 96 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 160 +// entity 158 { "classname" "light" "origin" "7228.000000 -128.000000 92.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 161 +// entity 159 { "classname" "func_group" // brush 0 @@ -13985,13 +14202,13 @@ e7/e7panelwood } } } -// entity 162 +// entity 160 { "classname" "target_speaker" "origin" "7228.000000 -128.000000 108.000000" "noise" "sound/ambient/fire_dry.ogg" } -// entity 163 +// entity 161 { "classname" "trigger_hurt" "dmg" "15" @@ -14007,7 +14224,7 @@ e7/e7panelwood ( 7236 -136 112 ) ( 7236 -120 108 ) ( 7236 -136 108 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 164 +// entity 162 { "classname" "func_door" "spawnflags" "32" @@ -14026,7 +14243,7 @@ e7/e7panelwood ( 7744 -96 0 ) ( 7744 128 0 ) ( 7744 -96 192 ) e7/e7panelwood2 0 0 90 0.5 0.5 134217728 0 0 } } -// entity 165 +// entity 163 { "classname" "trigger_once" "target" "door4" @@ -14040,7 +14257,7 @@ e7/e7panelwood ( 7808 -64 0 ) ( 7808 64 0 ) ( 7808 -64 192 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 166 +// entity 164 { "classname" "misc_gamemodel" "origin" "7264.000000 -256.000244 24.000000" @@ -14050,12 +14267,13 @@ e7/e7panelwood "solid" "0" "skin" "0" } -// entity 167 +// entity 165 { "classname" "trigger_multiple" "wait" "2" "angle" "0" -"message" "^3Tutor: ^7Glad you made it. Bunny hopping is an important skill, especially in gametypes where you must complete different objectives. So keep in mind what you just learned.\n\nNow it's time for you to learn about the Grabber gun, your main weapon. Take grabber near me and some fuel. There is also the fuel regen, an item that regenerates your fuel when you possess it.\n\nUse the grabber's alt fire to shoot the switch at the other end of the room a few times, then advance to the next area." +"message" "^3Tutor: ^7Glad you made it. Bunny hopping is an important skill, especially in gametypes where you must complete objectives and need to run fast. So keep in mind what you just learned.\n\nNow it's time for you to learn about the Grabber gun, your main weapon. Take grabber near me and some fuel. There is also the fuel regen, an item which regenerates your fuel when you possess it.\n\nUse the grabber's alt fire to shoot the switch at the other end of the room a few times, then advance to the next area." +"killtarget" "indicator5" // brush 0 { ( 7280 -240 80 ) ( 7280 -272 80 ) ( 7248 -240 80 ) common/trigger 0 0 0 0.5 0.5 0 0 0 @@ -14066,7 +14284,7 @@ e7/e7panelwood ( 7200 -272 32 ) ( 7200 -240 32 ) ( 7200 -272 48 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 168 +// entity 166 { "classname" "func_group" // brush 0 @@ -14102,22 +14320,22 @@ common/invisible } } } -// entity 169 +// entity 167 { "classname" "weapon_grabber" "origin" "7456.000000 -336.000000 16.000000" } -// entity 170 +// entity 168 { "classname" "item_fuel" "origin" "7520.000000 -336.000000 16.000000" } -// entity 171 +// entity 169 { "classname" "item_fuel" "origin" "7392.000000 -336.000000 16.000000" } -// entity 172 +// entity 170 { "classname" "func_button" "health" "100" @@ -14134,7 +14352,7 @@ common/invisible ( 7440 320 32 ) ( 7440 384 32 ) ( 7440 320 96 ) eX/eXmetalBase03 0 0 0 0.25 0.25 134217728 0 0 } } -// entity 173 +// entity 171 { "classname" "func_group" // brush 0 @@ -14382,7 +14600,7 @@ eX/eXmetalBase04 } } } -// entity 174 +// entity 172 { "classname" "trigger_teleport" "target" "lava3" @@ -14396,7 +14614,7 @@ eX/eXmetalBase04 ( 8064 -384 -192 ) ( 8064 384 -192 ) ( 8064 -384 448 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 175 +// entity 173 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -14411,7 +14629,7 @@ eX/eXmetalBase04 ( 7932 348 96 ) ( 7940 356 88 ) ( 7932 356 88 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 176 +// entity 174 { "classname" "func_group" // brush 0 @@ -14462,7 +14680,7 @@ e7/e7panelwood } } } -// entity 177 +// entity 175 { "classname" "trigger_hurt" "dmg" "15" @@ -14478,21 +14696,21 @@ e7/e7panelwood ( 7944 348 108 ) ( 7928 348 108 ) ( 7944 348 112 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 178 +// entity 176 { "classname" "light" "origin" "7936.000000 356.000000 92.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 179 +// entity 177 { "classname" "target_speaker" "origin" "7936.000000 356.000000 108.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 180 +// entity 178 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -14507,7 +14725,7 @@ e7/e7panelwood ( 7932 -356 88 ) ( 7940 -356 88 ) ( 7932 -348 96 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 181 +// entity 179 { "classname" "func_group" // brush 0 @@ -14558,7 +14776,7 @@ e7/e7panelwood } } } -// entity 182 +// entity 180 { "classname" "trigger_hurt" "dmg" "15" @@ -14574,21 +14792,21 @@ e7/e7panelwood ( 7944 -348 112 ) ( 7928 -348 108 ) ( 7944 -348 108 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 183 +// entity 181 { "classname" "light" "origin" "7936.000000 -356.000000 92.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 184 +// entity 182 { "classname" "target_speaker" "origin" "7936.000000 -356.000000 108.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 185 +// entity 183 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -14603,7 +14821,7 @@ e7/e7panelwood ( 13052 348 96 ) ( 13060 356 88 ) ( 13052 356 88 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 186 +// entity 184 { "classname" "func_group" // brush 0 @@ -14654,7 +14872,7 @@ e7/e7panelwood } } } -// entity 187 +// entity 185 { "classname" "trigger_hurt" "dmg" "15" @@ -14670,21 +14888,21 @@ e7/e7panelwood ( 13064 348 108 ) ( 13048 348 108 ) ( 13064 348 112 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 188 +// entity 186 { "classname" "light" "origin" "13056.000000 356.000000 92.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 189 +// entity 187 { "classname" "target_speaker" "origin" "13056.000000 356.000000 108.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 190 +// entity 188 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -14699,7 +14917,7 @@ e7/e7panelwood ( 13052 -356 88 ) ( 13060 -356 88 ) ( 13052 -348 96 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 191 +// entity 189 { "classname" "func_group" // brush 0 @@ -14750,7 +14968,7 @@ e7/e7panelwood } } } -// entity 192 +// entity 190 { "classname" "trigger_hurt" "dmg" "15" @@ -14766,43 +14984,43 @@ e7/e7panelwood ( 13064 -348 112 ) ( 13048 -348 108 ) ( 13064 -348 108 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 193 +// entity 191 { "classname" "light" "origin" "13056.000000 -356.000000 92.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 194 +// entity 192 { "classname" "target_speaker" "origin" "13056.000000 -356.000000 108.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 195 +// entity 193 { "classname" "misc_teleporter_dest" "origin" "7872.000000 0.000000 32.000000" "targetname" "lava3" "speed" "-1" } -// entity 196 +// entity 194 { "classname" "weapon_grabber" "origin" "7936.000000 320.000000 0.000000" } -// entity 197 +// entity 195 { "classname" "item_fuel" "origin" "7872.000000 352.000000 0.000000" } -// entity 198 +// entity 196 { "classname" "item_fuel" "origin" "8000.000000 352.000000 0.000000" } -// entity 199 +// entity 197 { "classname" "misc_gamemodel" "origin" "7872.000000 -256.000244 24.000000" @@ -14812,12 +15030,13 @@ e7/e7panelwood "solid" "0" "skin" "0" } -// entity 200 +// entity 198 { "classname" "trigger_multiple" "wait" "2" "angle" "0" -"message" "^3Tutor: ^7Next we'll get to the grabber's primary fire, which launches a hook that sticks to the first object or surface it touches, pulling you together. It's useful for catching your prey and getting close to it so you can eat it. But it can also be used to pull yourself against different surfaces, which is what we'll be doing next.\n\nShoot the grabber at the celling and swing your way to the other end of the lava pit. This is easier than it may seem so don't worry about it. Just make sure you have enough fuel in such situations, or you risk running out of ammo and falling in the middle of the pit! Also watch your speed, you'll take damage if you hit the wall too hard." +"message" "^3Tutor: ^7Next we'll get to the grabber's primary fire, which launches a hook that sticks to the first object or surface it touches, pulling you together. It's useful for catching your prey and getting close to it so you can eat them. But it can also be used to pull yourself against different surfaces, which is what we'll be doing next.\n\nShoot the grabber at the celling and swing your way to the other end of the lava pit. This is easier than it may seem so don't worry about it. Just make sure you have enough fuel in such situations, or you risk running out of ammo and falling in the middle of the pit! Also watch your speed, you'll take damage if you hit the wall too hard." +"killtarget" "indicator6" // brush 0 { ( 7888 -240 80 ) ( 7888 -272 80 ) ( 7856 -240 80 ) common/trigger 0 0 0 0.5 0.5 0 0 0 @@ -14828,7 +15047,7 @@ e7/e7panelwood ( 7808 -272 32 ) ( 7808 -240 32 ) ( 7808 -272 48 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 201 +// entity 199 { "classname" "func_group" // brush 0 @@ -14864,7 +15083,7 @@ common/invisible } } } -// entity 202 +// entity 200 { "classname" "misc_gamemodel" "origin" "13120.000000 255.999756 24.000000" @@ -14874,12 +15093,13 @@ common/invisible "solid" "0" "skin" "0" } -// entity 203 +// entity 201 { "classname" "trigger_multiple" "wait" "2" "angle" "0" -"message" "^3Tutor: ^7Excellent work. Grab something to eat if you hit the wall too hard and hurt yourself. Food restores your health. The more health you have, the longer you can bare stomach kicks and digestion too. But we'll get to that later.\n\nAlso keep in mind you can combine grabber swinging with bunny hopping, to gain even more speed. For example, if you had the grabber in the hallway where you were practicing bunny hopping, you could have fired it in the ground in front of you, and released it once you got past the anchored hook. That way you would have pulled yourself in the dirrection you were hopping, going even faster.\n\nNow meet me in the next room, where we'll discuss special means of navigating a map." +"message" "^3Tutor: ^7Excellent work. Grab something to eat if you hit the wall and hurt yourself. Food restores your health. The more health you have, the longer you can bare stomach kicks and digestion too. But we'll get to that later.\n\nAlso keep in mind you can combine grabber swinging with bunny hopping, to gain even more speed. For example, if you had the grabber in the hallway where you were practicing bunny hopping, you could have fired it in the ground in front of you, and released it once you got past the anchored hook. That way you would have pulled yourself in the dirrection you were hopping, going even faster.\n\nNow meet me in the next room, where we'll discuss special means of navigating a map." +"killtarget" "indicator7" // brush 0 { ( 13136 272 80 ) ( 13136 240 80 ) ( 13104 272 80 ) common/trigger 0 0 0 0.5 0.5 0 0 0 @@ -14890,7 +15110,7 @@ common/invisible ( 13056 240 32 ) ( 13056 272 32 ) ( 13056 240 48 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 204 +// entity 202 { "classname" "func_group" // brush 0 @@ -14926,37 +15146,37 @@ common/invisible } } } -// entity 205 +// entity 203 { "classname" "item_health_medium" "origin" "12992.000000 -320.000000 0.000000" } -// entity 206 +// entity 204 { "classname" "item_health_medium" "origin" "13120.000000 -320.000000 0.000000" } -// entity 207 +// entity 205 { "classname" "item_health_small" "origin" "12960.000000 -288.000000 0.000000" } -// entity 208 +// entity 206 { "classname" "item_health_small" "origin" "13024.000000 -288.000000 0.000000" } -// entity 209 +// entity 207 { "classname" "item_health_small" "origin" "13088.000000 -288.000000 0.000000" } -// entity 210 +// entity 208 { "classname" "item_health_small" "origin" "13152.000000 -288.000000 0.000000" } -// entity 211 +// entity 209 { "classname" "func_door" "spawnflags" "33" @@ -14975,7 +15195,7 @@ common/invisible ( 13216 -96 0 ) ( 13216 128 0 ) ( 13216 -96 192 ) e7/e7panelwood2 0 0 90 0.5 0.5 134217728 0 0 } } -// entity 212 +// entity 210 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -14990,7 +15210,7 @@ common/invisible ( 23260 444 1408 ) ( 23268 452 1400 ) ( 23260 452 1400 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 213 +// entity 211 { "classname" "func_group" // brush 0 @@ -15041,7 +15261,7 @@ e7/e7panelwood } } } -// entity 214 +// entity 212 { "classname" "trigger_hurt" "dmg" "15" @@ -15057,21 +15277,21 @@ e7/e7panelwood ( 23272 444 1420 ) ( 23256 444 1420 ) ( 23272 444 1424 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 215 +// entity 213 { "classname" "light" "origin" "23264.000000 452.000000 1404.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 216 +// entity 214 { "classname" "target_speaker" "origin" "23264.000000 452.000000 1420.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 217 +// entity 215 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -15086,7 +15306,7 @@ e7/e7panelwood ( 23260 -260 1400 ) ( 23268 -260 1400 ) ( 23260 -252 1408 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 218 +// entity 216 { "classname" "func_group" // brush 0 @@ -15137,7 +15357,7 @@ e7/e7panelwood } } } -// entity 219 +// entity 217 { "classname" "trigger_hurt" "dmg" "15" @@ -15153,21 +15373,21 @@ e7/e7panelwood ( 23272 -252 1424 ) ( 23256 -252 1420 ) ( 23272 -252 1420 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 220 +// entity 218 { "classname" "light" "origin" "23264.000000 -260.000000 1404.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 221 +// entity 219 { "classname" "target_speaker" "origin" "23264.000000 -260.000000 1420.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 222 +// entity 220 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -15182,7 +15402,7 @@ e7/e7panelwood ( 25124 452 1400 ) ( 25116 452 1400 ) ( 25124 444 1408 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 223 +// entity 221 { "classname" "func_group" // brush 0 @@ -15233,7 +15453,7 @@ e7/e7panelwood } } } -// entity 224 +// entity 222 { "classname" "trigger_hurt" "dmg" "15" @@ -15249,21 +15469,21 @@ e7/e7panelwood ( 25112 444 1424 ) ( 25128 444 1420 ) ( 25112 444 1420 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 225 +// entity 223 { "classname" "light" "origin" "25120.000000 452.000000 1404.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 226 +// entity 224 { "classname" "target_speaker" "origin" "25120.000000 452.000000 1420.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 227 +// entity 225 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -15278,7 +15498,7 @@ e7/e7panelwood ( 25124 -252 1408 ) ( 25116 -260 1400 ) ( 25124 -260 1400 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 228 +// entity 226 { "classname" "func_group" // brush 0 @@ -15329,7 +15549,7 @@ e7/e7panelwood } } } -// entity 229 +// entity 227 { "classname" "trigger_hurt" "dmg" "15" @@ -15345,21 +15565,21 @@ e7/e7panelwood ( 25112 -252 1420 ) ( 25128 -252 1420 ) ( 25112 -252 1424 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 230 +// entity 228 { "classname" "light" "origin" "25120.000000 -260.000000 1404.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 231 +// entity 229 { "classname" "target_speaker" "origin" "25120.000000 -260.000000 1420.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 232 +// entity 230 { "classname" "trigger_once" "target" "door5" @@ -15373,7 +15593,7 @@ e7/e7panelwood ( 13280 -64 0 ) ( 13280 64 0 ) ( 13280 -64 192 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 233 +// entity 231 { "classname" "func_door" "spawnflags" "33" @@ -15392,7 +15612,7 @@ e7/e7panelwood ( 23072 0 1312 ) ( 23072 224 1312 ) ( 23072 0 1504 ) e7/e7panelwood2 -64 0 90 0.5 0.5 134217728 0 0 } } -// entity 234 +// entity 232 { "classname" "trigger_once" "target" "door6" @@ -15406,7 +15626,7 @@ e7/e7panelwood ( 23136 32 1312 ) ( 23136 160 1312 ) ( 23136 32 1504 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 235 +// entity 233 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -15421,7 +15641,7 @@ e7/e7panelwood ( 13948 60 192 ) ( 13956 68 184 ) ( 13948 68 184 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 236 +// entity 234 { "classname" "func_group" // brush 0 @@ -15472,7 +15692,7 @@ e7/e7panelwood } } } -// entity 237 +// entity 235 { "classname" "trigger_hurt" "dmg" "15" @@ -15488,21 +15708,21 @@ e7/e7panelwood ( 13960 60 204 ) ( 13944 60 204 ) ( 13960 60 208 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 238 +// entity 236 { "classname" "light" "origin" "13952.000000 68.000000 188.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 239 +// entity 237 { "classname" "target_speaker" "origin" "13952.000000 68.000000 204.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 240 +// entity 238 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -15517,7 +15737,7 @@ e7/e7panelwood ( 13948 -68 184 ) ( 13956 -68 184 ) ( 13948 -60 192 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 241 +// entity 239 { "classname" "func_group" // brush 0 @@ -15568,7 +15788,7 @@ e7/e7panelwood } } } -// entity 242 +// entity 240 { "classname" "trigger_hurt" "dmg" "15" @@ -15584,27 +15804,27 @@ e7/e7panelwood ( 13960 -60 208 ) ( 13944 -60 204 ) ( 13960 -60 204 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 243 +// entity 241 { "classname" "light" "origin" "13952.000000 -68.000000 188.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 244 +// entity 242 { "classname" "target_speaker" "origin" "13952.000000 -68.000000 204.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 245 +// entity 243 { "classname" "target_position" "origin" "14736.000000 0.000000 752.000000" "targetname" "jump1" } -// entity 246 +// entity 244 { "classname" "trigger_push" "target" "jump1" @@ -15618,14 +15838,14 @@ e7/e7panelwood ( 14624 -32 176 ) ( 14624 32 176 ) ( 14624 -32 208 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 247 +// entity 245 { "classname" "target_items" "origin" "13296.000000 0.000000 208.000000" -"targetname" "door5" +"targetname" "items1" "spawnflags" "1" } -// entity 248 +// entity 246 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -15640,7 +15860,7 @@ e7/e7panelwood ( 13516 220 96 ) ( 13524 228 88 ) ( 13516 228 88 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 249 +// entity 247 { "classname" "func_group" // brush 0 @@ -15691,7 +15911,7 @@ e7/e7panelwood } } } -// entity 250 +// entity 248 { "classname" "trigger_hurt" "dmg" "15" @@ -15707,21 +15927,21 @@ e7/e7panelwood ( 13528 220 108 ) ( 13512 220 108 ) ( 13528 220 112 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 251 +// entity 249 { "classname" "light" "origin" "13520.000000 228.000000 92.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 252 +// entity 250 { "classname" "target_speaker" "origin" "13520.000000 228.000000 108.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 253 +// entity 251 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -15736,7 +15956,7 @@ e7/e7panelwood ( 13516 -228 88 ) ( 13524 -228 88 ) ( 13516 -220 96 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 254 +// entity 252 { "classname" "func_group" // brush 0 @@ -15787,7 +16007,7 @@ e7/e7panelwood } } } -// entity 255 +// entity 253 { "classname" "trigger_hurt" "dmg" "15" @@ -15803,21 +16023,21 @@ e7/e7panelwood ( 13528 -220 112 ) ( 13512 -220 108 ) ( 13528 -220 108 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 256 +// entity 254 { "classname" "light" "origin" "13520.000000 -228.000000 92.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 257 +// entity 255 { "classname" "target_speaker" "origin" "13520.000000 -228.000000 108.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 258 +// entity 256 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -15832,7 +16052,7 @@ e7/e7panelwood ( 14300 92 256 ) ( 14308 100 248 ) ( 14300 100 248 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 259 +// entity 257 { "classname" "func_group" // brush 0 @@ -15883,7 +16103,7 @@ e7/e7panelwood } } } -// entity 260 +// entity 258 { "classname" "trigger_hurt" "dmg" "15" @@ -15899,21 +16119,21 @@ e7/e7panelwood ( 14312 92 268 ) ( 14296 92 268 ) ( 14312 92 272 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 261 +// entity 259 { "classname" "light" "origin" "14304.000000 100.000000 252.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 262 +// entity 260 { "classname" "target_speaker" "origin" "14304.000000 100.000000 268.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 263 +// entity 261 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -15928,7 +16148,7 @@ e7/e7panelwood ( 14300 -100 248 ) ( 14308 -100 248 ) ( 14300 -92 256 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 264 +// entity 262 { "classname" "func_group" // brush 0 @@ -15979,7 +16199,7 @@ e7/e7panelwood } } } -// entity 265 +// entity 263 { "classname" "trigger_hurt" "dmg" "15" @@ -15995,39 +16215,39 @@ e7/e7panelwood ( 14312 -92 272 ) ( 14296 -92 268 ) ( 14312 -92 268 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 266 +// entity 264 { "classname" "light" "origin" "14304.000000 -100.000000 252.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 267 +// entity 265 { "classname" "target_speaker" "origin" "14304.000000 -100.000000 268.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 268 +// entity 266 { "classname" "light" "origin" "14624.000000 0.000000 320.000000" "light" "60" } -// entity 269 +// entity 267 { "classname" "light" "origin" "14624.000000 0.000000 672.000000" "light" "60" } -// entity 270 +// entity 268 { "classname" "light" "origin" "14624.000000 0.000000 496.000000" "light" "60" } -// entity 271 +// entity 269 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -16042,7 +16262,7 @@ e7/e7panelwood ( 14940 92 768 ) ( 14948 100 760 ) ( 14940 100 760 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 272 +// entity 270 { "classname" "func_group" // brush 0 @@ -16093,7 +16313,7 @@ e7/e7panelwood } } } -// entity 273 +// entity 271 { "classname" "trigger_hurt" "dmg" "15" @@ -16109,21 +16329,21 @@ e7/e7panelwood ( 14952 92 780 ) ( 14936 92 780 ) ( 14952 92 784 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 274 +// entity 272 { "classname" "light" "origin" "14944.000000 100.000000 764.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 275 +// entity 273 { "classname" "target_speaker" "origin" "14944.000000 100.000000 780.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 276 +// entity 274 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -16138,7 +16358,7 @@ e7/e7panelwood ( 14940 -100 760 ) ( 14948 -100 760 ) ( 14940 -92 768 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 277 +// entity 275 { "classname" "func_group" // brush 0 @@ -16189,7 +16409,7 @@ e7/e7panelwood } } } -// entity 278 +// entity 276 { "classname" "trigger_hurt" "dmg" "15" @@ -16205,39 +16425,39 @@ e7/e7panelwood ( 14952 -92 784 ) ( 14936 -92 780 ) ( 14952 -92 780 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 279 +// entity 277 { "classname" "light" "origin" "14944.000000 -100.000000 764.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 280 +// entity 278 { "classname" "target_speaker" "origin" "14944.000000 -100.000000 780.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 281 +// entity 279 { "classname" "light" "origin" "15264.000000 0.000000 832.000000" "light" "60" } -// entity 282 +// entity 280 { "classname" "light" "origin" "15264.000000 0.000000 1184.000000" "light" "60" } -// entity 283 +// entity 281 { "classname" "light" "origin" "15264.000000 0.000000 1008.000000" "light" "60" } -// entity 284 +// entity 282 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -16252,7 +16472,7 @@ e7/e7panelwood ( 15580 92 1280 ) ( 15588 100 1272 ) ( 15580 100 1272 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 285 +// entity 283 { "classname" "func_group" // brush 0 @@ -16303,7 +16523,7 @@ e7/e7panelwood } } } -// entity 286 +// entity 284 { "classname" "trigger_hurt" "dmg" "15" @@ -16319,21 +16539,21 @@ e7/e7panelwood ( 15592 92 1292 ) ( 15576 92 1292 ) ( 15592 92 1296 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 287 +// entity 285 { "classname" "light" "origin" "15584.000000 100.000000 1276.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 288 +// entity 286 { "classname" "target_speaker" "origin" "15584.000000 100.000000 1292.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 289 +// entity 287 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -16348,7 +16568,7 @@ e7/e7panelwood ( 15580 -100 1272 ) ( 15588 -100 1272 ) ( 15580 -92 1280 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 290 +// entity 288 { "classname" "func_group" // brush 0 @@ -16399,7 +16619,7 @@ e7/e7panelwood } } } -// entity 291 +// entity 289 { "classname" "trigger_hurt" "dmg" "15" @@ -16415,21 +16635,21 @@ e7/e7panelwood ( 15592 -92 1296 ) ( 15576 -92 1292 ) ( 15592 -92 1292 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 292 +// entity 290 { "classname" "light" "origin" "15584.000000 -100.000000 1276.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 293 +// entity 291 { "classname" "target_speaker" "origin" "15584.000000 -100.000000 1292.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 294 +// entity 292 { "classname" "func_rotating" "speed" "750" @@ -16544,7 +16764,7 @@ e7/e7panelwood ( 15309.25 -2.25 647.25 ) ( 15324.25 13.5 657 ) ( 15274.75 31.5 647.25 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 } } -// entity 295 +// entity 293 { "classname" "trigger_impulse" "strength" "1000" @@ -16568,19 +16788,19 @@ e7/e7panelwood ( 15264 -80 672 ) ( 15264 80 672 ) ( 15264 -80 704 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 296 +// entity 294 { "classname" "target_position" "origin" "15328.000000 0.000000 1184.000000" "targetname" "wind1" } -// entity 297 +// entity 295 { "classname" "target_speaker" "noise" "sound/ambient/fan4.wav" "origin" "15328.000000 0.000000 688.000000" } -// entity 298 +// entity 296 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -16595,7 +16815,7 @@ e7/e7panelwood ( 16316 92 1280 ) ( 16324 100 1272 ) ( 16316 100 1272 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 299 +// entity 297 { "classname" "func_group" // brush 0 @@ -16646,7 +16866,7 @@ e7/e7panelwood } } } -// entity 300 +// entity 298 { "classname" "trigger_hurt" "dmg" "15" @@ -16662,21 +16882,21 @@ e7/e7panelwood ( 16328 92 1292 ) ( 16312 92 1292 ) ( 16328 92 1296 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 301 +// entity 299 { "classname" "light" "origin" "16320.000000 100.000000 1276.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 302 +// entity 300 { "classname" "target_speaker" "origin" "16320.000000 100.000000 1292.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 303 +// entity 301 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -16691,7 +16911,7 @@ e7/e7panelwood ( 16316 -100 1272 ) ( 16324 -100 1272 ) ( 16316 -92 1280 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 304 +// entity 302 { "classname" "func_group" // brush 0 @@ -16742,7 +16962,7 @@ e7/e7panelwood } } } -// entity 305 +// entity 303 { "classname" "trigger_hurt" "dmg" "15" @@ -16758,45 +16978,45 @@ e7/e7panelwood ( 16328 -92 1296 ) ( 16312 -92 1292 ) ( 16328 -92 1292 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 306 +// entity 304 { "classname" "light" "origin" "16320.000000 -100.000000 1276.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 307 +// entity 305 { "classname" "target_speaker" "origin" "16320.000000 -100.000000 1292.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 308 +// entity 306 { "classname" "func_stardust" "origin" "15840.000000 192.000000 1192.000000" } -// entity 309 +// entity 307 { "classname" "func_stardust" "origin" "16064.000000 -192.000000 1192.000000" } -// entity 310 +// entity 308 { "classname" "misc_teleporter_dest" "origin" "15840.000000 128.000000 1216.000000" "angle" "-90.000000" "targetname" "tele1-1" } -// entity 311 +// entity 309 { "classname" "misc_teleporter_dest" "origin" "16064.000000 -128.000000 1216.000000" "angle" "90.000000" "targetname" "tele1-2" } -// entity 312 +// entity 310 { "classname" "trigger_teleport" "target" "tele1-2" @@ -16810,7 +17030,7 @@ e7/e7panelwood ( 15808 160 1184 ) ( 15808 224 1184 ) ( 15808 160 1376 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 313 +// entity 311 { "classname" "trigger_teleport" "target" "tele1-1" @@ -16824,7 +17044,7 @@ e7/e7panelwood ( 16032 -224 1184 ) ( 16032 -160 1184 ) ( 16032 -224 1376 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 314 +// entity 312 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -16839,7 +17059,7 @@ e7/e7panelwood ( 16636 92 1280 ) ( 16644 100 1272 ) ( 16636 100 1272 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 315 +// entity 313 { "classname" "func_group" // brush 0 @@ -16890,7 +17110,7 @@ e7/e7panelwood } } } -// entity 316 +// entity 314 { "classname" "trigger_hurt" "dmg" "15" @@ -16906,21 +17126,21 @@ e7/e7panelwood ( 16648 92 1292 ) ( 16632 92 1292 ) ( 16648 92 1296 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 317 +// entity 315 { "classname" "light" "origin" "16640.000000 100.000000 1276.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 318 +// entity 316 { "classname" "target_speaker" "origin" "16640.000000 100.000000 1292.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 319 +// entity 317 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -16935,7 +17155,7 @@ e7/e7panelwood ( 16636 -100 1272 ) ( 16644 -100 1272 ) ( 16636 -92 1280 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 320 +// entity 318 { "classname" "func_group" // brush 0 @@ -16986,7 +17206,7 @@ e7/e7panelwood } } } -// entity 321 +// entity 319 { "classname" "trigger_hurt" "dmg" "15" @@ -17002,21 +17222,21 @@ e7/e7panelwood ( 16648 -92 1296 ) ( 16632 -92 1292 ) ( 16648 -92 1292 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 322 +// entity 320 { "classname" "light" "origin" "16640.000000 -100.000000 1276.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 323 +// entity 321 { "classname" "target_speaker" "origin" "16640.000000 -100.000000 1292.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 324 +// entity 322 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -17031,7 +17251,7 @@ e7/e7panelwood ( 17372 92 1280 ) ( 17380 100 1272 ) ( 17372 100 1272 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 325 +// entity 323 { "classname" "func_group" // brush 0 @@ -17082,7 +17302,7 @@ e7/e7panelwood } } } -// entity 326 +// entity 324 { "classname" "trigger_hurt" "dmg" "15" @@ -17098,21 +17318,21 @@ e7/e7panelwood ( 17384 92 1292 ) ( 17368 92 1292 ) ( 17384 92 1296 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 327 +// entity 325 { "classname" "light" "origin" "17376.000000 100.000000 1276.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 328 +// entity 326 { "classname" "target_speaker" "origin" "17376.000000 100.000000 1292.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 329 +// entity 327 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -17127,7 +17347,7 @@ e7/e7panelwood ( 17372 -100 1272 ) ( 17380 -100 1272 ) ( 17372 -92 1280 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 330 +// entity 328 { "classname" "func_group" // brush 0 @@ -17178,7 +17398,7 @@ e7/e7panelwood } } } -// entity 331 +// entity 329 { "classname" "trigger_hurt" "dmg" "15" @@ -17194,21 +17414,21 @@ e7/e7panelwood ( 17384 -92 1296 ) ( 17368 -92 1292 ) ( 17384 -92 1292 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 332 +// entity 330 { "classname" "light" "origin" "17376.000000 -100.000000 1276.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 333 +// entity 331 { "classname" "target_speaker" "origin" "17376.000000 -100.000000 1292.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 334 +// entity 332 { "classname" "trigger_warpzone" "targetname" "warp1" @@ -17222,7 +17442,7 @@ e7/e7panelwood ( 17056 -384 1184 ) ( 17056 -320 1184 ) ( 17056 -384 1376 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 335 +// entity 333 { "classname" "trigger_warpzone" "target" "warp1" @@ -17236,7 +17456,7 @@ e7/e7panelwood ( 16832 256 1184 ) ( 16832 320 1184 ) ( 16832 256 1376 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 336 +// entity 334 { "classname" "trigger_teleport" "target" "lava4" @@ -17252,28 +17472,28 @@ e7/e7panelwood ( 17536 -128 1216 ) ( 17792 -384 1088 ) ( 17536 -128 1088 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 337 +// entity 335 { "classname" "target_speaker" "origin" "18176.000000 0.000000 1024.000000" -"noise" "sound/ambient/fire_dry.ogg" +"noise" "sound/desertfactory/machinevat_loop.wav" "angle" "90.000000" } -// entity 338 +// entity 336 { "classname" "target_speaker" "origin" "17792.000000 0.000000 1024.000000" -"noise" "sound/ambient/fire_dry.ogg" +"noise" "sound/desertfactory/machinevat_loop.wav" "angle" "90.000000" } -// entity 339 +// entity 337 { "classname" "misc_teleporter_dest" "origin" "17472.000000 0.000000 1216.000000" "speed" "-1" "targetname" "lava4" } -// entity 340 +// entity 338 { "classname" "func_rotating" "speed" "1400" @@ -17388,7 +17608,7 @@ e7/e7panelwood ( 18477.25 -386.25 999.25 ) ( 18492.25 -370.5 1009 ) ( 18442.75 -352.5 999.25 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 } } -// entity 341 +// entity 339 { "classname" "trigger_impulse" "strength" "2500" @@ -17412,19 +17632,19 @@ e7/e7panelwood ( 18432 -464 1024 ) ( 18432 -304 1024 ) ( 18432 -464 1056 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 342 +// entity 340 { "classname" "target_position" "origin" "18496.000000 -384.000000 1216.000000" "targetname" "wind2" } -// entity 343 +// entity 341 { "classname" "target_speaker" "noise" "sound/ambient/fan4.wav" "origin" "18496.000000 -384.000000 1040.000000" } -// entity 344 +// entity 342 { "classname" "trigger_push" "movedir" "0 0 0.1" @@ -17438,19 +17658,19 @@ e7/e7panelwood ( 17792 -288 1024 ) ( 17792 -224 1024 ) ( 17792 -288 1056 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 345 +// entity 343 { "classname" "light" "origin" "17856.000000 -256.000000 1088.000000" "light" "60" } -// entity 346 +// entity 344 { "classname" "light" "origin" "18496.000000 -384.000000 1088.000000" "light" "60" } -// entity 347 +// entity 345 { "classname" "trigger_warpzone" "target" "warp2" @@ -17464,7 +17684,7 @@ e7/e7panelwood ( -64 -320 1728 ) ( -64 -320 1664 ) ( 64 -320 1728 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 348 +// entity 346 { "classname" "trigger_warpzone" "targetname" "warp2" @@ -17478,13 +17698,13 @@ e7/e7panelwood ( 18496 -18240 1728 ) ( 18496 -18240 1664 ) ( 18496 -18112 1728 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 349 +// entity 347 { "classname" "light" "origin" "18560.000000 384.000000 1088.000000" "light" "60" } -// entity 350 +// entity 348 { "classname" "trigger_teleport" "target" "room_tele1" @@ -17498,24 +17718,24 @@ e7/e7panelwood ( 18496 352 1024 ) ( 18496 416 1024 ) ( 18496 352 1056 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 351 +// entity 349 { "classname" "func_stardust" "origin" "18560.000000 384.000000 1032.000000" } -// entity 352 +// entity 350 { "classname" "light" "origin" "18656.000000 -384.000000 1664.000000" "light" "60" } -// entity 353 +// entity 351 { "classname" "light" "origin" "18560.000000 480.000000 1664.000000" "light" "60" } -// entity 354 +// entity 352 { "classname" "misc_gamemodel" "origin" "13696.000000 -128.000244 24.000000" @@ -17525,12 +17745,13 @@ e7/e7panelwood "solid" "0" "skin" "0" } -// entity 355 +// entity 353 { "classname" "trigger_multiple" "wait" "2" "angle" "0" -"message" "^3Tutor: ^7Our grabber lessons are done, so I'll take that weapon as we move on to the next topic.\n\nThroughout Vore Tournament you will encounter special devices that help players travel through the map. The four most common types are jump pads, wind fields, teleporters and warp zones. Their names should give you an idea of what they all do, so try them out. They will take you to the top floor where a little challenge awaits you. Won't give you any tips there, that is for you to solve. Pass the challenge to reach the next room." +"message" "^3Tutor: ^7Our grabber lessons are done, so I'll take that weapon as we move to the next topic.\n\nThroughout Vore Tournament you will encounter special devices that help players travel through the map. The four most common types are jump pads, wind fields, teleporters and warp zones. Their names should give you an idea of what they all do, so try them out. They will take you to the top floor where a little challenge awaits you. Won't give you any tips there, that is for you to solve. Pass the challenge in order to reach the next room." +"killtarget" "indicator8" // brush 0 { ( 13712 -112 80 ) ( 13712 -144 80 ) ( 13680 -112 80 ) common/trigger 0 0 0 0.5 0.5 0 0 0 @@ -17541,7 +17762,7 @@ e7/e7panelwood ( 13632 -144 32 ) ( 13632 -112 32 ) ( 13632 -144 48 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 356 +// entity 354 { "classname" "func_group" // brush 0 @@ -17577,7 +17798,7 @@ common/invisible } } } -// entity 357 +// entity 355 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -17592,7 +17813,7 @@ common/invisible ( 19404 220 1632 ) ( 19412 228 1624 ) ( 19404 228 1624 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 358 +// entity 356 { "classname" "func_group" // brush 0 @@ -17643,7 +17864,7 @@ e7/e7panelwood } } } -// entity 359 +// entity 357 { "classname" "trigger_hurt" "dmg" "15" @@ -17659,21 +17880,21 @@ e7/e7panelwood ( 19416 220 1644 ) ( 19400 220 1644 ) ( 19416 220 1648 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 360 +// entity 358 { "classname" "light" "origin" "19408.000000 228.000000 1628.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 361 +// entity 359 { "classname" "target_speaker" "origin" "19408.000000 228.000000 1644.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 362 +// entity 360 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -17688,7 +17909,7 @@ e7/e7panelwood ( 19404 -228 1624 ) ( 19412 -228 1624 ) ( 19404 -220 1632 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 363 +// entity 361 { "classname" "func_group" // brush 0 @@ -17739,7 +17960,7 @@ e7/e7panelwood } } } -// entity 364 +// entity 362 { "classname" "trigger_hurt" "dmg" "15" @@ -17755,21 +17976,21 @@ e7/e7panelwood ( 19416 -220 1648 ) ( 19400 -220 1644 ) ( 19416 -220 1644 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 365 +// entity 363 { "classname" "light" "origin" "19408.000000 -228.000000 1628.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 366 +// entity 364 { "classname" "target_speaker" "origin" "19408.000000 -228.000000 1644.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 367 +// entity 365 { "classname" "misc_gamemodel" "origin" "19584.000000 127.999756 1560.000000" @@ -17779,12 +18000,13 @@ e7/e7panelwood "solid" "0" "skin" "0" } -// entity 368 +// entity 366 { "classname" "trigger_multiple" "wait" "2" "angle" "0" -"message" "^3Tutor: ^7Fantastic work, you have successfully passed my little puzzle. This should give you a clear idea of what each device does and how it can be used.\n\nYour next task is to get to the other room and meet me there. Unfortunately there was an accident and the tunnel got flooded, so you'll have to go for a little dive.\n\nJump in the water and swim all the way to the other side. You swim the same way you walk, just that you can also go up and down underwater. You should easily find your way from there." +"message" "^3Tutor: ^7Fantastic work, you have successfully passed my little puzzle. This should give you an idea of what each device does and how it can be used throughout the world.\n\nYour next task is to get to the other room and meet me there. Unfortunately there was an accident and the tunnel got flooded, so you'll have to go for a little dive.\n\nJump in the water and swim all the way to the other side. You swim the same way you walk, just that you can also go up and down underwater. You should easily find your way from there." +"killtarget" "indicator9" // brush 0 { ( 19600 144 1616 ) ( 19600 112 1616 ) ( 19568 144 1616 ) common/trigger 0 0 0 0.5 0.5 0 0 0 @@ -17804,7 +18026,7 @@ e7/e7panelwood ( 19520 112 1568 ) ( 19520 144 1568 ) ( 19520 112 1584 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 369 +// entity 367 { "classname" "func_group" // brush 0 @@ -17840,28 +18062,14 @@ common/invisible } } } -// entity 370 +// entity 368 { "classname" "misc_teleporter_dest" "origin" "19264.000000 0.000000 1568.000000" "speed" "-1" "targetname" "room_tele1" } -// entity 371 -{ -"classname" "func_rain" -"count" "50" -// brush 0 -{ -( 19936 128 1760 ) ( 19936 -64 1760 ) ( 19680 128 1760 ) common/trigger 0 0 0 0.5 0.5 0 0 0 -( 19936 128 1760 ) ( 19680 128 1760 ) ( 19936 128 512 ) common/trigger 0 0 0 0.5 0.5 0 0 0 -( 19936 128 1776 ) ( 19936 128 528 ) ( 19936 -64 1776 ) common/trigger 0 0 0 0.5 0.5 0 0 0 -( 19680 -64 304 ) ( 19936 -64 304 ) ( 19680 128 304 ) common/trigger 0 0 0 0.5 0.5 0 0 0 -( 19680 -128 512 ) ( 19680 -128 1760 ) ( 19936 -128 512 ) common/trigger 0 0 0 0.5 0.5 0 0 0 -( 19680 -64 384 ) ( 19680 128 384 ) ( 19680 -64 1632 ) common/trigger 0 0 0 0.5 0.5 0 0 0 -} -} -// entity 372 +// entity 369 { "classname" "func_rain" "count" "50" @@ -17883,73 +18091,73 @@ common/invisible ( 21440 -64 512 ) ( 21248 64 320 ) ( 21440 64 512 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 373 +// entity 370 { "classname" "light" "origin" "19808.000000 0.000000 1632.000000" "light" "60" } -// entity 374 +// entity 371 { "classname" "light" "origin" "19808.000000 0.000000 1440.000000" "light" "60" } -// entity 375 +// entity 372 { "classname" "light" "origin" "19808.000000 0.000000 1248.000000" "light" "60" } -// entity 376 +// entity 373 { "classname" "light" "origin" "19808.000000 0.000000 1056.000000" "light" "60" } -// entity 377 +// entity 374 { "classname" "light" "origin" "19808.000000 0.000000 864.000000" "light" "60" } -// entity 378 +// entity 375 { "classname" "light" "origin" "19808.000000 0.000000 672.000000" "light" "60" } -// entity 379 +// entity 376 { "classname" "light" "origin" "19808.000000 0.000000 480.000000" "light" "60" } -// entity 380 +// entity 377 { "classname" "light" "origin" "19808.000000 0.000000 304.000000" "light" "60" } -// entity 381 +// entity 378 { "classname" "light" "origin" "20000.000000 0.000000 304.000000" "light" "60" } -// entity 382 +// entity 379 { "classname" "light" "origin" "20192.000000 0.000000 304.000000" "light" "60" } -// entity 383 +// entity 380 { "classname" "light" "origin" "21344.000000 0.000000 304.000000" "light" "60" } -// entity 384 +// entity 381 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -17964,7 +18172,7 @@ common/invisible ( 22172 92 608 ) ( 22180 100 600 ) ( 22172 100 600 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 385 +// entity 382 { "classname" "func_group" // brush 0 @@ -18015,7 +18223,7 @@ e7/e7panelwood } } } -// entity 386 +// entity 383 { "classname" "trigger_hurt" "dmg" "15" @@ -18031,21 +18239,21 @@ e7/e7panelwood ( 22184 92 620 ) ( 22168 92 620 ) ( 22184 92 624 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 387 +// entity 384 { "classname" "light" "origin" "22176.000000 100.000000 604.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 388 +// entity 385 { "classname" "target_speaker" "origin" "22176.000000 100.000000 620.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 389 +// entity 386 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -18060,7 +18268,7 @@ e7/e7panelwood ( 22172 -100 600 ) ( 22180 -100 600 ) ( 22172 -92 608 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 390 +// entity 387 { "classname" "func_group" // brush 0 @@ -18111,7 +18319,7 @@ e7/e7panelwood } } } -// entity 391 +// entity 388 { "classname" "trigger_hurt" "dmg" "15" @@ -18127,21 +18335,21 @@ e7/e7panelwood ( 22184 -92 624 ) ( 22168 -92 620 ) ( 22184 -92 620 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 392 +// entity 389 { "classname" "light" "origin" "22176.000000 -100.000000 604.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 393 +// entity 390 { "classname" "target_speaker" "origin" "22176.000000 -100.000000 620.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 394 +// entity 391 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -18156,7 +18364,7 @@ e7/e7panelwood ( 21596 92 416 ) ( 21604 100 408 ) ( 21596 100 408 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 395 +// entity 392 { "classname" "func_group" // brush 0 @@ -18207,7 +18415,7 @@ e7/e7panelwood } } } -// entity 396 +// entity 393 { "classname" "trigger_hurt" "dmg" "15" @@ -18223,21 +18431,21 @@ e7/e7panelwood ( 21608 92 428 ) ( 21592 92 428 ) ( 21608 92 432 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 397 +// entity 394 { "classname" "light" "origin" "21600.000000 100.000000 412.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 398 +// entity 395 { "classname" "target_speaker" "origin" "21600.000000 100.000000 428.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 399 +// entity 396 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -18252,7 +18460,7 @@ e7/e7panelwood ( 21596 -100 408 ) ( 21604 -100 408 ) ( 21596 -92 416 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 400 +// entity 397 { "classname" "func_group" // brush 0 @@ -18303,7 +18511,7 @@ e7/e7panelwood } } } -// entity 401 +// entity 398 { "classname" "trigger_hurt" "dmg" "15" @@ -18319,21 +18527,21 @@ e7/e7panelwood ( 21608 -92 432 ) ( 21592 -92 428 ) ( 21608 -92 428 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 402 +// entity 399 { "classname" "light" "origin" "21600.000000 -100.000000 412.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 403 +// entity 400 { "classname" "target_speaker" "origin" "21600.000000 -100.000000 428.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 404 +// entity 401 { "classname" "func_group" // brush 0 @@ -18369,7 +18577,7 @@ e7/e7panelwood } } } -// entity 405 +// entity 402 { "classname" "func_group" // brush 0 @@ -18405,7 +18613,7 @@ e7/e7panelwood } } } -// entity 406 +// entity 403 { "classname" "func_group" // brush 0 @@ -18441,7 +18649,7 @@ e7/e7panelwood } } } -// entity 407 +// entity 404 { "classname" "func_group" // brush 0 @@ -18477,11 +18685,11 @@ e7/e7panelwood } } } -// entity 408 +// entity 405 { "classname" "func_group" } -// entity 409 +// entity 406 { "classname" "func_group" // brush 0 @@ -18517,7 +18725,7 @@ e7/e7panelwood } } } -// entity 410 +// entity 407 { "classname" "func_group" // brush 0 @@ -18553,7 +18761,7 @@ e7/e7panelwood } } } -// entity 411 +// entity 408 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -18568,7 +18776,7 @@ e7/e7panelwood ( 22668 316 1408 ) ( 22676 324 1400 ) ( 22668 324 1400 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 412 +// entity 409 { "classname" "func_group" // brush 0 @@ -18619,7 +18827,7 @@ e7/e7panelwood } } } -// entity 413 +// entity 410 { "classname" "trigger_hurt" "dmg" "15" @@ -18635,21 +18843,21 @@ e7/e7panelwood ( 22680 316 1420 ) ( 22664 316 1420 ) ( 22680 316 1424 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 414 +// entity 411 { "classname" "light" "origin" "22672.000000 324.000000 1404.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 415 +// entity 412 { "classname" "target_speaker" "origin" "22672.000000 324.000000 1420.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 416 +// entity 413 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -18664,7 +18872,7 @@ e7/e7panelwood ( 22668 -132 1400 ) ( 22676 -132 1400 ) ( 22668 -124 1408 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 417 +// entity 414 { "classname" "func_group" // brush 0 @@ -18715,7 +18923,7 @@ e7/e7panelwood } } } -// entity 418 +// entity 415 { "classname" "trigger_hurt" "dmg" "15" @@ -18731,36 +18939,37 @@ e7/e7panelwood ( 22680 -124 1424 ) ( 22664 -124 1420 ) ( 22680 -124 1420 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 419 +// entity 416 { "classname" "light" "origin" "22672.000000 -132.000000 1404.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 420 +// entity 417 { "classname" "target_speaker" "origin" "22672.000000 -132.000000 1420.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 421 +// entity 418 { "classname" "misc_gamemodel" -"origin" "22912.000000 287.999756 1336.000000" +"origin" "22912.000000 288.001160 1336.000000" "model" "models/player/vixen.zym" "frame" "7" -"angle" "-179.999985" +"angle" "-134.999985" "solid" "0" "skin" "0" } -// entity 422 +// entity 419 { "classname" "trigger_multiple" "wait" "2" "angle" "0" -"message" "^3Tutor: ^7There we go. You now know everything about map navigation and weapons. The last part we'll be discussing in this tutorial is the most important part of Vore Tournament: The vore act.\n\nThere is a lot to say about vore. I can't explain everything, and there's no way to practice this skill without a real opponent. So what I want you to do is to talk to other newbies in the waiting hall. They already know the basics of vore, so question them all to hear what they have to say. There are also some traning dummies there, which you can use to get a feel of how vore works.\n\nYou will encounter NPCs (Non-Player Characters) in some RPG maps, but almost never in matches. It's always a good idea to find all NPCs on such maps and talk to them.\n\nStart with the person to the right of this door. She will teach you the basics of vore. Once you're done talking to everyone, advance through the opposite door." +"message" "^3Tutor: ^7There we go. You now know everything there is to know about map navigation and weapons. The last part we'll be discussing in this tutorial is the most important part of Vore Tournament: The vore act.\n\nThere is a lot to say about vore. I can't explain everything, and there is no way to practice this skill without a real opponent. So what I want you to do is to talk to other newbies and teachers in the waiting hall. They all know different things about vore, so question them all to hear what they have to say. There are also some traning dummies there, which you can use to get a feel of how vore works.\n\nYou will encounter NPCs (Non-Player Characters) in some RPG maps, but almost never in matches. It's always a good idea to find all NPCs on such maps and talk to them. Start with the person to the right of this door, she will teach you the basics of vore. Once you're done talking to everyone, advance through the opposite door." +"killtarget" "indicator10" // brush 0 { ( 22928 304 1392 ) ( 22928 272 1392 ) ( 22896 304 1392 ) common/trigger 0 0 0 0.5 0.5 0 0 0 @@ -18771,7 +18980,7 @@ e7/e7panelwood ( 22848 272 1344 ) ( 22848 304 1344 ) ( 22848 272 1360 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 423 +// entity 420 { "classname" "func_group" // brush 0 @@ -18807,7 +19016,7 @@ common/invisible } } } -// entity 424 +// entity 421 { "classname" "func_plat" "lip" "16" @@ -18832,7 +19041,7 @@ common/invisible ( 22440 -16 1280 ) ( 22440 16 1280 ) ( 22440 -16 1296 ) e7/e7beam02 32 0 0 0.5 0.5 0 0 0 } } -// entity 425 +// entity 422 { "classname" "misc_gamemodel" "origin" "23808.000000 287.999756 1336.000000" @@ -18842,7 +19051,7 @@ common/invisible "solid" "0" "skin" "1" } -// entity 426 +// entity 423 { "classname" "trigger_multiple" "wait" "2" @@ -18858,7 +19067,7 @@ common/invisible ( 23744 272 1344 ) ( 23744 304 1344 ) ( 23744 272 1360 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 427 +// entity 424 { "classname" "func_group" // brush 0 @@ -18894,7 +19103,7 @@ common/invisible } } } -// entity 428 +// entity 425 { "classname" "misc_gamemodel" "origin" "23232.000000 -160.000244 1336.000000" @@ -18904,7 +19113,7 @@ common/invisible "solid" "0" "skin" "0" } -// entity 429 +// entity 426 { "classname" "trigger_multiple" "wait" "2" @@ -18920,7 +19129,7 @@ common/invisible ( 23168 -176 1344 ) ( 23168 -144 1344 ) ( 23168 -176 1360 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 430 +// entity 427 { "classname" "func_group" // brush 0 @@ -18956,7 +19165,7 @@ common/invisible } } } -// entity 431 +// entity 428 { "classname" "misc_gamemodel" "origin" "23616.000000 -288.000244 1336.000000" @@ -18966,7 +19175,7 @@ common/invisible "solid" "0" "skin" "0" } -// entity 432 +// entity 429 { "classname" "trigger_multiple" "wait" "2" @@ -18982,7 +19191,7 @@ common/invisible ( 23552 -304 1344 ) ( 23552 -272 1344 ) ( 23552 -304 1360 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 433 +// entity 430 { "classname" "func_group" // brush 0 @@ -19018,7 +19227,7 @@ common/invisible } } } -// entity 434 +// entity 431 { "classname" "misc_gamemodel" "origin" "24512.000000 287.999756 1336.000000" @@ -19028,7 +19237,7 @@ common/invisible "solid" "0" "skin" "0" } -// entity 435 +// entity 432 { "classname" "trigger_multiple" "wait" "2" @@ -19044,7 +19253,7 @@ common/invisible ( 24448 272 1344 ) ( 24448 304 1344 ) ( 24448 272 1360 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 436 +// entity 433 { "classname" "func_group" // brush 0 @@ -19080,7 +19289,7 @@ common/invisible } } } -// entity 437 +// entity 434 { "classname" "misc_gamemodel" "origin" "24384.000000 479.999756 1336.000000" @@ -19090,7 +19299,7 @@ common/invisible "solid" "0" "skin" "1" } -// entity 438 +// entity 435 { "classname" "trigger_multiple" "wait" "2" @@ -19106,7 +19315,7 @@ common/invisible ( 24320 464 1344 ) ( 24320 496 1344 ) ( 24320 464 1360 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 439 +// entity 436 { "classname" "func_group" // brush 0 @@ -19142,7 +19351,7 @@ common/invisible } } } -// entity 440 +// entity 437 { "classname" "misc_gamemodel" "origin" "23936.000000 352.000000 1336.000000" @@ -19152,7 +19361,7 @@ common/invisible "solid" "0" "skin" "1" } -// entity 441 +// entity 438 { "classname" "trigger_multiple" "wait" "2" @@ -19168,7 +19377,7 @@ common/invisible ( 23872 336 1344 ) ( 23872 368 1344 ) ( 23872 336 1360 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 442 +// entity 439 { "classname" "func_group" // brush 0 @@ -19204,7 +19413,7 @@ common/invisible } } } -// entity 443 +// entity 440 { "classname" "misc_gamemodel" "origin" "24384.000000 -224.000244 1336.000000" @@ -19214,7 +19423,7 @@ common/invisible "solid" "0" "skin" "1" } -// entity 444 +// entity 441 { "classname" "trigger_multiple" "wait" "2" @@ -19230,7 +19439,7 @@ common/invisible ( 24320 -240 1344 ) ( 24320 -208 1344 ) ( 24320 -240 1360 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 445 +// entity 442 { "classname" "func_group" // brush 0 @@ -19266,7 +19475,7 @@ common/invisible } } } -// entity 446 +// entity 443 { "classname" "misc_gamemodel" "origin" "23808.000000 -96.000244 1336.000000" @@ -19276,7 +19485,7 @@ common/invisible "skin" "1" "angle" "90" } -// entity 447 +// entity 444 { "classname" "trigger_multiple" "wait" "2" @@ -19292,7 +19501,7 @@ common/invisible ( 23744 -112 1344 ) ( 23744 -80 1344 ) ( 23744 -112 1360 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 448 +// entity 445 { "classname" "func_group" // brush 0 @@ -19328,7 +19537,7 @@ common/invisible } } } -// entity 449 +// entity 446 { "classname" "misc_gamemodel" "origin" "24000.000000 -224.000244 1336.000000" @@ -19337,7 +19546,7 @@ common/invisible "solid" "0" "skin" "1" } -// entity 450 +// entity 447 { "classname" "trigger_multiple" "wait" "2" @@ -19353,7 +19562,7 @@ common/invisible ( 23936 -240 1344 ) ( 23936 -208 1344 ) ( 23936 -240 1360 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 451 +// entity 448 { "classname" "func_group" // brush 0 @@ -19389,7 +19598,7 @@ common/invisible } } } -// entity 452 +// entity 449 { "classname" "misc_gamemodel" "origin" "23808.000000 799.999756 1336.000000" @@ -19399,7 +19608,7 @@ common/invisible "solid" "0" "skin" "1" } -// entity 453 +// entity 450 { "classname" "trigger_multiple" "wait" "2" @@ -19415,7 +19624,7 @@ common/invisible ( 23744 784 1344 ) ( 23744 816 1344 ) ( 23744 784 1360 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 454 +// entity 451 { "classname" "func_group" // brush 0 @@ -19451,7 +19660,7 @@ common/invisible } } } -// entity 455 +// entity 452 { "classname" "misc_gamemodel" "origin" "23872.000000 -608.000244 1336.000000" @@ -19461,7 +19670,7 @@ common/invisible "solid" "0" "skin" "0" } -// entity 456 +// entity 453 { "classname" "trigger_multiple" "wait" "2" @@ -19477,7 +19686,7 @@ common/invisible ( 23808 -624 1344 ) ( 23808 -592 1344 ) ( 23808 -624 1360 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 457 +// entity 454 { "classname" "func_group" // brush 0 @@ -19513,7 +19722,7 @@ common/invisible } } } -// entity 458 +// entity 455 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -19528,7 +19737,7 @@ common/invisible ( 24548 -964 1400 ) ( 24548 -956 1400 ) ( 24540 -964 1408 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 459 +// entity 456 { "classname" "func_group" // brush 0 @@ -19579,7 +19788,7 @@ e7/e7panelwood } } } -// entity 460 +// entity 457 { "classname" "trigger_hurt" "dmg" "15" @@ -19595,21 +19804,21 @@ e7/e7panelwood ( 24540 -952 1424 ) ( 24540 -968 1420 ) ( 24540 -952 1420 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 461 +// entity 458 { "classname" "light" "origin" "24548.000000 -960.000000 1404.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 462 +// entity 459 { "classname" "target_speaker" "origin" "24548.000000 -960.000000 1420.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "0.000001" } -// entity 463 +// entity 460 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -19624,7 +19833,7 @@ e7/e7panelwood ( 23844 -964 1408 ) ( 23836 -956 1400 ) ( 23836 -964 1400 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 464 +// entity 461 { "classname" "func_group" // brush 0 @@ -19675,7 +19884,7 @@ e7/e7panelwood } } } -// entity 465 +// entity 462 { "classname" "trigger_hurt" "dmg" "15" @@ -19691,49 +19900,49 @@ e7/e7panelwood ( 23844 -952 1420 ) ( 23844 -968 1420 ) ( 23844 -952 1424 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 466 +// entity 463 { "classname" "light" "origin" "23836.000000 -960.000000 1404.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 467 +// entity 464 { "classname" "target_speaker" "origin" "23836.000000 -960.000000 1420.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "0.000001" } -// entity 468 +// entity 465 { "classname" "info_player_deathmatch" "origin" "24416.000000 -1056.000000 1344.000000" "angle" "135.000000" "restriction" "1" } -// entity 469 +// entity 466 { "classname" "info_player_deathmatch" "origin" "24416.000000 -832.000000 1344.000000" "angle" "-135.000000" "restriction" "1" } -// entity 470 +// entity 467 { "classname" "info_player_deathmatch" "origin" "23968.000000 -832.000000 1344.000000" "angle" "-45.000008" "restriction" "1" } -// entity 471 +// entity 468 { "classname" "info_player_deathmatch" "origin" "23968.000000 -1056.000000 1344.000000" "angle" "45.000000" "restriction" "1" } -// entity 472 +// entity 469 { "classname" "misc_gamemodel" "origin" "24448.000000 -1216.000244 1336.000000" @@ -19743,12 +19952,12 @@ e7/e7panelwood "solid" "0" "skin" "0" } -// entity 473 +// entity 470 { "classname" "trigger_multiple" "wait" "2" "angle" "0" -"message" "^3Vore teacher: ^7You can use the training dummies to get a feel of how vore works in Vore Tournament. You may swallow and digest them, or let yourself swallowed by them if you like.\n\nIn this tutorial, digestion and stomach kicks don't deal any damage. If you wish to get out of a training dummy, kick their stomach several times until you get thrown out, like in normal matches." +"message" "^3Vore teacher: ^7You can use the training dummies to get a feel of how vore works in Vore Tournament. You may swallow and digest them, or let yourself swallowed by them if you like.\n\nIn this tutorial, digestion and stomach kicks deal a low amount of damage, so there's no risk of death. If you wish to get out of a training dummy, kick their stomach several times until you get thrown out, like in normal matches." // brush 0 { ( 24464 -1200 1392 ) ( 24464 -1232 1392 ) ( 24432 -1200 1392 ) common/trigger 0 0 0 0.5 0.5 0 0 0 @@ -19759,7 +19968,7 @@ e7/e7panelwood ( 24384 -1232 1344 ) ( 24384 -1200 1344 ) ( 24384 -1232 1360 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 474 +// entity 471 { "classname" "func_group" // brush 0 @@ -19795,7 +20004,7 @@ common/invisible } } } -// entity 475 +// entity 472 { "classname" "misc_gamemodel" "origin" "24448.000000 607.999756 1336.000000" @@ -19805,7 +20014,7 @@ common/invisible "solid" "0" "skin" "1" } -// entity 476 +// entity 473 { "classname" "trigger_multiple" "wait" "2" @@ -19821,7 +20030,7 @@ common/invisible ( 24384 592 1344 ) ( 24384 624 1344 ) ( 24384 592 1360 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 477 +// entity 474 { "classname" "func_group" // brush 0 @@ -19857,7 +20066,7 @@ common/invisible } } } -// entity 478 +// entity 475 { "classname" "misc_gamemodel" "origin" "24896.000000 -416.000244 1336.000000" @@ -19867,7 +20076,7 @@ common/invisible "solid" "0" "skin" "1" } -// entity 479 +// entity 476 { "classname" "trigger_multiple" "wait" "2" @@ -19883,7 +20092,7 @@ common/invisible ( 24832 -432 1344 ) ( 24832 -400 1344 ) ( 24832 -432 1360 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 480 +// entity 477 { "classname" "func_group" // brush 0 @@ -19919,7 +20128,7 @@ common/invisible } } } -// entity 481 +// entity 478 { "classname" "func_group" // brush 0 @@ -19932,7 +20141,7 @@ common/invisible ( 25280 0 1440 ) ( 25280 224 1440 ) ( 25280 0 1632 ) e7/e7panelwood2 -64 0 90 0.5 0.5 134217728 0 0 } } -// entity 482 +// entity 479 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -19947,7 +20156,7 @@ common/invisible ( 25572 324 1400 ) ( 25564 324 1400 ) ( 25572 316 1408 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 483 +// entity 480 { "classname" "func_group" // brush 0 @@ -19998,7 +20207,7 @@ e7/e7panelwood } } } -// entity 484 +// entity 481 { "classname" "trigger_hurt" "dmg" "15" @@ -20014,21 +20223,21 @@ e7/e7panelwood ( 25560 316 1424 ) ( 25576 316 1420 ) ( 25560 316 1420 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 485 +// entity 482 { "classname" "light" "origin" "25568.000000 324.000000 1404.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 486 +// entity 483 { "classname" "target_speaker" "origin" "25568.000000 324.000000 1420.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 487 +// entity 484 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -20043,7 +20252,7 @@ e7/e7panelwood ( 25572 -124 1408 ) ( 25564 -132 1400 ) ( 25572 -132 1400 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 488 +// entity 485 { "classname" "func_group" // brush 0 @@ -20094,7 +20303,7 @@ e7/e7panelwood } } } -// entity 489 +// entity 486 { "classname" "trigger_hurt" "dmg" "15" @@ -20110,21 +20319,21 @@ e7/e7panelwood ( 25560 -124 1420 ) ( 25576 -124 1420 ) ( 25560 -124 1424 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 490 +// entity 487 { "classname" "light" "origin" "25568.000000 -132.000000 1404.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 491 +// entity 488 { "classname" "target_speaker" "origin" "25568.000000 -132.000000 1420.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 492 +// entity 489 { "classname" "misc_gamemodel" "origin" "25664.000000 96.000244 1336.000000" @@ -20134,12 +20343,13 @@ e7/e7panelwood "skin" "0" "angle" "180.000000" } -// entity 493 +// entity 490 { "classname" "trigger_multiple" "wait" "2" "angle" "0" -"message" "^3Tutor: ^7Congratulations, you have completed the tutorial. You are ready to challenge other players or bots in real matches.\n\nYou can go back to the previous room and practice more on the dummies, or talk to the NPCs again if you believe you missed something. If you wish to go through the tutorial again, step through the door to my left which will take you to the beginning. Otherwise step through the door to my right to end this tutorial, and be taken to another map.\n\nI recommend clicking the Instant Action button from the Single Player window next. This will immediately start a local match with medium skilled bots, which is good practice for beginners. I wish you luck and a lot of fun in your vorry trip." +"message" "^3Tutor: ^7Congratulations, you have completed the tutorial. You are now ready to challenge other players and bots in real matches.\n\nYou may go back to the waiting hall and practice more on the dummies there, or talk to the NPCs again if you believe you missed something. If you wish to go through this tutorial again, step through the door to my left which will take you to the beginning. Otherwise step through the door to my right to exit this tutorial and be taken to another map.\n\nI recommend clicking the Instant Action button from the Single Player menu next. This will immediately start a local match with medium skilled bots, which is good practice for beginners. I wish you luck and a lot of fun in your vorry trip." +"killtarget" "indicator11" // brush 0 { ( 25680 112 1392 ) ( 25648 80 1392 ) ( 25648 112 1392 ) common/trigger 0 0 0 0.5 0.5 0 0 0 @@ -20150,7 +20360,7 @@ e7/e7panelwood ( 25728 80 1360 ) ( 25728 112 1344 ) ( 25728 80 1344 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 494 +// entity 491 { "classname" "func_group" // brush 0 @@ -20186,7 +20396,7 @@ common/invisible } } } -// entity 495 +// entity 492 { "classname" "trigger_multiple" "target" "level1" @@ -20200,14 +20410,14 @@ common/invisible ( 25888 -160 1312 ) ( 25888 0 1312 ) ( 25888 -160 1568 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 496 +// entity 493 { "classname" "target_changelevel" "origin" "25792.000000 -80.000000 1440.000000" "targetname" "level1" "chmap" "tutorial" } -// entity 497 +// entity 494 { "classname" "trigger_multiple" "target" "level2" @@ -20221,13 +20431,13 @@ common/invisible ( 25888 192 1312 ) ( 25888 352 1312 ) ( 25888 192 1568 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 498 +// entity 495 { "classname" "target_changelevel" "origin" "25792.000000 272.000000 1440.000000" "targetname" "level2" } -// entity 499 +// entity 496 { "classname" "trigger_multiple" "wait" "2" @@ -20243,7 +20453,7 @@ common/invisible ( 25888 -80 1360 ) ( 25888 -48 1344 ) ( 25888 -80 1344 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 500 +// entity 497 { "classname" "trigger_multiple" "wait" "2" @@ -20259,7 +20469,7 @@ common/invisible ( 25888 272 1360 ) ( 25888 304 1344 ) ( 25888 272 1344 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 501 +// entity 498 { "classname" "func_group" // brush 0 @@ -20359,49 +20569,49 @@ e7/e7panelwood } } } -// entity 502 +// entity 499 { "classname" "light" "origin" "16896.000000 320.000000 1280.000000" "light" "75" "_color" "0.75 0.75 1" } -// entity 503 +// entity 500 { "classname" "light" "origin" "15840.000000 192.000000 1280.000000" "light" "75" "_color" "0.75 0.75 1" } -// entity 504 +// entity 501 { "classname" "light" "origin" "16064.000000 -192.000000 1280.000000" "light" "75" "_color" "1 0.75 0.75" } -// entity 505 +// entity 502 { "classname" "light" "origin" "17120.000000 -320.000000 1280.000000" "light" "75" "_color" "1 0.75 0.75" } -// entity 506 +// entity 503 { "classname" "light" "origin" "16896.000000 192.000000 1280.000000" "light" "75" "_color" "0.75 0.75 1" } -// entity 507 +// entity 504 { "classname" "light" "origin" "17120.000000 -192.000000 1280.000000" "light" "75" "_color" "1 0.75 0.75" } -// entity 508 +// entity 505 { "classname" "func_group" // brush 0 @@ -20469,107 +20679,107 @@ e7/e7panelwood } } } -// entity 509 +// entity 506 { "classname" "item_health_medium" "origin" "17376.000000 -96.000000 1184.000000" } -// entity 510 +// entity 507 { "classname" "item_health_medium" "origin" "17376.000000 96.000000 1184.000000" } -// entity 511 +// entity 508 { "classname" "item_health_small" "origin" "22112.000000 -96.000000 512.000000" } -// entity 512 +// entity 509 { "classname" "item_health_small" "origin" "22144.000000 -64.000000 512.000000" } -// entity 513 +// entity 510 { "classname" "item_health_medium" "origin" "22176.000000 -96.000000 512.000000" } -// entity 514 +// entity 511 { "classname" "item_health_small" "origin" "22240.000000 -96.000000 512.000000" } -// entity 515 +// entity 512 { "classname" "item_health_small" "origin" "22208.000000 -64.000000 512.000000" } -// entity 516 +// entity 513 { "classname" "weapon_grabber" "origin" "24192.000000 -1216.000000 1328.000000" } -// entity 517 +// entity 514 { "classname" "item_fuel" "origin" "24288.000000 -1232.000000 1328.000000" } -// entity 518 +// entity 515 { "classname" "item_fuel" "origin" "24096.000000 -1232.000000 1328.000000" } -// entity 519 +// entity 516 { "classname" "item_health_large" "origin" "24432.000000 -144.000000 1312.000000" } -// entity 520 +// entity 517 { "classname" "item_health_medium" "origin" "24464.000000 -112.000000 1312.000000" } -// entity 521 +// entity 518 { "classname" "item_health_small" "origin" "24400.000000 -176.000000 1312.000000" } -// entity 522 +// entity 519 { "classname" "weapon_grabber" "origin" "24192.000000 800.000000 1328.000000" } -// entity 523 +// entity 520 { "classname" "item_fuel" "origin" "24288.000000 816.000000 1328.000000" } -// entity 524 +// entity 521 { "classname" "item_fuel" "origin" "24096.000000 816.000000 1328.000000" } -// entity 525 +// entity 522 { "classname" "item_health_small" "origin" "24960.000000 -192.000000 1312.000000" } -// entity 526 +// entity 523 { "classname" "item_health_small" "origin" "24960.000000 -128.000000 1312.000000" } -// entity 527 +// entity 524 { "classname" "item_health_small" "origin" "24960.000000 320.000000 1312.000000" } -// entity 528 +// entity 525 { "classname" "item_health_small" "origin" "24960.000000 384.000000 1312.000000" } -// entity 529 +// entity 526 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -20584,7 +20794,7 @@ e7/e7panelwood ( 24484 836 1400 ) ( 24476 836 1400 ) ( 24484 828 1408 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 530 +// entity 527 { "classname" "func_group" // brush 0 @@ -20635,7 +20845,7 @@ e7/e7panelwood } } } -// entity 531 +// entity 528 { "classname" "trigger_hurt" "dmg" "15" @@ -20651,21 +20861,21 @@ e7/e7panelwood ( 24472 828 1424 ) ( 24488 828 1420 ) ( 24472 828 1420 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 532 +// entity 529 { "classname" "light" "origin" "24480.000000 836.000000 1404.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 533 +// entity 530 { "classname" "target_speaker" "origin" "24480.000000 836.000000 1420.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 534 +// entity 531 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -20680,7 +20890,7 @@ e7/e7panelwood ( 23908 836 1400 ) ( 23900 836 1400 ) ( 23908 828 1408 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 535 +// entity 532 { "classname" "func_group" // brush 0 @@ -20731,7 +20941,7 @@ e7/e7panelwood } } } -// entity 536 +// entity 533 { "classname" "trigger_hurt" "dmg" "15" @@ -20747,21 +20957,21 @@ e7/e7panelwood ( 23896 828 1424 ) ( 23912 828 1420 ) ( 23896 828 1420 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 537 +// entity 534 { "classname" "light" "origin" "23904.000000 836.000000 1404.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 538 +// entity 535 { "classname" "target_speaker" "origin" "23904.000000 836.000000 1420.000000" "noise" "sound/ambient/fire_dry.ogg" "angle" "90.000000" } -// entity 539 +// entity 536 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -20776,7 +20986,7 @@ e7/e7panelwood ( 23923.3138427734 370.34324646 1400 ) ( 23917.6569976807 364.6864013672 1400 ) ( 23928.970703125 364.6864013672 1408 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 540 +// entity 537 { "classname" "func_group" // brush 0 @@ -20827,7 +21037,7 @@ e7/e7panelwood } } } -// entity 541 +// entity 538 { "classname" "trigger_hurt" "dmg" "15" @@ -20843,20 +21053,20 @@ e7/e7panelwood ( 23920.4854278564 356.2011108398 1424 ) ( 23931.7991333008 367.514831543 1420 ) ( 23920.4854278564 356.2011108398 1420 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 542 +// entity 539 { "classname" "light" "origin" "23920.484375 367.515686 1404.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 543 +// entity 540 { "classname" "target_speaker" "origin" "23920.484375 367.514709 1420.000000" "noise" "sound/ambient/fire_dry.ogg" } -// entity 544 +// entity 541 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -20871,7 +21081,7 @@ e7/e7panelwood ( 23928.970703125 -172.6864013672 1408 ) ( 23917.6569976807 -172.6864013672 1400 ) ( 23923.3138427734 -178.34324646 1400 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 545 +// entity 542 { "classname" "func_group" // brush 0 @@ -20922,7 +21132,7 @@ e7/e7panelwood } } } -// entity 546 +// entity 543 { "classname" "trigger_hurt" "dmg" "15" @@ -20938,20 +21148,20 @@ e7/e7panelwood ( 23920.4854278564 -164.2011108398 1420 ) ( 23931.7991333008 -175.514831543 1420 ) ( 23920.4854278564 -164.2011108398 1424 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 547 +// entity 544 { "classname" "light" "origin" "23920.484375 -175.515686 1404.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 548 +// entity 545 { "classname" "target_speaker" "origin" "23920.484375 -175.514709 1420.000000" "noise" "sound/ambient/fire_dry.ogg" } -// entity 549 +// entity 546 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -20966,7 +21176,7 @@ e7/e7panelwood ( 24455.029296875 364.6864013672 1408 ) ( 24466.3430023193 364.6864013672 1400 ) ( 24460.6861572266 370.34324646 1400 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 550 +// entity 547 { "classname" "func_group" // brush 0 @@ -21017,7 +21227,7 @@ e7/e7panelwood } } } -// entity 551 +// entity 548 { "classname" "trigger_hurt" "dmg" "15" @@ -21033,20 +21243,20 @@ e7/e7panelwood ( 24463.5145721436 356.2011108398 1420 ) ( 24452.2008666992 367.514831543 1420 ) ( 24463.5145721436 356.2011108398 1424 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 552 +// entity 549 { "classname" "light" "origin" "24463.515625 367.515686 1404.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 553 +// entity 550 { "classname" "target_speaker" "origin" "24463.515625 367.514709 1420.000000" "noise" "sound/ambient/fire_dry.ogg" } -// entity 554 +// entity 551 { "classname" "func_pointparticles" "mdl" "torch_small" @@ -21061,7 +21271,7 @@ e7/e7panelwood ( 24460.6861572266 -178.34324646 1400 ) ( 24466.3430023193 -172.6864013672 1400 ) ( 24455.029296875 -172.6864013672 1408 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 555 +// entity 552 { "classname" "func_group" // brush 0 @@ -21112,7 +21322,7 @@ e7/e7panelwood } } } -// entity 556 +// entity 553 { "classname" "trigger_hurt" "dmg" "15" @@ -21128,20 +21338,20 @@ e7/e7panelwood ( 24463.5145721436 -164.2011108398 1424 ) ( 24452.2008666992 -175.514831543 1420 ) ( 24463.5145721436 -164.2011108398 1420 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 557 +// entity 554 { "classname" "light" "origin" "24463.515625 -175.515686 1404.000000" "light" "800" "_color" "1 0.5 0.25" } -// entity 558 +// entity 555 { "classname" "target_speaker" "origin" "24463.515625 -175.514709 1420.000000" "noise" "sound/ambient/fire_dry.ogg" } -// entity 559 +// entity 556 { "classname" "misc_gamemodel" "origin" "24768.000000 -608.000244 1336.000000" @@ -21151,7 +21361,7 @@ e7/e7panelwood "solid" "0" "skin" "0" } -// entity 560 +// entity 557 { "classname" "trigger_multiple" "wait" "2" @@ -21167,7 +21377,7 @@ e7/e7panelwood ( 24704 -624 1344 ) ( 24704 -592 1344 ) ( 24704 -624 1360 ) common/trigger 0 0 0 0.5 0.5 0 0 0 } } -// entity 561 +// entity 558 { "classname" "func_group" // brush 0 @@ -21203,3 +21413,929 @@ common/invisible } } } +// entity 559 +{ +"classname" "trigger_multiple" +"target" "items1" +"spawnflags" "2" +// brush 0 +{ +( 13312 96 192 ) ( 13312 -96 192 ) ( 13280 96 192 ) common/trigger 0 0 0 0.5 0.5 0 0 0 +( 13312 96 160 ) ( 13280 96 160 ) ( 13312 96 0 ) common/trigger 0 0 0 0.5 0.5 0 0 0 +( 13312 96 160 ) ( 13312 96 0 ) ( 13312 -96 160 ) common/trigger 0 0 0 0.5 0.5 0 0 0 +( 13280 -96 0 ) ( 13312 -96 0 ) ( 13280 96 0 ) common/trigger 0 0 0 0.5 0.5 0 0 0 +( 13280 -96 0 ) ( 13280 -96 160 ) ( 13312 -96 0 ) common/trigger 0 0 0 0.5 0.5 0 0 0 +( 13280 -96 0 ) ( 13280 96 0 ) ( 13280 -96 160 ) common/trigger 0 0 0 0.5 0.5 0 0 0 +} +} +// entity 560 +{ +"classname" "target_speaker" +"origin" "18432.000000 384.000000 1024.000000" +"noise" "sound/desertfactory/machinevat_loop.wav" +"angle" "90.000000" +} +// entity 561 +{ +"classname" "target_speaker" +"origin" "18432.000000 -384.000000 1024.000000" +"noise" "sound/desertfactory/machinevat_loop.wav" +"angle" "90.000000" +} +// entity 562 +{ +"classname" "target_speaker" +"origin" "8448.000000 0.000000 -128.000000" +"noise" "sound/desertfactory/machinevat_loop.wav" +"angle" "90.000000" +} +// entity 563 +{ +"classname" "target_speaker" +"origin" "8960.000000 0.000000 -128.000000" +"noise" "sound/desertfactory/machinevat_loop.wav" +"angle" "90.000000" +} +// entity 564 +{ +"classname" "target_speaker" +"origin" "9472.000000 0.000000 -128.000000" +"noise" "sound/desertfactory/machinevat_loop.wav" +"angle" "90.000000" +} +// entity 565 +{ +"classname" "target_speaker" +"origin" "9984.000000 0.000000 -128.000000" +"noise" "sound/desertfactory/machinevat_loop.wav" +"angle" "90.000000" +} +// entity 566 +{ +"classname" "target_speaker" +"origin" "10496.000000 128.000000 -128.000000" +"noise" "sound/desertfactory/machinevat_loop.wav" +"angle" "90.000000" +} +// entity 567 +{ +"classname" "target_speaker" +"origin" "11008.000000 0.000000 -128.000000" +"noise" "sound/desertfactory/machinevat_loop.wav" +"angle" "90.000000" +} +// entity 568 +{ +"classname" "target_speaker" +"origin" "11520.000000 0.000000 -128.000000" +"noise" "sound/desertfactory/machinevat_loop.wav" +"angle" "90.000000" +} +// entity 569 +{ +"classname" "target_speaker" +"origin" "12032.000000 0.000000 -128.000000" +"noise" "sound/desertfactory/machinevat_loop.wav" +"angle" "90.000000" +} +// entity 570 +{ +"classname" "target_speaker" +"origin" "12544.000000 0.000000 -128.000000" +"noise" "sound/desertfactory/machinevat_loop.wav" +"angle" "90.000000" +} +// entity 571 +{ +"classname" "target_speaker" +"origin" "2560.000000 -4.000000 -128.000000" +"noise" "sound/desertfactory/machinevat_loop.wav" +"angle" "90.000000" +} +// entity 572 +{ +"classname" "target_speaker" +"origin" "1664.000000 -4.000000 -128.000000" +"noise" "sound/desertfactory/machinevat_loop.wav" +"angle" "90.000000" +} +// entity 573 +{ +"classname" "target_speaker" +"origin" "2112.000000 -4.000000 -128.000000" +"noise" "sound/desertfactory/machinevat_loop.wav" +"angle" "90.000000" +} +// entity 574 +{ +"classname" "target_speaker" +"origin" "20000.000000 0.000000 320.000000" +"noise" "sound/ambient/water.wav" +"angle" "90.000000" +} +// entity 575 +{ +"classname" "target_speaker" +"origin" "21344.000000 0.000000 320.000000" +"noise" "sound/ambient/water.wav" +"angle" "90.000000" +} +// entity 576 +{ +"classname" "item_health_medium" +"origin" "24544.000000 -960.000000 1312.000000" +} +// entity 577 +{ +"classname" "item_health_medium" +"origin" "23840.000000 -960.000000 1312.000000" +} +// entity 578 +{ +"classname" "target_speaker" +"origin" "22480.000000 0.000000 1024.000000" +"noise" "sound/ambient/demonwind01.wav" +"angle" "90.000000" +} +// entity 579 +{ +"classname" "target_speaker" +"origin" "24192.000000 608.000000 1440.000000" +"noise" "sound/ambient/demonwind01.wav" +"angle" "90.000000" +} +// entity 580 +{ +"classname" "target_speaker" +"origin" "24192.000000 -416.000000 1440.000000" +"noise" "sound/ambient/demonwind01.wav" +"angle" "90.000000" +} +// entity 581 +{ +"classname" "target_speaker" +"origin" "23680.000000 96.000000 1440.000000" +"noise" "sound/ambient/demonwind01.wav" +"angle" "90.000000" +} +// entity 582 +{ +"classname" "target_speaker" +"origin" "24704.000000 96.000000 1440.000000" +"noise" "sound/ambient/demonwind01.wav" +"angle" "90.000000" +} +// entity 583 +{ +"classname" "target_speaker" +"origin" "17600.000000 0.000000 1280.000000" +"noise" "sound/ambient/demonwind01.wav" +"angle" "90.000000" +} +// entity 584 +{ +"classname" "target_speaker" +"origin" "11776.000000 0.000000 384.000000" +"noise" "sound/ambient/demonwind01.wav" +"angle" "90.000000" +} +// entity 585 +{ +"classname" "target_speaker" +"origin" "10496.000000 0.000000 384.000000" +"noise" "sound/ambient/demonwind01.wav" +"angle" "90.000000" +} +// entity 586 +{ +"classname" "target_speaker" +"origin" "9216.000000 0.000000 384.000000" +"noise" "sound/ambient/demonwind01.wav" +"angle" "90.000000" +} +// entity 587 +{ +"classname" "target_speaker" +"origin" "6464.000000 0.000000 128.000000" +"noise" "sound/ambient/demonwind01.wav" +"angle" "90.000000" +} +// entity 588 +{ +"classname" "target_speaker" +"origin" "0.000000 0.000000 192.000000" +"noise" "sound/ambient/demonwind01.wav" +"angle" "90.000000" +} +// entity 589 +{ +"classname" "target_speaker" +"origin" "5088.000000 0.000000 128.000000" +"noise" "sound/ambient/demonwind01.wav" +"angle" "90.000000" +} +// entity 590 +{ +"classname" "target_speaker" +"origin" "4416.000000 0.000000 128.000000" +"noise" "sound/ambient/demonwind01.wav" +"angle" "90.000000" +} +// entity 591 +{ +"classname" "target_speaker" +"origin" "5760.000000 0.000000 128.000000" +"noise" "sound/ambient/demonwind01.wav" +"angle" "90.000000" +} +// entity 592 +{ +"classname" "misc_gamemodel" +"origin" "-64.000000 448.000275 24.000000" +"model" "models/player/vixen.zym" +"frame" "7" +"angle" "0.000009" +"solid" "0" +"skin" "1" +} +// entity 593 +{ +"classname" "trigger_multiple" +"wait" "2" +"angle" "0" +"message" "^3Trainee: ^7Hey there. You're here for the tutorial too? Talk with the tutor near the pillar, she will tell you what to do." +// brush 0 +{ +( -48 464 80 ) ( -48 432 80 ) ( -80 464 80 ) common/trigger 0 0 0 0.5 0.5 0 0 0 +( -48 512 48 ) ( -80 512 48 ) ( -48 512 32 ) common/trigger 0 0 0 0.5 0.5 0 0 0 +( 0 464 48 ) ( 0 464 32 ) ( 0 432 48 ) common/trigger 0 0 0 0.5 0.5 0 0 0 +( -80 432 0 ) ( -48 432 0 ) ( -80 464 0 ) common/trigger 0 0 0 0.5 0.5 0 0 0 +( -80 384 32 ) ( -80 384 48 ) ( -48 384 32 ) common/trigger 0 0 0 0.5 0.5 0 0 0 +( -128 432 32 ) ( -128 464 32 ) ( -128 432 48 ) common/trigger 0 0 0 0.5 0.5 0 0 0 +} +} +// entity 594 +{ +"classname" "func_group" +// brush 0 +{ +patchDef2 +{ +common/invisible +( 9 3 0 0 0 ) +( +( ( -80 448 0 0 0 ) ( -80 448 32 0 -0.5 ) ( -80 448 64 0 -1 ) ) +( ( -80 432 0 0.25 0 ) ( -80 432 32 0.25 -0.5 ) ( -80 432 64 0.25 -1 ) ) +( ( -64 432 0 0.5 0 ) ( -64 432 32 0.5 -0.5 ) ( -64 432 64 0.5 -1 ) ) +( ( -48 432 0 0.75 0 ) ( -48 432 32 0.75 -0.5 ) ( -48 432 64 0.75 -1 ) ) +( ( -48 448 0 1 0 ) ( -48 448 32 1 -0.5 ) ( -48 448 64 1 -1 ) ) +( ( -48 464 0 1.25 0 ) ( -48 464 32 1.25 -0.5 ) ( -48 464 64 1.25 -1 ) ) +( ( -64 464 0 1.5 0 ) ( -64 464 32 1.5 -0.5 ) ( -64 464 64 1.5 -1 ) ) +( ( -80 464 0 1.75 0 ) ( -80 464 32 1.75 -0.5 ) ( -80 464 64 1.75 -1 ) ) +( ( -80 448 0 2 0 ) ( -80 448 32 2 -0.5 ) ( -80 448 64 2 -1 ) ) +) +} +} +// brush 1 +{ +patchDef2 +{ +common/invisible +( 3 5 0 0 0 ) +( +( ( -80 448 64 0 0 ) ( -80 464 64 0 -0.25 ) ( -64 464 64 0 -0.5 ) ( -48 464 64 0 -0.75 ) ( -48 448 64 0 -1 ) ) +( ( -80 448 64 0.25 0 ) ( -80 448 64 0.25 -0.25 ) ( -64 448 64 0.25 -0.5 ) ( -48 448 64 0.25 -0.75 ) ( -48 448 64 0.25 -1 ) ) +( ( -80 448 64 0.5 0 ) ( -80 432 64 0.5 -0.25 ) ( -64 432 64 0.5 -0.5 ) ( -48 432 64 0.5 -0.75 ) ( -48 448 64 0.5 -1 ) ) +) +} +} +} +// entity 595 +{ +"classname" "misc_gamemodel" +"origin" "-415.999756 160.000000 24.000000" +"model" "models/player/vixen.zym" +"frame" "7" +"angle" "0.000001" +"solid" "0" +"skin" "1" +} +// entity 596 +{ +"classname" "func_group" +// brush 0 +{ +patchDef2 +{ +common/invisible +( 9 3 0 0 0 ) +( +( ( -432 160 0 0 0 ) ( -432 160 32 0 -0.5 ) ( -432 160 64 0 -1 ) ) +( ( -432 144 0 0.25 0 ) ( -432 144 32 0.25 -0.5 ) ( -432 144 64 0.25 -1 ) ) +( ( -416 144 0 0.5 0 ) ( -416 144 32 0.5 -0.5 ) ( -416 144 64 0.5 -1 ) ) +( ( -400 144 0 0.75 0 ) ( -400 144 32 0.75 -0.5 ) ( -400 144 64 0.75 -1 ) ) +( ( -400 160 0 1 0 ) ( -400 160 32 1 -0.5 ) ( -400 160 64 1 -1 ) ) +( ( -400 176 0 1.25 0 ) ( -400 176 32 1.25 -0.5 ) ( -400 176 64 1.25 -1 ) ) +( ( -416 176 0 1.5 0 ) ( -416 176 32 1.5 -0.5 ) ( -416 176 64 1.5 -1 ) ) +( ( -432 176 0 1.75 0 ) ( -432 176 32 1.75 -0.5 ) ( -432 176 64 1.75 -1 ) ) +( ( -432 160 0 2 0 ) ( -432 160 32 2 -0.5 ) ( -432 160 64 2 -1 ) ) +) +} +} +// brush 1 +{ +patchDef2 +{ +common/invisible +( 3 5 0 0 0 ) +( +( ( -432 160 64 0 0 ) ( -432 176 64 0 -0.25 ) ( -416 176 64 0 -0.5 ) ( -400 176 64 0 -0.75 ) ( -400 160 64 0 -1 ) ) +( ( -432 160 64 0.25 0 ) ( -432 160 64 0.25 -0.25 ) ( -416 160 64 0.25 -0.5 ) ( -400 160 64 0.25 -0.75 ) ( -400 160 64 0.25 -1 ) ) +( ( -432 160 64 0.5 0 ) ( -432 144 64 0.5 -0.25 ) ( -416 144 64 0.5 -0.5 ) ( -400 144 64 0.5 -0.75 ) ( -400 160 64 0.5 -1 ) ) +) +} +} +} +// entity 597 +{ +"classname" "misc_gamemodel" +"origin" "-160.000000 159.999756 24.000000" +"model" "models/player/vixen.zym" +"frame" "7" +"angle" "-45.000008" +"solid" "0" +"skin" "0" +} +// entity 598 +{ +"classname" "func_group" +// brush 0 +{ +patchDef2 +{ +common/invisible +( 9 3 0 0 0 ) +( +( ( -176 160 0 0 0 ) ( -176 160 32 0 -0.5 ) ( -176 160 64 0 -1 ) ) +( ( -176 144 0 0.25 0 ) ( -176 144 32 0.25 -0.5 ) ( -176 144 64 0.25 -1 ) ) +( ( -160 144 0 0.5 0 ) ( -160 144 32 0.5 -0.5 ) ( -160 144 64 0.5 -1 ) ) +( ( -144 144 0 0.75 0 ) ( -144 144 32 0.75 -0.5 ) ( -144 144 64 0.75 -1 ) ) +( ( -144 160 0 1 0 ) ( -144 160 32 1 -0.5 ) ( -144 160 64 1 -1 ) ) +( ( -144 176 0 1.25 0 ) ( -144 176 32 1.25 -0.5 ) ( -144 176 64 1.25 -1 ) ) +( ( -160 176 0 1.5 0 ) ( -160 176 32 1.5 -0.5 ) ( -160 176 64 1.5 -1 ) ) +( ( -176 176 0 1.75 0 ) ( -176 176 32 1.75 -0.5 ) ( -176 176 64 1.75 -1 ) ) +( ( -176 160 0 2 0 ) ( -176 160 32 2 -0.5 ) ( -176 160 64 2 -1 ) ) +) +} +} +// brush 1 +{ +patchDef2 +{ +common/invisible +( 3 5 0 0 0 ) +( +( ( -176 160 64 0 0 ) ( -176 176 64 0 -0.25 ) ( -160 176 64 0 -0.5 ) ( -144 176 64 0 -0.75 ) ( -144 160 64 0 -1 ) ) +( ( -176 160 64 0.25 0 ) ( -176 160 64 0.25 -0.25 ) ( -160 160 64 0.25 -0.5 ) ( -144 160 64 0.25 -0.75 ) ( -144 160 64 0.25 -1 ) ) +( ( -176 160 64 0.5 0 ) ( -176 144 64 0.5 -0.25 ) ( -160 144 64 0.5 -0.5 ) ( -144 144 64 0.5 -0.75 ) ( -144 160 64 0.5 -1 ) ) +) +} +} +} +// entity 599 +{ +"classname" "misc_gamemodel" +"origin" "-447.999756 96.000000 24.000000" +"model" "models/player/vixen.zym" +"frame" "7" +"angle" "0.000001" +"solid" "0" +"skin" "1" +} +// entity 600 +{ +"classname" "func_group" +// brush 0 +{ +patchDef2 +{ +common/invisible +( 9 3 0 0 0 ) +( +( ( -464 96 0 0 0 ) ( -464 96 32 0 -0.5 ) ( -464 96 64 0 -1 ) ) +( ( -464 80 0 0.25 0 ) ( -464 80 32 0.25 -0.5 ) ( -464 80 64 0.25 -1 ) ) +( ( -448 80 0 0.5 0 ) ( -448 80 32 0.5 -0.5 ) ( -448 80 64 0.5 -1 ) ) +( ( -432 80 0 0.75 0 ) ( -432 80 32 0.75 -0.5 ) ( -432 80 64 0.75 -1 ) ) +( ( -432 96 0 1 0 ) ( -432 96 32 1 -0.5 ) ( -432 96 64 1 -1 ) ) +( ( -432 112 0 1.25 0 ) ( -432 112 32 1.25 -0.5 ) ( -432 112 64 1.25 -1 ) ) +( ( -448 112 0 1.5 0 ) ( -448 112 32 1.5 -0.5 ) ( -448 112 64 1.5 -1 ) ) +( ( -464 112 0 1.75 0 ) ( -464 112 32 1.75 -0.5 ) ( -464 112 64 1.75 -1 ) ) +( ( -464 96 0 2 0 ) ( -464 96 32 2 -0.5 ) ( -464 96 64 2 -1 ) ) +) +} +} +// brush 1 +{ +patchDef2 +{ +common/invisible +( 3 5 0 0 0 ) +( +( ( -464 96 64 0 0 ) ( -464 112 64 0 -0.25 ) ( -448 112 64 0 -0.5 ) ( -432 112 64 0 -0.75 ) ( -432 96 64 0 -1 ) ) +( ( -464 96 64 0.25 0 ) ( -464 96 64 0.25 -0.25 ) ( -448 96 64 0.25 -0.5 ) ( -432 96 64 0.25 -0.75 ) ( -432 96 64 0.25 -1 ) ) +( ( -464 96 64 0.5 0 ) ( -464 80 64 0.5 -0.25 ) ( -448 80 64 0.5 -0.5 ) ( -432 80 64 0.5 -0.75 ) ( -432 96 64 0.5 -1 ) ) +) +} +} +} +// entity 601 +{ +"classname" "misc_gamemodel" +"origin" "-352.000000 -159.999771 24.000000" +"model" "models/player/vixen.zym" +"frame" "7" +"angle" "90.000008" +"solid" "0" +"skin" "1" +} +// entity 602 +{ +"classname" "func_group" +// brush 0 +{ +patchDef2 +{ +common/invisible +( 9 3 0 0 0 ) +( +( ( -368 -160 0 0 0 ) ( -368 -160 32 0 -0.5 ) ( -368 -160 64 0 -1 ) ) +( ( -368 -176 0 0.25 0 ) ( -368 -176 32 0.25 -0.5 ) ( -368 -176 64 0.25 -1 ) ) +( ( -352 -176 0 0.5 0 ) ( -352 -176 32 0.5 -0.5 ) ( -352 -176 64 0.5 -1 ) ) +( ( -336 -176 0 0.75 0 ) ( -336 -176 32 0.75 -0.5 ) ( -336 -176 64 0.75 -1 ) ) +( ( -336 -160 0 1 0 ) ( -336 -160 32 1 -0.5 ) ( -336 -160 64 1 -1 ) ) +( ( -336 -144 0 1.25 0 ) ( -336 -144 32 1.25 -0.5 ) ( -336 -144 64 1.25 -1 ) ) +( ( -352 -144 0 1.5 0 ) ( -352 -144 32 1.5 -0.5 ) ( -352 -144 64 1.5 -1 ) ) +( ( -368 -144 0 1.75 0 ) ( -368 -144 32 1.75 -0.5 ) ( -368 -144 64 1.75 -1 ) ) +( ( -368 -160 0 2 0 ) ( -368 -160 32 2 -0.5 ) ( -368 -160 64 2 -1 ) ) +) +} +} +// brush 1 +{ +patchDef2 +{ +common/invisible +( 3 5 0 0 0 ) +( +( ( -368 -160 64 0 0 ) ( -368 -144 64 0 -0.25 ) ( -352 -144 64 0 -0.5 ) ( -336 -144 64 0 -0.75 ) ( -336 -160 64 0 -1 ) ) +( ( -368 -160 64 0.25 0 ) ( -368 -160 64 0.25 -0.25 ) ( -352 -160 64 0.25 -0.5 ) ( -336 -160 64 0.25 -0.75 ) ( -336 -160 64 0.25 -1 ) ) +( ( -368 -160 64 0.5 0 ) ( -368 -176 64 0.5 -0.25 ) ( -352 -176 64 0.5 -0.5 ) ( -336 -176 64 0.5 -0.75 ) ( -336 -160 64 0.5 -1 ) ) +) +} +} +} +// entity 603 +{ +"classname" "trigger_multiple" +"wait" "2" +"angle" "0" +"message" "^3Vore teacher: ^7Sorry, I'm not your tutor. Talk to the person under the pillar." +// brush 0 +{ +( -144 176 80 ) ( -144 144 80 ) ( -176 176 80 ) common/trigger 0 0 0 0.5 0.5 0 0 0 +( -144 224 48 ) ( -176 224 48 ) ( -144 224 32 ) common/trigger 0 0 0 0.5 0.5 0 0 0 +( -96 176 48 ) ( -96 176 32 ) ( -96 144 48 ) common/trigger 0 0 0 0.5 0.5 0 0 0 +( -176 144 0 ) ( -144 144 0 ) ( -176 176 0 ) common/trigger 0 0 0 0.5 0.5 0 0 0 +( -176 96 32 ) ( -176 96 48 ) ( -144 96 32 ) common/trigger 0 0 0 0.5 0.5 0 0 0 +( -224 144 32 ) ( -224 176 32 ) ( -224 144 48 ) common/trigger 0 0 0 0.5 0.5 0 0 0 +} +} +// entity 604 +{ +"classname" "func_bobbing" +"height" "16" +"speed" "1" +"targetname" "indicator1" +// brush 0 +{ +patchDef2 +{ +mirceakitsune/indicator_green +( 9 3 0 0 0 ) +( +( ( 224 -192 96 0 0 ) ( 221 -192 108 0 -0.5 ) ( 218 -192 120 0 -1 ) ) +( ( 224 -192 96 0.25 0 ) ( 221 -195 108 0.25 -0.5 ) ( 218 -198 120 0.25 -1 ) ) +( ( 224 -192 96 0.5 0 ) ( 224 -195 108 0.5 -0.5 ) ( 224 -198 120 0.5 -1 ) ) +( ( 224 -192 96 0.75 0 ) ( 227 -195 108 0.75 -0.5 ) ( 230 -198 120 0.75 -1 ) ) +( ( 224 -192 96 1 0 ) ( 227 -192 108 1 -0.5 ) ( 230 -192 120 1 -1 ) ) +( ( 224 -192 96 1.25 0 ) ( 227 -189 108 1.25 -0.5 ) ( 230 -186 120 1.25 -1 ) ) +( ( 224 -192 96 1.5 0 ) ( 224 -189 108 1.5 -0.5 ) ( 224 -186 120 1.5 -1 ) ) +( ( 224 -192 96 1.75 0 ) ( 221 -189 108 1.75 -0.5 ) ( 218 -186 120 1.75 -1 ) ) +( ( 224 -192 96 2 0 ) ( 221 -192 108 2 -0.5 ) ( 218 -192 120 2 -1 ) ) +) +} +} +// brush 1 +{ +patchDef2 +{ +mirceakitsune/indicator_green +( 3 5 0 0 0 ) +( +( ( 218 -192 120 2.5 3.75 ) ( 218 -186 120 2.5 3.5 ) ( 224 -186 120 2.75 3.5 ) ( 230 -186 120 3 3.5 ) ( 230 -192 120 3 3.75 ) ) +( ( 218 -192 120 2.5 3.75 ) ( 218 -192 120 2.5 3.75 ) ( 224 -192 120 2.75 3.75 ) ( 230 -192 120 3 3.75 ) ( 230 -192 120 3 3.75 ) ) +( ( 218 -192 120 2.5 3.75 ) ( 218 -198 120 2.5 4 ) ( 224 -198 120 2.75 4 ) ( 230 -198 120 3 4 ) ( 230 -192 120 3 3.75 ) ) +) +} +} +} +// entity 605 +{ +"classname" "func_bobbing" +"height" "16" +"speed" "1" +"targetname" "indicator2" +// brush 0 +{ +patchDef2 +{ +mirceakitsune/indicator_green +( 9 3 0 0 0 ) +( +( ( 768 -320 96 0 0 ) ( 765 -320 108 0 -0.5 ) ( 762 -320 120 0 -1 ) ) +( ( 768 -320 96 0.25 0 ) ( 765 -323 108 0.25 -0.5 ) ( 762 -326 120 0.25 -1 ) ) +( ( 768 -320 96 0.5 0 ) ( 768 -323 108 0.5 -0.5 ) ( 768 -326 120 0.5 -1 ) ) +( ( 768 -320 96 0.75 0 ) ( 771 -323 108 0.75 -0.5 ) ( 774 -326 120 0.75 -1 ) ) +( ( 768 -320 96 1 0 ) ( 771 -320 108 1 -0.5 ) ( 774 -320 120 1 -1 ) ) +( ( 768 -320 96 1.25 0 ) ( 771 -317 108 1.25 -0.5 ) ( 774 -314 120 1.25 -1 ) ) +( ( 768 -320 96 1.5 0 ) ( 768 -317 108 1.5 -0.5 ) ( 768 -314 120 1.5 -1 ) ) +( ( 768 -320 96 1.75 0 ) ( 765 -317 108 1.75 -0.5 ) ( 762 -314 120 1.75 -1 ) ) +( ( 768 -320 96 2 0 ) ( 765 -320 108 2 -0.5 ) ( 762 -320 120 2 -1 ) ) +) +} +} +// brush 1 +{ +patchDef2 +{ +mirceakitsune/indicator_green +( 3 5 0 0 0 ) +( +( ( 762 -320 120 2.5 3.75 ) ( 762 -314 120 2.5 3.5 ) ( 768 -314 120 2.75 3.5 ) ( 774 -314 120 3 3.5 ) ( 774 -320 120 3 3.75 ) ) +( ( 762 -320 120 2.5 3.75 ) ( 762 -320 120 2.5 3.75 ) ( 768 -320 120 2.75 3.75 ) ( 774 -320 120 3 3.75 ) ( 774 -320 120 3 3.75 ) ) +( ( 762 -320 120 2.5 3.75 ) ( 762 -326 120 2.5 4 ) ( 768 -326 120 2.75 4 ) ( 774 -326 120 3 4 ) ( 774 -320 120 3 3.75 ) ) +) +} +} +} +// entity 606 +{ +"classname" "func_bobbing" +"height" "16" +"speed" "1" +"targetname" "indicator3" +// brush 0 +{ +patchDef2 +{ +mirceakitsune/indicator_green +( 9 3 0 0 0 ) +( +( ( 1344 0 96 0 0 ) ( 1341 0 108 0 -0.5 ) ( 1338 0 120 0 -1 ) ) +( ( 1344 0 96 0.25 0 ) ( 1341 -3 108 0.25 -0.5 ) ( 1338 -6 120 0.25 -1 ) ) +( ( 1344 0 96 0.5 0 ) ( 1344 -3 108 0.5 -0.5 ) ( 1344 -6 120 0.5 -1 ) ) +( ( 1344 0 96 0.75 0 ) ( 1347 -3 108 0.75 -0.5 ) ( 1350 -6 120 0.75 -1 ) ) +( ( 1344 0 96 1 0 ) ( 1347 0 108 1 -0.5 ) ( 1350 0 120 1 -1 ) ) +( ( 1344 0 96 1.25 0 ) ( 1347 3 108 1.25 -0.5 ) ( 1350 6 120 1.25 -1 ) ) +( ( 1344 0 96 1.5 0 ) ( 1344 3 108 1.5 -0.5 ) ( 1344 6 120 1.5 -1 ) ) +( ( 1344 0 96 1.75 0 ) ( 1341 3 108 1.75 -0.5 ) ( 1338 6 120 1.75 -1 ) ) +( ( 1344 0 96 2 0 ) ( 1341 0 108 2 -0.5 ) ( 1338 0 120 2 -1 ) ) +) +} +} +// brush 1 +{ +patchDef2 +{ +mirceakitsune/indicator_green +( 3 5 0 0 0 ) +( +( ( 1338 0 120 2.5 3.75 ) ( 1338 6 120 2.5 3.5 ) ( 1344 6 120 2.75 3.5 ) ( 1350 6 120 3 3.5 ) ( 1350 0 120 3 3.75 ) ) +( ( 1338 0 120 2.5 3.75 ) ( 1338 0 120 2.5 3.75 ) ( 1344 0 120 2.75 3.75 ) ( 1350 0 120 3 3.75 ) ( 1350 0 120 3 3.75 ) ) +( ( 1338 0 120 2.5 3.75 ) ( 1338 -6 120 2.5 4 ) ( 1344 -6 120 2.75 4 ) ( 1350 -6 120 3 4 ) ( 1350 0 120 3 3.75 ) ) +) +} +} +} +// entity 607 +{ +"classname" "func_bobbing" +"height" "16" +"speed" "1" +"targetname" "indicator4" +// brush 0 +{ +patchDef2 +{ +mirceakitsune/indicator_green +( 9 3 0 0 0 ) +( +( ( 3680 224 96 0 0 ) ( 3677 224 108 0 -0.5 ) ( 3674 224 120 0 -1 ) ) +( ( 3680 224 96 0.25 0 ) ( 3677 221 108 0.25 -0.5 ) ( 3674 218 120 0.25 -1 ) ) +( ( 3680 224 96 0.5 0 ) ( 3680 221 108 0.5 -0.5 ) ( 3680 218 120 0.5 -1 ) ) +( ( 3680 224 96 0.75 0 ) ( 3683 221 108 0.75 -0.5 ) ( 3686 218 120 0.75 -1 ) ) +( ( 3680 224 96 1 0 ) ( 3683 224 108 1 -0.5 ) ( 3686 224 120 1 -1 ) ) +( ( 3680 224 96 1.25 0 ) ( 3683 227 108 1.25 -0.5 ) ( 3686 230 120 1.25 -1 ) ) +( ( 3680 224 96 1.5 0 ) ( 3680 227 108 1.5 -0.5 ) ( 3680 230 120 1.5 -1 ) ) +( ( 3680 224 96 1.75 0 ) ( 3677 227 108 1.75 -0.5 ) ( 3674 230 120 1.75 -1 ) ) +( ( 3680 224 96 2 0 ) ( 3677 224 108 2 -0.5 ) ( 3674 224 120 2 -1 ) ) +) +} +} +// brush 1 +{ +patchDef2 +{ +mirceakitsune/indicator_green +( 3 5 0 0 0 ) +( +( ( 3674 224 120 2.5 3.75 ) ( 3674 230 120 2.5 3.5 ) ( 3680 230 120 2.75 3.5 ) ( 3686 230 120 3 3.5 ) ( 3686 224 120 3 3.75 ) ) +( ( 3674 224 120 2.5 3.75 ) ( 3674 224 120 2.5 3.75 ) ( 3680 224 120 2.75 3.75 ) ( 3686 224 120 3 3.75 ) ( 3686 224 120 3 3.75 ) ) +( ( 3674 224 120 2.5 3.75 ) ( 3674 218 120 2.5 4 ) ( 3680 218 120 2.75 4 ) ( 3686 218 120 3 4 ) ( 3686 224 120 3 3.75 ) ) +) +} +} +} +// entity 608 +{ +"classname" "func_bobbing" +"height" "16" +"speed" "1" +"targetname" "indicator5" +// brush 0 +{ +patchDef2 +{ +mirceakitsune/indicator_green +( 9 3 0 0 0 ) +( +( ( 7264 -256 96 0 0 ) ( 7261 -256 108 0 -0.5 ) ( 7258 -256 120 0 -1 ) ) +( ( 7264 -256 96 0.25 0 ) ( 7261 -259 108 0.25 -0.5 ) ( 7258 -262 120 0.25 -1 ) ) +( ( 7264 -256 96 0.5 0 ) ( 7264 -259 108 0.5 -0.5 ) ( 7264 -262 120 0.5 -1 ) ) +( ( 7264 -256 96 0.75 0 ) ( 7267 -259 108 0.75 -0.5 ) ( 7270 -262 120 0.75 -1 ) ) +( ( 7264 -256 96 1 0 ) ( 7267 -256 108 1 -0.5 ) ( 7270 -256 120 1 -1 ) ) +( ( 7264 -256 96 1.25 0 ) ( 7267 -253 108 1.25 -0.5 ) ( 7270 -250 120 1.25 -1 ) ) +( ( 7264 -256 96 1.5 0 ) ( 7264 -253 108 1.5 -0.5 ) ( 7264 -250 120 1.5 -1 ) ) +( ( 7264 -256 96 1.75 0 ) ( 7261 -253 108 1.75 -0.5 ) ( 7258 -250 120 1.75 -1 ) ) +( ( 7264 -256 96 2 0 ) ( 7261 -256 108 2 -0.5 ) ( 7258 -256 120 2 -1 ) ) +) +} +} +// brush 1 +{ +patchDef2 +{ +mirceakitsune/indicator_green +( 3 5 0 0 0 ) +( +( ( 7258 -256 120 2.5 3.75 ) ( 7258 -250 120 2.5 3.5 ) ( 7264 -250 120 2.75 3.5 ) ( 7270 -250 120 3 3.5 ) ( 7270 -256 120 3 3.75 ) ) +( ( 7258 -256 120 2.5 3.75 ) ( 7258 -256 120 2.5 3.75 ) ( 7264 -256 120 2.75 3.75 ) ( 7270 -256 120 3 3.75 ) ( 7270 -256 120 3 3.75 ) ) +( ( 7258 -256 120 2.5 3.75 ) ( 7258 -262 120 2.5 4 ) ( 7264 -262 120 2.75 4 ) ( 7270 -262 120 3 4 ) ( 7270 -256 120 3 3.75 ) ) +) +} +} +} +// entity 609 +{ +"classname" "func_bobbing" +"height" "16" +"speed" "1" +"targetname" "indicator6" +// brush 0 +{ +patchDef2 +{ +mirceakitsune/indicator_green +( 9 3 0 0 0 ) +( +( ( 7872 -256 96 0 0 ) ( 7869 -256 108 0 -0.5 ) ( 7866 -256 120 0 -1 ) ) +( ( 7872 -256 96 0.25 0 ) ( 7869 -259 108 0.25 -0.5 ) ( 7866 -262 120 0.25 -1 ) ) +( ( 7872 -256 96 0.5 0 ) ( 7872 -259 108 0.5 -0.5 ) ( 7872 -262 120 0.5 -1 ) ) +( ( 7872 -256 96 0.75 0 ) ( 7875 -259 108 0.75 -0.5 ) ( 7878 -262 120 0.75 -1 ) ) +( ( 7872 -256 96 1 0 ) ( 7875 -256 108 1 -0.5 ) ( 7878 -256 120 1 -1 ) ) +( ( 7872 -256 96 1.25 0 ) ( 7875 -253 108 1.25 -0.5 ) ( 7878 -250 120 1.25 -1 ) ) +( ( 7872 -256 96 1.5 0 ) ( 7872 -253 108 1.5 -0.5 ) ( 7872 -250 120 1.5 -1 ) ) +( ( 7872 -256 96 1.75 0 ) ( 7869 -253 108 1.75 -0.5 ) ( 7866 -250 120 1.75 -1 ) ) +( ( 7872 -256 96 2 0 ) ( 7869 -256 108 2 -0.5 ) ( 7866 -256 120 2 -1 ) ) +) +} +} +// brush 1 +{ +patchDef2 +{ +mirceakitsune/indicator_green +( 3 5 0 0 0 ) +( +( ( 7866 -256 120 2.5 3.75 ) ( 7866 -250 120 2.5 3.5 ) ( 7872 -250 120 2.75 3.5 ) ( 7878 -250 120 3 3.5 ) ( 7878 -256 120 3 3.75 ) ) +( ( 7866 -256 120 2.5 3.75 ) ( 7866 -256 120 2.5 3.75 ) ( 7872 -256 120 2.75 3.75 ) ( 7878 -256 120 3 3.75 ) ( 7878 -256 120 3 3.75 ) ) +( ( 7866 -256 120 2.5 3.75 ) ( 7866 -262 120 2.5 4 ) ( 7872 -262 120 2.75 4 ) ( 7878 -262 120 3 4 ) ( 7878 -256 120 3 3.75 ) ) +) +} +} +} +// entity 610 +{ +"classname" "func_bobbing" +"height" "16" +"speed" "1" +"targetname" "indicator7" +// brush 0 +{ +patchDef2 +{ +mirceakitsune/indicator_green +( 9 3 0 0 0 ) +( +( ( 13120 256 96 0 0 ) ( 13117 256 108 0 -0.5 ) ( 13114 256 120 0 -1 ) ) +( ( 13120 256 96 0.25 0 ) ( 13117 253 108 0.25 -0.5 ) ( 13114 250 120 0.25 -1 ) ) +( ( 13120 256 96 0.5 0 ) ( 13120 253 108 0.5 -0.5 ) ( 13120 250 120 0.5 -1 ) ) +( ( 13120 256 96 0.75 0 ) ( 13123 253 108 0.75 -0.5 ) ( 13126 250 120 0.75 -1 ) ) +( ( 13120 256 96 1 0 ) ( 13123 256 108 1 -0.5 ) ( 13126 256 120 1 -1 ) ) +( ( 13120 256 96 1.25 0 ) ( 13123 259 108 1.25 -0.5 ) ( 13126 262 120 1.25 -1 ) ) +( ( 13120 256 96 1.5 0 ) ( 13120 259 108 1.5 -0.5 ) ( 13120 262 120 1.5 -1 ) ) +( ( 13120 256 96 1.75 0 ) ( 13117 259 108 1.75 -0.5 ) ( 13114 262 120 1.75 -1 ) ) +( ( 13120 256 96 2 0 ) ( 13117 256 108 2 -0.5 ) ( 13114 256 120 2 -1 ) ) +) +} +} +// brush 1 +{ +patchDef2 +{ +mirceakitsune/indicator_green +( 3 5 0 0 0 ) +( +( ( 13114 256 120 2.5 3.75 ) ( 13114 262 120 2.5 3.5 ) ( 13120 262 120 2.75 3.5 ) ( 13126 262 120 3 3.5 ) ( 13126 256 120 3 3.75 ) ) +( ( 13114 256 120 2.5 3.75 ) ( 13114 256 120 2.5 3.75 ) ( 13120 256 120 2.75 3.75 ) ( 13126 256 120 3 3.75 ) ( 13126 256 120 3 3.75 ) ) +( ( 13114 256 120 2.5 3.75 ) ( 13114 250 120 2.5 4 ) ( 13120 250 120 2.75 4 ) ( 13126 250 120 3 4 ) ( 13126 256 120 3 3.75 ) ) +) +} +} +} +// entity 611 +{ +"classname" "func_bobbing" +"height" "16" +"speed" "1" +"targetname" "indicator8" +// brush 0 +{ +patchDef2 +{ +mirceakitsune/indicator_green +( 9 3 0 0 0 ) +( +( ( 13696 -128 96 0 0 ) ( 13693 -128 108 0 -0.5 ) ( 13690 -128 120 0 -1 ) ) +( ( 13696 -128 96 0.25 0 ) ( 13693 -131 108 0.25 -0.5 ) ( 13690 -134 120 0.25 -1 ) ) +( ( 13696 -128 96 0.5 0 ) ( 13696 -131 108 0.5 -0.5 ) ( 13696 -134 120 0.5 -1 ) ) +( ( 13696 -128 96 0.75 0 ) ( 13699 -131 108 0.75 -0.5 ) ( 13702 -134 120 0.75 -1 ) ) +( ( 13696 -128 96 1 0 ) ( 13699 -128 108 1 -0.5 ) ( 13702 -128 120 1 -1 ) ) +( ( 13696 -128 96 1.25 0 ) ( 13699 -125 108 1.25 -0.5 ) ( 13702 -122 120 1.25 -1 ) ) +( ( 13696 -128 96 1.5 0 ) ( 13696 -125 108 1.5 -0.5 ) ( 13696 -122 120 1.5 -1 ) ) +( ( 13696 -128 96 1.75 0 ) ( 13693 -125 108 1.75 -0.5 ) ( 13690 -122 120 1.75 -1 ) ) +( ( 13696 -128 96 2 0 ) ( 13693 -128 108 2 -0.5 ) ( 13690 -128 120 2 -1 ) ) +) +} +} +// brush 1 +{ +patchDef2 +{ +mirceakitsune/indicator_green +( 3 5 0 0 0 ) +( +( ( 13690 -128 120 2.5 3.75 ) ( 13690 -122 120 2.5 3.5 ) ( 13696 -122 120 2.75 3.5 ) ( 13702 -122 120 3 3.5 ) ( 13702 -128 120 3 3.75 ) ) +( ( 13690 -128 120 2.5 3.75 ) ( 13690 -128 120 2.5 3.75 ) ( 13696 -128 120 2.75 3.75 ) ( 13702 -128 120 3 3.75 ) ( 13702 -128 120 3 3.75 ) ) +( ( 13690 -128 120 2.5 3.75 ) ( 13690 -134 120 2.5 4 ) ( 13696 -134 120 2.75 4 ) ( 13702 -134 120 3 4 ) ( 13702 -128 120 3 3.75 ) ) +) +} +} +} +// entity 612 +{ +"classname" "func_bobbing" +"height" "16" +"speed" "1" +"targetname" "indicator9" +// brush 0 +{ +patchDef2 +{ +mirceakitsune/indicator_green +( 9 3 0 0 0 ) +( +( ( 19584 128 1632 0 0 ) ( 19581 128 1644 0 -0.5 ) ( 19578 128 1656 0 -1 ) ) +( ( 19584 128 1632 0.25 0 ) ( 19581 125 1644 0.25 -0.5 ) ( 19578 122 1656 0.25 -1 ) ) +( ( 19584 128 1632 0.5 0 ) ( 19584 125 1644 0.5 -0.5 ) ( 19584 122 1656 0.5 -1 ) ) +( ( 19584 128 1632 0.75 0 ) ( 19587 125 1644 0.75 -0.5 ) ( 19590 122 1656 0.75 -1 ) ) +( ( 19584 128 1632 1 0 ) ( 19587 128 1644 1 -0.5 ) ( 19590 128 1656 1 -1 ) ) +( ( 19584 128 1632 1.25 0 ) ( 19587 131 1644 1.25 -0.5 ) ( 19590 134 1656 1.25 -1 ) ) +( ( 19584 128 1632 1.5 0 ) ( 19584 131 1644 1.5 -0.5 ) ( 19584 134 1656 1.5 -1 ) ) +( ( 19584 128 1632 1.75 0 ) ( 19581 131 1644 1.75 -0.5 ) ( 19578 134 1656 1.75 -1 ) ) +( ( 19584 128 1632 2 0 ) ( 19581 128 1644 2 -0.5 ) ( 19578 128 1656 2 -1 ) ) +) +} +} +// brush 1 +{ +patchDef2 +{ +mirceakitsune/indicator_green +( 3 5 0 0 0 ) +( +( ( 19578 128 1656 2.5 3.75 ) ( 19578 134 1656 2.5 3.5 ) ( 19584 134 1656 2.75 3.5 ) ( 19590 134 1656 3 3.5 ) ( 19590 128 1656 3 3.75 ) ) +( ( 19578 128 1656 2.5 3.75 ) ( 19578 128 1656 2.5 3.75 ) ( 19584 128 1656 2.75 3.75 ) ( 19590 128 1656 3 3.75 ) ( 19590 128 1656 3 3.75 ) ) +( ( 19578 128 1656 2.5 3.75 ) ( 19578 122 1656 2.5 4 ) ( 19584 122 1656 2.75 4 ) ( 19590 122 1656 3 4 ) ( 19590 128 1656 3 3.75 ) ) +) +} +} +} +// entity 613 +{ +"classname" "func_bobbing" +"height" "16" +"speed" "1" +"targetname" "indicator10" +// brush 0 +{ +patchDef2 +{ +mirceakitsune/indicator_green +( 9 3 0 0 0 ) +( +( ( 22912 288 1408 0 0 ) ( 22909 288 1420 0 -0.5 ) ( 22906 288 1432 0 -1 ) ) +( ( 22912 288 1408 0.25 0 ) ( 22909 285 1420 0.25 -0.5 ) ( 22906 282 1432 0.25 -1 ) ) +( ( 22912 288 1408 0.5 0 ) ( 22912 285 1420 0.5 -0.5 ) ( 22912 282 1432 0.5 -1 ) ) +( ( 22912 288 1408 0.75 0 ) ( 22915 285 1420 0.75 -0.5 ) ( 22918 282 1432 0.75 -1 ) ) +( ( 22912 288 1408 1 0 ) ( 22915 288 1420 1 -0.5 ) ( 22918 288 1432 1 -1 ) ) +( ( 22912 288 1408 1.25 0 ) ( 22915 291 1420 1.25 -0.5 ) ( 22918 294 1432 1.25 -1 ) ) +( ( 22912 288 1408 1.5 0 ) ( 22912 291 1420 1.5 -0.5 ) ( 22912 294 1432 1.5 -1 ) ) +( ( 22912 288 1408 1.75 0 ) ( 22909 291 1420 1.75 -0.5 ) ( 22906 294 1432 1.75 -1 ) ) +( ( 22912 288 1408 2 0 ) ( 22909 288 1420 2 -0.5 ) ( 22906 288 1432 2 -1 ) ) +) +} +} +// brush 1 +{ +patchDef2 +{ +mirceakitsune/indicator_green +( 3 5 0 0 0 ) +( +( ( 22906 288 1432 2.5 3.75 ) ( 22906 294 1432 2.5 3.5 ) ( 22912 294 1432 2.75 3.5 ) ( 22918 294 1432 3 3.5 ) ( 22918 288 1432 3 3.75 ) ) +( ( 22906 288 1432 2.5 3.75 ) ( 22906 288 1432 2.5 3.75 ) ( 22912 288 1432 2.75 3.75 ) ( 22918 288 1432 3 3.75 ) ( 22918 288 1432 3 3.75 ) ) +( ( 22906 288 1432 2.5 3.75 ) ( 22906 282 1432 2.5 4 ) ( 22912 282 1432 2.75 4 ) ( 22918 282 1432 3 4 ) ( 22918 288 1432 3 3.75 ) ) +) +} +} +} +// entity 614 +{ +"classname" "func_bobbing" +"height" "16" +"speed" "1" +"targetname" "indicator11" +// brush 0 +{ +patchDef2 +{ +mirceakitsune/indicator_green +( 9 3 0 0 0 ) +( +( ( 25664 96 1408 0 0 ) ( 25661 96 1420 0 -0.5 ) ( 25658 96 1432 0 -1 ) ) +( ( 25664 96 1408 0.25 0 ) ( 25661 93 1420 0.25 -0.5 ) ( 25658 90 1432 0.25 -1 ) ) +( ( 25664 96 1408 0.5 0 ) ( 25664 93 1420 0.5 -0.5 ) ( 25664 90 1432 0.5 -1 ) ) +( ( 25664 96 1408 0.75 0 ) ( 25667 93 1420 0.75 -0.5 ) ( 25670 90 1432 0.75 -1 ) ) +( ( 25664 96 1408 1 0 ) ( 25667 96 1420 1 -0.5 ) ( 25670 96 1432 1 -1 ) ) +( ( 25664 96 1408 1.25 0 ) ( 25667 99 1420 1.25 -0.5 ) ( 25670 102 1432 1.25 -1 ) ) +( ( 25664 96 1408 1.5 0 ) ( 25664 99 1420 1.5 -0.5 ) ( 25664 102 1432 1.5 -1 ) ) +( ( 25664 96 1408 1.75 0 ) ( 25661 99 1420 1.75 -0.5 ) ( 25658 102 1432 1.75 -1 ) ) +( ( 25664 96 1408 2 0 ) ( 25661 96 1420 2 -0.5 ) ( 25658 96 1432 2 -1 ) ) +) +} +} +// brush 1 +{ +patchDef2 +{ +mirceakitsune/indicator_green +( 3 5 0 0 0 ) +( +( ( 25658 96 1432 2.5 3.75 ) ( 25658 102 1432 2.5 3.5 ) ( 25664 102 1432 2.75 3.5 ) ( 25670 102 1432 3 3.5 ) ( 25670 96 1432 3 3.75 ) ) +( ( 25658 96 1432 2.5 3.75 ) ( 25658 96 1432 2.5 3.75 ) ( 25664 96 1432 2.75 3.75 ) ( 25670 96 1432 3 3.75 ) ( 25670 96 1432 3 3.75 ) ) +( ( 25658 96 1432 2.5 3.75 ) ( 25658 90 1432 2.5 4 ) ( 25664 90 1432 2.75 4 ) ( 25670 90 1432 3 4 ) ( 25670 96 1432 3 3.75 ) ) +) +} +} +} diff --git a/data/maps/tutorial.mapinfo b/data/maps/tutorial.mapinfo index c37e0915..647d40e1 100644 --- a/data/maps/tutorial.mapinfo +++ b/data/maps/tutorial.mapinfo @@ -5,17 +5,38 @@ has weapons type dm 0 0 cdtrack boss_theme hidden + +// no intermission effects in this tutorial clientsettemp_for_type all cl_intermission 0 clientsettemp_for_type all cl_artwork 0 + +// only one player may take the tutorial on the same map +settemp_for_type all sv_public -1 + +// no frag or time limit settemp_for_type all fraglimit_override 0 settemp_for_type all timelimit_override 0 -settemp_for_type all g_balance_vore_digestion_damage 0 -settemp_for_type all g_balance_vore_kick_damage_min 0 -settemp_for_type all g_balance_vore_kick_damage_max 0 + +// make it hard for players to die, or they spawn back at the beginning where the door is blocked +settemp_for_type all g_balance_pause_health_regen 0 +settemp_for_type all g_balance_health_regenstable 50 +settemp_for_type all g_balance_health_regenlinear 15 + +// don't allow digestion and stomach kicks to deal enough damage to kill the player (just deal some exemplary damage) +// this relies on the health regen settings above (damage is immediately regenerated, not allowing the player to reach 0) +settemp_for_type all g_balance_vore_digestion_damage 1 +settemp_for_type all g_balance_vore_kick_damage_min 1 +settemp_for_type all g_balance_vore_kick_damage_max 5 settemp_for_type all g_balance_vore_kick_escapeprobability 0.25 + +// no start weapons in this tutorial settemp_for_type all g_start_weapon_grabber 0 settemp_for_type all g_start_ammo_fuel 0 + +// this is a polite vore academy :) settemp_for_type all sv_autotaunt 0 + +// bot settings (bots serve as training dummies in this tutorial) settemp_for_type all bot_config_file maps/tutorial_bots.txt settemp_for_type all bot_number 2 settemp_for_type all skill 5 diff --git a/data/maps/tutorial_bots.txt b/data/maps/tutorial_bots.txt index 86a7e672..a52cc485 100644 --- a/data/maps/tutorial_bots.txt +++ b/data/maps/tutorial_bots.txt @@ -1,5 +1,5 @@ //bot configuration: name model skin shirt pants team keyboard use moving dodging ping weapon use aggressivity range aiming calmhand mouse fightthink aithink vore predskill preyskill fear teamheal //default team values (team-override): 1 = red, 2 = blue, 3 = yellow, 4 = pink //use -1 for shirt-color or pants-color to get random colors -Training dummy 1 vixen.zym 1 6 5 2 1 1.5 2 -1 -1 -1 1 0 1 -0.5 -1 -1 1.25 1 1 1 -Training dummy 2 vixen.zym 1 6 5 2 1 1.5 2 -1 -1 -1 1 0 1 -0.5 -1 -1 1.25 1 1 1 +Training dummy 1 vixen.zym 1 6 5 2 1 1.5 2 -1 -1 -1 1 0 1 -0.5 -1 -1 1 1 1 1 +Training dummy 2 vixen.zym 1 6 5 2 1 1.5 2 -1 -1 -1 1 0 1 -0.5 -1 -1 1 1 1 1 diff --git a/data/scripts/mirceakitsune.shader b/data/scripts/mirceakitsune.shader index b9763b00..c3d5450a 100644 --- a/data/scripts/mirceakitsune.shader +++ b/data/scripts/mirceakitsune.shader @@ -9,4 +9,24 @@ textures/mirceakitsune/gradient_light map textures/mirceakitsune/gradient_light.tga blendfunc blend } +} + +textures/mirceakitsune/indicator_green +{ + qer_editorimage textures/mirceakitsune/indicator_green.tga + surfaceparm noimpact + surfaceparm nonsolid + { + map textures/mirceakitsune/indicator_green.tga + } +} + +textures/mirceakitsune/indicator_red +{ + qer_editorimage textures/mirceakitsune/indicator_red.tga + surfaceparm noimpact + surfaceparm nonsolid + { + map textures/mirceakitsune/indicator_red.tga + } } \ No newline at end of file diff --git a/data/textures/mirceakitsune/indicator_green.tga b/data/textures/mirceakitsune/indicator_green.tga new file mode 100644 index 0000000000000000000000000000000000000000..09c08e4e034e31de19def1f7ca9b6c23eb44f33e GIT binary patch literal 12332 zcmeI(y9t0m07SvXDr`b)xJ2PV6#QZTjcB4h7|il2n0%8a-%3i_