From 3b80ef31c6829c3ccccdcab6cdd0f33e6e6cc22b Mon Sep 17 00:00:00 2001 From: havoc Date: Sun, 1 Jul 2018 08:45:55 +0000 Subject: [PATCH] One last edit for the UI rendering with materials change. git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12439 d7cf8633-e32d-0410-b094-e92efae38249 --- r_textures.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/r_textures.h b/r_textures.h index 4450e31b..7a7cc460 100644 --- a/r_textures.h +++ b/r_textures.h @@ -33,7 +33,7 @@ // indicates the texture will be used as a render target (D3D hint) #define TEXF_RENDERTARGET 0x0010000 // used for checking if textures mismatch -#define TEXF_IMPORTANTBITS (TEXF_ALPHA | TEXF_MIPMAP | TEXF_RGBMULTIPLYBYALPHA | TEXF_CLAMP | TEXF_FORCENEAREST | TEXF_FORCELINEAR | TEXF_PICMIP | TEXF_COMPRESS | TEXF_COMPARE | TEXF_LOWPRECISION | TEXF_RENDERTARGET) +#define TEXF_IMPORTANTBITS (TEXF_ALPHA | TEXF_MIPMAP | TEXF_RGBMULTIPLYBYALPHA | TEXF_CLAMP | TEXF_FORCENEAREST | TEXF_FORCELINEAR | TEXF_PICMIP | TEXF_COMPARE | TEXF_LOWPRECISION | TEXF_RENDERTARGET) // set as a flag to force the texture to be reloaded #define TEXF_FORCE_RELOAD 0x80000000 -- 2.39.2