From 3a4efb1a924a38bc46544267e8c137498b461cd6 Mon Sep 17 00:00:00 2001 From: Freddy Date: Sun, 11 Mar 2018 17:46:34 +0100 Subject: [PATCH] trigger_counter: document hidden feature --- scripts/entities.ent | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/scripts/entities.ent b/scripts/entities.ent index 918f8b7e..932b0d91 100644 --- a/scripts/entities.ent +++ b/scripts/entities.ent @@ -1155,7 +1155,7 @@ Monster spawnpoint for Invasion Acts as an intermediary for an action that takes multiple inputs. -After the counter has been triggered "count" times, it will fire all of its targets and remove itself. +After the counter has been triggered "count" times, it will fire all of its targets. -------- KEYS -------- how many times this needs to be triggered to activate its targets trigger all entities with this targetname when triggered @@ -1165,6 +1165,7 @@ After the counter has been triggered "count" times, it will fire all o remove all entities with this targetname when triggered -------- SPAWNFLAGS -------- don't print a "2 more to go..."-like message when triggered +fire at every count (behaves like trigger_multiple with limited shots) -- 2.39.2