From 39c55ca58e303d4bc0b0ed6fc615325d0907b0a8 Mon Sep 17 00:00:00 2001 From: Mario Date: Fri, 8 Feb 2013 12:17:14 +1100 Subject: [PATCH] Don't keep following a dead teammate --- qcsrc/server/mutators/gamemode_rts.qc | 3 +++ 1 file changed, 3 insertions(+) diff --git a/qcsrc/server/mutators/gamemode_rts.qc b/qcsrc/server/mutators/gamemode_rts.qc index 4ea8582d9..6bebbabe6 100644 --- a/qcsrc/server/mutators/gamemode_rts.qc +++ b/qcsrc/server/mutators/gamemode_rts.qc @@ -247,6 +247,9 @@ MUTATOR_HOOKFUNCTION(rts_MonsterThink) if not(IsDifferentTeam(monster_target, self)) { // following a fellow teammate, so attack their enemy + if(monster_target.deadflag != DEAD_NO) + monster_target = world; // teammate died + if(monster_target.enemy) { self.enemy = monster_target.enemy; -- 2.39.2