From 39be280f53d0cb68c1e1a2e4f940c3712201a863 Mon Sep 17 00:00:00 2001 From: divverent Date: Wed, 10 Sep 2008 06:04:19 +0000 Subject: [PATCH] fix speedhack issue with low cl_netfps / packet loss on servers with sv_clmovement_waitforinput * sys_ticrate < 0.1 git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8493 d7cf8633-e32d-0410-b094-e92efae38249 --- sv_phys.c | 3 +++ sv_user.c | 2 +- 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/sv_phys.c b/sv_phys.c index 39cb72ad..ffc4123f 100644 --- a/sv_phys.c +++ b/sv_phys.c @@ -2190,7 +2190,10 @@ void SV_Physics_ClientEntity(prvm_edict_t *ent) // don't run physics here if running asynchronously if (host_client->clmovement_skipphysicsframes <= 0) + { SV_ClientThink(); + //host_client->cmd.time = max(host_client->cmd.time, sv.time); + } // make sure the velocity is sane (not a NaN) SV_CheckVelocity(ent); diff --git a/sv_user.c b/sv_user.c index 525cf97b..41755be4 100644 --- a/sv_user.c +++ b/sv_user.c @@ -585,7 +585,7 @@ void SV_ExecuteClientMoves(void) // this is a new move move->time = bound(sv.time - 1, move->time, sv.time); // prevent slowhack/speedhack combos move->time = max(move->time, host_client->cmd.time); // prevent backstepping of time - moveframetime = bound(0, move->time - host_client->cmd.time, 0.1); + moveframetime = bound(0, move->time - host_client->cmd.time, sv.frametime * sv_clmovement_waitforinput.integer); //Con_Printf("movesequence = %i (%i lost), moveframetime = %f\n", move->sequence, move->sequence ? move->sequence - host_client->movesequence - 1 : 0, moveframetime); host_client->cmd = *move; host_client->movesequence = move->sequence; -- 2.39.2