From 392756210604d308b0756cc39cd776553cc981ea Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Sat, 14 Aug 2010 22:17:08 +0200 Subject: [PATCH] fix inverse logic bug :P --- qcsrc/server/cl_physics.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/cl_physics.qc b/qcsrc/server/cl_physics.qc index 08f355be8..6d5fbfd0f 100644 --- a/qcsrc/server/cl_physics.qc +++ b/qcsrc/server/cl_physics.qc @@ -85,7 +85,7 @@ void PlayerJump (void) { if (cvar("g_multijump_add") == 0) // in this case we make the z velocity == jumpvelocity { - if (self.velocity_z >= mjumpheight) + if (self.velocity_z < mjumpheight) { doublejump = TRUE; self.velocity_z = 0; -- 2.39.2