From 387a1dc59f9c7ad516ad736e91280beecc8fd082 Mon Sep 17 00:00:00 2001 From: TimePath Date: Sat, 26 Sep 2015 20:00:56 +1000 Subject: [PATCH] effectinfo: Split into separate files --- qcsrc/common/effects/effectinfo.inc | 2949 +---------------- qcsrc/common/effects/effectinfo_buffs.inc | 305 ++ qcsrc/common/effects/effectinfo_ctf.inc | 123 + qcsrc/common/effects/effectinfo_gentle.inc | 121 + .../effects/effectinfo_gentle_happy.inc | 119 + .../effects/effectinfo_gentle_morphed.inc | 121 + .../effectinfo_gentle_particlegibs.inc | 199 ++ qcsrc/common/effects/effectinfo_instagib.inc | 46 + qcsrc/common/effects/effectinfo_nades.inc | 316 ++ qcsrc/common/effects/effectinfo_onslaught.inc | 123 + qcsrc/common/effects/effectinfo_vehicles.inc | 1166 +++++++ 11 files changed, 2798 insertions(+), 2790 deletions(-) create mode 100644 qcsrc/common/effects/effectinfo_buffs.inc create mode 100644 qcsrc/common/effects/effectinfo_ctf.inc create mode 100644 qcsrc/common/effects/effectinfo_gentle.inc create mode 100644 qcsrc/common/effects/effectinfo_gentle_happy.inc create mode 100644 qcsrc/common/effects/effectinfo_gentle_morphed.inc create mode 100644 qcsrc/common/effects/effectinfo_gentle_particlegibs.inc create mode 100644 qcsrc/common/effects/effectinfo_instagib.inc create mode 100644 qcsrc/common/effects/effectinfo_nades.inc create mode 100644 qcsrc/common/effects/effectinfo_onslaught.inc create mode 100644 qcsrc/common/effects/effectinfo_vehicles.inc diff --git a/qcsrc/common/effects/effectinfo.inc b/qcsrc/common/effects/effectinfo.inc index 411658615..adac07b77 100644 --- a/qcsrc/common/effects/effectinfo.inc +++ b/qcsrc/common/effects/effectinfo.inc @@ -3465,129 +3465,7 @@ SUB(crylink_impactbig) { MY(velocityjitter) = '256.0 256.0 256.0'; } -// Zero-violence effects - -// cl_gentle impact effect indicating damage -// NOTE: maintained by div0, make your own new effect instead of changing this one without asking! -DEF(damage_hit); -SUB(damage_hit) { - MY(airfriction) = 5; - MY(alpha_min) = 128; - MY(alpha_max) = 128; - MY(alpha_fade) = 192; - MY(bounce) = 1.500000; - MY(color_min) = "0x00FFFF"; - MY(color_max) = "0xFF00FF"; - MY(count) = 0.500000; - MY(gravity) = -0.400000; - MY(liquidfriction) = 10; - MY(sizeincrease) = -24; - MY(size_min) = 16; - MY(size_max) = 16; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(type) = "alphastatic"; - MY(velocityjitter) = '256.0 256.0 256.0'; -} -SUB(damage_hit) { - MY(airfriction) = 5; - MY(alpha_min) = 128; - MY(alpha_max) = 128; - MY(alpha_fade) = 192; - MY(bounce) = 1.500000; - MY(color_min) = "0xFF00FF"; - MY(color_max) = "0xFFFF00"; - MY(count) = 0.500000; - MY(gravity) = -0.400000; - MY(liquidfriction) = 10; - MY(sizeincrease) = -24; - MY(size_min) = 16; - MY(size_max) = 16; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(type) = "alphastatic"; - MY(velocityjitter) = '256.0 256.0 256.0'; -} -SUB(damage_hit) { - MY(airfriction) = 5; - MY(alpha_min) = 128; - MY(alpha_max) = 128; - MY(alpha_fade) = 192; - MY(bounce) = 1.500000; - MY(color_min) = "0xFFFF00"; - MY(color_max) = "0x00FFFF"; - MY(count) = 0.500000; - MY(gravity) = -0.400000; - MY(liquidfriction) = 10; - MY(sizeincrease) = -24; - MY(size_min) = 16; - MY(size_max) = 16; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(type) = "alphastatic"; - MY(velocityjitter) = '256.0 256.0 256.0'; -} - -// effect for removing player model -DEF(damage_dissolve); -// large sparks -SUB(damage_dissolve) { - MY(airfriction) = 3; - MY(alpha_min) = 256; - MY(alpha_max) = 256; - MY(alpha_fade) = 128; - MY(bounce) = 1.500000; - MY(color_min) = "0x00FFFF"; - MY(color_max) = "0xFF00FF"; - MY(count) = 15; - MY(gravity) = -0.400000; - MY(liquidfriction) = 6; - MY(sizeincrease) = -16; - MY(size_min) = 32; - MY(size_max) = 32; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(type) = "alphastatic"; - MY(velocityjitter) = '512.0 512.0 512.0'; -} -SUB(damage_dissolve) { - MY(airfriction) = 3; - MY(alpha_min) = 256; - MY(alpha_max) = 256; - MY(alpha_fade) = 128; - MY(bounce) = 1.500000; - MY(color_min) = "0xFF00FF"; - MY(color_max) = "0xFFFF00"; - MY(count) = 15; - MY(gravity) = -0.400000; - MY(liquidfriction) = 6; - MY(sizeincrease) = -16; - MY(size_min) = 32; - MY(size_max) = 32; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(type) = "alphastatic"; - MY(velocityjitter) = '512.0 512.0 512.0'; -} -SUB(damage_dissolve) { - MY(airfriction) = 3; - MY(alpha_min) = 256; - MY(alpha_max) = 256; - MY(alpha_fade) = 128; - MY(bounce) = 1.500000; - MY(color_min) = "0xFFFF00"; - MY(color_max) = "0x00FFFF"; - MY(count) = 15; - MY(gravity) = -0.400000; - MY(liquidfriction) = 6; - MY(sizeincrease) = -16; - MY(size_min) = 32; - MY(size_max) = 32; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(type) = "alphastatic"; - MY(velocityjitter) = '512.0 512.0 512.0'; -} +#include "effectinfo_gentle.inc" DEF(laser_deadly); // decal @@ -5155,127 +5033,7 @@ ground_quake(red, "0x9E6A64", "0x91302D") ground_quake(blue, "0x64679E", "0x2D4C91") #undef ground_quake -// cl_gentle impact effect indicating damage -DEF(morphed_damage_hit); -SUB(morphed_damage_hit) { - MY(airfriction) = 5; - MY(alpha_min) = 128; - MY(alpha_max) = 128; - MY(alpha_fade) = 292; - MY(color_min) = "0xffffff"; - MY(color_max) = "0x9271fb"; - MY(count) = 0.500000; - MY(gravity) = -0.400000; - MY(liquidfriction) = 10; - MY(sizeincrease) = -24; - MY(size_min) = 14; - MY(size_max) = 24; - MY(tex_min) = 43; - MY(tex_max) = 43; - MY(type) = "spark"; - MY(velocityjitter) = '356.0 356.0 456.0'; -} -SUB(morphed_damage_hit) { - MY(airfriction) = 5; - MY(alpha_min) = 128; - MY(alpha_max) = 128; - MY(alpha_fade) = 292; - MY(color_min) = "0xffffff"; - MY(color_max) = "0x9271fb"; - MY(count) = 0.500000; - MY(liquidfriction) = 10; - MY(originjitter) = '10.0 10.0 10.0'; - MY(sizeincrease) = -24; - MY(size_min) = 24; - MY(size_max) = 24; - MY(tex_max) = 8; - MY(type) = "smoke"; -} - -// effect for removing player model -DEF(morphed_damage_dissolve); -SUB(morphed_damage_dissolve) { - MY(airfriction) = 8; - MY(alpha_min) = 456; - MY(alpha_max) = 456; - MY(alpha_fade) = 1828; - MY(color_min) = "0xffffff"; - MY(color_max) = "0x9271fb"; - MY(count) = 10; - MY(gravity) = -1.900000; - MY(liquidfriction) = 6; - MY(startangle_min) = -180; - MY(startangle_max) = 180; - MY(spin_min) = -399; - MY(spin_max) = -99; - MY(sizeincrease) = -16; - MY(size_min) = 40; - MY(size_max) = 40; - MY(tex_min) = 43; - MY(tex_max) = 43; - MY(type) = "smoke"; - MY(velocityjitter) = '256.0 256.0 512.0'; -} -SUB(morphed_damage_dissolve) { - MY(airfriction) = 9; - MY(alpha_min) = 256; - MY(alpha_max) = 256; - MY(alpha_fade) = 628; - MY(color_min) = "0x7bdbff"; - MY(color_max) = "0xbed2ff"; - MY(count) = 2.500000; - MY(gravity) = -0.800000; - MY(liquidfriction) = 6; - MY(startangle_min) = -180; - MY(startangle_max) = 180; - MY(sizeincrease) = -16; - MY(size_min) = 40; - MY(size_max) = 40; - MY(tex_min) = 43; - MY(tex_max) = 43; - MY(type) = "smoke"; - MY(velocityjitter) = '256.0 256.0 512.0'; -} -SUB(morphed_damage_dissolve) { - MY(airfriction) = 3; - MY(alpha_min) = 156; - MY(alpha_max) = 156; - MY(alpha_fade) = 128; - MY(color_min) = "0xffffff"; - MY(color_max) = "0x9271fb"; - MY(count) = 5; - MY(liquidfriction) = 6; - MY(originjitter) = '22.0 22.0 76.0'; - MY(sizeincrease) = -16; - MY(size_min) = 44; - MY(size_max) = 44; - MY(tex_min) = 65; - MY(tex_max) = 65; - MY(type) = "smoke"; -} -SUB(morphed_damage_dissolve) { - MY(airfriction) = 3; - MY(alpha_min) = 56; - MY(alpha_max) = 56; - MY(alpha_fade) = 128; - MY(bounce) = 1.500000; - MY(color_min) = "0xffffff"; - MY(color_max) = "0x9271fb"; - MY(count) = 15; - MY(gravity) = 1; - MY(liquidfriction) = 6; - MY(startangle_min) = -180; - MY(startangle_max) = 180; - MY(spin_min) = 999; - MY(spin_max) = -999; - MY(sizeincrease) = -16; - MY(size_min) = 32; - MY(size_max) = 32; - MY(tex_min) = 46; - MY(tex_max) = 46; - MY(type) = "smoke"; - MY(velocityjitter) = '400.0 400.0 0.0'; -} +#include "effectinfo_gentle_morphed.inc" // Team / hit vaporizer effects #define TE_TEI_G3(name, colormin1, colormax1, colormin2, colormax2) \ @@ -5357,455 +5115,135 @@ TE_TEI_G3(YELLOW, "0xffff00", "0xffff11", "0x202000", "0x404000") TE_TEI_G3(PINK, "0xFF00FF", "0xFF11FF", "0x200020", "0x400040") #undef TE_TEI_G3 -// cl_gentle impact effect indicating damage -DEF(particlegibs_damage_hit); -// core decal -SUB(particlegibs_damage_hit) { - MY(airfriction) = 3; - MY(alpha_min) = 256; +#include "effectinfo_gentle_particlegibs.inc" + +#include "effectinfo_onslaught.inc" + +DEF(firemine); +SUB(firemine) { + MY(airfriction) = 1.200000; + MY(alpha_min) = 50; MY(alpha_max) = 256; - MY(alpha_fade) = 428; - MY(bounce) = -1; - MY(color_min) = "0xA8FFFF"; - MY(color_max) = "0xA8FFFFF"; + MY(alpha_fade) = 250; + MY(bounce) = 1.500000; + MY(color_min) = "0x8f0d00"; + MY(color_max) = "0xff5a00"; MY(count) = 0.500000; - MY(gravity) = 1; - MY(liquidfriction) = 6; - MY(size_min) = 5; - MY(size_max) = 10; - MY(staincolor_min) = "0x808080"; - MY(staincolor_max) = "0x808080"; - MY(staintex_min) = 16; - MY(staintex_max) = 24; - MY(tex_max) = 8; - MY(type) = "blood"; - MY(velocityjitter) = '156.0 156.0 212.0'; + MY(gravity) = -0.060000; + MY(sizeincrease) = 5; + MY(size_min) = 1; + MY(size_max) = 1; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(trailspacing) = 2; + MY(type) = "smoke"; + MY(velocityjitter) = '10.0 10.0 2.0'; } -// front blood -SUB(particlegibs_damage_hit) { - MY(airfriction) = 1; - MY(alpha_min) = 256; +// slowfire +SUB(firemine) { + MY(airfriction) = 1.200000; + MY(alpha_min) = 50; MY(alpha_max) = 256; - MY(alpha_fade) = 328; - MY(bounce) = -1; - MY(color_min) = "0xA8FFFF"; - MY(color_max) = "0xA8FFFFF"; - MY(count) = 0.100000; - MY(gravity) = 0.500000; - MY(liquidfriction) = 3; - MY(sizeincrease) = -15; - MY(size_min) = 10; - MY(size_max) = 20; - MY(staincolor_min) = "0x808080"; - MY(staincolor_max) = "0x808080"; - MY(staintex_min) = 16; - MY(staintex_max) = 24; - MY(tex_min) = 24; - MY(tex_max) = 32; - MY(type) = "blood"; - MY(velocityjitter) = '6.0 6.0 30.0'; - MY(velocitymultiplier) = -1; + MY(alpha_fade) = 200; + MY(bounce) = 1.500000; + MY(color_min) = "0x8f0d00"; + MY(color_max) = "0xff5a00"; + MY(count) = 0.500000; + MY(gravity) = -0.060000; + MY(sizeincrease) = 5; + MY(size_min) = 1; + MY(size_max) = 1; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(trailspacing) = 2; + MY(type) = "smoke"; + MY(velocityjitter) = '10.0 10.0 10.0'; } -// back blood -SUB(particlegibs_damage_hit) { - MY(airfriction) = 1; - MY(alpha_min) = 256; - MY(alpha_max) = 256; - MY(alpha_fade) = 328; - MY(bounce) = -1; - MY(color_min) = "0xA8FFFF"; - MY(color_max) = "0xA8FFFFF"; - MY(count) = 0.100000; - MY(gravity) = 1; - MY(liquidfriction) = 3; - MY(originjitter) = '3.0 3.0 3.0'; - MY(sizeincrease) = 10; - MY(size_min) = 5; - MY(size_max) = 15; - MY(staincolor_min) = "0x808080"; - MY(staincolor_max) = "0x808080"; - MY(staintex_min) = 16; - MY(staintex_max) = 24; - MY(tex_min) = 24; - MY(tex_max) = 32; - MY(type) = "blood"; - MY(velocityjitter) = '26.0 26.0 112.0'; - MY(velocitymultiplier) = 2; -} - -// effect for removing player model -DEF(particlegibs_damage_dissolve); -// small core blood no decals -SUB(particlegibs_damage_dissolve) { - MY(airfriction) = 3; - MY(alpha_min) = 256; - MY(alpha_max) = 256; - MY(alpha_fade) = 328; - MY(color_min) = "0x00ffff"; - MY(color_max) = "0x82ffff"; - MY(count) = 32; - MY(gravity) = 1; - MY(liquidfriction) = 6; - MY(originjitter) = '10.0 10.0 25.0'; - MY(size_min) = 15; - MY(size_max) = 20; - MY(staincolor_min) = "0x808080"; - MY(staincolor_max) = "0x808080"; - MY(staintex_min) = 16; - MY(staintex_max) = 24; - MY(tex_max) = 8; - MY(type) = "blood"; - MY(velocityjitter) = '256.0 256.0 312.0'; -} -// core decal -SUB(particlegibs_damage_dissolve) { - MY(airfriction) = 2; - MY(alpha_min) = 256; - MY(alpha_max) = 256; - MY(alpha_fade) = 528; - MY(bounce) = -1; - MY(color_min) = "0xA8FFFF"; - MY(color_max) = "0xA8FFFFF"; - MY(count) = 12; - MY(gravity) = 2; - MY(liquidfriction) = 6; - MY(originjitter) = '10.0 10.0 25.0'; - MY(size_min) = 20; - MY(size_max) = 40; - MY(staincolor_min) = "0x808080"; - MY(staincolor_max) = "0x808080"; - MY(staintex_min) = 16; - MY(staintex_max) = 24; - MY(tex_max) = 8; - MY(type) = "blood"; - MY(velocityjitter) = '356.0 356.0 412.0'; -} -// front blood -SUB(particlegibs_damage_dissolve) { - MY(airfriction) = 1; - MY(alpha_min) = 256; - MY(alpha_max) = 256; - MY(alpha_fade) = 328; - MY(bounce) = -1; - MY(color_min) = "0xA8FFFF"; - MY(color_max) = "0xA8FFFFF"; - MY(count) = 32; - MY(gravity) = 0.500000; - MY(liquidfriction) = 3; - MY(originjitter) = '5.0 5.0 10.0'; - MY(sizeincrease) = -15; - MY(size_min) = 10; - MY(size_max) = 20; - MY(staincolor_min) = "0x808080"; - MY(staincolor_max) = "0x808080"; - MY(staintex_min) = 16; - MY(staintex_max) = 24; - MY(tex_min) = 24; - MY(tex_max) = 32; - MY(type) = "blood"; - MY(velocityjitter) = '56.0 56.0 212.0'; - MY(velocitymultiplier) = -0.300000; -} -// back blood -SUB(particlegibs_damage_dissolve) { - MY(airfriction) = 1; - MY(alpha_min) = 256; - MY(alpha_max) = 256; - MY(alpha_fade) = 328; - MY(bounce) = -1; - MY(color_min) = "0xA8FFFF"; - MY(color_max) = "0xA8FFFFF"; - MY(count) = 32; - MY(gravity) = 1; - MY(liquidfriction) = 3; - MY(originjitter) = '5.0 5.0 10.0'; - MY(sizeincrease) = 10; - MY(size_min) = 5; - MY(size_max) = 15; - MY(staincolor_min) = "0x808080"; - MY(staincolor_max) = "0x808080"; - MY(staintex_min) = 16; - MY(staintex_max) = 24; - MY(tex_min) = 24; - MY(tex_max) = 32; - MY(type) = "blood"; - MY(velocityjitter) = '56.0 56.0 212.0'; - MY(velocitymultiplier) = 0.500000; -} -// small bits -SUB(particlegibs_damage_dissolve) { - MY(airfriction) = 1.500000; - MY(alpha_min) = 256; +// very slow and small fire +SUB(firemine) { + MY(airfriction) = 0.300000; + MY(alpha_min) = 50; MY(alpha_max) = 256; - MY(alpha_fade) = 328; - MY(color_min) = "0xA8FFFF"; - MY(color_max) = "0xA8FFFFF"; - MY(count) = 75; - MY(gravity) = 1; - MY(liquidfriction) = 3; - MY(originjitter) = '10.0 10.0 25.0'; - MY(sizeincrease) = 10; + MY(alpha_fade) = 200; + MY(bounce) = 1.500000; + MY(color_min) = "0x8f0d00"; + MY(color_max) = "0xff5a00"; + MY(count) = 0.500000; + MY(gravity) = -0.060000; + MY(sizeincrease) = 2; MY(size_min) = 1; MY(size_max) = 1; - MY(staincolor_min) = "0x808080"; - MY(staincolor_max) = "0x808080"; - MY(staintex_min) = 16; - MY(staintex_max) = 24; - MY(tex_min) = 24; - MY(tex_max) = 32; - MY(type) = "blood"; - MY(velocityjitter) = '656.0 656.0 912.0'; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(trailspacing) = 4; + MY(type) = "smoke"; + MY(velocityjitter) = '8.0 8.0 8.0'; } - -DEF(onslaught_generator_gib_explode); -// fire effect which expands then slows -SUB(onslaught_generator_gib_explode) { - MY(airfriction) = 5; - MY(alpha_min) = 128; +// decreasing fire +SUB(firemine) { + MY(airfriction) = 0.300000; + MY(alpha_min) = 50; MY(alpha_max) = 256; - MY(alpha_fade) = 356; + MY(alpha_fade) = 200; MY(bounce) = 1.500000; MY(color_min) = "0x8f0d00"; MY(color_max) = "0xff5a00"; - MY(count) = 17; - MY(liquidfriction) = 8; - MY(notunderwater) = true; - MY(originjitter) = '8.0 8.0 8.0'; - MY(sizeincrease) = 45; - MY(size_min) = 20; - MY(size_max) = 26; + MY(count) = 0.500000; + MY(gravity) = -0.060000; + MY(sizeincrease) = -3; + MY(size_min) = 5; + MY(size_max) = 7; MY(tex_min) = 48; MY(tex_max) = 55; - MY(type) = "static"; - MY(velocityjitter) = '286.0 286.0 286.0'; + MY(trailspacing) = 4; + MY(type) = "smoke"; + MY(velocityjitter) = '3.0 3.0 3.0'; } // smoke -SUB(onslaught_generator_gib_explode) { - MY(airfriction) = 5; - MY(alpha_min) = 200; - MY(alpha_max) = 500; - MY(alpha_fade) = 600; - MY(bounce) = 2; +SUB(firemine) { + MY(airfriction) = 1; + MY(alpha_min) = 256; + MY(alpha_max) = 256; + MY(alpha_fade) = 90; MY(color_min) = "0x000000"; MY(color_max) = "0x111111"; - MY(count) = 6; - MY(gravity) = -0.300000; - MY(notunderwater) = true; - MY(sizeincrease) = 90; + MY(count) = 0.500000; + MY(originjitter) = '2.0 2.0 2.0'; + MY(sizeincrease) = 1; MY(size_min) = 1; - MY(size_max) = 10; + MY(size_max) = 4; MY(tex_max) = 8; + MY(trailspacing) = 8; MY(type) = "alphastatic"; - MY(velocityjitter) = '244.0 244.0 244.0'; + MY(velocityoffset) = '0.0 0.0 3.0'; } -// underwater bubbles -SUB(onslaught_generator_gib_explode) { - MY(alpha_min) = 128; +// fastfire +SUB(firemine) { + MY(airfriction) = 1.200000; + MY(alpha_min) = 50; MY(alpha_max) = 256; - MY(alpha_fade) = 64; + MY(alpha_fade) = 1600; MY(bounce) = 1.500000; - MY(color_min) = "0x404040"; - MY(color_max) = "0x808080"; - MY(count) = 16; - MY(gravity) = -0.125000; - MY(liquidfriction) = 0.250000; - MY(originjitter) = '16.0 16.0 16.0'; - MY(size_min) = 3; - MY(size_max) = 3; - MY(tex_min) = 62; - MY(tex_max) = 62; - MY(type) = "bubble"; - MY(underwater) = true; - MY(velocityjitter) = '96.0 96.0 96.0'; -} - -DEF(onslaught_generator_gib_flame); -// fire effect which expands then slows -SUB(onslaught_generator_gib_flame) { - MY(airfriction) = 5; - MY(alpha_min) = 128; - MY(alpha_max) = 256; - MY(alpha_fade) = 356; MY(color_min) = "0x8f0d00"; MY(color_max) = "0xff5a00"; - MY(count) = 15; - MY(gravity) = -0.500000; - MY(liquidfriction) = 8; - MY(notunderwater) = true; - MY(originjitter) = '3.0 3.0 3.0'; - MY(sizeincrease) = 25; - MY(size_min) = 5; - MY(size_max) = 10; + MY(count) = 0.500000; + MY(size_min) = 12; + MY(size_max) = 12; MY(tex_min) = 48; MY(tex_max) = 55; - MY(type) = "static"; - MY(velocityjitter) = '86.0 86.0 86.0'; -} -// smoke -SUB(onslaught_generator_gib_flame) { - MY(airfriction) = 5; - MY(alpha_min) = 200; - MY(alpha_max) = 500; - MY(alpha_fade) = 600; - MY(bounce) = 2; - MY(color_min) = "0x000000"; - MY(color_max) = "0x111111"; - MY(count) = 1; - MY(gravity) = -0.800000; - MY(notunderwater) = true; - MY(sizeincrease) = 30; - MY(size_min) = 10; - MY(size_max) = 20; - MY(tex_max) = 8; - MY(type) = "alphastatic"; - MY(velocityjitter) = '44.0 44.0 44.0'; + MY(trailspacing) = 1; + MY(type) = "smoke"; } -// underwater bubbles -SUB(onslaught_generator_gib_flame) { - MY(alpha_min) = 128; - MY(alpha_max) = 256; - MY(alpha_fade) = 64; - MY(bounce) = 1.500000; - MY(color_min) = "0x404040"; - MY(color_max) = "0x808080"; - MY(count) = 16; - MY(gravity) = -0.125000; - MY(liquidfriction) = 0.250000; - MY(originjitter) = '16.0 16.0 16.0'; - MY(size_min) = 3; - MY(size_max) = 3; - MY(tex_min) = 62; - MY(tex_max) = 62; - MY(type) = "bubble"; - MY(underwater) = true; - MY(velocityjitter) = '96.0 96.0 96.0'; +// light only +SUB(firemine) { + MY(lightcolor) = '2.7 2.7 0.6'; + MY(lightradiusfade) = 50000; + MY(lightradius) = 50; + MY(trailspacing) = 16; } -DEF(firemine); -SUB(firemine) { - MY(airfriction) = 1.200000; - MY(alpha_min) = 50; - MY(alpha_max) = 256; - MY(alpha_fade) = 250; - MY(bounce) = 1.500000; - MY(color_min) = "0x8f0d00"; - MY(color_max) = "0xff5a00"; - MY(count) = 0.500000; - MY(gravity) = -0.060000; - MY(sizeincrease) = 5; - MY(size_min) = 1; - MY(size_max) = 1; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(trailspacing) = 2; - MY(type) = "smoke"; - MY(velocityjitter) = '10.0 10.0 2.0'; -} -// slowfire -SUB(firemine) { - MY(airfriction) = 1.200000; - MY(alpha_min) = 50; - MY(alpha_max) = 256; - MY(alpha_fade) = 200; - MY(bounce) = 1.500000; - MY(color_min) = "0x8f0d00"; - MY(color_max) = "0xff5a00"; - MY(count) = 0.500000; - MY(gravity) = -0.060000; - MY(sizeincrease) = 5; - MY(size_min) = 1; - MY(size_max) = 1; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(trailspacing) = 2; - MY(type) = "smoke"; - MY(velocityjitter) = '10.0 10.0 10.0'; -} -// very slow and small fire -SUB(firemine) { - MY(airfriction) = 0.300000; - MY(alpha_min) = 50; - MY(alpha_max) = 256; - MY(alpha_fade) = 200; - MY(bounce) = 1.500000; - MY(color_min) = "0x8f0d00"; - MY(color_max) = "0xff5a00"; - MY(count) = 0.500000; - MY(gravity) = -0.060000; - MY(sizeincrease) = 2; - MY(size_min) = 1; - MY(size_max) = 1; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(trailspacing) = 4; - MY(type) = "smoke"; - MY(velocityjitter) = '8.0 8.0 8.0'; -} -// decreasing fire -SUB(firemine) { - MY(airfriction) = 0.300000; - MY(alpha_min) = 50; - MY(alpha_max) = 256; - MY(alpha_fade) = 200; - MY(bounce) = 1.500000; - MY(color_min) = "0x8f0d00"; - MY(color_max) = "0xff5a00"; - MY(count) = 0.500000; - MY(gravity) = -0.060000; - MY(sizeincrease) = -3; - MY(size_min) = 5; - MY(size_max) = 7; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(trailspacing) = 4; - MY(type) = "smoke"; - MY(velocityjitter) = '3.0 3.0 3.0'; -} -// smoke -SUB(firemine) { - MY(airfriction) = 1; - MY(alpha_min) = 256; - MY(alpha_max) = 256; - MY(alpha_fade) = 90; - MY(color_min) = "0x000000"; - MY(color_max) = "0x111111"; - MY(count) = 0.500000; - MY(originjitter) = '2.0 2.0 2.0'; - MY(sizeincrease) = 1; - MY(size_min) = 1; - MY(size_max) = 4; - MY(tex_max) = 8; - MY(trailspacing) = 8; - MY(type) = "alphastatic"; - MY(velocityoffset) = '0.0 0.0 3.0'; -} -// fastfire -SUB(firemine) { - MY(airfriction) = 1.200000; - MY(alpha_min) = 50; - MY(alpha_max) = 256; - MY(alpha_fade) = 1600; - MY(bounce) = 1.500000; - MY(color_min) = "0x8f0d00"; - MY(color_max) = "0xff5a00"; - MY(count) = 0.500000; - MY(size_min) = 12; - MY(size_max) = 12; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(trailspacing) = 1; - MY(type) = "smoke"; -} -// light only -SUB(firemine) { - MY(lightcolor) = '2.7 2.7 0.6'; - MY(lightradiusfade) = 50000; - MY(lightradius) = 50; - MY(trailspacing) = 16; -} - -DEF(fireball); -SUB(fireball) { +DEF(fireball); +SUB(fireball) { MY(airfriction) = 1.200000; MY(alpha_min) = 50; MY(alpha_max) = 256; @@ -6508,125 +5946,7 @@ SUB(torchflame) { MY(velocityoffset) = '0.0 0.0 10.0'; } -// happy death fx for cl_gentle -DEF(happy_damage_dissolve); -SUB(happy_damage_dissolve) { - MY(airfriction) = 3; - MY(alpha_min) = 256; - MY(alpha_max) = 256; - MY(alpha_fade) = 228; - MY(bounce) = 1.500000; - MY(color_min) = "0x00FFFF"; - MY(color_max) = "0xFF00FF"; - MY(count) = 15; - MY(gravity) = -0.400000; - MY(liquidfriction) = 6; - MY(sizeincrease) = -10; - MY(size_min) = 32; - MY(size_max) = 32; - MY(tex_min) = 69; - MY(tex_max) = 69; - MY(type) = "alphastatic"; - MY(velocityjitter) = '312.0 312.0 312.0'; -} -SUB(happy_damage_dissolve) { - MY(airfriction) = 3; - MY(alpha_min) = 256; - MY(alpha_max) = 256; - MY(alpha_fade) = 228; - MY(bounce) = 1.500000; - MY(color_min) = "0xFF00FF"; - MY(color_max) = "0xFFFF00"; - MY(count) = 15; - MY(gravity) = -0.400000; - MY(liquidfriction) = 6; - MY(sizeincrease) = -10; - MY(size_min) = 32; - MY(size_max) = 32; - MY(tex_min) = 69; - MY(tex_max) = 69; - MY(type) = "alphastatic"; - MY(velocityjitter) = '312.0 312.0 312.0'; -} -SUB(happy_damage_dissolve) { - MY(airfriction) = 3; - MY(alpha_min) = 256; - MY(alpha_max) = 256; - MY(alpha_fade) = 228; - MY(bounce) = 1.500000; - MY(color_min) = "0xFFFF00"; - MY(color_max) = "0x00FFFF"; - MY(count) = 15; - MY(gravity) = -0.400000; - MY(liquidfriction) = 6; - MY(sizeincrease) = -10; - MY(size_min) = 32; - MY(size_max) = 32; - MY(tex_min) = 69; - MY(tex_max) = 69; - MY(type) = "alphastatic"; - MY(velocityjitter) = '312.0 312.0 312.0'; -} - -// happy damage fx for cl_gentle -DEF(happy_damage_hit); -SUB(happy_damage_hit) { - MY(airfriction) = 5; - MY(alpha_min) = 128; - MY(alpha_max) = 128; - MY(alpha_fade) = 192; - MY(bounce) = 1.500000; - MY(color_min) = "0x00FFFF"; - MY(color_max) = "0xFF00FF"; - MY(count) = 0.100000; - MY(gravity) = -0.400000; - MY(liquidfriction) = 10; - MY(sizeincrease) = -28; - MY(size_min) = 26; - MY(size_max) = 26; - MY(tex_min) = 69; - MY(tex_max) = 69; - MY(type) = "alphastatic"; - MY(velocityjitter) = '156.0 156.0 156.0'; -} -SUB(happy_damage_hit) { - MY(airfriction) = 5; - MY(alpha_min) = 128; - MY(alpha_max) = 128; - MY(alpha_fade) = 192; - MY(bounce) = 1.500000; - MY(color_min) = "0xFF00FF"; - MY(color_max) = "0xFFFF00"; - MY(count) = 0.100000; - MY(gravity) = -0.400000; - MY(liquidfriction) = 10; - MY(sizeincrease) = -28; - MY(size_min) = 26; - MY(size_max) = 26; - MY(tex_min) = 69; - MY(tex_max) = 69; - MY(type) = "alphastatic"; - MY(velocityjitter) = '156.0 156.0 156.0'; -} -SUB(happy_damage_hit) { - MY(airfriction) = 5; - MY(alpha_min) = 128; - MY(alpha_max) = 128; - MY(alpha_fade) = 192; - MY(bounce) = 1.500000; - MY(color_min) = "0xFFFF00"; - MY(color_max) = "0x00FFFF"; - MY(count) = 0.100000; - MY(gravity) = -0.400000; - MY(liquidfriction) = 10; - MY(sizeincrease) = -28; - MY(size_min) = 26; - MY(size_max) = 26; - MY(tex_min) = 69; - MY(tex_max) = 69; - MY(type) = "alphastatic"; - MY(velocityjitter) = '156.0 156.0 156.0'; -} +#include "effectinfo_gentle_happy.inc" DEF(electro_lightning); SUB(electro_lightning) { @@ -6981,1214 +6301,49 @@ SUB(TR_SEEKER) { MY(trailspacing) = 4; MY(type) = "static"; MY(velocityjitter) = '32.0 32.0 32.0'; - MY(velocitymultiplier) = -1.500000; -} -// bubbles -SUB(TR_SEEKER) { - MY(alpha_min) = 256; - MY(alpha_max) = 256; - MY(alpha_fade) = 256; - MY(bounce) = 1.500000; - MY(gravity) = -0.125000; - MY(liquidfriction) = 4; - MY(size_min) = 1; - MY(size_max) = 2; - MY(tex_min) = 62; - MY(tex_max) = 62; - MY(trailspacing) = 16; - MY(type) = "bubble"; - MY(underwater) = true; - MY(velocityjitter) = '16.0 16.0 16.0'; - MY(velocitymultiplier) = -0.310000; -} -// sparks -SUB(TR_SEEKER) { - MY(airfriction) = 5; - MY(alpha_min) = 444; - MY(alpha_max) = 512; - MY(alpha_fade) = 1866; - MY(bounce) = 1; - MY(color_min) = "0xFFFDD9"; - MY(color_max) = "0xFFFDD9"; - MY(notunderwater) = true; - MY(originjitter) = '1.0 1.0 1.0'; - MY(size_min) = 0.500000; - MY(size_max) = 0.500000; - MY(stretchfactor) = 0.300000; - MY(tex_min) = 40; - MY(tex_max) = 40; - MY(trailspacing) = 20; - MY(type) = "spark"; - MY(velocityjitter) = '100.0 100.0 100.0'; - MY(velocitymultiplier) = -0.310000; -} - -DEF(spiderbot_minigun_trail); -SUB(spiderbot_minigun_trail) { - MY(airfriction) = 1; - MY(alpha_min) = 20; - MY(alpha_max) = 50; - MY(alpha_fade) = 100; - MY(color_min) = "0xd0d0a0"; - MY(color_max) = "0xffffff"; - MY(gravity) = -0.030000; - MY(notunderwater) = true; - MY(sizeincrease) = 2; - MY(size_min) = 1; - MY(size_max) = 2; - MY(tex_max) = 8; - MY(trailspacing) = 10; - MY(type) = "smoke"; - MY(velocityjitter) = '5.0 5.0 5.0'; -} - -DEF(spiderbot_minigun_muzzleflash); -SUB(spiderbot_minigun_muzzleflash) { - MY(airfriction) = 10; - MY(alpha_min) = 256; - MY(alpha_max) = 512; - MY(alpha_fade) = 6280; - MY(color_min) = "0xff9c00"; - MY(color_max) = "0xff8400"; - MY(count) = 3; - MY(originjitter) = '2.0 2.0 2.0'; - MY(startangle_min) = -180; - MY(startangle_max) = 180; - MY(spin_min) = 4000; - MY(spin_max) = -4000; - MY(sizeincrease) = -100; - MY(size_min) = 10; - MY(size_max) = 15; - MY(stretchfactor) = 1.300000; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(type) = "spark"; - MY(velocityjitter) = '150.0 150.0 150.0'; - MY(velocitymultiplier) = 0.350000; -} -// fire -SUB(spiderbot_minigun_muzzleflash) { - MY(airfriction) = 12; - MY(alpha_min) = 256; - MY(alpha_max) = 512; - MY(alpha_fade) = 6280; - MY(color_min) = "0xff9c00"; - MY(color_max) = "0xff8400"; - MY(count) = 6; - MY(originjitter) = '2.0 2.0 2.0'; - MY(sizeincrease) = -10; - MY(size_min) = 5; - MY(size_max) = 7; - MY(stretchfactor) = 0.800000; - MY(tex_min) = 8; - MY(tex_max) = 15; - MY(type) = "spark"; - MY(velocityjitter) = '200.0 200.0 200.0'; - MY(velocitymultiplier) = 0.200000; -} -SUB(spiderbot_minigun_muzzleflash) { - MY(alpha_min) = 256; - MY(alpha_max) = 512; - MY(alpha_fade) = 6680; - MY(color_min) = "0xff9c00"; - MY(color_max) = "0xff8400"; - MY(countabsolute) = 2; - MY(lightcolor) = '3.0 3.0 0.0'; - MY(lightradiusfade) = 8000; - MY(lightradius) = 120; - MY(startangle_min) = -180; - MY(startangle_max) = 180; - MY(spin_min) = 4000; - MY(spin_max) = -4000; - MY(sizeincrease) = -100; - MY(size_min) = 32; - MY(size_max) = 32; - MY(stretchfactor) = 0.100000; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(type) = "static"; -} - -DEF(spiderbot_minigun_impact); -SUB(spiderbot_minigun_impact) { - MY(alpha_min) = 50; - MY(alpha_max) = 100; - MY(alpha_fade) = 1680; - MY(color_min) = "0xff9c00"; - MY(color_max) = "0xf6ff00"; - MY(countabsolute) = 1; - MY(startangle_min) = -180; - MY(startangle_max) = 180; - MY(spin_min) = 4000; - MY(spin_max) = -4000; - MY(sizeincrease) = -100; - MY(size_min) = 52; - MY(size_max) = 52; - MY(stretchfactor) = 0.100000; - MY(tex_min) = 65; - MY(tex_max) = 65; - MY(type) = "static"; -} -// fire -SUB(spiderbot_minigun_impact) { - MY(airfriction) = 6; - MY(alpha_min) = 256; - MY(alpha_max) = 512; - MY(alpha_fade) = 6280; - MY(color_min) = "0xff9c00"; - MY(color_max) = "0xff8400"; - MY(count) = 7; - MY(originjitter) = '2.0 2.0 2.0'; - MY(startangle_min) = -180; - MY(startangle_max) = 180; - MY(spin_min) = 4000; - MY(spin_max) = -4000; - MY(sizeincrease) = 100; - MY(size_min) = 9; - MY(size_max) = 15; - MY(stretchfactor) = 3; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(type) = "spark"; - MY(velocityjitter) = '250.0 250.0 150.0'; - MY(velocitymultiplier) = 0.200000; -} -// smoke -SUB(spiderbot_minigun_impact) { - MY(airfriction) = 10; - MY(alpha_min) = 50; - MY(alpha_max) = 50; - MY(alpha_fade) = 190; - MY(color_min) = "0xd0d0a0"; - MY(color_max) = "0xffffff"; - MY(count) = 6; - MY(gravity) = 1.300000; - MY(startangle_min) = -180; - MY(startangle_max) = 180; - MY(sizeincrease) = 80; - MY(size_min) = 10; - MY(size_max) = 20; - MY(tex_max) = 8; - MY(type) = "smoke"; - MY(velocityjitter) = '100.0 100.0 250.0'; - MY(velocitymultiplier) = 0.490000; -} -// smoke 2 -SUB(spiderbot_minigun_impact) { - MY(airfriction) = 6; - MY(alpha_min) = 25; - MY(alpha_max) = 51; - MY(alpha_fade) = 128; - MY(color_min) = "0xd0d0a0"; - MY(color_max) = "0xffffff"; - MY(count) = 7; - MY(originjitter) = '2.0 2.0 2.0'; - MY(sizeincrease) = 100; - MY(size_min) = 15; - MY(size_max) = 19; - MY(stretchfactor) = 7.600000; - MY(tex_max) = 8; - MY(type) = "spark"; - MY(velocityjitter) = '250.0 250.0 150.0'; - MY(velocitymultiplier) = 0.200000; -} -// debris -SUB(spiderbot_minigun_impact) { - MY(airfriction) = 0.400000; - MY(alpha_min) = 644; - MY(alpha_max) = 756; - MY(alpha_fade) = 1484; - MY(color_min) = "0x99977D"; - MY(color_max) = "0xFFFFFF"; - MY(count) = 3; - MY(gravity) = 1.100000; - MY(notunderwater) = true; - MY(originjitter) = '16.0 16.0 16.0'; - MY(startangle_min) = -180; - MY(startangle_max) = 180; - MY(spin_min) = -1000; - MY(spin_max) = 1000; - MY(sizeincrease) = -10; - MY(size_min) = 6; - MY(size_max) = 8; - MY(tex_min) = 66; - MY(tex_max) = 68; - MY(type) = "alphastatic"; - MY(velocityjitter) = '124.0 124.0 224.0'; - MY(velocitymultiplier) = 0.150000; -} -// decal -SUB(spiderbot_minigun_impact) { - MY(alpha_min) = 256; - MY(alpha_max) = 256; - MY(countabsolute) = 1; - MY(originjitter) = '16.0 16.0 16.0'; - MY(startangle_min) = -180; - MY(startangle_max) = 180; - MY(size_min) = 20; - MY(size_max) = 25; - MY(tex_min) = 56; - MY(tex_max) = 59; - MY(type) = "decal"; -} - -DEF(spiderbot_rocket_explode); -SUB(spiderbot_rocket_explode) { - MY(alpha_min) = 256; - MY(alpha_max) = 256; - MY(countabsolute) = 1; - MY(lightcolor) = '8.0 4.0 0.0'; - MY(lightradiusfade) = 1750; - MY(lightradius) = 300; - MY(originjitter) = '23.0 23.0 23.0'; - MY(size_min) = 72; - MY(size_max) = 72; - MY(tex_min) = 8; - MY(tex_max) = 16; - MY(type) = "decal"; -} -// shockwave -SUB(spiderbot_rocket_explode) { - MY(alpha_min) = 56; - MY(alpha_max) = 56; - MY(alpha_fade) = 230; - MY(color_min) = "0x8f0d00"; - MY(color_max) = "0xff5a00"; - MY(countabsolute) = 1; - MY(sizeincrease) = 2400; - MY(size_min) = 22; - MY(size_max) = 22; - MY(tex_min) = 33; - MY(tex_max) = 33; - MY(type) = "static"; -} -// glow -SUB(spiderbot_rocket_explode) { - MY(alpha_min) = 156; - MY(alpha_max) = 156; - MY(alpha_fade) = 830; - MY(color_min) = "0x8f0d00"; - MY(color_max) = "0xff5a00"; - MY(countabsolute) = 1; - MY(sizeincrease) = 240; - MY(size_min) = 120; - MY(size_max) = 120; - MY(tex_min) = 64; - MY(tex_max) = 64; - MY(type) = "static"; -} -// fire effect -SUB(spiderbot_rocket_explode) { - MY(airfriction) = 8; - MY(alpha_min) = 200; - MY(alpha_max) = 256; - MY(alpha_fade) = 812; - MY(color_min) = "0x8f0d00"; - MY(color_max) = "0xff5a00"; - MY(count) = 32; - MY(liquidfriction) = 8; - MY(notunderwater) = true; - MY(originjitter) = '100.0 100.0 100.0'; - MY(startangle_min) = -180; - MY(startangle_max) = 180; - MY(spin_min) = -50; - MY(spin_max) = 50; - MY(sizeincrease) = 495; - MY(size_min) = 12; - MY(size_max) = 21; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(type) = "static"; - MY(velocityjitter) = '512.0 512.0 512.0'; -} -// fire effect 2 -SUB(spiderbot_rocket_explode) { - MY(airfriction) = -2; - MY(alpha_min) = 200; - MY(alpha_max) = 256; - MY(alpha_fade) = 912; - MY(color_min) = "0x8f0d00"; - MY(color_max) = "0xff5a00"; - MY(count) = 16; - MY(liquidfriction) = 8; - MY(notunderwater) = true; - MY(startangle_min) = -180; - MY(startangle_max) = 180; - MY(spin_min) = -150; - MY(spin_max) = 150; - MY(sizeincrease) = 120; - MY(size_min) = 3; - MY(size_max) = 3; - MY(stretchfactor) = 10; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(type) = "spark"; - MY(velocityjitter) = '412.0 412.0 412.0'; -} -// fire rays -SUB(spiderbot_rocket_explode) { - MY(airfriction) = -3; - MY(alpha_min) = 200; - MY(alpha_max) = 256; - MY(alpha_fade) = 1600; - MY(color_min) = "0x8f0d00"; - MY(color_max) = "0xff5a00"; - MY(count) = 10; - MY(liquidfriction) = 8; - MY(notunderwater) = true; - MY(originjitter) = '40.0 40.0 40.0'; - MY(sizeincrease) = 120; - MY(size_min) = 13; - MY(size_max) = 54; - MY(stretchfactor) = 10; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(type) = "spark"; - MY(velocityjitter) = '712.0 712.0 712.0'; -} -// smoke -SUB(spiderbot_rocket_explode) { - MY(airfriction) = 3; - MY(alpha_min) = 300; - MY(alpha_max) = 650; - MY(alpha_fade) = 756; - MY(color_min) = "0x4F4B46"; - MY(color_max) = "0x000000"; - MY(count) = 10; - MY(notunderwater) = true; - MY(originjitter) = '100.0 100.0 100.0'; - MY(startangle_min) = -180; - MY(startangle_max) = 180; - MY(spin_min) = -20; - MY(spin_max) = 20; - MY(sizeincrease) = 280; - MY(size_min) = 10; - MY(size_max) = 15; - MY(tex_max) = 8; - MY(type) = "alphastatic"; - MY(velocityjitter) = '200.0 200.0 200.0'; -} -// smoke2 -SUB(spiderbot_rocket_explode) { - MY(airfriction) = 2; - MY(alpha_min) = 300; - MY(alpha_max) = 650; - MY(alpha_fade) = 556; - MY(color_min) = "0x4F4B46"; - MY(color_max) = "0x000000"; - MY(count) = 3; - MY(gravity) = -0.500000; - MY(notunderwater) = true; - MY(originjitter) = '10.0 10.0 10.0'; - MY(startangle_min) = -180; - MY(startangle_max) = 180; - MY(spin_min) = -20; - MY(spin_max) = 20; - MY(sizeincrease) = 30; - MY(size_min) = 100; - MY(size_max) = 150; - MY(tex_max) = 8; - MY(type) = "alphastatic"; - MY(velocityjitter) = '200.0 200.0 200.0'; -} -// underwater bubbles -SUB(spiderbot_rocket_explode) { - MY(alpha_min) = 128; - MY(alpha_max) = 256; - MY(alpha_fade) = 64; - MY(bounce) = 1.500000; - MY(color_min) = "0x404040"; - MY(color_max) = "0x808080"; - MY(count) = 32; - MY(gravity) = -0.125000; - MY(liquidfriction) = 0.250000; - MY(originjitter) = '160.0 160.0 160.0'; - MY(size_min) = 1; - MY(size_max) = 3; - MY(tex_min) = 62; - MY(tex_max) = 62; - MY(type) = "bubble"; - MY(underwater) = true; - MY(velocityjitter) = '144.0 144.0 144.0'; -} -// underwatershockwave -SUB(spiderbot_rocket_explode) { - MY(alpha_min) = 40; - MY(alpha_max) = 40; - MY(alpha_fade) = 300; - MY(countabsolute) = 1; - MY(sizeincrease) = 1200; - MY(size_min) = 30; - MY(size_max) = 30; - MY(tex_min) = 33; - MY(tex_max) = 33; - MY(type) = "smoke"; - MY(underwater) = true; -} - -DEF(spiderbot_rocket_thrust); -SUB(spiderbot_rocket_thrust) { - MY(alpha_min) = 200; - MY(alpha_max) = 256; - MY(alpha_fade) = 1600; - MY(color_min) = "0x8f0d00"; - MY(color_max) = "0xff5a00"; - MY(count) = 3; - MY(notunderwater) = true; - MY(sizeincrease) = -40; - MY(size_min) = 5; - MY(size_max) = 10; - MY(stretchfactor) = 0.900000; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(type) = "spark"; - MY(velocityjitter) = '20.0 20.0 20.0'; - MY(velocitymultiplier) = -1.400000; -} -SUB(spiderbot_rocket_thrust) { - MY(alpha_min) = 200; - MY(alpha_max) = 200; - MY(alpha_fade) = 9000; - MY(color_min) = "0x8f0d00"; - MY(color_max) = "0xff5a00"; - MY(count) = 4; - MY(notunderwater) = true; - MY(startangle_min) = -180; - MY(startangle_max) = 180; - MY(spin_min) = -500; - MY(spin_max) = 500; - MY(sizeincrease) = -3000; - MY(size_min) = 25; - MY(size_max) = 25; - MY(stretchfactor) = 1; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(type) = "static"; - MY(velocityjitter) = '60.0 60.0 60.0'; - MY(velocitymultiplier) = -1.400000; -} - -DEF(spiderbot_rocket_launch); -// long lasting smoke -SUB(spiderbot_rocket_launch) { - MY(airfriction) = 0.300000; - MY(alpha_min) = 100; - MY(alpha_max) = 156; - MY(alpha_fade) = 60; - MY(color_min) = "0xFFFFFF"; - MY(color_max) = "0xD9C4B0"; - MY(count) = 8; - MY(gravity) = -0.010000; - MY(notunderwater) = true; - MY(sizeincrease) = 20; - MY(size_min) = 30; - MY(size_max) = 30; - MY(tex_max) = 8; - MY(type) = "smoke"; - MY(velocityjitter) = '60.0 60.0 60.0'; - MY(velocitymultiplier) = -0.100000; -} -// fast smoke -SUB(spiderbot_rocket_launch) { - MY(airfriction) = 0.300000; - MY(alpha_min) = 100; - MY(alpha_max) = 156; - MY(alpha_fade) = 260; - MY(color_min) = "0xFFFFFF"; - MY(color_max) = "0xD9C4B0"; - MY(count) = 14; - MY(gravity) = -0.300000; - MY(notunderwater) = true; - MY(sizeincrease) = 20; - MY(size_min) = 30; - MY(size_max) = 30; - MY(tex_max) = 8; - MY(type) = "smoke"; - MY(velocityjitter) = '160.0 160.0 60.0'; -} -// fire -SUB(spiderbot_rocket_launch) { - MY(airfriction) = 0.300000; - MY(alpha_min) = 200; - MY(alpha_max) = 256; - MY(alpha_fade) = 1960; - MY(color_min) = "0x8f0d00"; - MY(color_max) = "0xff5a00"; - MY(count) = 14; - MY(notunderwater) = true; - MY(sizeincrease) = 40; - MY(size_min) = 30; - MY(size_max) = 30; - MY(stretchfactor) = 3; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(type) = "spark"; - MY(velocityjitter) = '60.0 60.0 60.0'; - MY(velocitymultiplier) = 0.500000; -} -// sparks -SUB(spiderbot_rocket_launch) { - MY(alpha_min) = 200; - MY(alpha_max) = 256; - MY(alpha_fade) = 1000; - MY(color_min) = "0xFFFFFF"; - MY(color_max) = "0xD9C4B0"; - MY(count) = 10; - MY(notunderwater) = true; - MY(size_min) = 1; - MY(size_max) = 4; - MY(tex_min) = 40; - MY(tex_max) = 40; - MY(type) = "spark"; - MY(velocityjitter) = '160.0 160.0 160.0'; - MY(velocitymultiplier) = -0.500000; -} - -DEF(wakizashi_gun_impact); -SUB(wakizashi_gun_impact) { - MY(airfriction) = 4; - MY(alpha_min) = 256; - MY(alpha_max) = 512; - MY(alpha_fade) = 1180; - MY(color_min) = "0xff0000"; - MY(color_max) = "0xc03535"; - MY(count) = 15; - MY(gravity) = 3; - MY(originjitter) = '40.0 40.0 10.0'; - MY(size_min) = 4; - MY(size_max) = 7; - MY(stretchfactor) = 0.900000; - MY(tex_min) = 41; - MY(tex_max) = 41; - MY(type) = "spark"; - MY(velocityjitter) = '350.0 350.0 550.0'; - MY(velocityoffset) = '0.0 0.0 700.0'; -} -SUB(wakizashi_gun_impact) { - MY(airfriction) = 4; - MY(alpha_min) = 50; - MY(alpha_max) = 90; - MY(alpha_fade) = 150; - MY(color_min) = "0xd0d0a0"; - MY(color_max) = "0xc03535"; - MY(count) = 24; - MY(originjitter) = '40.0 40.0 10.0'; - MY(startangle_min) = -180; - MY(startangle_max) = 180; - MY(sizeincrease) = 80; - MY(size_min) = 10; - MY(size_max) = 20; - MY(tex_max) = 8; - MY(type) = "smoke"; - MY(velocityjitter) = '250.0 250.0 450.0'; - MY(velocityoffset) = '0.0 0.0 600.0'; -} -SUB(wakizashi_gun_impact) { - MY(alpha_min) = 250; - MY(alpha_max) = 300; - MY(alpha_fade) = 680; - MY(color_min) = "0xff0000"; - MY(color_max) = "0xc03535"; - MY(countabsolute) = 1; - MY(sizeincrease) = -180; - MY(size_min) = 82; - MY(size_max) = 82; - MY(tex_min) = 65; - MY(tex_max) = 65; - MY(type) = "smoke"; -} -SUB(wakizashi_gun_impact) { - MY(alpha_min) = 50; - MY(alpha_max) = 100; - MY(alpha_fade) = 620; - MY(color_min) = "0xff0000"; - MY(color_max) = "0xc03535"; - MY(countabsolute) = 1; - MY(startangle_min) = -180; - MY(startangle_max) = 180; - MY(spin_min) = 400; - MY(spin_max) = -400; - MY(sizeincrease) = 900; - MY(size_min) = 40; - MY(size_max) = 40; - MY(tex_min) = 33; - MY(tex_max) = 33; - MY(type) = "smoke"; -} -SUB(wakizashi_gun_impact) { - MY(alpha_min) = 256; - MY(alpha_max) = 256; - MY(countabsolute) = 1; - MY(originjitter) = '16.0 16.0 16.0'; - MY(startangle_min) = -180; - MY(startangle_max) = 180; - MY(size_min) = 14; - MY(size_max) = 14; - MY(tex_min) = 59; - MY(tex_max) = 59; - MY(type) = "decal"; -} - -DEF(wakizashi_gun_muzzleflash); -SUB(wakizashi_gun_muzzleflash) { - MY(airfriction) = 12; - MY(alpha_min) = 256; - MY(alpha_max) = 512; - MY(alpha_fade) = 6280; - MY(color_min) = "0xff0000"; - MY(color_max) = "0xc03535"; - MY(count) = 16; - MY(originjitter) = '2.0 2.0 2.0'; - MY(sizeincrease) = -10; - MY(size_min) = 5; - MY(size_max) = 7; - MY(stretchfactor) = 0.700000; - MY(tex_min) = 8; - MY(tex_max) = 15; - MY(type) = "spark"; - MY(velocityjitter) = '200.0 200.0 200.0'; - MY(velocitymultiplier) = 0.200000; -} - -DEF(wakizashi_rocket_explode); -SUB(wakizashi_rocket_explode) { - MY(alpha_min) = 256; - MY(alpha_max) = 256; - MY(countabsolute) = 1; - MY(lightcolor) = '8.0 4.0 0.0'; - MY(lightradiusfade) = 1750; - MY(lightradius) = 300; - MY(originjitter) = '23.0 23.0 23.0'; - MY(size_min) = 72; - MY(size_max) = 72; - MY(tex_min) = 8; - MY(tex_max) = 16; - MY(type) = "decal"; -} -// shockwave -SUB(wakizashi_rocket_explode) { - MY(alpha_min) = 56; - MY(alpha_max) = 56; - MY(alpha_fade) = 230; - MY(color_min) = "0x8f0d00"; - MY(color_max) = "0xff5a00"; - MY(countabsolute) = 1; - MY(sizeincrease) = 2400; - MY(size_min) = 22; - MY(size_max) = 22; - MY(tex_min) = 33; - MY(tex_max) = 33; - MY(type) = "static"; -} -// glow -SUB(wakizashi_rocket_explode) { - MY(alpha_min) = 156; - MY(alpha_max) = 156; - MY(alpha_fade) = 830; - MY(color_min) = "0x8f0d00"; - MY(color_max) = "0xff5a00"; - MY(countabsolute) = 1; - MY(sizeincrease) = 240; - MY(size_min) = 120; - MY(size_max) = 120; - MY(tex_min) = 64; - MY(tex_max) = 64; - MY(type) = "static"; -} -// fire effect -SUB(wakizashi_rocket_explode) { - MY(airfriction) = 2; - MY(alpha_min) = 200; - MY(alpha_max) = 256; - MY(alpha_fade) = 512; - MY(color_min) = "0xFFAE00"; - MY(color_max) = "0xff5a00"; - MY(count) = 64; - MY(liquidfriction) = 8; - MY(notunderwater) = true; - MY(originjitter) = '10.0 10.0 10.0'; - MY(startangle_min) = -180; - MY(startangle_max) = 180; - MY(spin_min) = -50; - MY(spin_max) = 50; - MY(sizeincrease) = 195; - MY(size_min) = 12; - MY(size_max) = 21; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(type) = "static"; - MY(velocityjitter) = '512.0 512.0 512.0'; -} -// fire rays -SUB(wakizashi_rocket_explode) { - MY(airfriction) = -3; - MY(alpha_min) = 200; - MY(alpha_max) = 256; - MY(alpha_fade) = 1600; - MY(color_min) = "0xFFEA00"; - MY(color_max) = "0xff5a00"; - MY(count) = 10; - MY(liquidfriction) = 8; - MY(notunderwater) = true; - MY(originjitter) = '40.0 40.0 40.0'; - MY(sizeincrease) = 120; - MY(size_min) = 43; - MY(size_max) = 54; - MY(stretchfactor) = 10; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(type) = "spark"; - MY(velocityjitter) = '512.0 512.0 512.0'; -} -// smoke -SUB(wakizashi_rocket_explode) { - MY(airfriction) = 3; - MY(alpha_min) = 300; - MY(alpha_max) = 450; - MY(alpha_fade) = 556; - MY(color_min) = "0x4F4B46"; - MY(color_max) = "0x000000"; - MY(count) = 32; - MY(notunderwater) = true; - MY(originjitter) = '100.0 100.0 100.0'; - MY(startangle_min) = -180; - MY(startangle_max) = 180; - MY(spin_min) = -20; - MY(spin_max) = 20; - MY(sizeincrease) = 230; - MY(size_min) = 10; - MY(size_max) = 15; - MY(tex_max) = 8; - MY(type) = "alphastatic"; - MY(velocityjitter) = '200.0 200.0 200.0'; -} -// bouncing sparks -SUB(wakizashi_rocket_explode) { - MY(airfriction) = 1; - MY(alpha_min) = 644; - MY(alpha_max) = 956; - MY(alpha_fade) = 884; - MY(color_min) = "0xffa35b"; - MY(color_max) = "0xfff2be"; - MY(count) = 14; - MY(gravity) = 1; - MY(liquidfriction) = 0.800000; - MY(notunderwater) = true; - MY(originjitter) = '60.0 60.0 60.0'; - MY(size_min) = 1; - MY(size_max) = 2; - MY(tex_min) = 40; - MY(tex_max) = 40; - MY(type) = "spark"; - MY(velocityjitter) = '524.0 524.0 524.0'; - MY(velocityoffset) = '0.0 0.0 170.0'; -} -// underwater bubbles -SUB(wakizashi_rocket_explode) { - MY(alpha_min) = 128; - MY(alpha_max) = 256; - MY(alpha_fade) = 64; - MY(bounce) = 1.500000; - MY(color_min) = "0x404040"; - MY(color_max) = "0x808080"; - MY(count) = 32; - MY(gravity) = -0.125000; - MY(liquidfriction) = 0.250000; - MY(originjitter) = '160.0 160.0 160.0'; - MY(size_min) = 1; - MY(size_max) = 3; - MY(tex_min) = 62; - MY(tex_max) = 62; - MY(type) = "bubble"; - MY(underwater) = true; - MY(velocityjitter) = '144.0 144.0 144.0'; -} -// underwatershockwave -SUB(wakizashi_rocket_explode) { - MY(alpha_min) = 40; - MY(alpha_max) = 40; - MY(alpha_fade) = 300; - MY(countabsolute) = 1; - MY(sizeincrease) = 1200; - MY(size_min) = 30; - MY(size_max) = 30; - MY(tex_min) = 33; - MY(tex_max) = 33; - MY(type) = "smoke"; - MY(underwater) = true; -} - -DEF(wakizashi_rocket_thrust); -SUB(wakizashi_rocket_thrust) { - MY(alpha_min) = 200; - MY(alpha_max) = 256; - MY(alpha_fade) = 1600; - MY(color_min) = "0x00FFDD"; - MY(color_max) = "0x6200FF"; - MY(countabsolute) = 3; - MY(notunderwater) = true; - MY(sizeincrease) = -2; - MY(size_min) = 14; - MY(size_max) = 19; - MY(stretchfactor) = 1; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(type) = "spark"; - MY(velocityjitter) = '60.0 60.0 60.0'; - MY(velocitymultiplier) = -1.100000; -} -SUB(wakizashi_rocket_thrust) { - MY(alpha_min) = 200; - MY(alpha_max) = 256; - MY(alpha_fade) = 1900; - MY(color_min) = "0xFFFF33"; - MY(color_max) = "0xFFEE00"; - MY(countabsolute) = 2; - MY(notunderwater) = true; - MY(sizeincrease) = -2; - MY(size_min) = 5; - MY(size_max) = 10; - MY(stretchfactor) = 3; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(type) = "spark"; - MY(velocityjitter) = '60.0 60.0 60.0'; - MY(velocitymultiplier) = -0.300000; -} - -DEF(wakizashi_rocket_launch); -// long lasting smoke -SUB(wakizashi_rocket_launch) { - MY(airfriction) = 0.300000; - MY(alpha_min) = 100; - MY(alpha_max) = 156; - MY(alpha_fade) = 60; - MY(color_min) = "0xFFFFFF"; - MY(color_max) = "0xD9C4B0"; - MY(count) = 8; - MY(notunderwater) = true; - MY(sizeincrease) = 20; - MY(size_min) = 3; - MY(size_max) = 30; - MY(tex_max) = 8; - MY(type) = "smoke"; - MY(velocityjitter) = '160.0 160.0 60.0'; - MY(velocitymultiplier) = -0.100000; -} -// fast smoke -SUB(wakizashi_rocket_launch) { - MY(airfriction) = 0.300000; - MY(alpha_min) = 100; - MY(alpha_max) = 156; - MY(alpha_fade) = 260; - MY(color_min) = "0xFFFFFF"; - MY(color_max) = "0xD9C4B0"; - MY(count) = 14; - MY(notunderwater) = true; - MY(sizeincrease) = 20; - MY(size_min) = 30; - MY(size_max) = 30; - MY(tex_max) = 8; - MY(type) = "smoke"; - MY(velocityjitter) = '160.0 160.0 60.0'; - MY(velocitymultiplier) = 0.400000; -} -//sparks -SUB(wakizashi_rocket_launch) { - MY(alpha_min) = 200; - MY(alpha_max) = 256; - MY(alpha_fade) = 1000; - MY(color_min) = "0xFFFFFF"; - MY(color_max) = "0xD9C4B0"; - MY(count) = 10; - MY(notunderwater) = true; - MY(size_min) = 1; - MY(size_max) = 4; - MY(tex_min) = 40; - MY(tex_max) = 40; - MY(type) = "spark"; - MY(velocityjitter) = '60.0 60.0 60.0'; - MY(velocitymultiplier) = -1.500000; -} - -DEF(wakizashi_booster_smoke); -SUB(wakizashi_booster_smoke) { - MY(airfriction) = 2; - MY(alpha_min) = 200; - MY(alpha_max) = 750; - MY(alpha_fade) = 200; - MY(color_min) = "0xA69A80"; - MY(color_max) = "0xB3B39F"; - MY(count) = 3; - MY(gravity) = -0.100000; - MY(notunderwater) = true; - MY(originjitter) = '60.0 60.0 60.0'; - MY(startangle_min) = -180; - MY(startangle_max) = 180; - MY(spin_min) = -20; - MY(spin_max) = 20; - MY(sizeincrease) = 10; - MY(size_min) = 60; - MY(size_max) = 100; - MY(tex_max) = 8; - MY(type) = "alphastatic"; - MY(velocityjitter) = '40.0 40.0 40.0'; -} - -DEF(raptor_cannon_impact); -// decal -SUB(raptor_cannon_impact) { - MY(alpha_min) = 256; - MY(alpha_max) = 256; - MY(countabsolute) = 1; - MY(originjitter) = '16.0 16.0 16.0'; - MY(startangle_min) = -180; - MY(startangle_max) = 180; - MY(size_min) = 24; - MY(size_max) = 24; - MY(tex_min) = 47; - MY(tex_max) = 47; - MY(type) = "decal"; -} -// spark -SUB(raptor_cannon_impact) { - MY(airfriction) = 0.200000; - MY(alpha_min) = 644; - MY(alpha_max) = 956; - MY(alpha_fade) = 784; - MY(color_min) = "0xD400FF"; - MY(color_max) = "0x571863"; - MY(count) = 6; - MY(gravity) = 1; - MY(notunderwater) = true; - MY(originjitter) = '16.0 16.0 16.0'; - MY(size_min) = 1; - MY(size_max) = 1; - MY(tex_min) = 40; - MY(tex_max) = 40; - MY(type) = "spark"; - MY(velocityjitter) = '124.0 124.0 524.0'; - MY(velocityoffset) = '0.0 0.0 150.0'; -} -// smoke -SUB(raptor_cannon_impact) { - MY(airfriction) = 2; - MY(alpha_min) = 428; - MY(alpha_max) = 428; - MY(alpha_fade) = 600; - MY(color_min) = "0x646364"; - MY(color_max) = "0x151515"; - MY(count) = 4; - MY(gravity) = 0.700000; - MY(startangle_min) = -180; - MY(startangle_max) = 180; - MY(size_min) = 50; - MY(size_max) = 50; - MY(tex_max) = 7; - MY(type) = "alphastatic"; - MY(velocityjitter) = '200.0 200.0 300.0'; - MY(velocityoffset) = '0.0 0.0 340.0'; -} -// fire -SUB(raptor_cannon_impact) { - MY(airfriction) = 8; - MY(alpha_min) = 200; - MY(alpha_max) = 256; - MY(alpha_fade) = 812; - MY(bounce) = 1.500000; - MY(color_min) = "0xD400FF"; - MY(color_max) = "0x571863"; - MY(count) = 10; - MY(liquidfriction) = 8; - MY(notunderwater) = true; - MY(originjitter) = '8.0 8.0 8.0'; - MY(sizeincrease) = 25; - MY(size_min) = 33; - MY(size_max) = 44; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(type) = "static"; - MY(velocityjitter) = '312.0 312.0 312.0'; -} - -DEF(raptor_cannon_muzzleflash); -SUB(raptor_cannon_muzzleflash) { - MY(airfriction) = 12; - MY(alpha_min) = 1256; - MY(alpha_max) = 1512; - MY(alpha_fade) = 56280; - MY(color_min) = "0xD400FF"; - MY(color_max) = "0x571863"; - MY(count) = 16; - MY(originjitter) = '2.0 2.0 2.0'; - MY(sizeincrease) = -10; - MY(size_min) = 10; - MY(size_max) = 17; - MY(stretchfactor) = 0.600000; - MY(tex_min) = 8; - MY(tex_max) = 15; - MY(type) = "spark"; - MY(velocityjitter) = '200.0 200.0 200.0'; - MY(velocitymultiplier) = 0.200000; -} -SUB(raptor_cannon_muzzleflash) { - MY(alpha_min) = 6056; - MY(alpha_max) = 20112; - MY(alpha_fade) = 406280; - MY(color_min) = "0xD400FF"; - MY(color_max) = "0x571863"; - MY(countabsolute) = 1; - MY(lightcolor) = '3.0 0.0 6.0'; - MY(lightradiusfade) = 6000; - MY(lightradius) = 150; - MY(startangle_min) = -180; - MY(startangle_max) = 180; - MY(spin_min) = 4000; - MY(spin_max) = -4000; - MY(sizeincrease) = -100; - MY(size_min) = 32; - MY(size_max) = 32; - MY(stretchfactor) = 0.100000; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(type) = "static"; -} - -DEF(raptor_bomb_impact); -// decal -SUB(raptor_bomb_impact) { - MY(alpha_min) = 256; - MY(alpha_max) = 256; - MY(countabsolute) = 1; - MY(originjitter) = '16.0 16.0 16.0'; - MY(startangle_min) = -180; - MY(startangle_max) = 180; - MY(size_min) = 84; - MY(size_max) = 84; - MY(tex_min) = 8; - MY(tex_max) = 16; - MY(type) = "decal"; -} -// spark vertical -SUB(raptor_bomb_impact) { - MY(alpha_min) = 300; - MY(alpha_max) = 300; - MY(alpha_fade) = 600; - MY(color_min) = "0xff9c00"; - MY(color_max) = "0xff3c00"; - MY(count) = 3; - MY(originjitter) = '10.0 10.0 10.0'; - MY(sizeincrease) = 50; - MY(size_min) = 20; - MY(size_max) = 40; - MY(stretchfactor) = 210; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(type) = "spark"; - MY(velocityjitter) = '40.0 40.0 120.0'; -} -// fire -SUB(raptor_bomb_impact) { - MY(airfriction) = 2; - MY(alpha_min) = 300; - MY(alpha_max) = 300; - MY(alpha_fade) = 500; - MY(color_min) = "0xff9c00"; - MY(color_max) = "0xff3c00"; - MY(count) = 4; - MY(originjitter) = '10.0 10.0 10.0'; - MY(sizeincrease) = 230; - MY(size_min) = 30; - MY(size_max) = 120; - MY(tex_min) = 48; - MY(tex_max) = 55; - MY(type) = "static"; - MY(velocityjitter) = '950.0 950.0 0.0'; -} -// smoke -SUB(raptor_bomb_impact) { - MY(alpha_min) = 428; - MY(alpha_max) = 428; - MY(alpha_fade) = 600; - MY(blend) = "alpha"; - MY(color_min) = "0x646364"; - MY(color_max) = "0x151515"; - MY(count) = 4; - MY(originjitter) = '30.0 30.0 10.0'; - MY(startangle_min) = -180; - MY(startangle_max) = 180; - MY(size_min) = 120; - MY(size_max) = 180; - MY(stretchfactor) = 10; - MY(tex_max) = 7; - MY(type) = "spark"; - MY(velocityjitter) = '200.0 200.0 280.0'; - MY(velocityoffset) = '0.0 0.0 280.0'; + MY(velocitymultiplier) = -1.500000; } -// smoke 2 -SUB(raptor_bomb_impact) { - MY(airfriction) = 0.600000; - MY(alpha_min) = 328; - MY(alpha_max) = 328; - MY(alpha_fade) = 350; - MY(blend) = "alpha"; - MY(color_min) = "0x646364"; - MY(color_max) = "0x151515"; - MY(count) = 4; - MY(gravity) = 2; - MY(originjitter) = '30.0 30.0 10.0'; - MY(startangle_min) = -180; - MY(startangle_max) = 180; - MY(sizeincrease) = 60; - MY(size_min) = 40; - MY(size_max) = 100; - MY(tex_max) = 7; - MY(type) = "spark"; - MY(velocityjitter) = '200.0 200.0 300.0'; - MY(velocityoffset) = '0.0 0.0 580.0'; +// bubbles +SUB(TR_SEEKER) { + MY(alpha_min) = 256; + MY(alpha_max) = 256; + MY(alpha_fade) = 256; + MY(bounce) = 1.500000; + MY(gravity) = -0.125000; + MY(liquidfriction) = 4; + MY(size_min) = 1; + MY(size_max) = 2; + MY(tex_min) = 62; + MY(tex_max) = 62; + MY(trailspacing) = 16; + MY(type) = "bubble"; + MY(underwater) = true; + MY(velocityjitter) = '16.0 16.0 16.0'; + MY(velocitymultiplier) = -0.310000; } // sparks -SUB(raptor_bomb_impact) { - MY(airfriction) = 0.300000; - MY(alpha_min) = 644; - MY(alpha_max) = 956; - MY(alpha_fade) = 984; - MY(color_min) = "0xffa35b"; - MY(color_max) = "0xfff2be"; - MY(count) = 5; - MY(gravity) = 1; +SUB(TR_SEEKER) { + MY(airfriction) = 5; + MY(alpha_min) = 444; + MY(alpha_max) = 512; + MY(alpha_fade) = 1866; + MY(bounce) = 1; + MY(color_min) = "0xFFFDD9"; + MY(color_max) = "0xFFFDD9"; MY(notunderwater) = true; - MY(originjitter) = '16.0 16.0 16.0'; - MY(size_min) = 3; - MY(size_max) = 5; - MY(stretchfactor) = 2; + MY(originjitter) = '1.0 1.0 1.0'; + MY(size_min) = 0.500000; + MY(size_max) = 0.500000; + MY(stretchfactor) = 0.300000; MY(tex_min) = 40; MY(tex_max) = 40; + MY(trailspacing) = 20; MY(type) = "spark"; - MY(velocityjitter) = '174.0 174.0 924.0'; - MY(velocityoffset) = '0.0 0.0 350.0'; + MY(velocityjitter) = '100.0 100.0 100.0'; + MY(velocitymultiplier) = -0.310000; } -DEF(raptor_bomb_spread); -SUB(raptor_bomb_spread) { - MY(airfriction) = 1; - MY(alpha_min) = 644; - MY(alpha_max) = 956; - MY(alpha_fade) = 1284; - MY(color_min) = "0xffa35b"; - MY(color_max) = "0xfff2be"; - MY(count) = 34; - MY(gravity) = 1; - MY(liquidfriction) = 0.800000; - MY(notunderwater) = true; - MY(originjitter) = '110.0 110.0 110.0'; - MY(size_min) = 1; - MY(size_max) = 2; - MY(tex_min) = 40; - MY(tex_max) = 40; - MY(type) = "spark"; - MY(velocityjitter) = '324.0 324.0 324.0'; -} +#include "effectinfo_vehicles.inc" // generic explosion size:big (biggest explosion ever) DEF(explosion_big); @@ -10190,129 +8345,7 @@ SUB(bigplasma_impact) { MY(velocityjitter) = '10.0 10.0 10.0'; } -// flag_touch -- effects for touching the flag -#define flag_touch(name, colormin, colormax) \ - DEF(name##flag_touch); \ - SUB(name##flag_touch) { \ - MY(airfriction) = 3; \ - MY(alpha_max) = 256; \ - MY(alpha_fade) = 556; \ - MY(bounce) = 1.500000; \ - MY(color_min) = colormin; \ - MY(color_max) = colormax; \ - MY(count) = 35; \ - MY(gravity) = 1; \ - MY(originjitter) = '1.0 1.0 1.0'; \ - MY(size_min) = 1; \ - MY(size_max) = 3; \ - MY(tex_min) = 40; \ - MY(tex_max) = 40; \ - MY(type) = "spark"; \ - MY(velocityjitter) = '300.0 300.0 300.0'; \ - MY(velocitymultiplier) = 0.500000; \ - } - -flag_touch(red, "0xFF0000", "0x970000") -flag_touch(blue, "0x0000FF", "0x000097") -flag_touch(yellow, "0xFFFF0F", "0xFFFF0F") -flag_touch(pink, "0xFF0FFF", "0xFF0FFF") -flag_touch(neutral, "0xFFFFFF", "0xFFFFFF") -#undef flag_touch - -#define pass(name, colormin, colormax) \ - DEF(name##_pass); \ - SUB(name##_pass) { \ - MY(airfriction) = 5; \ - MY(alpha_min) = 64; \ - MY(alpha_max) = 128; \ - MY(alpha_fade) = 64; \ - MY(color_min) = colormin; \ - MY(color_max) = colormax; \ - MY(sizeincrease) = 2; \ - MY(size_min) = 2; \ - MY(size_max) = 2; \ - MY(tex_min) = 32; \ - MY(tex_max) = 32; \ - MY(trailspacing) = 64; \ - MY(type) = "static"; \ - } \ - SUB(name##_pass) { \ - MY(airfriction) = 9; \ - MY(alpha_min) = 32; \ - MY(alpha_max) = 64; \ - MY(alpha_fade) = 32; \ - MY(color_min) = colormin; \ - MY(color_max) = colormax; \ - MY(sizeincrease) = 8; \ - MY(size_min) = 1; \ - MY(size_max) = 1; \ - MY(tex_max) = 8; \ - MY(trailspacing) = 12; \ - MY(type) = "static"; \ - MY(velocityjitter) = '64.0 64.0 64.0'; \ - } \ - SUB(name##_pass) { \ - MY(alpha_min) = 256; \ - MY(alpha_max) = 256; \ - MY(alpha_fade) = 1280; \ - MY(color_min) = colormin; \ - MY(color_max) = colormax; \ - MY(size_min) = 4; \ - MY(size_max) = 4; \ - MY(trailspacing) = 12; \ - MY(type) = "static"; \ - } \ - /**/ - -pass(red, "0xFF0000", "0x970000") -pass(blue, "0x0000FF", "0x000097") -pass(yellow, "0xFFFF0F", "0xFFFF0F") -pass(pink, "0xFFFFFF", "0xFFFFFF") -pass(neutral, "0xFFFFFF", "0xFFFFFF") -#undef pass - -// cap -- team capture effect -#define cap(name, colormin, colormax) \ - DEF(name##_cap); \ - SUB(name##_cap) { \ - MY(airfriction) = 2; \ - MY(alpha_max) = 256; \ - MY(alpha_fade) = 100; \ - MY(bounce) = 1.500000; \ - MY(color_min) = colormin; \ - MY(color_max) = colormax; \ - MY(count) = 500; \ - MY(originjitter) = '1.0 1.0 1.0'; \ - MY(size_min) = 1; \ - MY(size_max) = 1; \ - MY(stretchfactor) = 0.600000; \ - MY(tex_min) = 64; \ - MY(tex_max) = 64; \ - MY(type) = "spark"; \ - MY(velocityjitter) = '1000.0 1000.0 1500.0'; \ - MY(velocitymultiplier) = 0.500000; \ - } \ - SUB(name##_cap) { \ - MY(alpha_min) = 190; \ - MY(alpha_max) = 190; \ - MY(alpha_fade) = 180; \ - MY(color_min) = colormin; \ - MY(color_max) = colormax; \ - MY(countabsolute) = 1; \ - MY(sizeincrease) = -80; \ - MY(size_min) = 150; \ - MY(size_max) = 150; \ - MY(tex_min) = 65; \ - MY(tex_max) = 65; \ - MY(type) = "smoke"; \ - } \ - /**/ - -cap(red, "0xFF0000", "0x970000") -cap(blue, "0x0000FF", "0x000097") -cap(yellow, "0xFFFF0F", "0xFFFF0F") -cap(pink, "0xFF0FFF", "0xFF0FFF") -#undef cap +#include "effectinfo_ctf.inc" // spawn_point -- team idle spawn point effect #define spawn_point(name, color) \ @@ -10362,345 +8395,30 @@ spawn_point(neutral, "0xFFFFFF") MY(velocityjitter) = '500.0 500.0 500.0'; \ MY(velocitymultiplier) = 0.100000; \ } \ - SUB(spawn_event_##name) { \ - MY(alpha_min) = 190; \ - MY(alpha_max) = 190; \ - MY(alpha_fade) = 180; \ - MY(color_min) = color; \ - MY(color_max) = color; \ - MY(countabsolute) = 1; \ - MY(sizeincrease) = -80; \ - MY(size_min) = 100; \ - MY(size_max) = 100; \ - MY(tex_min) = 65; \ - MY(tex_max) = 65; \ - MY(type) = "smoke"; \ - } \ - /**/ - -spawn_event(red, "0xFF0F0F") -spawn_event(blue, "0x0F0FFF") -spawn_event(yellow, "0xFFFF0F") -spawn_event(pink, "0xFF0FFF") -spawn_event(neutral, "0xFFFFFF") -#undef spawn_event - -#define nade(name, colormin1, colormax1, colormin2, colormax2) \ - DEF(nade_##name); \ - SUB(nade_##name) { \ - MY(alpha_min) = 100; \ - MY(alpha_max) = 100; \ - MY(alpha_fade) = 250; \ - MY(color_min) = colormin1; \ - MY(color_max) = colormax1; \ - MY(sizeincrease) = -1; \ - MY(size_min) = 3; \ - MY(size_max) = 3; \ - MY(tex_min) = 65; \ - MY(tex_max) = 65; \ - MY(trailspacing) = 1; \ - MY(type) = "smoke"; \ - } \ - SUB(nade_##name) /* fire */ { \ - MY(alpha_min) = 30; \ - MY(alpha_max) = 30; \ - MY(alpha_fade) = 150; \ - MY(color_min) = colormin2; \ - MY(color_max) = colormax2; \ - MY(notunderwater) = true; \ - MY(sizeincrease) = -10; \ - MY(size_min) = 15; \ - MY(size_max) = 25; \ - MY(tex_min) = 65; \ - MY(tex_max) = 65; \ - MY(trailspacing) = 8; \ - MY(type) = "smoke"; \ - } \ - SUB(nade_##name) /* bubbles */ { \ - MY(alpha_min) = 256; \ - MY(alpha_max) = 256; \ - MY(alpha_fade) = 256; \ - MY(bounce) = 1.500000; \ - MY(color_min) = colormin1; \ - MY(color_max) = colormax1; \ - MY(gravity) = -0.125000; \ - MY(liquidfriction) = 4; \ - MY(size_min) = 1; \ - MY(size_max) = 1; \ - MY(tex_min) = 62; \ - MY(tex_max) = 62; \ - MY(trailspacing) = 16; \ - MY(type) = "bubble"; \ - MY(underwater) = true; \ - MY(velocityjitter) = '16.0 16.0 16.0'; \ - } \ - /**/ - -nade(blue, "0x006cff", "0x0600ff", "0x0600ff", "0x9794ff") -nade(red, "0xff0000", "0xff3c00", "0xff0000", "0xffa2a2") -nade(yellow, "0xFFFF0F", "0xFFFF0F", "0xFFFF0F", "0xFFFF0F") -nade(pink, "0xFF0FFF", "0xFF0FFF", "0xFF0FFF", "0xFF0FFF") -nade(neutral, "0xFFFFFF", "0xFFFFFF", "0xFFFFFF", "0xFFFFFF") -#undef nade - -#define nade_burn(name, colormin1, colormax1, colormin2, colormax2) \ - DEF(nade_##name##_burn); \ - SUB(nade_##name##_burn) { \ - MY(alpha_min) = 100; \ - MY(alpha_max) = 100; \ - MY(alpha_fade) = 250; \ - MY(color_min) = colormin1; \ - MY(color_max) = colormax1; \ - MY(sizeincrease) = -1; \ - MY(size_min) = 5; \ - MY(size_max) = 5; \ - MY(tex_min) = 65; \ - MY(tex_max) = 65; \ - MY(trailspacing) = 1; \ - MY(type) = "smoke"; \ - } \ - SUB(nade_##name##_burn) /* fire */ { \ - MY(alpha_min) = 200; \ - MY(alpha_max) = 200; \ - MY(alpha_fade) = 1000; \ - MY(color_min) = colormin2; \ - MY(color_max) = colormax2; \ - MY(notunderwater) = true; \ - MY(sizeincrease) = -30; \ - MY(size_min) = 45; \ - MY(size_max) = 25; \ - MY(tex_min) = 65; \ - MY(tex_max) = 65; \ - MY(trailspacing) = 64; \ - MY(type) = "smoke"; \ - } \ - SUB(nade_##name##_burn) /* bubbles */ { \ - MY(alpha_min) = 256; \ - MY(alpha_max) = 256; \ - MY(alpha_fade) = 256; \ - MY(bounce) = 1.500000; \ - MY(color_min) = colormin1; \ - MY(color_max) = colormax1; \ - MY(gravity) = -0.125000; \ - MY(liquidfriction) = 4; \ - MY(size_min) = 1; \ - MY(size_max) = 1; \ - MY(tex_min) = 62; \ - MY(tex_max) = 62; \ - MY(trailspacing) = 16; \ - MY(type) = "bubble"; \ - MY(underwater) = true; \ - MY(velocityjitter) = '16.0 16.0 16.0'; \ - } \ - SUB(nade_##name##_burn) { \ - MY(alpha_min) = 300; \ - MY(alpha_max) = 900; \ - MY(alpha_fade) = 1500; \ - MY(color_min) = colormin1; \ - MY(color_max) = colormax1; \ - MY(originjitter) = '2.0 2.0 2.0'; \ - MY(startangle_min) = -180; \ - MY(startangle_max) = 180; \ - MY(spin_min) = 20; \ - MY(spin_max) = -20; \ - MY(sizeincrease) = -40; \ - MY(size_min) = 15; \ - MY(size_max) = 25; \ - MY(tex_min) = 71; \ - MY(tex_max) = 73; \ - MY(trailspacing) = 16; \ - MY(type) = "smoke"; \ - MY(velocityjitter) = '10.0 10.0 10.0'; \ - } \ - /**/ - -nade_burn(red, "0xff0000", "0xff3c00", "0xff0000", "0xffa2a2") -nade_burn(blue, "0x006cff", "0x0600ff", "0x0600ff", "0x9794ff") -nade_burn(yellow, "0xFFFF0F", "0xFFFF0F", "0xFFFF0F", "0xFFFF0F") -nade_burn(pink, "0xFF0FFF", "0xFF0FFF", "0xFF0FFF", "0xFF0FFF") -nade_burn(neutral, "0xFFFFFF", "0xFFFFFF", "0xFFFFFF", "0xFFFFFF") -#undef nade_burn - -#define nade_explode(name, colorlight, colormin1, colormax1, colormin2, colormax2, colormin3, colormax3) \ - DEF(nade_##name##_explode); \ - SUB(nade_##name##_explode) { \ - MY(alpha_min) = 256; \ - MY(alpha_max) = 256; \ - MY(countabsolute) = 1; \ - MY(lightcolor) = colorlight; \ - MY(lightradiusfade) = 1500; \ - MY(lightradius) = 300; \ - MY(originjitter) = '26.0 26.0 26.0'; \ - MY(size_min) = 88; \ - MY(size_max) = 88; \ - MY(tex_min) = 8; \ - MY(tex_max) = 16; \ - MY(type) = "decal"; \ - } \ - SUB(nade_##name##_explode) /* shockwave */ { \ - MY(alpha_min) = 80; \ - MY(alpha_max) = 80; \ - MY(alpha_fade) = 650; \ - MY(color_min) = colormin1; \ - MY(color_max) = colormax1; \ - MY(countabsolute) = 1; \ - MY(sizeincrease) = 1800; \ - MY(size_min) = 32; \ - MY(size_max) = 32; \ - MY(tex_min) = 33; \ - MY(tex_max) = 33; \ - MY(type) = "smoke"; \ - MY(velocitymultiplier) = 44; \ - } \ - SUB(nade_##name##_explode) /* fire */ { \ - MY(airfriction) = 30; \ - MY(alpha_min) = 400; \ - MY(alpha_max) = 656; \ - MY(alpha_fade) = 2000; \ - MY(color_min) = colormin2; \ - MY(color_max) = colormax2; \ - MY(count) = 16; \ - MY(notunderwater) = true; \ - MY(originjitter) = '50.0 50.0 50.0'; \ - MY(startangle_min) = -180; \ - MY(startangle_max) = 180; \ - MY(spin_min) = -9; \ - MY(spin_max) = 9; \ - MY(sizeincrease) = 555; \ - MY(size_min) = 20; \ - MY(size_max) = 24; \ - MY(tex_min) = 48; \ - MY(tex_max) = 55; \ - MY(type) = "smoke"; \ - MY(velocityjitter) = '320.0 320.0 320.0'; \ - } \ - SUB(nade_##name##_explode) /* fire stretched */ { \ - MY(airfriction) = -9; \ - MY(alpha_min) = 1500; \ - MY(alpha_max) = 3000; \ - MY(alpha_fade) = 13000; \ - MY(color_min) = colormin2; \ - MY(color_max) = colormax2; \ - MY(count) = 8; \ - MY(sizeincrease) = 40; \ - MY(size_min) = 60; \ - MY(size_max) = 90; \ - MY(stretchfactor) = 80; \ - MY(tex_min) = 48; \ - MY(tex_max) = 55; \ - MY(type) = "spark"; \ - MY(velocityjitter) = '30.0 30.0 30.0'; \ - } \ - SUB(nade_##name##_explode) /* smoke */ { \ - MY(airfriction) = 0.040000; \ - MY(alpha_min) = 128; \ - MY(alpha_max) = 328; \ - MY(alpha_fade) = 390; \ - MY(blend) = "alpha"; \ - MY(color_min) = "0x222222"; \ - MY(color_max) = "0x000000"; \ - MY(count) = 32; \ - MY(gravity) = 0.400000; \ - MY(originjitter) = '50.0 50.0 10.0'; \ - MY(startangle_min) = -180; \ - MY(startangle_max) = 180; \ - MY(spin_min) = 2; \ - MY(spin_max) = -2; \ - MY(sizeincrease) = 50; \ - MY(size_min) = 60; \ - MY(size_max) = 30; \ - MY(tex_max) = 7; \ - MY(type) = "smoke"; \ - MY(velocityjitter) = '200.0 200.0 200.0'; \ - MY(velocityoffset) = '0.0 0.0 180.0'; \ - } \ - SUB(nade_##name##_explode) /* underwater bubbles */ { \ - MY(alpha_min) = 128; \ - MY(alpha_max) = 256; \ - MY(alpha_fade) = 64; \ - MY(bounce) = 1.500000; \ - MY(color_min) = "0x404040"; \ - MY(color_max) = "0x808080"; \ - MY(count) = 32; \ - MY(gravity) = -0.125000; \ - MY(liquidfriction) = 0.250000; \ - MY(originjitter) = '16.0 16.0 16.0'; \ - MY(size_min) = 3; \ - MY(size_max) = 6; \ - MY(tex_min) = 62; \ - MY(tex_max) = 62; \ - MY(type) = "bubble"; \ - MY(underwater) = true; \ - MY(velocityjitter) = '196.0 196.0 196.0'; \ - } \ - SUB(nade_##name##_explode) /* bouncing sparks */ { \ - MY(airfriction) = 1; \ - MY(alpha_min) = 644; \ - MY(alpha_max) = 956; \ - MY(alpha_fade) = 484; \ - MY(bounce) = 1.600000; \ - MY(color_min) = colormin3; \ - MY(color_max) = colormax3; \ - MY(count) = 8; \ - MY(gravity) = 1; \ - MY(liquidfriction) = 0.800000; \ - MY(notunderwater) = true; \ - MY(originjitter) = '16.0 16.0 16.0'; \ - MY(size_min) = 1; \ - MY(size_max) = 2; \ - MY(tex_min) = 40; \ - MY(tex_max) = 40; \ - MY(type) = "spark"; \ - MY(velocityjitter) = '424.0 424.0 624.0'; \ - MY(velocityoffset) = '0.0 0.0 80.0'; \ - } \ - SUB(nade_##name##_explode) /* notbouncing sparks */ { \ - MY(airfriction) = 0.700000; \ - MY(alpha_min) = 644; \ - MY(alpha_max) = 956; \ - MY(alpha_fade) = 684; \ - MY(color_min) = colormin3; \ - MY(color_max) = colormax3; \ - MY(count) = 16; \ - MY(gravity) = 0.500000; \ - MY(liquidfriction) = 0.800000; \ - MY(originjitter) = '16.0 16.0 16.0'; \ - MY(size_min) = 1; \ - MY(size_max) = 2; \ - MY(tex_min) = 40; \ - MY(tex_max) = 40; \ - MY(type) = "spark"; \ - MY(velocityjitter) = '424.0 424.0 624.0'; \ - MY(velocityoffset) = '0.0 0.0 80.0'; \ - } \ - SUB(nade_##name##_explode) /* debris */ { \ - MY(alpha_min) = 644; \ - MY(alpha_max) = 956; \ - MY(alpha_fade) = 2500; \ - MY(color_min) = colormin3; \ - MY(color_max) = colormax3; \ - MY(count) = 8; \ - MY(notunderwater) = true; \ - MY(originjitter) = '64.0 64.0 64.0'; \ - MY(startangle_min) = -180; \ - MY(startangle_max) = 180; \ - MY(spin_min) = -100; \ - MY(spin_max) = 100; \ - MY(size_min) = 20; \ - MY(size_max) = 40; \ - MY(tex_min) = 71; \ - MY(tex_max) = 73; \ - MY(type) = "smoke"; \ - MY(velocityjitter) = '324.0 324.0 324.0'; \ - } \ + SUB(spawn_event_##name) { \ + MY(alpha_min) = 190; \ + MY(alpha_max) = 190; \ + MY(alpha_fade) = 180; \ + MY(color_min) = color; \ + MY(color_max) = color; \ + MY(countabsolute) = 1; \ + MY(sizeincrease) = -80; \ + MY(size_min) = 100; \ + MY(size_max) = 100; \ + MY(tex_min) = 65; \ + MY(tex_max) = 65; \ + MY(type) = "smoke"; \ + } \ /**/ -nade_explode(blue, '20.0 20.0 100.0', "0x80C0FF", "0x80C0FF", "0x629dff", "0x0018ff", "0x006cff", "0x0600ff") -nade_explode(red, '100.0 20.0 20.0', "0xff0000", "0xffa2a2", "0xff0000", "0xff4200", "0xff0000", "0xffa2a2") -nade_explode(yellow, '100.0 20.0 20.0', "0xff0000", "0xffa2a2", "0xFFFF0F", "0xFFFF0F", "0xff0000", "0xffa2a2") -nade_explode(pink, '100.0 20.0 20.0', "0xff0000", "0xffa2a2", "0xFF0FFF", "0xFF0FFF", "0xff0000", "0xffa2a2") -nade_explode(neutral, '100.0 20.0 20.0', "0xff0000", "0xffa2a2", "0xFFFFFF", "0xFFFFFF", "0xff0000", "0xffa2a2") -#undef nade_explode +spawn_event(red, "0xFF0F0F") +spawn_event(blue, "0x0F0FFF") +spawn_event(yellow, "0xFFFF0F") +spawn_event(pink, "0xFF0FFF") +spawn_event(neutral, "0xFFFFFF") +#undef spawn_event + +#include "effectinfo_nades.inc" DEF(shockwave_attack); // electricity @@ -11010,355 +8728,6 @@ SUB(arc_overheat_fire) { MY(velocityoffset) = '0.0 0.0 80.0'; } -DEF(relic_resistance); -SUB(relic_resistance) { - MY(airfriction) = 0.200000; - MY(alpha_min) = 128; - MY(alpha_max) = 256; - MY(alpha_fade) = 256; - MY(color_min) = "0x00ff80"; - MY(color_max) = "0x00ff80"; - MY(count) = 20; - MY(gravity) = -0.100000; - MY(liquidfriction) = 0.800000; - MY(originjitter) = '8.0 8.0 32.0'; - MY(size_min) = 1.500000; - MY(size_max) = 1.500000; - MY(type) = "static"; - MY(velocityjitter) = '64.0 64.0 32.0'; -} - -DEF(relic_regeneration); -SUB(relic_regeneration) { - MY(airfriction) = 0.200000; - MY(alpha_min) = 128; - MY(alpha_max) = 256; - MY(alpha_fade) = 256; - MY(color_min) = "0x00ffff"; - MY(color_max) = "0x00ffff"; - MY(count) = 1; - MY(gravity) = -0.100000; - MY(liquidfriction) = 0.800000; - MY(originjitter) = '8.0 8.0 32.0'; - MY(size_min) = 1.500000; - MY(size_max) = 1.500000; - MY(type) = "static"; - MY(velocityjitter) = '64.0 64.0 32.0'; -} - -DEF(relic_vampire); -SUB(relic_vampire) { - MY(airfriction) = 0.200000; - MY(alpha_min) = 128; - MY(alpha_max) = 256; - MY(alpha_fade) = 256; - MY(color_min) = "0xff00ff"; - MY(color_max) = "0xff00ff"; - MY(count) = 20; - MY(gravity) = -0.100000; - MY(liquidfriction) = 0.800000; - MY(originjitter) = '8.0 8.0 32.0'; - MY(size_min) = 1.500000; - MY(size_max) = 1.500000; - MY(type) = "static"; - MY(velocityjitter) = '64.0 64.0 32.0'; -} - -DEF(relic_ammo); -SUB(relic_ammo) { - MY(airfriction) = 0.200000; - MY(alpha_min) = 128; - MY(alpha_max) = 256; - MY(alpha_fade) = 256; - MY(color_min) = "0x80ff00"; - MY(color_max) = "0x80ff00"; - MY(count) = 1; - MY(gravity) = -0.100000; - MY(liquidfriction) = 0.800000; - MY(originjitter) = '8.0 8.0 32.0'; - MY(size_min) = 1.500000; - MY(size_max) = 1.500000; - MY(type) = "static"; - MY(velocityjitter) = '64.0 64.0 32.0'; -} - -DEF(relic_damage); -SUB(relic_damage) { - MY(airfriction) = 0.200000; - MY(alpha_min) = 128; - MY(alpha_max) = 256; - MY(alpha_fade) = 256; - MY(color_min) = "0xff0000"; - MY(color_max) = "0xff0000"; - MY(count) = 20; - MY(gravity) = -0.100000; - MY(liquidfriction) = 0.800000; - MY(originjitter) = '8.0 8.0 32.0'; - MY(size_min) = 1.500000; - MY(size_max) = 1.500000; - MY(type) = "static"; - MY(velocityjitter) = '64.0 64.0 32.0'; -} - -DEF(relic_ssplashdamage); -SUB(relic_ssplashdamage) { - MY(airfriction) = 0.200000; - MY(alpha_min) = 128; - MY(alpha_max) = 256; - MY(alpha_fade) = 256; - MY(color_min) = "0xff8000"; - MY(color_max) = "0xff8000"; - MY(count) = 20; - MY(gravity) = -0.100000; - MY(liquidfriction) = 0.800000; - MY(originjitter) = '8.0 8.0 32.0'; - MY(size_min) = 1.500000; - MY(size_max) = 1.500000; - MY(type) = "static"; - MY(velocityjitter) = '64.0 64.0 32.0'; -} - -DEF(relic_firingspeed); -SUB(relic_firingspeed) { - MY(airfriction) = 0.200000; - MY(alpha_min) = 128; - MY(alpha_max) = 256; - MY(alpha_fade) = 256; - MY(color_min) = "0xffff00"; - MY(color_max) = "0xffff00"; - MY(count) = 20; - MY(gravity) = -0.100000; - MY(liquidfriction) = 0.800000; - MY(originjitter) = '8.0 8.0 32.0'; - MY(size_min) = 1.500000; - MY(size_max) = 1.500000; - MY(type) = "static"; - MY(velocityjitter) = '64.0 64.0 32.0'; -} - -DEF(relic_disability); -SUB(relic_disability) { - MY(airfriction) = 0.200000; - MY(alpha_min) = 128; - MY(alpha_max) = 256; - MY(alpha_fade) = 256; - MY(color_min) = "0x0000ff"; - MY(color_max) = "0x0000ff"; - MY(count) = 20; - MY(gravity) = -0.100000; - MY(liquidfriction) = 0.800000; - MY(originjitter) = '8.0 8.0 32.0'; - MY(size_min) = 1.500000; - MY(size_max) = 1.500000; - MY(type) = "static"; - MY(velocityjitter) = '64.0 64.0 32.0'; -} - -DEF(relic_disability_curse); -SUB(relic_disability_curse) { - MY(airfriction) = 0.200000; - MY(alpha_min) = 128; - MY(alpha_max) = 256; - MY(alpha_fade) = 256; - MY(color_min) = "0x000080"; - MY(color_max) = "0x000080"; - MY(count) = 1; - MY(gravity) = -0.100000; - MY(liquidfriction) = 0.800000; - MY(originjitter) = '8.0 8.0 32.0'; - MY(size_min) = 1.500000; - MY(size_max) = 1.500000; - MY(type) = "static"; - MY(velocityjitter) = '64.0 64.0 32.0'; -} - -DEF(relic_teamboost); -SUB(relic_teamboost) { - MY(airfriction) = 0.200000; - MY(alpha_min) = 128; - MY(alpha_max) = 256; - MY(alpha_fade) = 256; - MY(color_min) = "0xffffff"; - MY(color_max) = "0xffffff"; - MY(count) = 20; - MY(gravity) = -0.100000; - MY(liquidfriction) = 0.800000; - MY(originjitter) = '8.0 8.0 32.0'; - MY(size_min) = 1.500000; - MY(size_max) = 1.500000; - MY(type) = "static"; - MY(velocityjitter) = '64.0 64.0 32.0'; -} - -DEF(relic_teamboost_boost); -SUB(relic_teamboost_boost) { - MY(airfriction) = 0.200000; - MY(alpha_min) = 128; - MY(alpha_max) = 256; - MY(alpha_fade) = 256; - MY(color_min) = "0x808080"; - MY(color_max) = "0x808080"; - MY(count) = 1; - MY(gravity) = -0.100000; - MY(liquidfriction) = 0.800000; - MY(originjitter) = '8.0 8.0 32.0'; - MY(size_min) = 1.500000; - MY(size_max) = 1.500000; - MY(type) = "static"; - MY(velocityjitter) = '64.0 64.0 32.0'; -} - -DEF(relic_speed); -SUB(relic_speed) { - MY(airfriction) = 0.200000; - MY(alpha_min) = 128; - MY(alpha_max) = 256; - MY(alpha_fade) = 256; - MY(color_min) = "0x80ffff"; - MY(color_max) = "0x80ffff"; - MY(count) = 1; - MY(gravity) = -0.100000; - MY(liquidfriction) = 0.800000; - MY(originjitter) = '8.0 8.0 32.0'; - MY(size_min) = 1.500000; - MY(size_max) = 1.500000; - MY(type) = "static"; - MY(velocityjitter) = '64.0 64.0 32.0'; -} - -DEF(relic_jump); -SUB(relic_jump) { - MY(airfriction) = 0.200000; - MY(alpha_min) = 128; - MY(alpha_max) = 256; - MY(alpha_fade) = 256; - MY(color_min) = "0xffff80"; - MY(color_max) = "0xffff80"; - MY(count) = 20; - MY(gravity) = -0.100000; - MY(liquidfriction) = 0.800000; - MY(originjitter) = '8.0 8.0 32.0'; - MY(size_min) = 1.500000; - MY(size_max) = 1.500000; - MY(type) = "static"; - MY(velocityjitter) = '64.0 64.0 32.0'; -} - -DEF(relic_flight); -SUB(relic_flight) { - MY(airfriction) = 0.200000; - MY(alpha_min) = 128; - MY(alpha_max) = 256; - MY(alpha_fade) = 256; - MY(color_min) = "0x8080ff"; - MY(color_max) = "0x8080ff"; - MY(count) = 1; - MY(gravity) = -0.100000; - MY(liquidfriction) = 0.800000; - MY(originjitter) = '8.0 8.0 32.0'; - MY(size_min) = 1.500000; - MY(size_max) = 1.500000; - MY(type) = "static"; - MY(velocityjitter) = '64.0 64.0 32.0'; -} - -DEF(relic_radioactive); -SUB(relic_radioactive) { - MY(airfriction) = 0.200000; - MY(alpha_min) = 128; - MY(alpha_max) = 256; - MY(alpha_fade) = 256; - MY(color_min) = "0x00ff00"; - MY(color_max) = "0x00ff00"; - MY(count) = 20; - MY(gravity) = -0.100000; - MY(liquidfriction) = 0.800000; - MY(originjitter) = '8.0 8.0 32.0'; - MY(size_min) = 1.500000; - MY(size_max) = 1.500000; - MY(type) = "static"; - MY(velocityjitter) = '64.0 64.0 32.0'; -} - -DEF(relic_resurrection); -SUB(relic_resurrection) { - MY(airfriction) = 0.200000; - MY(alpha_min) = 128; - MY(alpha_max) = 256; - MY(alpha_fade) = 256; - MY(color_min) = "0xff0080"; - MY(color_max) = "0xff0080"; - MY(count) = 20; - MY(gravity) = -0.100000; - MY(liquidfriction) = 0.800000; - MY(originjitter) = '8.0 8.0 32.0'; - MY(size_min) = 1.500000; - MY(size_max) = 1.500000; - MY(type) = "static"; - MY(velocityjitter) = '64.0 64.0 32.0'; -} - -DEF(relic_vengeance); -SUB(relic_vengeance) { - MY(airfriction) = 0.200000; - MY(alpha_min) = 128; - MY(alpha_max) = 256; - MY(alpha_fade) = 256; - MY(color_min) = "0xff8080"; - MY(color_max) = "0xff8080"; - MY(count) = 20; - MY(gravity) = -0.100000; - MY(liquidfriction) = 0.800000; - MY(originjitter) = '8.0 8.0 32.0'; - MY(size_min) = 1.500000; - MY(size_max) = 1.500000; - MY(type) = "static"; - MY(velocityjitter) = '64.0 64.0 32.0'; -} - -#define rocketminsta_laser(name, color) \ - DEF(rocketminsta_laser_##name); \ - SUB(rocketminsta_laser_##name) { \ - MY(alpha_min) = 256; \ - MY(alpha_max) = 256; \ - MY(alpha_fade) = 968; \ - MY(color_min) = color; \ - MY(color_max) = color; \ - MY(lightcolor) = '1.5 3.0 6.0'; \ - MY(lightradius) = 90; \ - MY(size_min) = 3; \ - MY(size_max) = 3; \ - MY(tex_min) = 38; \ - MY(tex_max) = 38; \ - MY(trailspacing) = 2; \ - MY(type) = "static"; \ - MY(velocitymultiplier) = -0.100000; \ - } \ - SUB(rocketminsta_laser_##name) /* bright sparks */ { \ - MY(airfriction) = 12; \ - MY(alpha_min) = 444; \ - MY(alpha_max) = 512; \ - MY(alpha_fade) = 1866; \ - MY(bounce) = 1; \ - MY(color_min) = color; \ - MY(color_max) = color; \ - MY(count) = 1.500000; \ - MY(originjitter) = '1.0 1.0 1.0'; \ - MY(sizeincrease) = -20; \ - MY(size_min) = 2; \ - MY(size_max) = 4; \ - MY(tex_min) = 42; \ - MY(tex_max) = 42; \ - MY(trailspacing) = 12; \ - MY(type) = "snow"; \ - MY(velocityjitter) = '50.0 50.0 50.0'; \ - MY(velocityoffset) = '0.0 0.0 15.0'; \ - } \ - /**/ +#include "effectinfo_buffs.inc" -rocketminsta_laser(red, "0xFF0F0F") -rocketminsta_laser(blue, "0x0F0FFF") -rocketminsta_laser(yellow, "0xFFFF0F") -rocketminsta_laser(pink, "0xFF0FFF") -rocketminsta_laser(neutral, "0xFFFFFF") -#undef rocketminsta_laser +#include "effectinfo_instagib.inc" diff --git a/qcsrc/common/effects/effectinfo_buffs.inc b/qcsrc/common/effects/effectinfo_buffs.inc new file mode 100644 index 000000000..8ac904130 --- /dev/null +++ b/qcsrc/common/effects/effectinfo_buffs.inc @@ -0,0 +1,305 @@ +DEF(relic_resistance); +SUB(relic_resistance) { + MY(airfriction) = 0.200000; + MY(alpha_min) = 128; + MY(alpha_max) = 256; + MY(alpha_fade) = 256; + MY(color_min) = "0x00ff80"; + MY(color_max) = "0x00ff80"; + MY(count) = 20; + MY(gravity) = -0.100000; + MY(liquidfriction) = 0.800000; + MY(originjitter) = '8.0 8.0 32.0'; + MY(size_min) = 1.500000; + MY(size_max) = 1.500000; + MY(type) = "static"; + MY(velocityjitter) = '64.0 64.0 32.0'; +} + +DEF(relic_regeneration); +SUB(relic_regeneration) { + MY(airfriction) = 0.200000; + MY(alpha_min) = 128; + MY(alpha_max) = 256; + MY(alpha_fade) = 256; + MY(color_min) = "0x00ffff"; + MY(color_max) = "0x00ffff"; + MY(count) = 1; + MY(gravity) = -0.100000; + MY(liquidfriction) = 0.800000; + MY(originjitter) = '8.0 8.0 32.0'; + MY(size_min) = 1.500000; + MY(size_max) = 1.500000; + MY(type) = "static"; + MY(velocityjitter) = '64.0 64.0 32.0'; +} + +DEF(relic_vampire); +SUB(relic_vampire) { + MY(airfriction) = 0.200000; + MY(alpha_min) = 128; + MY(alpha_max) = 256; + MY(alpha_fade) = 256; + MY(color_min) = "0xff00ff"; + MY(color_max) = "0xff00ff"; + MY(count) = 20; + MY(gravity) = -0.100000; + MY(liquidfriction) = 0.800000; + MY(originjitter) = '8.0 8.0 32.0'; + MY(size_min) = 1.500000; + MY(size_max) = 1.500000; + MY(type) = "static"; + MY(velocityjitter) = '64.0 64.0 32.0'; +} + +DEF(relic_ammo); +SUB(relic_ammo) { + MY(airfriction) = 0.200000; + MY(alpha_min) = 128; + MY(alpha_max) = 256; + MY(alpha_fade) = 256; + MY(color_min) = "0x80ff00"; + MY(color_max) = "0x80ff00"; + MY(count) = 1; + MY(gravity) = -0.100000; + MY(liquidfriction) = 0.800000; + MY(originjitter) = '8.0 8.0 32.0'; + MY(size_min) = 1.500000; + MY(size_max) = 1.500000; + MY(type) = "static"; + MY(velocityjitter) = '64.0 64.0 32.0'; +} + +DEF(relic_damage); +SUB(relic_damage) { + MY(airfriction) = 0.200000; + MY(alpha_min) = 128; + MY(alpha_max) = 256; + MY(alpha_fade) = 256; + MY(color_min) = "0xff0000"; + MY(color_max) = "0xff0000"; + MY(count) = 20; + MY(gravity) = -0.100000; + MY(liquidfriction) = 0.800000; + MY(originjitter) = '8.0 8.0 32.0'; + MY(size_min) = 1.500000; + MY(size_max) = 1.500000; + MY(type) = "static"; + MY(velocityjitter) = '64.0 64.0 32.0'; +} + +DEF(relic_ssplashdamage); +SUB(relic_ssplashdamage) { + MY(airfriction) = 0.200000; + MY(alpha_min) = 128; + MY(alpha_max) = 256; + MY(alpha_fade) = 256; + MY(color_min) = "0xff8000"; + MY(color_max) = "0xff8000"; + MY(count) = 20; + MY(gravity) = -0.100000; + MY(liquidfriction) = 0.800000; + MY(originjitter) = '8.0 8.0 32.0'; + MY(size_min) = 1.500000; + MY(size_max) = 1.500000; + MY(type) = "static"; + MY(velocityjitter) = '64.0 64.0 32.0'; +} + +DEF(relic_firingspeed); +SUB(relic_firingspeed) { + MY(airfriction) = 0.200000; + MY(alpha_min) = 128; + MY(alpha_max) = 256; + MY(alpha_fade) = 256; + MY(color_min) = "0xffff00"; + MY(color_max) = "0xffff00"; + MY(count) = 20; + MY(gravity) = -0.100000; + MY(liquidfriction) = 0.800000; + MY(originjitter) = '8.0 8.0 32.0'; + MY(size_min) = 1.500000; + MY(size_max) = 1.500000; + MY(type) = "static"; + MY(velocityjitter) = '64.0 64.0 32.0'; +} + +DEF(relic_disability); +SUB(relic_disability) { + MY(airfriction) = 0.200000; + MY(alpha_min) = 128; + MY(alpha_max) = 256; + MY(alpha_fade) = 256; + MY(color_min) = "0x0000ff"; + MY(color_max) = "0x0000ff"; + MY(count) = 20; + MY(gravity) = -0.100000; + MY(liquidfriction) = 0.800000; + MY(originjitter) = '8.0 8.0 32.0'; + MY(size_min) = 1.500000; + MY(size_max) = 1.500000; + MY(type) = "static"; + MY(velocityjitter) = '64.0 64.0 32.0'; +} + +DEF(relic_disability_curse); +SUB(relic_disability_curse) { + MY(airfriction) = 0.200000; + MY(alpha_min) = 128; + MY(alpha_max) = 256; + MY(alpha_fade) = 256; + MY(color_min) = "0x000080"; + MY(color_max) = "0x000080"; + MY(count) = 1; + MY(gravity) = -0.100000; + MY(liquidfriction) = 0.800000; + MY(originjitter) = '8.0 8.0 32.0'; + MY(size_min) = 1.500000; + MY(size_max) = 1.500000; + MY(type) = "static"; + MY(velocityjitter) = '64.0 64.0 32.0'; +} + +DEF(relic_teamboost); +SUB(relic_teamboost) { + MY(airfriction) = 0.200000; + MY(alpha_min) = 128; + MY(alpha_max) = 256; + MY(alpha_fade) = 256; + MY(color_min) = "0xffffff"; + MY(color_max) = "0xffffff"; + MY(count) = 20; + MY(gravity) = -0.100000; + MY(liquidfriction) = 0.800000; + MY(originjitter) = '8.0 8.0 32.0'; + MY(size_min) = 1.500000; + MY(size_max) = 1.500000; + MY(type) = "static"; + MY(velocityjitter) = '64.0 64.0 32.0'; +} + +DEF(relic_teamboost_boost); +SUB(relic_teamboost_boost) { + MY(airfriction) = 0.200000; + MY(alpha_min) = 128; + MY(alpha_max) = 256; + MY(alpha_fade) = 256; + MY(color_min) = "0x808080"; + MY(color_max) = "0x808080"; + MY(count) = 1; + MY(gravity) = -0.100000; + MY(liquidfriction) = 0.800000; + MY(originjitter) = '8.0 8.0 32.0'; + MY(size_min) = 1.500000; + MY(size_max) = 1.500000; + MY(type) = "static"; + MY(velocityjitter) = '64.0 64.0 32.0'; +} + +DEF(relic_speed); +SUB(relic_speed) { + MY(airfriction) = 0.200000; + MY(alpha_min) = 128; + MY(alpha_max) = 256; + MY(alpha_fade) = 256; + MY(color_min) = "0x80ffff"; + MY(color_max) = "0x80ffff"; + MY(count) = 1; + MY(gravity) = -0.100000; + MY(liquidfriction) = 0.800000; + MY(originjitter) = '8.0 8.0 32.0'; + MY(size_min) = 1.500000; + MY(size_max) = 1.500000; + MY(type) = "static"; + MY(velocityjitter) = '64.0 64.0 32.0'; +} + +DEF(relic_jump); +SUB(relic_jump) { + MY(airfriction) = 0.200000; + MY(alpha_min) = 128; + MY(alpha_max) = 256; + MY(alpha_fade) = 256; + MY(color_min) = "0xffff80"; + MY(color_max) = "0xffff80"; + MY(count) = 20; + MY(gravity) = -0.100000; + MY(liquidfriction) = 0.800000; + MY(originjitter) = '8.0 8.0 32.0'; + MY(size_min) = 1.500000; + MY(size_max) = 1.500000; + MY(type) = "static"; + MY(velocityjitter) = '64.0 64.0 32.0'; +} + +DEF(relic_flight); +SUB(relic_flight) { + MY(airfriction) = 0.200000; + MY(alpha_min) = 128; + MY(alpha_max) = 256; + MY(alpha_fade) = 256; + MY(color_min) = "0x8080ff"; + MY(color_max) = "0x8080ff"; + MY(count) = 1; + MY(gravity) = -0.100000; + MY(liquidfriction) = 0.800000; + MY(originjitter) = '8.0 8.0 32.0'; + MY(size_min) = 1.500000; + MY(size_max) = 1.500000; + MY(type) = "static"; + MY(velocityjitter) = '64.0 64.0 32.0'; +} + +DEF(relic_radioactive); +SUB(relic_radioactive) { + MY(airfriction) = 0.200000; + MY(alpha_min) = 128; + MY(alpha_max) = 256; + MY(alpha_fade) = 256; + MY(color_min) = "0x00ff00"; + MY(color_max) = "0x00ff00"; + MY(count) = 20; + MY(gravity) = -0.100000; + MY(liquidfriction) = 0.800000; + MY(originjitter) = '8.0 8.0 32.0'; + MY(size_min) = 1.500000; + MY(size_max) = 1.500000; + MY(type) = "static"; + MY(velocityjitter) = '64.0 64.0 32.0'; +} + +DEF(relic_resurrection); +SUB(relic_resurrection) { + MY(airfriction) = 0.200000; + MY(alpha_min) = 128; + MY(alpha_max) = 256; + MY(alpha_fade) = 256; + MY(color_min) = "0xff0080"; + MY(color_max) = "0xff0080"; + MY(count) = 20; + MY(gravity) = -0.100000; + MY(liquidfriction) = 0.800000; + MY(originjitter) = '8.0 8.0 32.0'; + MY(size_min) = 1.500000; + MY(size_max) = 1.500000; + MY(type) = "static"; + MY(velocityjitter) = '64.0 64.0 32.0'; +} + +DEF(relic_vengeance); +SUB(relic_vengeance) { + MY(airfriction) = 0.200000; + MY(alpha_min) = 128; + MY(alpha_max) = 256; + MY(alpha_fade) = 256; + MY(color_min) = "0xff8080"; + MY(color_max) = "0xff8080"; + MY(count) = 20; + MY(gravity) = -0.100000; + MY(liquidfriction) = 0.800000; + MY(originjitter) = '8.0 8.0 32.0'; + MY(size_min) = 1.500000; + MY(size_max) = 1.500000; + MY(type) = "static"; + MY(velocityjitter) = '64.0 64.0 32.0'; +} diff --git a/qcsrc/common/effects/effectinfo_ctf.inc b/qcsrc/common/effects/effectinfo_ctf.inc new file mode 100644 index 000000000..5794ad477 --- /dev/null +++ b/qcsrc/common/effects/effectinfo_ctf.inc @@ -0,0 +1,123 @@ +// flag_touch -- effects for touching the flag +#define flag_touch(name, colormin, colormax) \ + DEF(name##flag_touch); \ + SUB(name##flag_touch) { \ + MY(airfriction) = 3; \ + MY(alpha_max) = 256; \ + MY(alpha_fade) = 556; \ + MY(bounce) = 1.500000; \ + MY(color_min) = colormin; \ + MY(color_max) = colormax; \ + MY(count) = 35; \ + MY(gravity) = 1; \ + MY(originjitter) = '1.0 1.0 1.0'; \ + MY(size_min) = 1; \ + MY(size_max) = 3; \ + MY(tex_min) = 40; \ + MY(tex_max) = 40; \ + MY(type) = "spark"; \ + MY(velocityjitter) = '300.0 300.0 300.0'; \ + MY(velocitymultiplier) = 0.500000; \ + } + +flag_touch(red, "0xFF0000", "0x970000") +flag_touch(blue, "0x0000FF", "0x000097") +flag_touch(yellow, "0xFFFF0F", "0xFFFF0F") +flag_touch(pink, "0xFF0FFF", "0xFF0FFF") +flag_touch(neutral, "0xFFFFFF", "0xFFFFFF") +#undef flag_touch + +#define pass(name, colormin, colormax) \ + DEF(name##_pass); \ + SUB(name##_pass) { \ + MY(airfriction) = 5; \ + MY(alpha_min) = 64; \ + MY(alpha_max) = 128; \ + MY(alpha_fade) = 64; \ + MY(color_min) = colormin; \ + MY(color_max) = colormax; \ + MY(sizeincrease) = 2; \ + MY(size_min) = 2; \ + MY(size_max) = 2; \ + MY(tex_min) = 32; \ + MY(tex_max) = 32; \ + MY(trailspacing) = 64; \ + MY(type) = "static"; \ + } \ + SUB(name##_pass) { \ + MY(airfriction) = 9; \ + MY(alpha_min) = 32; \ + MY(alpha_max) = 64; \ + MY(alpha_fade) = 32; \ + MY(color_min) = colormin; \ + MY(color_max) = colormax; \ + MY(sizeincrease) = 8; \ + MY(size_min) = 1; \ + MY(size_max) = 1; \ + MY(tex_max) = 8; \ + MY(trailspacing) = 12; \ + MY(type) = "static"; \ + MY(velocityjitter) = '64.0 64.0 64.0'; \ + } \ + SUB(name##_pass) { \ + MY(alpha_min) = 256; \ + MY(alpha_max) = 256; \ + MY(alpha_fade) = 1280; \ + MY(color_min) = colormin; \ + MY(color_max) = colormax; \ + MY(size_min) = 4; \ + MY(size_max) = 4; \ + MY(trailspacing) = 12; \ + MY(type) = "static"; \ + } \ + /**/ + +pass(red, "0xFF0000", "0x970000") +pass(blue, "0x0000FF", "0x000097") +pass(yellow, "0xFFFF0F", "0xFFFF0F") +pass(pink, "0xFFFFFF", "0xFFFFFF") +pass(neutral, "0xFFFFFF", "0xFFFFFF") +#undef pass + +// cap -- team capture effect +#define cap(name, colormin, colormax) \ + DEF(name##_cap); \ + SUB(name##_cap) { \ + MY(airfriction) = 2; \ + MY(alpha_max) = 256; \ + MY(alpha_fade) = 100; \ + MY(bounce) = 1.500000; \ + MY(color_min) = colormin; \ + MY(color_max) = colormax; \ + MY(count) = 500; \ + MY(originjitter) = '1.0 1.0 1.0'; \ + MY(size_min) = 1; \ + MY(size_max) = 1; \ + MY(stretchfactor) = 0.600000; \ + MY(tex_min) = 64; \ + MY(tex_max) = 64; \ + MY(type) = "spark"; \ + MY(velocityjitter) = '1000.0 1000.0 1500.0'; \ + MY(velocitymultiplier) = 0.500000; \ + } \ + SUB(name##_cap) { \ + MY(alpha_min) = 190; \ + MY(alpha_max) = 190; \ + MY(alpha_fade) = 180; \ + MY(color_min) = colormin; \ + MY(color_max) = colormax; \ + MY(countabsolute) = 1; \ + MY(sizeincrease) = -80; \ + MY(size_min) = 150; \ + MY(size_max) = 150; \ + MY(tex_min) = 65; \ + MY(tex_max) = 65; \ + MY(type) = "smoke"; \ + } \ + /**/ + +cap(red, "0xFF0000", "0x970000") +cap(blue, "0x0000FF", "0x000097") +cap(yellow, "0xFFFF0F", "0xFFFF0F") +cap(pink, "0xFF0FFF", "0xFF0FFF") +#undef cap diff --git a/qcsrc/common/effects/effectinfo_gentle.inc b/qcsrc/common/effects/effectinfo_gentle.inc new file mode 100644 index 000000000..aef166427 --- /dev/null +++ b/qcsrc/common/effects/effectinfo_gentle.inc @@ -0,0 +1,121 @@ +// cl_gentle impact effect indicating damage +// NOTE: maintained by div0, make your own new effect instead of changing this one without asking! +DEF(damage_hit); +SUB(damage_hit) { + MY(airfriction) = 5; + MY(alpha_min) = 128; + MY(alpha_max) = 128; + MY(alpha_fade) = 192; + MY(bounce) = 1.500000; + MY(color_min) = "0x00FFFF"; + MY(color_max) = "0xFF00FF"; + MY(count) = 0.500000; + MY(gravity) = -0.400000; + MY(liquidfriction) = 10; + MY(sizeincrease) = -24; + MY(size_min) = 16; + MY(size_max) = 16; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(type) = "alphastatic"; + MY(velocityjitter) = '256.0 256.0 256.0'; +} +SUB(damage_hit) { + MY(airfriction) = 5; + MY(alpha_min) = 128; + MY(alpha_max) = 128; + MY(alpha_fade) = 192; + MY(bounce) = 1.500000; + MY(color_min) = "0xFF00FF"; + MY(color_max) = "0xFFFF00"; + MY(count) = 0.500000; + MY(gravity) = -0.400000; + MY(liquidfriction) = 10; + MY(sizeincrease) = -24; + MY(size_min) = 16; + MY(size_max) = 16; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(type) = "alphastatic"; + MY(velocityjitter) = '256.0 256.0 256.0'; +} +SUB(damage_hit) { + MY(airfriction) = 5; + MY(alpha_min) = 128; + MY(alpha_max) = 128; + MY(alpha_fade) = 192; + MY(bounce) = 1.500000; + MY(color_min) = "0xFFFF00"; + MY(color_max) = "0x00FFFF"; + MY(count) = 0.500000; + MY(gravity) = -0.400000; + MY(liquidfriction) = 10; + MY(sizeincrease) = -24; + MY(size_min) = 16; + MY(size_max) = 16; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(type) = "alphastatic"; + MY(velocityjitter) = '256.0 256.0 256.0'; +} + +// effect for removing player model +DEF(damage_dissolve); +// large sparks +SUB(damage_dissolve) { + MY(airfriction) = 3; + MY(alpha_min) = 256; + MY(alpha_max) = 256; + MY(alpha_fade) = 128; + MY(bounce) = 1.500000; + MY(color_min) = "0x00FFFF"; + MY(color_max) = "0xFF00FF"; + MY(count) = 15; + MY(gravity) = -0.400000; + MY(liquidfriction) = 6; + MY(sizeincrease) = -16; + MY(size_min) = 32; + MY(size_max) = 32; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(type) = "alphastatic"; + MY(velocityjitter) = '512.0 512.0 512.0'; +} +SUB(damage_dissolve) { + MY(airfriction) = 3; + MY(alpha_min) = 256; + MY(alpha_max) = 256; + MY(alpha_fade) = 128; + MY(bounce) = 1.500000; + MY(color_min) = "0xFF00FF"; + MY(color_max) = "0xFFFF00"; + MY(count) = 15; + MY(gravity) = -0.400000; + MY(liquidfriction) = 6; + MY(sizeincrease) = -16; + MY(size_min) = 32; + MY(size_max) = 32; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(type) = "alphastatic"; + MY(velocityjitter) = '512.0 512.0 512.0'; +} +SUB(damage_dissolve) { + MY(airfriction) = 3; + MY(alpha_min) = 256; + MY(alpha_max) = 256; + MY(alpha_fade) = 128; + MY(bounce) = 1.500000; + MY(color_min) = "0xFFFF00"; + MY(color_max) = "0x00FFFF"; + MY(count) = 15; + MY(gravity) = -0.400000; + MY(liquidfriction) = 6; + MY(sizeincrease) = -16; + MY(size_min) = 32; + MY(size_max) = 32; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(type) = "alphastatic"; + MY(velocityjitter) = '512.0 512.0 512.0'; +} diff --git a/qcsrc/common/effects/effectinfo_gentle_happy.inc b/qcsrc/common/effects/effectinfo_gentle_happy.inc new file mode 100644 index 000000000..4afbe0042 --- /dev/null +++ b/qcsrc/common/effects/effectinfo_gentle_happy.inc @@ -0,0 +1,119 @@ +// happy death fx for cl_gentle +DEF(happy_damage_dissolve); +SUB(happy_damage_dissolve) { + MY(airfriction) = 3; + MY(alpha_min) = 256; + MY(alpha_max) = 256; + MY(alpha_fade) = 228; + MY(bounce) = 1.500000; + MY(color_min) = "0x00FFFF"; + MY(color_max) = "0xFF00FF"; + MY(count) = 15; + MY(gravity) = -0.400000; + MY(liquidfriction) = 6; + MY(sizeincrease) = -10; + MY(size_min) = 32; + MY(size_max) = 32; + MY(tex_min) = 69; + MY(tex_max) = 69; + MY(type) = "alphastatic"; + MY(velocityjitter) = '312.0 312.0 312.0'; +} +SUB(happy_damage_dissolve) { + MY(airfriction) = 3; + MY(alpha_min) = 256; + MY(alpha_max) = 256; + MY(alpha_fade) = 228; + MY(bounce) = 1.500000; + MY(color_min) = "0xFF00FF"; + MY(color_max) = "0xFFFF00"; + MY(count) = 15; + MY(gravity) = -0.400000; + MY(liquidfriction) = 6; + MY(sizeincrease) = -10; + MY(size_min) = 32; + MY(size_max) = 32; + MY(tex_min) = 69; + MY(tex_max) = 69; + MY(type) = "alphastatic"; + MY(velocityjitter) = '312.0 312.0 312.0'; +} +SUB(happy_damage_dissolve) { + MY(airfriction) = 3; + MY(alpha_min) = 256; + MY(alpha_max) = 256; + MY(alpha_fade) = 228; + MY(bounce) = 1.500000; + MY(color_min) = "0xFFFF00"; + MY(color_max) = "0x00FFFF"; + MY(count) = 15; + MY(gravity) = -0.400000; + MY(liquidfriction) = 6; + MY(sizeincrease) = -10; + MY(size_min) = 32; + MY(size_max) = 32; + MY(tex_min) = 69; + MY(tex_max) = 69; + MY(type) = "alphastatic"; + MY(velocityjitter) = '312.0 312.0 312.0'; +} + +// happy damage fx for cl_gentle +DEF(happy_damage_hit); +SUB(happy_damage_hit) { + MY(airfriction) = 5; + MY(alpha_min) = 128; + MY(alpha_max) = 128; + MY(alpha_fade) = 192; + MY(bounce) = 1.500000; + MY(color_min) = "0x00FFFF"; + MY(color_max) = "0xFF00FF"; + MY(count) = 0.100000; + MY(gravity) = -0.400000; + MY(liquidfriction) = 10; + MY(sizeincrease) = -28; + MY(size_min) = 26; + MY(size_max) = 26; + MY(tex_min) = 69; + MY(tex_max) = 69; + MY(type) = "alphastatic"; + MY(velocityjitter) = '156.0 156.0 156.0'; +} +SUB(happy_damage_hit) { + MY(airfriction) = 5; + MY(alpha_min) = 128; + MY(alpha_max) = 128; + MY(alpha_fade) = 192; + MY(bounce) = 1.500000; + MY(color_min) = "0xFF00FF"; + MY(color_max) = "0xFFFF00"; + MY(count) = 0.100000; + MY(gravity) = -0.400000; + MY(liquidfriction) = 10; + MY(sizeincrease) = -28; + MY(size_min) = 26; + MY(size_max) = 26; + MY(tex_min) = 69; + MY(tex_max) = 69; + MY(type) = "alphastatic"; + MY(velocityjitter) = '156.0 156.0 156.0'; +} +SUB(happy_damage_hit) { + MY(airfriction) = 5; + MY(alpha_min) = 128; + MY(alpha_max) = 128; + MY(alpha_fade) = 192; + MY(bounce) = 1.500000; + MY(color_min) = "0xFFFF00"; + MY(color_max) = "0x00FFFF"; + MY(count) = 0.100000; + MY(gravity) = -0.400000; + MY(liquidfriction) = 10; + MY(sizeincrease) = -28; + MY(size_min) = 26; + MY(size_max) = 26; + MY(tex_min) = 69; + MY(tex_max) = 69; + MY(type) = "alphastatic"; + MY(velocityjitter) = '156.0 156.0 156.0'; +} diff --git a/qcsrc/common/effects/effectinfo_gentle_morphed.inc b/qcsrc/common/effects/effectinfo_gentle_morphed.inc new file mode 100644 index 000000000..c334912fd --- /dev/null +++ b/qcsrc/common/effects/effectinfo_gentle_morphed.inc @@ -0,0 +1,121 @@ +// cl_gentle impact effect indicating damage +DEF(morphed_damage_hit); +SUB(morphed_damage_hit) { + MY(airfriction) = 5; + MY(alpha_min) = 128; + MY(alpha_max) = 128; + MY(alpha_fade) = 292; + MY(color_min) = "0xffffff"; + MY(color_max) = "0x9271fb"; + MY(count) = 0.500000; + MY(gravity) = -0.400000; + MY(liquidfriction) = 10; + MY(sizeincrease) = -24; + MY(size_min) = 14; + MY(size_max) = 24; + MY(tex_min) = 43; + MY(tex_max) = 43; + MY(type) = "spark"; + MY(velocityjitter) = '356.0 356.0 456.0'; +} +SUB(morphed_damage_hit) { + MY(airfriction) = 5; + MY(alpha_min) = 128; + MY(alpha_max) = 128; + MY(alpha_fade) = 292; + MY(color_min) = "0xffffff"; + MY(color_max) = "0x9271fb"; + MY(count) = 0.500000; + MY(liquidfriction) = 10; + MY(originjitter) = '10.0 10.0 10.0'; + MY(sizeincrease) = -24; + MY(size_min) = 24; + MY(size_max) = 24; + MY(tex_max) = 8; + MY(type) = "smoke"; +} + +// effect for removing player model +DEF(morphed_damage_dissolve); +SUB(morphed_damage_dissolve) { + MY(airfriction) = 8; + MY(alpha_min) = 456; + MY(alpha_max) = 456; + MY(alpha_fade) = 1828; + MY(color_min) = "0xffffff"; + MY(color_max) = "0x9271fb"; + MY(count) = 10; + MY(gravity) = -1.900000; + MY(liquidfriction) = 6; + MY(startangle_min) = -180; + MY(startangle_max) = 180; + MY(spin_min) = -399; + MY(spin_max) = -99; + MY(sizeincrease) = -16; + MY(size_min) = 40; + MY(size_max) = 40; + MY(tex_min) = 43; + MY(tex_max) = 43; + MY(type) = "smoke"; + MY(velocityjitter) = '256.0 256.0 512.0'; +} +SUB(morphed_damage_dissolve) { + MY(airfriction) = 9; + MY(alpha_min) = 256; + MY(alpha_max) = 256; + MY(alpha_fade) = 628; + MY(color_min) = "0x7bdbff"; + MY(color_max) = "0xbed2ff"; + MY(count) = 2.500000; + MY(gravity) = -0.800000; + MY(liquidfriction) = 6; + MY(startangle_min) = -180; + MY(startangle_max) = 180; + MY(sizeincrease) = -16; + MY(size_min) = 40; + MY(size_max) = 40; + MY(tex_min) = 43; + MY(tex_max) = 43; + MY(type) = "smoke"; + MY(velocityjitter) = '256.0 256.0 512.0'; +} +SUB(morphed_damage_dissolve) { + MY(airfriction) = 3; + MY(alpha_min) = 156; + MY(alpha_max) = 156; + MY(alpha_fade) = 128; + MY(color_min) = "0xffffff"; + MY(color_max) = "0x9271fb"; + MY(count) = 5; + MY(liquidfriction) = 6; + MY(originjitter) = '22.0 22.0 76.0'; + MY(sizeincrease) = -16; + MY(size_min) = 44; + MY(size_max) = 44; + MY(tex_min) = 65; + MY(tex_max) = 65; + MY(type) = "smoke"; +} +SUB(morphed_damage_dissolve) { + MY(airfriction) = 3; + MY(alpha_min) = 56; + MY(alpha_max) = 56; + MY(alpha_fade) = 128; + MY(bounce) = 1.500000; + MY(color_min) = "0xffffff"; + MY(color_max) = "0x9271fb"; + MY(count) = 15; + MY(gravity) = 1; + MY(liquidfriction) = 6; + MY(startangle_min) = -180; + MY(startangle_max) = 180; + MY(spin_min) = 999; + MY(spin_max) = -999; + MY(sizeincrease) = -16; + MY(size_min) = 32; + MY(size_max) = 32; + MY(tex_min) = 46; + MY(tex_max) = 46; + MY(type) = "smoke"; + MY(velocityjitter) = '400.0 400.0 0.0'; +} diff --git a/qcsrc/common/effects/effectinfo_gentle_particlegibs.inc b/qcsrc/common/effects/effectinfo_gentle_particlegibs.inc new file mode 100644 index 000000000..f01c17514 --- /dev/null +++ b/qcsrc/common/effects/effectinfo_gentle_particlegibs.inc @@ -0,0 +1,199 @@ +// cl_gentle impact effect indicating damage +DEF(particlegibs_damage_hit); +// core decal +SUB(particlegibs_damage_hit) { + MY(airfriction) = 3; + MY(alpha_min) = 256; + MY(alpha_max) = 256; + MY(alpha_fade) = 428; + MY(bounce) = -1; + MY(color_min) = "0xA8FFFF"; + MY(color_max) = "0xA8FFFFF"; + MY(count) = 0.500000; + MY(gravity) = 1; + MY(liquidfriction) = 6; + MY(size_min) = 5; + MY(size_max) = 10; + MY(staincolor_min) = "0x808080"; + MY(staincolor_max) = "0x808080"; + MY(staintex_min) = 16; + MY(staintex_max) = 24; + MY(tex_max) = 8; + MY(type) = "blood"; + MY(velocityjitter) = '156.0 156.0 212.0'; +} +// front blood +SUB(particlegibs_damage_hit) { + MY(airfriction) = 1; + MY(alpha_min) = 256; + MY(alpha_max) = 256; + MY(alpha_fade) = 328; + MY(bounce) = -1; + MY(color_min) = "0xA8FFFF"; + MY(color_max) = "0xA8FFFFF"; + MY(count) = 0.100000; + MY(gravity) = 0.500000; + MY(liquidfriction) = 3; + MY(sizeincrease) = -15; + MY(size_min) = 10; + MY(size_max) = 20; + MY(staincolor_min) = "0x808080"; + MY(staincolor_max) = "0x808080"; + MY(staintex_min) = 16; + MY(staintex_max) = 24; + MY(tex_min) = 24; + MY(tex_max) = 32; + MY(type) = "blood"; + MY(velocityjitter) = '6.0 6.0 30.0'; + MY(velocitymultiplier) = -1; +} +// back blood +SUB(particlegibs_damage_hit) { + MY(airfriction) = 1; + MY(alpha_min) = 256; + MY(alpha_max) = 256; + MY(alpha_fade) = 328; + MY(bounce) = -1; + MY(color_min) = "0xA8FFFF"; + MY(color_max) = "0xA8FFFFF"; + MY(count) = 0.100000; + MY(gravity) = 1; + MY(liquidfriction) = 3; + MY(originjitter) = '3.0 3.0 3.0'; + MY(sizeincrease) = 10; + MY(size_min) = 5; + MY(size_max) = 15; + MY(staincolor_min) = "0x808080"; + MY(staincolor_max) = "0x808080"; + MY(staintex_min) = 16; + MY(staintex_max) = 24; + MY(tex_min) = 24; + MY(tex_max) = 32; + MY(type) = "blood"; + MY(velocityjitter) = '26.0 26.0 112.0'; + MY(velocitymultiplier) = 2; +} + +// effect for removing player model +DEF(particlegibs_damage_dissolve); +// small core blood no decals +SUB(particlegibs_damage_dissolve) { + MY(airfriction) = 3; + MY(alpha_min) = 256; + MY(alpha_max) = 256; + MY(alpha_fade) = 328; + MY(color_min) = "0x00ffff"; + MY(color_max) = "0x82ffff"; + MY(count) = 32; + MY(gravity) = 1; + MY(liquidfriction) = 6; + MY(originjitter) = '10.0 10.0 25.0'; + MY(size_min) = 15; + MY(size_max) = 20; + MY(staincolor_min) = "0x808080"; + MY(staincolor_max) = "0x808080"; + MY(staintex_min) = 16; + MY(staintex_max) = 24; + MY(tex_max) = 8; + MY(type) = "blood"; + MY(velocityjitter) = '256.0 256.0 312.0'; +} +// core decal +SUB(particlegibs_damage_dissolve) { + MY(airfriction) = 2; + MY(alpha_min) = 256; + MY(alpha_max) = 256; + MY(alpha_fade) = 528; + MY(bounce) = -1; + MY(color_min) = "0xA8FFFF"; + MY(color_max) = "0xA8FFFFF"; + MY(count) = 12; + MY(gravity) = 2; + MY(liquidfriction) = 6; + MY(originjitter) = '10.0 10.0 25.0'; + MY(size_min) = 20; + MY(size_max) = 40; + MY(staincolor_min) = "0x808080"; + MY(staincolor_max) = "0x808080"; + MY(staintex_min) = 16; + MY(staintex_max) = 24; + MY(tex_max) = 8; + MY(type) = "blood"; + MY(velocityjitter) = '356.0 356.0 412.0'; +} +// front blood +SUB(particlegibs_damage_dissolve) { + MY(airfriction) = 1; + MY(alpha_min) = 256; + MY(alpha_max) = 256; + MY(alpha_fade) = 328; + MY(bounce) = -1; + MY(color_min) = "0xA8FFFF"; + MY(color_max) = "0xA8FFFFF"; + MY(count) = 32; + MY(gravity) = 0.500000; + MY(liquidfriction) = 3; + MY(originjitter) = '5.0 5.0 10.0'; + MY(sizeincrease) = -15; + MY(size_min) = 10; + MY(size_max) = 20; + MY(staincolor_min) = "0x808080"; + MY(staincolor_max) = "0x808080"; + MY(staintex_min) = 16; + MY(staintex_max) = 24; + MY(tex_min) = 24; + MY(tex_max) = 32; + MY(type) = "blood"; + MY(velocityjitter) = '56.0 56.0 212.0'; + MY(velocitymultiplier) = -0.300000; +} +// back blood +SUB(particlegibs_damage_dissolve) { + MY(airfriction) = 1; + MY(alpha_min) = 256; + MY(alpha_max) = 256; + MY(alpha_fade) = 328; + MY(bounce) = -1; + MY(color_min) = "0xA8FFFF"; + MY(color_max) = "0xA8FFFFF"; + MY(count) = 32; + MY(gravity) = 1; + MY(liquidfriction) = 3; + MY(originjitter) = '5.0 5.0 10.0'; + MY(sizeincrease) = 10; + MY(size_min) = 5; + MY(size_max) = 15; + MY(staincolor_min) = "0x808080"; + MY(staincolor_max) = "0x808080"; + MY(staintex_min) = 16; + MY(staintex_max) = 24; + MY(tex_min) = 24; + MY(tex_max) = 32; + MY(type) = "blood"; + MY(velocityjitter) = '56.0 56.0 212.0'; + MY(velocitymultiplier) = 0.500000; +} +// small bits +SUB(particlegibs_damage_dissolve) { + MY(airfriction) = 1.500000; + MY(alpha_min) = 256; + MY(alpha_max) = 256; + MY(alpha_fade) = 328; + MY(color_min) = "0xA8FFFF"; + MY(color_max) = "0xA8FFFFF"; + MY(count) = 75; + MY(gravity) = 1; + MY(liquidfriction) = 3; + MY(originjitter) = '10.0 10.0 25.0'; + MY(sizeincrease) = 10; + MY(size_min) = 1; + MY(size_max) = 1; + MY(staincolor_min) = "0x808080"; + MY(staincolor_max) = "0x808080"; + MY(staintex_min) = 16; + MY(staintex_max) = 24; + MY(tex_min) = 24; + MY(tex_max) = 32; + MY(type) = "blood"; + MY(velocityjitter) = '656.0 656.0 912.0'; +} diff --git a/qcsrc/common/effects/effectinfo_instagib.inc b/qcsrc/common/effects/effectinfo_instagib.inc new file mode 100644 index 000000000..044f252c8 --- /dev/null +++ b/qcsrc/common/effects/effectinfo_instagib.inc @@ -0,0 +1,46 @@ +#define rocketminsta_laser(name, color) \ + DEF(rocketminsta_laser_##name); \ + SUB(rocketminsta_laser_##name) { \ + MY(alpha_min) = 256; \ + MY(alpha_max) = 256; \ + MY(alpha_fade) = 968; \ + MY(color_min) = color; \ + MY(color_max) = color; \ + MY(lightcolor) = '1.5 3.0 6.0'; \ + MY(lightradius) = 90; \ + MY(size_min) = 3; \ + MY(size_max) = 3; \ + MY(tex_min) = 38; \ + MY(tex_max) = 38; \ + MY(trailspacing) = 2; \ + MY(type) = "static"; \ + MY(velocitymultiplier) = -0.100000; \ + } \ + SUB(rocketminsta_laser_##name) /* bright sparks */ { \ + MY(airfriction) = 12; \ + MY(alpha_min) = 444; \ + MY(alpha_max) = 512; \ + MY(alpha_fade) = 1866; \ + MY(bounce) = 1; \ + MY(color_min) = color; \ + MY(color_max) = color; \ + MY(count) = 1.500000; \ + MY(originjitter) = '1.0 1.0 1.0'; \ + MY(sizeincrease) = -20; \ + MY(size_min) = 2; \ + MY(size_max) = 4; \ + MY(tex_min) = 42; \ + MY(tex_max) = 42; \ + MY(trailspacing) = 12; \ + MY(type) = "snow"; \ + MY(velocityjitter) = '50.0 50.0 50.0'; \ + MY(velocityoffset) = '0.0 0.0 15.0'; \ + } \ + /**/ + +rocketminsta_laser(red, "0xFF0F0F") +rocketminsta_laser(blue, "0x0F0FFF") +rocketminsta_laser(yellow, "0xFFFF0F") +rocketminsta_laser(pink, "0xFF0FFF") +rocketminsta_laser(neutral, "0xFFFFFF") +#undef rocketminsta_laser diff --git a/qcsrc/common/effects/effectinfo_nades.inc b/qcsrc/common/effects/effectinfo_nades.inc new file mode 100644 index 000000000..9c655579a --- /dev/null +++ b/qcsrc/common/effects/effectinfo_nades.inc @@ -0,0 +1,316 @@ +#define nade(name, colormin1, colormax1, colormin2, colormax2) \ + DEF(nade_##name); \ + SUB(nade_##name) { \ + MY(alpha_min) = 100; \ + MY(alpha_max) = 100; \ + MY(alpha_fade) = 250; \ + MY(color_min) = colormin1; \ + MY(color_max) = colormax1; \ + MY(sizeincrease) = -1; \ + MY(size_min) = 3; \ + MY(size_max) = 3; \ + MY(tex_min) = 65; \ + MY(tex_max) = 65; \ + MY(trailspacing) = 1; \ + MY(type) = "smoke"; \ + } \ + SUB(nade_##name) /* fire */ { \ + MY(alpha_min) = 30; \ + MY(alpha_max) = 30; \ + MY(alpha_fade) = 150; \ + MY(color_min) = colormin2; \ + MY(color_max) = colormax2; \ + MY(notunderwater) = true; \ + MY(sizeincrease) = -10; \ + MY(size_min) = 15; \ + MY(size_max) = 25; \ + MY(tex_min) = 65; \ + MY(tex_max) = 65; \ + MY(trailspacing) = 8; \ + MY(type) = "smoke"; \ + } \ + SUB(nade_##name) /* bubbles */ { \ + MY(alpha_min) = 256; \ + MY(alpha_max) = 256; \ + MY(alpha_fade) = 256; \ + MY(bounce) = 1.500000; \ + MY(color_min) = colormin1; \ + MY(color_max) = colormax1; \ + MY(gravity) = -0.125000; \ + MY(liquidfriction) = 4; \ + MY(size_min) = 1; \ + MY(size_max) = 1; \ + MY(tex_min) = 62; \ + MY(tex_max) = 62; \ + MY(trailspacing) = 16; \ + MY(type) = "bubble"; \ + MY(underwater) = true; \ + MY(velocityjitter) = '16.0 16.0 16.0'; \ + } \ + /**/ + +nade(blue, "0x006cff", "0x0600ff", "0x0600ff", "0x9794ff") +nade(red, "0xff0000", "0xff3c00", "0xff0000", "0xffa2a2") +nade(yellow, "0xFFFF0F", "0xFFFF0F", "0xFFFF0F", "0xFFFF0F") +nade(pink, "0xFF0FFF", "0xFF0FFF", "0xFF0FFF", "0xFF0FFF") +nade(neutral, "0xFFFFFF", "0xFFFFFF", "0xFFFFFF", "0xFFFFFF") +#undef nade + +#define nade_burn(name, colormin1, colormax1, colormin2, colormax2) \ + DEF(nade_##name##_burn); \ + SUB(nade_##name##_burn) { \ + MY(alpha_min) = 100; \ + MY(alpha_max) = 100; \ + MY(alpha_fade) = 250; \ + MY(color_min) = colormin1; \ + MY(color_max) = colormax1; \ + MY(sizeincrease) = -1; \ + MY(size_min) = 5; \ + MY(size_max) = 5; \ + MY(tex_min) = 65; \ + MY(tex_max) = 65; \ + MY(trailspacing) = 1; \ + MY(type) = "smoke"; \ + } \ + SUB(nade_##name##_burn) /* fire */ { \ + MY(alpha_min) = 200; \ + MY(alpha_max) = 200; \ + MY(alpha_fade) = 1000; \ + MY(color_min) = colormin2; \ + MY(color_max) = colormax2; \ + MY(notunderwater) = true; \ + MY(sizeincrease) = -30; \ + MY(size_min) = 45; \ + MY(size_max) = 25; \ + MY(tex_min) = 65; \ + MY(tex_max) = 65; \ + MY(trailspacing) = 64; \ + MY(type) = "smoke"; \ + } \ + SUB(nade_##name##_burn) /* bubbles */ { \ + MY(alpha_min) = 256; \ + MY(alpha_max) = 256; \ + MY(alpha_fade) = 256; \ + MY(bounce) = 1.500000; \ + MY(color_min) = colormin1; \ + MY(color_max) = colormax1; \ + MY(gravity) = -0.125000; \ + MY(liquidfriction) = 4; \ + MY(size_min) = 1; \ + MY(size_max) = 1; \ + MY(tex_min) = 62; \ + MY(tex_max) = 62; \ + MY(trailspacing) = 16; \ + MY(type) = "bubble"; \ + MY(underwater) = true; \ + MY(velocityjitter) = '16.0 16.0 16.0'; \ + } \ + SUB(nade_##name##_burn) { \ + MY(alpha_min) = 300; \ + MY(alpha_max) = 900; \ + MY(alpha_fade) = 1500; \ + MY(color_min) = colormin1; \ + MY(color_max) = colormax1; \ + MY(originjitter) = '2.0 2.0 2.0'; \ + MY(startangle_min) = -180; \ + MY(startangle_max) = 180; \ + MY(spin_min) = 20; \ + MY(spin_max) = -20; \ + MY(sizeincrease) = -40; \ + MY(size_min) = 15; \ + MY(size_max) = 25; \ + MY(tex_min) = 71; \ + MY(tex_max) = 73; \ + MY(trailspacing) = 16; \ + MY(type) = "smoke"; \ + MY(velocityjitter) = '10.0 10.0 10.0'; \ + } \ + /**/ + +nade_burn(red, "0xff0000", "0xff3c00", "0xff0000", "0xffa2a2") +nade_burn(blue, "0x006cff", "0x0600ff", "0x0600ff", "0x9794ff") +nade_burn(yellow, "0xFFFF0F", "0xFFFF0F", "0xFFFF0F", "0xFFFF0F") +nade_burn(pink, "0xFF0FFF", "0xFF0FFF", "0xFF0FFF", "0xFF0FFF") +nade_burn(neutral, "0xFFFFFF", "0xFFFFFF", "0xFFFFFF", "0xFFFFFF") +#undef nade_burn + +#define nade_explode(name, colorlight, colormin1, colormax1, colormin2, colormax2, colormin3, colormax3) \ + DEF(nade_##name##_explode); \ + SUB(nade_##name##_explode) { \ + MY(alpha_min) = 256; \ + MY(alpha_max) = 256; \ + MY(countabsolute) = 1; \ + MY(lightcolor) = colorlight; \ + MY(lightradiusfade) = 1500; \ + MY(lightradius) = 300; \ + MY(originjitter) = '26.0 26.0 26.0'; \ + MY(size_min) = 88; \ + MY(size_max) = 88; \ + MY(tex_min) = 8; \ + MY(tex_max) = 16; \ + MY(type) = "decal"; \ + } \ + SUB(nade_##name##_explode) /* shockwave */ { \ + MY(alpha_min) = 80; \ + MY(alpha_max) = 80; \ + MY(alpha_fade) = 650; \ + MY(color_min) = colormin1; \ + MY(color_max) = colormax1; \ + MY(countabsolute) = 1; \ + MY(sizeincrease) = 1800; \ + MY(size_min) = 32; \ + MY(size_max) = 32; \ + MY(tex_min) = 33; \ + MY(tex_max) = 33; \ + MY(type) = "smoke"; \ + MY(velocitymultiplier) = 44; \ + } \ + SUB(nade_##name##_explode) /* fire */ { \ + MY(airfriction) = 30; \ + MY(alpha_min) = 400; \ + MY(alpha_max) = 656; \ + MY(alpha_fade) = 2000; \ + MY(color_min) = colormin2; \ + MY(color_max) = colormax2; \ + MY(count) = 16; \ + MY(notunderwater) = true; \ + MY(originjitter) = '50.0 50.0 50.0'; \ + MY(startangle_min) = -180; \ + MY(startangle_max) = 180; \ + MY(spin_min) = -9; \ + MY(spin_max) = 9; \ + MY(sizeincrease) = 555; \ + MY(size_min) = 20; \ + MY(size_max) = 24; \ + MY(tex_min) = 48; \ + MY(tex_max) = 55; \ + MY(type) = "smoke"; \ + MY(velocityjitter) = '320.0 320.0 320.0'; \ + } \ + SUB(nade_##name##_explode) /* fire stretched */ { \ + MY(airfriction) = -9; \ + MY(alpha_min) = 1500; \ + MY(alpha_max) = 3000; \ + MY(alpha_fade) = 13000; \ + MY(color_min) = colormin2; \ + MY(color_max) = colormax2; \ + MY(count) = 8; \ + MY(sizeincrease) = 40; \ + MY(size_min) = 60; \ + MY(size_max) = 90; \ + MY(stretchfactor) = 80; \ + MY(tex_min) = 48; \ + MY(tex_max) = 55; \ + MY(type) = "spark"; \ + MY(velocityjitter) = '30.0 30.0 30.0'; \ + } \ + SUB(nade_##name##_explode) /* smoke */ { \ + MY(airfriction) = 0.040000; \ + MY(alpha_min) = 128; \ + MY(alpha_max) = 328; \ + MY(alpha_fade) = 390; \ + MY(blend) = "alpha"; \ + MY(color_min) = "0x222222"; \ + MY(color_max) = "0x000000"; \ + MY(count) = 32; \ + MY(gravity) = 0.400000; \ + MY(originjitter) = '50.0 50.0 10.0'; \ + MY(startangle_min) = -180; \ + MY(startangle_max) = 180; \ + MY(spin_min) = 2; \ + MY(spin_max) = -2; \ + MY(sizeincrease) = 50; \ + MY(size_min) = 60; \ + MY(size_max) = 30; \ + MY(tex_max) = 7; \ + MY(type) = "smoke"; \ + MY(velocityjitter) = '200.0 200.0 200.0'; \ + MY(velocityoffset) = '0.0 0.0 180.0'; \ + } \ + SUB(nade_##name##_explode) /* underwater bubbles */ { \ + MY(alpha_min) = 128; \ + MY(alpha_max) = 256; \ + MY(alpha_fade) = 64; \ + MY(bounce) = 1.500000; \ + MY(color_min) = "0x404040"; \ + MY(color_max) = "0x808080"; \ + MY(count) = 32; \ + MY(gravity) = -0.125000; \ + MY(liquidfriction) = 0.250000; \ + MY(originjitter) = '16.0 16.0 16.0'; \ + MY(size_min) = 3; \ + MY(size_max) = 6; \ + MY(tex_min) = 62; \ + MY(tex_max) = 62; \ + MY(type) = "bubble"; \ + MY(underwater) = true; \ + MY(velocityjitter) = '196.0 196.0 196.0'; \ + } \ + SUB(nade_##name##_explode) /* bouncing sparks */ { \ + MY(airfriction) = 1; \ + MY(alpha_min) = 644; \ + MY(alpha_max) = 956; \ + MY(alpha_fade) = 484; \ + MY(bounce) = 1.600000; \ + MY(color_min) = colormin3; \ + MY(color_max) = colormax3; \ + MY(count) = 8; \ + MY(gravity) = 1; \ + MY(liquidfriction) = 0.800000; \ + MY(notunderwater) = true; \ + MY(originjitter) = '16.0 16.0 16.0'; \ + MY(size_min) = 1; \ + MY(size_max) = 2; \ + MY(tex_min) = 40; \ + MY(tex_max) = 40; \ + MY(type) = "spark"; \ + MY(velocityjitter) = '424.0 424.0 624.0'; \ + MY(velocityoffset) = '0.0 0.0 80.0'; \ + } \ + SUB(nade_##name##_explode) /* notbouncing sparks */ { \ + MY(airfriction) = 0.700000; \ + MY(alpha_min) = 644; \ + MY(alpha_max) = 956; \ + MY(alpha_fade) = 684; \ + MY(color_min) = colormin3; \ + MY(color_max) = colormax3; \ + MY(count) = 16; \ + MY(gravity) = 0.500000; \ + MY(liquidfriction) = 0.800000; \ + MY(originjitter) = '16.0 16.0 16.0'; \ + MY(size_min) = 1; \ + MY(size_max) = 2; \ + MY(tex_min) = 40; \ + MY(tex_max) = 40; \ + MY(type) = "spark"; \ + MY(velocityjitter) = '424.0 424.0 624.0'; \ + MY(velocityoffset) = '0.0 0.0 80.0'; \ + } \ + SUB(nade_##name##_explode) /* debris */ { \ + MY(alpha_min) = 644; \ + MY(alpha_max) = 956; \ + MY(alpha_fade) = 2500; \ + MY(color_min) = colormin3; \ + MY(color_max) = colormax3; \ + MY(count) = 8; \ + MY(notunderwater) = true; \ + MY(originjitter) = '64.0 64.0 64.0'; \ + MY(startangle_min) = -180; \ + MY(startangle_max) = 180; \ + MY(spin_min) = -100; \ + MY(spin_max) = 100; \ + MY(size_min) = 20; \ + MY(size_max) = 40; \ + MY(tex_min) = 71; \ + MY(tex_max) = 73; \ + MY(type) = "smoke"; \ + MY(velocityjitter) = '324.0 324.0 324.0'; \ + } \ + /**/ + +nade_explode(blue, '20.0 20.0 100.0', "0x80C0FF", "0x80C0FF", "0x629dff", "0x0018ff", "0x006cff", "0x0600ff") +nade_explode(red, '100.0 20.0 20.0', "0xff0000", "0xffa2a2", "0xff0000", "0xff4200", "0xff0000", "0xffa2a2") +nade_explode(yellow, '100.0 20.0 20.0', "0xff0000", "0xffa2a2", "0xFFFF0F", "0xFFFF0F", "0xff0000", "0xffa2a2") +nade_explode(pink, '100.0 20.0 20.0', "0xff0000", "0xffa2a2", "0xFF0FFF", "0xFF0FFF", "0xff0000", "0xffa2a2") +nade_explode(neutral, '100.0 20.0 20.0', "0xff0000", "0xffa2a2", "0xFFFFFF", "0xFFFFFF", "0xff0000", "0xffa2a2") +#undef nade_explode diff --git a/qcsrc/common/effects/effectinfo_onslaught.inc b/qcsrc/common/effects/effectinfo_onslaught.inc new file mode 100644 index 000000000..af330c7c6 --- /dev/null +++ b/qcsrc/common/effects/effectinfo_onslaught.inc @@ -0,0 +1,123 @@ +DEF(onslaught_generator_gib_explode); +// fire effect which expands then slows +SUB(onslaught_generator_gib_explode) { + MY(airfriction) = 5; + MY(alpha_min) = 128; + MY(alpha_max) = 256; + MY(alpha_fade) = 356; + MY(bounce) = 1.500000; + MY(color_min) = "0x8f0d00"; + MY(color_max) = "0xff5a00"; + MY(count) = 17; + MY(liquidfriction) = 8; + MY(notunderwater) = true; + MY(originjitter) = '8.0 8.0 8.0'; + MY(sizeincrease) = 45; + MY(size_min) = 20; + MY(size_max) = 26; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(type) = "static"; + MY(velocityjitter) = '286.0 286.0 286.0'; +} +// smoke +SUB(onslaught_generator_gib_explode) { + MY(airfriction) = 5; + MY(alpha_min) = 200; + MY(alpha_max) = 500; + MY(alpha_fade) = 600; + MY(bounce) = 2; + MY(color_min) = "0x000000"; + MY(color_max) = "0x111111"; + MY(count) = 6; + MY(gravity) = -0.300000; + MY(notunderwater) = true; + MY(sizeincrease) = 90; + MY(size_min) = 1; + MY(size_max) = 10; + MY(tex_max) = 8; + MY(type) = "alphastatic"; + MY(velocityjitter) = '244.0 244.0 244.0'; +} +// underwater bubbles +SUB(onslaught_generator_gib_explode) { + MY(alpha_min) = 128; + MY(alpha_max) = 256; + MY(alpha_fade) = 64; + MY(bounce) = 1.500000; + MY(color_min) = "0x404040"; + MY(color_max) = "0x808080"; + MY(count) = 16; + MY(gravity) = -0.125000; + MY(liquidfriction) = 0.250000; + MY(originjitter) = '16.0 16.0 16.0'; + MY(size_min) = 3; + MY(size_max) = 3; + MY(tex_min) = 62; + MY(tex_max) = 62; + MY(type) = "bubble"; + MY(underwater) = true; + MY(velocityjitter) = '96.0 96.0 96.0'; +} + +DEF(onslaught_generator_gib_flame); +// fire effect which expands then slows +SUB(onslaught_generator_gib_flame) { + MY(airfriction) = 5; + MY(alpha_min) = 128; + MY(alpha_max) = 256; + MY(alpha_fade) = 356; + MY(color_min) = "0x8f0d00"; + MY(color_max) = "0xff5a00"; + MY(count) = 15; + MY(gravity) = -0.500000; + MY(liquidfriction) = 8; + MY(notunderwater) = true; + MY(originjitter) = '3.0 3.0 3.0'; + MY(sizeincrease) = 25; + MY(size_min) = 5; + MY(size_max) = 10; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(type) = "static"; + MY(velocityjitter) = '86.0 86.0 86.0'; +} +// smoke +SUB(onslaught_generator_gib_flame) { + MY(airfriction) = 5; + MY(alpha_min) = 200; + MY(alpha_max) = 500; + MY(alpha_fade) = 600; + MY(bounce) = 2; + MY(color_min) = "0x000000"; + MY(color_max) = "0x111111"; + MY(count) = 1; + MY(gravity) = -0.800000; + MY(notunderwater) = true; + MY(sizeincrease) = 30; + MY(size_min) = 10; + MY(size_max) = 20; + MY(tex_max) = 8; + MY(type) = "alphastatic"; + MY(velocityjitter) = '44.0 44.0 44.0'; +} +// underwater bubbles +SUB(onslaught_generator_gib_flame) { + MY(alpha_min) = 128; + MY(alpha_max) = 256; + MY(alpha_fade) = 64; + MY(bounce) = 1.500000; + MY(color_min) = "0x404040"; + MY(color_max) = "0x808080"; + MY(count) = 16; + MY(gravity) = -0.125000; + MY(liquidfriction) = 0.250000; + MY(originjitter) = '16.0 16.0 16.0'; + MY(size_min) = 3; + MY(size_max) = 3; + MY(tex_min) = 62; + MY(tex_max) = 62; + MY(type) = "bubble"; + MY(underwater) = true; + MY(velocityjitter) = '96.0 96.0 96.0'; +} diff --git a/qcsrc/common/effects/effectinfo_vehicles.inc b/qcsrc/common/effects/effectinfo_vehicles.inc new file mode 100644 index 000000000..31fed7fc5 --- /dev/null +++ b/qcsrc/common/effects/effectinfo_vehicles.inc @@ -0,0 +1,1166 @@ +DEF(spiderbot_minigun_trail); +SUB(spiderbot_minigun_trail) { + MY(airfriction) = 1; + MY(alpha_min) = 20; + MY(alpha_max) = 50; + MY(alpha_fade) = 100; + MY(color_min) = "0xd0d0a0"; + MY(color_max) = "0xffffff"; + MY(gravity) = -0.030000; + MY(notunderwater) = true; + MY(sizeincrease) = 2; + MY(size_min) = 1; + MY(size_max) = 2; + MY(tex_max) = 8; + MY(trailspacing) = 10; + MY(type) = "smoke"; + MY(velocityjitter) = '5.0 5.0 5.0'; +} + +DEF(spiderbot_minigun_muzzleflash); +SUB(spiderbot_minigun_muzzleflash) { + MY(airfriction) = 10; + MY(alpha_min) = 256; + MY(alpha_max) = 512; + MY(alpha_fade) = 6280; + MY(color_min) = "0xff9c00"; + MY(color_max) = "0xff8400"; + MY(count) = 3; + MY(originjitter) = '2.0 2.0 2.0'; + MY(startangle_min) = -180; + MY(startangle_max) = 180; + MY(spin_min) = 4000; + MY(spin_max) = -4000; + MY(sizeincrease) = -100; + MY(size_min) = 10; + MY(size_max) = 15; + MY(stretchfactor) = 1.300000; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(type) = "spark"; + MY(velocityjitter) = '150.0 150.0 150.0'; + MY(velocitymultiplier) = 0.350000; +} +// fire +SUB(spiderbot_minigun_muzzleflash) { + MY(airfriction) = 12; + MY(alpha_min) = 256; + MY(alpha_max) = 512; + MY(alpha_fade) = 6280; + MY(color_min) = "0xff9c00"; + MY(color_max) = "0xff8400"; + MY(count) = 6; + MY(originjitter) = '2.0 2.0 2.0'; + MY(sizeincrease) = -10; + MY(size_min) = 5; + MY(size_max) = 7; + MY(stretchfactor) = 0.800000; + MY(tex_min) = 8; + MY(tex_max) = 15; + MY(type) = "spark"; + MY(velocityjitter) = '200.0 200.0 200.0'; + MY(velocitymultiplier) = 0.200000; +} +SUB(spiderbot_minigun_muzzleflash) { + MY(alpha_min) = 256; + MY(alpha_max) = 512; + MY(alpha_fade) = 6680; + MY(color_min) = "0xff9c00"; + MY(color_max) = "0xff8400"; + MY(countabsolute) = 2; + MY(lightcolor) = '3.0 3.0 0.0'; + MY(lightradiusfade) = 8000; + MY(lightradius) = 120; + MY(startangle_min) = -180; + MY(startangle_max) = 180; + MY(spin_min) = 4000; + MY(spin_max) = -4000; + MY(sizeincrease) = -100; + MY(size_min) = 32; + MY(size_max) = 32; + MY(stretchfactor) = 0.100000; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(type) = "static"; +} + +DEF(spiderbot_minigun_impact); +SUB(spiderbot_minigun_impact) { + MY(alpha_min) = 50; + MY(alpha_max) = 100; + MY(alpha_fade) = 1680; + MY(color_min) = "0xff9c00"; + MY(color_max) = "0xf6ff00"; + MY(countabsolute) = 1; + MY(startangle_min) = -180; + MY(startangle_max) = 180; + MY(spin_min) = 4000; + MY(spin_max) = -4000; + MY(sizeincrease) = -100; + MY(size_min) = 52; + MY(size_max) = 52; + MY(stretchfactor) = 0.100000; + MY(tex_min) = 65; + MY(tex_max) = 65; + MY(type) = "static"; +} +// fire +SUB(spiderbot_minigun_impact) { + MY(airfriction) = 6; + MY(alpha_min) = 256; + MY(alpha_max) = 512; + MY(alpha_fade) = 6280; + MY(color_min) = "0xff9c00"; + MY(color_max) = "0xff8400"; + MY(count) = 7; + MY(originjitter) = '2.0 2.0 2.0'; + MY(startangle_min) = -180; + MY(startangle_max) = 180; + MY(spin_min) = 4000; + MY(spin_max) = -4000; + MY(sizeincrease) = 100; + MY(size_min) = 9; + MY(size_max) = 15; + MY(stretchfactor) = 3; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(type) = "spark"; + MY(velocityjitter) = '250.0 250.0 150.0'; + MY(velocitymultiplier) = 0.200000; +} +// smoke +SUB(spiderbot_minigun_impact) { + MY(airfriction) = 10; + MY(alpha_min) = 50; + MY(alpha_max) = 50; + MY(alpha_fade) = 190; + MY(color_min) = "0xd0d0a0"; + MY(color_max) = "0xffffff"; + MY(count) = 6; + MY(gravity) = 1.300000; + MY(startangle_min) = -180; + MY(startangle_max) = 180; + MY(sizeincrease) = 80; + MY(size_min) = 10; + MY(size_max) = 20; + MY(tex_max) = 8; + MY(type) = "smoke"; + MY(velocityjitter) = '100.0 100.0 250.0'; + MY(velocitymultiplier) = 0.490000; +} +// smoke 2 +SUB(spiderbot_minigun_impact) { + MY(airfriction) = 6; + MY(alpha_min) = 25; + MY(alpha_max) = 51; + MY(alpha_fade) = 128; + MY(color_min) = "0xd0d0a0"; + MY(color_max) = "0xffffff"; + MY(count) = 7; + MY(originjitter) = '2.0 2.0 2.0'; + MY(sizeincrease) = 100; + MY(size_min) = 15; + MY(size_max) = 19; + MY(stretchfactor) = 7.600000; + MY(tex_max) = 8; + MY(type) = "spark"; + MY(velocityjitter) = '250.0 250.0 150.0'; + MY(velocitymultiplier) = 0.200000; +} +// debris +SUB(spiderbot_minigun_impact) { + MY(airfriction) = 0.400000; + MY(alpha_min) = 644; + MY(alpha_max) = 756; + MY(alpha_fade) = 1484; + MY(color_min) = "0x99977D"; + MY(color_max) = "0xFFFFFF"; + MY(count) = 3; + MY(gravity) = 1.100000; + MY(notunderwater) = true; + MY(originjitter) = '16.0 16.0 16.0'; + MY(startangle_min) = -180; + MY(startangle_max) = 180; + MY(spin_min) = -1000; + MY(spin_max) = 1000; + MY(sizeincrease) = -10; + MY(size_min) = 6; + MY(size_max) = 8; + MY(tex_min) = 66; + MY(tex_max) = 68; + MY(type) = "alphastatic"; + MY(velocityjitter) = '124.0 124.0 224.0'; + MY(velocitymultiplier) = 0.150000; +} +// decal +SUB(spiderbot_minigun_impact) { + MY(alpha_min) = 256; + MY(alpha_max) = 256; + MY(countabsolute) = 1; + MY(originjitter) = '16.0 16.0 16.0'; + MY(startangle_min) = -180; + MY(startangle_max) = 180; + MY(size_min) = 20; + MY(size_max) = 25; + MY(tex_min) = 56; + MY(tex_max) = 59; + MY(type) = "decal"; +} + +DEF(spiderbot_rocket_explode); +SUB(spiderbot_rocket_explode) { + MY(alpha_min) = 256; + MY(alpha_max) = 256; + MY(countabsolute) = 1; + MY(lightcolor) = '8.0 4.0 0.0'; + MY(lightradiusfade) = 1750; + MY(lightradius) = 300; + MY(originjitter) = '23.0 23.0 23.0'; + MY(size_min) = 72; + MY(size_max) = 72; + MY(tex_min) = 8; + MY(tex_max) = 16; + MY(type) = "decal"; +} +// shockwave +SUB(spiderbot_rocket_explode) { + MY(alpha_min) = 56; + MY(alpha_max) = 56; + MY(alpha_fade) = 230; + MY(color_min) = "0x8f0d00"; + MY(color_max) = "0xff5a00"; + MY(countabsolute) = 1; + MY(sizeincrease) = 2400; + MY(size_min) = 22; + MY(size_max) = 22; + MY(tex_min) = 33; + MY(tex_max) = 33; + MY(type) = "static"; +} +// glow +SUB(spiderbot_rocket_explode) { + MY(alpha_min) = 156; + MY(alpha_max) = 156; + MY(alpha_fade) = 830; + MY(color_min) = "0x8f0d00"; + MY(color_max) = "0xff5a00"; + MY(countabsolute) = 1; + MY(sizeincrease) = 240; + MY(size_min) = 120; + MY(size_max) = 120; + MY(tex_min) = 64; + MY(tex_max) = 64; + MY(type) = "static"; +} +// fire effect +SUB(spiderbot_rocket_explode) { + MY(airfriction) = 8; + MY(alpha_min) = 200; + MY(alpha_max) = 256; + MY(alpha_fade) = 812; + MY(color_min) = "0x8f0d00"; + MY(color_max) = "0xff5a00"; + MY(count) = 32; + MY(liquidfriction) = 8; + MY(notunderwater) = true; + MY(originjitter) = '100.0 100.0 100.0'; + MY(startangle_min) = -180; + MY(startangle_max) = 180; + MY(spin_min) = -50; + MY(spin_max) = 50; + MY(sizeincrease) = 495; + MY(size_min) = 12; + MY(size_max) = 21; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(type) = "static"; + MY(velocityjitter) = '512.0 512.0 512.0'; +} +// fire effect 2 +SUB(spiderbot_rocket_explode) { + MY(airfriction) = -2; + MY(alpha_min) = 200; + MY(alpha_max) = 256; + MY(alpha_fade) = 912; + MY(color_min) = "0x8f0d00"; + MY(color_max) = "0xff5a00"; + MY(count) = 16; + MY(liquidfriction) = 8; + MY(notunderwater) = true; + MY(startangle_min) = -180; + MY(startangle_max) = 180; + MY(spin_min) = -150; + MY(spin_max) = 150; + MY(sizeincrease) = 120; + MY(size_min) = 3; + MY(size_max) = 3; + MY(stretchfactor) = 10; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(type) = "spark"; + MY(velocityjitter) = '412.0 412.0 412.0'; +} +// fire rays +SUB(spiderbot_rocket_explode) { + MY(airfriction) = -3; + MY(alpha_min) = 200; + MY(alpha_max) = 256; + MY(alpha_fade) = 1600; + MY(color_min) = "0x8f0d00"; + MY(color_max) = "0xff5a00"; + MY(count) = 10; + MY(liquidfriction) = 8; + MY(notunderwater) = true; + MY(originjitter) = '40.0 40.0 40.0'; + MY(sizeincrease) = 120; + MY(size_min) = 13; + MY(size_max) = 54; + MY(stretchfactor) = 10; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(type) = "spark"; + MY(velocityjitter) = '712.0 712.0 712.0'; +} +// smoke +SUB(spiderbot_rocket_explode) { + MY(airfriction) = 3; + MY(alpha_min) = 300; + MY(alpha_max) = 650; + MY(alpha_fade) = 756; + MY(color_min) = "0x4F4B46"; + MY(color_max) = "0x000000"; + MY(count) = 10; + MY(notunderwater) = true; + MY(originjitter) = '100.0 100.0 100.0'; + MY(startangle_min) = -180; + MY(startangle_max) = 180; + MY(spin_min) = -20; + MY(spin_max) = 20; + MY(sizeincrease) = 280; + MY(size_min) = 10; + MY(size_max) = 15; + MY(tex_max) = 8; + MY(type) = "alphastatic"; + MY(velocityjitter) = '200.0 200.0 200.0'; +} +// smoke2 +SUB(spiderbot_rocket_explode) { + MY(airfriction) = 2; + MY(alpha_min) = 300; + MY(alpha_max) = 650; + MY(alpha_fade) = 556; + MY(color_min) = "0x4F4B46"; + MY(color_max) = "0x000000"; + MY(count) = 3; + MY(gravity) = -0.500000; + MY(notunderwater) = true; + MY(originjitter) = '10.0 10.0 10.0'; + MY(startangle_min) = -180; + MY(startangle_max) = 180; + MY(spin_min) = -20; + MY(spin_max) = 20; + MY(sizeincrease) = 30; + MY(size_min) = 100; + MY(size_max) = 150; + MY(tex_max) = 8; + MY(type) = "alphastatic"; + MY(velocityjitter) = '200.0 200.0 200.0'; +} +// underwater bubbles +SUB(spiderbot_rocket_explode) { + MY(alpha_min) = 128; + MY(alpha_max) = 256; + MY(alpha_fade) = 64; + MY(bounce) = 1.500000; + MY(color_min) = "0x404040"; + MY(color_max) = "0x808080"; + MY(count) = 32; + MY(gravity) = -0.125000; + MY(liquidfriction) = 0.250000; + MY(originjitter) = '160.0 160.0 160.0'; + MY(size_min) = 1; + MY(size_max) = 3; + MY(tex_min) = 62; + MY(tex_max) = 62; + MY(type) = "bubble"; + MY(underwater) = true; + MY(velocityjitter) = '144.0 144.0 144.0'; +} +// underwatershockwave +SUB(spiderbot_rocket_explode) { + MY(alpha_min) = 40; + MY(alpha_max) = 40; + MY(alpha_fade) = 300; + MY(countabsolute) = 1; + MY(sizeincrease) = 1200; + MY(size_min) = 30; + MY(size_max) = 30; + MY(tex_min) = 33; + MY(tex_max) = 33; + MY(type) = "smoke"; + MY(underwater) = true; +} + +DEF(spiderbot_rocket_thrust); +SUB(spiderbot_rocket_thrust) { + MY(alpha_min) = 200; + MY(alpha_max) = 256; + MY(alpha_fade) = 1600; + MY(color_min) = "0x8f0d00"; + MY(color_max) = "0xff5a00"; + MY(count) = 3; + MY(notunderwater) = true; + MY(sizeincrease) = -40; + MY(size_min) = 5; + MY(size_max) = 10; + MY(stretchfactor) = 0.900000; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(type) = "spark"; + MY(velocityjitter) = '20.0 20.0 20.0'; + MY(velocitymultiplier) = -1.400000; +} +SUB(spiderbot_rocket_thrust) { + MY(alpha_min) = 200; + MY(alpha_max) = 200; + MY(alpha_fade) = 9000; + MY(color_min) = "0x8f0d00"; + MY(color_max) = "0xff5a00"; + MY(count) = 4; + MY(notunderwater) = true; + MY(startangle_min) = -180; + MY(startangle_max) = 180; + MY(spin_min) = -500; + MY(spin_max) = 500; + MY(sizeincrease) = -3000; + MY(size_min) = 25; + MY(size_max) = 25; + MY(stretchfactor) = 1; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(type) = "static"; + MY(velocityjitter) = '60.0 60.0 60.0'; + MY(velocitymultiplier) = -1.400000; +} + +DEF(spiderbot_rocket_launch); +// long lasting smoke +SUB(spiderbot_rocket_launch) { + MY(airfriction) = 0.300000; + MY(alpha_min) = 100; + MY(alpha_max) = 156; + MY(alpha_fade) = 60; + MY(color_min) = "0xFFFFFF"; + MY(color_max) = "0xD9C4B0"; + MY(count) = 8; + MY(gravity) = -0.010000; + MY(notunderwater) = true; + MY(sizeincrease) = 20; + MY(size_min) = 30; + MY(size_max) = 30; + MY(tex_max) = 8; + MY(type) = "smoke"; + MY(velocityjitter) = '60.0 60.0 60.0'; + MY(velocitymultiplier) = -0.100000; +} +// fast smoke +SUB(spiderbot_rocket_launch) { + MY(airfriction) = 0.300000; + MY(alpha_min) = 100; + MY(alpha_max) = 156; + MY(alpha_fade) = 260; + MY(color_min) = "0xFFFFFF"; + MY(color_max) = "0xD9C4B0"; + MY(count) = 14; + MY(gravity) = -0.300000; + MY(notunderwater) = true; + MY(sizeincrease) = 20; + MY(size_min) = 30; + MY(size_max) = 30; + MY(tex_max) = 8; + MY(type) = "smoke"; + MY(velocityjitter) = '160.0 160.0 60.0'; +} +// fire +SUB(spiderbot_rocket_launch) { + MY(airfriction) = 0.300000; + MY(alpha_min) = 200; + MY(alpha_max) = 256; + MY(alpha_fade) = 1960; + MY(color_min) = "0x8f0d00"; + MY(color_max) = "0xff5a00"; + MY(count) = 14; + MY(notunderwater) = true; + MY(sizeincrease) = 40; + MY(size_min) = 30; + MY(size_max) = 30; + MY(stretchfactor) = 3; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(type) = "spark"; + MY(velocityjitter) = '60.0 60.0 60.0'; + MY(velocitymultiplier) = 0.500000; +} +// sparks +SUB(spiderbot_rocket_launch) { + MY(alpha_min) = 200; + MY(alpha_max) = 256; + MY(alpha_fade) = 1000; + MY(color_min) = "0xFFFFFF"; + MY(color_max) = "0xD9C4B0"; + MY(count) = 10; + MY(notunderwater) = true; + MY(size_min) = 1; + MY(size_max) = 4; + MY(tex_min) = 40; + MY(tex_max) = 40; + MY(type) = "spark"; + MY(velocityjitter) = '160.0 160.0 160.0'; + MY(velocitymultiplier) = -0.500000; +} + +DEF(wakizashi_gun_impact); +SUB(wakizashi_gun_impact) { + MY(airfriction) = 4; + MY(alpha_min) = 256; + MY(alpha_max) = 512; + MY(alpha_fade) = 1180; + MY(color_min) = "0xff0000"; + MY(color_max) = "0xc03535"; + MY(count) = 15; + MY(gravity) = 3; + MY(originjitter) = '40.0 40.0 10.0'; + MY(size_min) = 4; + MY(size_max) = 7; + MY(stretchfactor) = 0.900000; + MY(tex_min) = 41; + MY(tex_max) = 41; + MY(type) = "spark"; + MY(velocityjitter) = '350.0 350.0 550.0'; + MY(velocityoffset) = '0.0 0.0 700.0'; +} +SUB(wakizashi_gun_impact) { + MY(airfriction) = 4; + MY(alpha_min) = 50; + MY(alpha_max) = 90; + MY(alpha_fade) = 150; + MY(color_min) = "0xd0d0a0"; + MY(color_max) = "0xc03535"; + MY(count) = 24; + MY(originjitter) = '40.0 40.0 10.0'; + MY(startangle_min) = -180; + MY(startangle_max) = 180; + MY(sizeincrease) = 80; + MY(size_min) = 10; + MY(size_max) = 20; + MY(tex_max) = 8; + MY(type) = "smoke"; + MY(velocityjitter) = '250.0 250.0 450.0'; + MY(velocityoffset) = '0.0 0.0 600.0'; +} +SUB(wakizashi_gun_impact) { + MY(alpha_min) = 250; + MY(alpha_max) = 300; + MY(alpha_fade) = 680; + MY(color_min) = "0xff0000"; + MY(color_max) = "0xc03535"; + MY(countabsolute) = 1; + MY(sizeincrease) = -180; + MY(size_min) = 82; + MY(size_max) = 82; + MY(tex_min) = 65; + MY(tex_max) = 65; + MY(type) = "smoke"; +} +SUB(wakizashi_gun_impact) { + MY(alpha_min) = 50; + MY(alpha_max) = 100; + MY(alpha_fade) = 620; + MY(color_min) = "0xff0000"; + MY(color_max) = "0xc03535"; + MY(countabsolute) = 1; + MY(startangle_min) = -180; + MY(startangle_max) = 180; + MY(spin_min) = 400; + MY(spin_max) = -400; + MY(sizeincrease) = 900; + MY(size_min) = 40; + MY(size_max) = 40; + MY(tex_min) = 33; + MY(tex_max) = 33; + MY(type) = "smoke"; +} +SUB(wakizashi_gun_impact) { + MY(alpha_min) = 256; + MY(alpha_max) = 256; + MY(countabsolute) = 1; + MY(originjitter) = '16.0 16.0 16.0'; + MY(startangle_min) = -180; + MY(startangle_max) = 180; + MY(size_min) = 14; + MY(size_max) = 14; + MY(tex_min) = 59; + MY(tex_max) = 59; + MY(type) = "decal"; +} + +DEF(wakizashi_gun_muzzleflash); +SUB(wakizashi_gun_muzzleflash) { + MY(airfriction) = 12; + MY(alpha_min) = 256; + MY(alpha_max) = 512; + MY(alpha_fade) = 6280; + MY(color_min) = "0xff0000"; + MY(color_max) = "0xc03535"; + MY(count) = 16; + MY(originjitter) = '2.0 2.0 2.0'; + MY(sizeincrease) = -10; + MY(size_min) = 5; + MY(size_max) = 7; + MY(stretchfactor) = 0.700000; + MY(tex_min) = 8; + MY(tex_max) = 15; + MY(type) = "spark"; + MY(velocityjitter) = '200.0 200.0 200.0'; + MY(velocitymultiplier) = 0.200000; +} + +DEF(wakizashi_rocket_explode); +SUB(wakizashi_rocket_explode) { + MY(alpha_min) = 256; + MY(alpha_max) = 256; + MY(countabsolute) = 1; + MY(lightcolor) = '8.0 4.0 0.0'; + MY(lightradiusfade) = 1750; + MY(lightradius) = 300; + MY(originjitter) = '23.0 23.0 23.0'; + MY(size_min) = 72; + MY(size_max) = 72; + MY(tex_min) = 8; + MY(tex_max) = 16; + MY(type) = "decal"; +} +// shockwave +SUB(wakizashi_rocket_explode) { + MY(alpha_min) = 56; + MY(alpha_max) = 56; + MY(alpha_fade) = 230; + MY(color_min) = "0x8f0d00"; + MY(color_max) = "0xff5a00"; + MY(countabsolute) = 1; + MY(sizeincrease) = 2400; + MY(size_min) = 22; + MY(size_max) = 22; + MY(tex_min) = 33; + MY(tex_max) = 33; + MY(type) = "static"; +} +// glow +SUB(wakizashi_rocket_explode) { + MY(alpha_min) = 156; + MY(alpha_max) = 156; + MY(alpha_fade) = 830; + MY(color_min) = "0x8f0d00"; + MY(color_max) = "0xff5a00"; + MY(countabsolute) = 1; + MY(sizeincrease) = 240; + MY(size_min) = 120; + MY(size_max) = 120; + MY(tex_min) = 64; + MY(tex_max) = 64; + MY(type) = "static"; +} +// fire effect +SUB(wakizashi_rocket_explode) { + MY(airfriction) = 2; + MY(alpha_min) = 200; + MY(alpha_max) = 256; + MY(alpha_fade) = 512; + MY(color_min) = "0xFFAE00"; + MY(color_max) = "0xff5a00"; + MY(count) = 64; + MY(liquidfriction) = 8; + MY(notunderwater) = true; + MY(originjitter) = '10.0 10.0 10.0'; + MY(startangle_min) = -180; + MY(startangle_max) = 180; + MY(spin_min) = -50; + MY(spin_max) = 50; + MY(sizeincrease) = 195; + MY(size_min) = 12; + MY(size_max) = 21; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(type) = "static"; + MY(velocityjitter) = '512.0 512.0 512.0'; +} +// fire rays +SUB(wakizashi_rocket_explode) { + MY(airfriction) = -3; + MY(alpha_min) = 200; + MY(alpha_max) = 256; + MY(alpha_fade) = 1600; + MY(color_min) = "0xFFEA00"; + MY(color_max) = "0xff5a00"; + MY(count) = 10; + MY(liquidfriction) = 8; + MY(notunderwater) = true; + MY(originjitter) = '40.0 40.0 40.0'; + MY(sizeincrease) = 120; + MY(size_min) = 43; + MY(size_max) = 54; + MY(stretchfactor) = 10; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(type) = "spark"; + MY(velocityjitter) = '512.0 512.0 512.0'; +} +// smoke +SUB(wakizashi_rocket_explode) { + MY(airfriction) = 3; + MY(alpha_min) = 300; + MY(alpha_max) = 450; + MY(alpha_fade) = 556; + MY(color_min) = "0x4F4B46"; + MY(color_max) = "0x000000"; + MY(count) = 32; + MY(notunderwater) = true; + MY(originjitter) = '100.0 100.0 100.0'; + MY(startangle_min) = -180; + MY(startangle_max) = 180; + MY(spin_min) = -20; + MY(spin_max) = 20; + MY(sizeincrease) = 230; + MY(size_min) = 10; + MY(size_max) = 15; + MY(tex_max) = 8; + MY(type) = "alphastatic"; + MY(velocityjitter) = '200.0 200.0 200.0'; +} +// bouncing sparks +SUB(wakizashi_rocket_explode) { + MY(airfriction) = 1; + MY(alpha_min) = 644; + MY(alpha_max) = 956; + MY(alpha_fade) = 884; + MY(color_min) = "0xffa35b"; + MY(color_max) = "0xfff2be"; + MY(count) = 14; + MY(gravity) = 1; + MY(liquidfriction) = 0.800000; + MY(notunderwater) = true; + MY(originjitter) = '60.0 60.0 60.0'; + MY(size_min) = 1; + MY(size_max) = 2; + MY(tex_min) = 40; + MY(tex_max) = 40; + MY(type) = "spark"; + MY(velocityjitter) = '524.0 524.0 524.0'; + MY(velocityoffset) = '0.0 0.0 170.0'; +} +// underwater bubbles +SUB(wakizashi_rocket_explode) { + MY(alpha_min) = 128; + MY(alpha_max) = 256; + MY(alpha_fade) = 64; + MY(bounce) = 1.500000; + MY(color_min) = "0x404040"; + MY(color_max) = "0x808080"; + MY(count) = 32; + MY(gravity) = -0.125000; + MY(liquidfriction) = 0.250000; + MY(originjitter) = '160.0 160.0 160.0'; + MY(size_min) = 1; + MY(size_max) = 3; + MY(tex_min) = 62; + MY(tex_max) = 62; + MY(type) = "bubble"; + MY(underwater) = true; + MY(velocityjitter) = '144.0 144.0 144.0'; +} +// underwatershockwave +SUB(wakizashi_rocket_explode) { + MY(alpha_min) = 40; + MY(alpha_max) = 40; + MY(alpha_fade) = 300; + MY(countabsolute) = 1; + MY(sizeincrease) = 1200; + MY(size_min) = 30; + MY(size_max) = 30; + MY(tex_min) = 33; + MY(tex_max) = 33; + MY(type) = "smoke"; + MY(underwater) = true; +} + +DEF(wakizashi_rocket_thrust); +SUB(wakizashi_rocket_thrust) { + MY(alpha_min) = 200; + MY(alpha_max) = 256; + MY(alpha_fade) = 1600; + MY(color_min) = "0x00FFDD"; + MY(color_max) = "0x6200FF"; + MY(countabsolute) = 3; + MY(notunderwater) = true; + MY(sizeincrease) = -2; + MY(size_min) = 14; + MY(size_max) = 19; + MY(stretchfactor) = 1; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(type) = "spark"; + MY(velocityjitter) = '60.0 60.0 60.0'; + MY(velocitymultiplier) = -1.100000; +} +SUB(wakizashi_rocket_thrust) { + MY(alpha_min) = 200; + MY(alpha_max) = 256; + MY(alpha_fade) = 1900; + MY(color_min) = "0xFFFF33"; + MY(color_max) = "0xFFEE00"; + MY(countabsolute) = 2; + MY(notunderwater) = true; + MY(sizeincrease) = -2; + MY(size_min) = 5; + MY(size_max) = 10; + MY(stretchfactor) = 3; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(type) = "spark"; + MY(velocityjitter) = '60.0 60.0 60.0'; + MY(velocitymultiplier) = -0.300000; +} + +DEF(wakizashi_rocket_launch); +// long lasting smoke +SUB(wakizashi_rocket_launch) { + MY(airfriction) = 0.300000; + MY(alpha_min) = 100; + MY(alpha_max) = 156; + MY(alpha_fade) = 60; + MY(color_min) = "0xFFFFFF"; + MY(color_max) = "0xD9C4B0"; + MY(count) = 8; + MY(notunderwater) = true; + MY(sizeincrease) = 20; + MY(size_min) = 3; + MY(size_max) = 30; + MY(tex_max) = 8; + MY(type) = "smoke"; + MY(velocityjitter) = '160.0 160.0 60.0'; + MY(velocitymultiplier) = -0.100000; +} +// fast smoke +SUB(wakizashi_rocket_launch) { + MY(airfriction) = 0.300000; + MY(alpha_min) = 100; + MY(alpha_max) = 156; + MY(alpha_fade) = 260; + MY(color_min) = "0xFFFFFF"; + MY(color_max) = "0xD9C4B0"; + MY(count) = 14; + MY(notunderwater) = true; + MY(sizeincrease) = 20; + MY(size_min) = 30; + MY(size_max) = 30; + MY(tex_max) = 8; + MY(type) = "smoke"; + MY(velocityjitter) = '160.0 160.0 60.0'; + MY(velocitymultiplier) = 0.400000; +} +//sparks +SUB(wakizashi_rocket_launch) { + MY(alpha_min) = 200; + MY(alpha_max) = 256; + MY(alpha_fade) = 1000; + MY(color_min) = "0xFFFFFF"; + MY(color_max) = "0xD9C4B0"; + MY(count) = 10; + MY(notunderwater) = true; + MY(size_min) = 1; + MY(size_max) = 4; + MY(tex_min) = 40; + MY(tex_max) = 40; + MY(type) = "spark"; + MY(velocityjitter) = '60.0 60.0 60.0'; + MY(velocitymultiplier) = -1.500000; +} + +DEF(wakizashi_booster_smoke); +SUB(wakizashi_booster_smoke) { + MY(airfriction) = 2; + MY(alpha_min) = 200; + MY(alpha_max) = 750; + MY(alpha_fade) = 200; + MY(color_min) = "0xA69A80"; + MY(color_max) = "0xB3B39F"; + MY(count) = 3; + MY(gravity) = -0.100000; + MY(notunderwater) = true; + MY(originjitter) = '60.0 60.0 60.0'; + MY(startangle_min) = -180; + MY(startangle_max) = 180; + MY(spin_min) = -20; + MY(spin_max) = 20; + MY(sizeincrease) = 10; + MY(size_min) = 60; + MY(size_max) = 100; + MY(tex_max) = 8; + MY(type) = "alphastatic"; + MY(velocityjitter) = '40.0 40.0 40.0'; +} + +DEF(raptor_cannon_impact); +// decal +SUB(raptor_cannon_impact) { + MY(alpha_min) = 256; + MY(alpha_max) = 256; + MY(countabsolute) = 1; + MY(originjitter) = '16.0 16.0 16.0'; + MY(startangle_min) = -180; + MY(startangle_max) = 180; + MY(size_min) = 24; + MY(size_max) = 24; + MY(tex_min) = 47; + MY(tex_max) = 47; + MY(type) = "decal"; +} +// spark +SUB(raptor_cannon_impact) { + MY(airfriction) = 0.200000; + MY(alpha_min) = 644; + MY(alpha_max) = 956; + MY(alpha_fade) = 784; + MY(color_min) = "0xD400FF"; + MY(color_max) = "0x571863"; + MY(count) = 6; + MY(gravity) = 1; + MY(notunderwater) = true; + MY(originjitter) = '16.0 16.0 16.0'; + MY(size_min) = 1; + MY(size_max) = 1; + MY(tex_min) = 40; + MY(tex_max) = 40; + MY(type) = "spark"; + MY(velocityjitter) = '124.0 124.0 524.0'; + MY(velocityoffset) = '0.0 0.0 150.0'; +} +// smoke +SUB(raptor_cannon_impact) { + MY(airfriction) = 2; + MY(alpha_min) = 428; + MY(alpha_max) = 428; + MY(alpha_fade) = 600; + MY(color_min) = "0x646364"; + MY(color_max) = "0x151515"; + MY(count) = 4; + MY(gravity) = 0.700000; + MY(startangle_min) = -180; + MY(startangle_max) = 180; + MY(size_min) = 50; + MY(size_max) = 50; + MY(tex_max) = 7; + MY(type) = "alphastatic"; + MY(velocityjitter) = '200.0 200.0 300.0'; + MY(velocityoffset) = '0.0 0.0 340.0'; +} +// fire +SUB(raptor_cannon_impact) { + MY(airfriction) = 8; + MY(alpha_min) = 200; + MY(alpha_max) = 256; + MY(alpha_fade) = 812; + MY(bounce) = 1.500000; + MY(color_min) = "0xD400FF"; + MY(color_max) = "0x571863"; + MY(count) = 10; + MY(liquidfriction) = 8; + MY(notunderwater) = true; + MY(originjitter) = '8.0 8.0 8.0'; + MY(sizeincrease) = 25; + MY(size_min) = 33; + MY(size_max) = 44; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(type) = "static"; + MY(velocityjitter) = '312.0 312.0 312.0'; +} + +DEF(raptor_cannon_muzzleflash); +SUB(raptor_cannon_muzzleflash) { + MY(airfriction) = 12; + MY(alpha_min) = 1256; + MY(alpha_max) = 1512; + MY(alpha_fade) = 56280; + MY(color_min) = "0xD400FF"; + MY(color_max) = "0x571863"; + MY(count) = 16; + MY(originjitter) = '2.0 2.0 2.0'; + MY(sizeincrease) = -10; + MY(size_min) = 10; + MY(size_max) = 17; + MY(stretchfactor) = 0.600000; + MY(tex_min) = 8; + MY(tex_max) = 15; + MY(type) = "spark"; + MY(velocityjitter) = '200.0 200.0 200.0'; + MY(velocitymultiplier) = 0.200000; +} +SUB(raptor_cannon_muzzleflash) { + MY(alpha_min) = 6056; + MY(alpha_max) = 20112; + MY(alpha_fade) = 406280; + MY(color_min) = "0xD400FF"; + MY(color_max) = "0x571863"; + MY(countabsolute) = 1; + MY(lightcolor) = '3.0 0.0 6.0'; + MY(lightradiusfade) = 6000; + MY(lightradius) = 150; + MY(startangle_min) = -180; + MY(startangle_max) = 180; + MY(spin_min) = 4000; + MY(spin_max) = -4000; + MY(sizeincrease) = -100; + MY(size_min) = 32; + MY(size_max) = 32; + MY(stretchfactor) = 0.100000; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(type) = "static"; +} + +DEF(raptor_bomb_impact); +// decal +SUB(raptor_bomb_impact) { + MY(alpha_min) = 256; + MY(alpha_max) = 256; + MY(countabsolute) = 1; + MY(originjitter) = '16.0 16.0 16.0'; + MY(startangle_min) = -180; + MY(startangle_max) = 180; + MY(size_min) = 84; + MY(size_max) = 84; + MY(tex_min) = 8; + MY(tex_max) = 16; + MY(type) = "decal"; +} +// spark vertical +SUB(raptor_bomb_impact) { + MY(alpha_min) = 300; + MY(alpha_max) = 300; + MY(alpha_fade) = 600; + MY(color_min) = "0xff9c00"; + MY(color_max) = "0xff3c00"; + MY(count) = 3; + MY(originjitter) = '10.0 10.0 10.0'; + MY(sizeincrease) = 50; + MY(size_min) = 20; + MY(size_max) = 40; + MY(stretchfactor) = 210; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(type) = "spark"; + MY(velocityjitter) = '40.0 40.0 120.0'; +} +// fire +SUB(raptor_bomb_impact) { + MY(airfriction) = 2; + MY(alpha_min) = 300; + MY(alpha_max) = 300; + MY(alpha_fade) = 500; + MY(color_min) = "0xff9c00"; + MY(color_max) = "0xff3c00"; + MY(count) = 4; + MY(originjitter) = '10.0 10.0 10.0'; + MY(sizeincrease) = 230; + MY(size_min) = 30; + MY(size_max) = 120; + MY(tex_min) = 48; + MY(tex_max) = 55; + MY(type) = "static"; + MY(velocityjitter) = '950.0 950.0 0.0'; +} +// smoke +SUB(raptor_bomb_impact) { + MY(alpha_min) = 428; + MY(alpha_max) = 428; + MY(alpha_fade) = 600; + MY(blend) = "alpha"; + MY(color_min) = "0x646364"; + MY(color_max) = "0x151515"; + MY(count) = 4; + MY(originjitter) = '30.0 30.0 10.0'; + MY(startangle_min) = -180; + MY(startangle_max) = 180; + MY(size_min) = 120; + MY(size_max) = 180; + MY(stretchfactor) = 10; + MY(tex_max) = 7; + MY(type) = "spark"; + MY(velocityjitter) = '200.0 200.0 280.0'; + MY(velocityoffset) = '0.0 0.0 280.0'; +} +// smoke 2 +SUB(raptor_bomb_impact) { + MY(airfriction) = 0.600000; + MY(alpha_min) = 328; + MY(alpha_max) = 328; + MY(alpha_fade) = 350; + MY(blend) = "alpha"; + MY(color_min) = "0x646364"; + MY(color_max) = "0x151515"; + MY(count) = 4; + MY(gravity) = 2; + MY(originjitter) = '30.0 30.0 10.0'; + MY(startangle_min) = -180; + MY(startangle_max) = 180; + MY(sizeincrease) = 60; + MY(size_min) = 40; + MY(size_max) = 100; + MY(tex_max) = 7; + MY(type) = "spark"; + MY(velocityjitter) = '200.0 200.0 300.0'; + MY(velocityoffset) = '0.0 0.0 580.0'; +} +// sparks +SUB(raptor_bomb_impact) { + MY(airfriction) = 0.300000; + MY(alpha_min) = 644; + MY(alpha_max) = 956; + MY(alpha_fade) = 984; + MY(color_min) = "0xffa35b"; + MY(color_max) = "0xfff2be"; + MY(count) = 5; + MY(gravity) = 1; + MY(notunderwater) = true; + MY(originjitter) = '16.0 16.0 16.0'; + MY(size_min) = 3; + MY(size_max) = 5; + MY(stretchfactor) = 2; + MY(tex_min) = 40; + MY(tex_max) = 40; + MY(type) = "spark"; + MY(velocityjitter) = '174.0 174.0 924.0'; + MY(velocityoffset) = '0.0 0.0 350.0'; +} + +DEF(raptor_bomb_spread); +SUB(raptor_bomb_spread) { + MY(airfriction) = 1; + MY(alpha_min) = 644; + MY(alpha_max) = 956; + MY(alpha_fade) = 1284; + MY(color_min) = "0xffa35b"; + MY(color_max) = "0xfff2be"; + MY(count) = 34; + MY(gravity) = 1; + MY(liquidfriction) = 0.800000; + MY(notunderwater) = true; + MY(originjitter) = '110.0 110.0 110.0'; + MY(size_min) = 1; + MY(size_max) = 2; + MY(tex_min) = 40; + MY(tex_max) = 40; + MY(type) = "spark"; + MY(velocityjitter) = '324.0 324.0 324.0'; +} -- 2.39.2