From 3875314d0a0ab392fed496f0fcec7032f710b495 Mon Sep 17 00:00:00 2001 From: Mario Date: Thu, 7 Mar 2013 11:41:30 +1100 Subject: [PATCH] Move warning prints to dprints --- qcsrc/server/mutators/gamemode_td.qc | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/qcsrc/server/mutators/gamemode_td.qc b/qcsrc/server/mutators/gamemode_td.qc index f252001ec..2f962d799 100644 --- a/qcsrc/server/mutators/gamemode_td.qc +++ b/qcsrc/server/mutators/gamemode_td.qc @@ -163,7 +163,7 @@ void spawnfunc_monster_swarm() WaypointSprite_SpawnFixed("Monsters", self.origin + '0 0 60', self, sprite, RADARICON_HERE, '0 0 1'); if(self.target == "") - print("Warning: monster_swarm entity without a set target\n"); + dprint("Warning: monster_swarm entity without a set target\n"); } void barricade_touch() @@ -238,7 +238,7 @@ void spawnturret(entity spawnedby, entity own, string turet, vector orig) { if(spawnedby.classname != STR_PLAYER) { - print("Warning: A non-player entity tried to spawn a turret\n"); + dprint("Warning: A non-player entity tried to spawn a turret\n"); return; } @@ -319,7 +319,7 @@ void TD_SpawnMonster(string mnster, float strngth, float type) if(e == world) { - print("Warning: couldn't find any monster_swarm spawnpoints, no monsters will spawn!\n"); + dprint("Warning: couldn't find any monster_swarm spawnpoints, no monsters will spawn!\n"); return; } -- 2.39.2