From 37cf34deb5bceb6ba37e0b990a17c9ece48ef248 Mon Sep 17 00:00:00 2001 From: terencehill Date: Tue, 19 Jan 2016 20:03:21 +0100 Subject: [PATCH] Improve 2 cvar descriptions --- qcsrc/common/mutators/mutator/damagetext/damagetext.qc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/qcsrc/common/mutators/mutator/damagetext/damagetext.qc b/qcsrc/common/mutators/mutator/damagetext/damagetext.qc index bf4c05239..90e401a89 100644 --- a/qcsrc/common/mutators/mutator/damagetext/damagetext.qc +++ b/qcsrc/common/mutators/mutator/damagetext/damagetext.qc @@ -11,9 +11,9 @@ REGISTER_MUTATOR(damagetext, true); #if defined(CSQC) || defined(MENUQC) -AUTOCVAR_SAVE(cl_damagetext, bool, false, _("Draw damage dealt. 0: disabled, 1: enabled")); +AUTOCVAR_SAVE(cl_damagetext, bool, false, _("Draw damage dealt where you hit the enemy")); AUTOCVAR_SAVE(cl_damagetext_format, string, "-%3$$d", _("How to format the damage text. 1$ is health, 2$ is armor, 3$ is both")); -AUTOCVAR_SAVE(cl_damagetext_color, vector, '1 1 0', _("Default damage text color")); +AUTOCVAR_SAVE(cl_damagetext_color, vector, '1 1 0', _("Damage text color")); AUTOCVAR_SAVE(cl_damagetext_color_per_weapon, bool, false, _("Damage text uses weapon color")); AUTOCVAR_SAVE(cl_damagetext_size, float, 8, _("Damage text font size")); AUTOCVAR_SAVE(cl_damagetext_alpha_start, float, 1, _("Damage text initial alpha")); -- 2.39.2