From 37b4e3f507804be44e38d565bbec926f296d162c Mon Sep 17 00:00:00 2001 From: Mircea Kitsune Date: Thu, 24 May 2012 18:30:42 +0300 Subject: [PATCH] Fix a bug in still rotation code, but that doesn't fix the issue of incorrect rotation (still unknown) --- qcsrc/server/t_plats.qc | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/qcsrc/server/t_plats.qc b/qcsrc/server/t_plats.qc index 5fd9bad79..c84b22836 100644 --- a/qcsrc/server/t_plats.qc +++ b/qcsrc/server/t_plats.qc @@ -304,7 +304,7 @@ void train_wait() entity targ, cp; vector org; targ = find(world, targetname, self.target); - if(self.spawnflags & 1 && targ.curvetarget) + if((self.spawnflags & 1) && targ.curvetarget) cp = find(world, targetname, targ.curvetarget); else cp = world; @@ -321,9 +321,7 @@ void train_wait() return; } else // instant turning - { - self.angles = vectoangles(org - self.origin); - } + self.angles = vectoangles(org); } if(self.noise != "") -- 2.39.2