From 355f2180774fffd360831b7994b5d9aaa20b510b Mon Sep 17 00:00:00 2001 From: Samual Lenks Date: Sat, 23 Nov 2013 23:19:27 -0500 Subject: [PATCH] Move deathchase checkbox into 1st person radiobox group --- qcsrc/menu/xonotic/dialog_settings_game_view.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/qcsrc/menu/xonotic/dialog_settings_game_view.c b/qcsrc/menu/xonotic/dialog_settings_game_view.c index 51ec3f43a..4b36c3f7f 100644 --- a/qcsrc/menu/xonotic/dialog_settings_game_view.c +++ b/qcsrc/menu/xonotic/dialog_settings_game_view.c @@ -39,6 +39,10 @@ void XonoticGameViewSettingsTab_fill(entity me) me.TR(me); me.TD(me, 1, 3, e = makeXonoticRadioButton(1, "chase_active", "0", _("1st person perspective"))); makeMulti(e, "crosshair_hittest_showimpact"); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "cl_eventchase_death", _("Slide to third person upon death"))); + setDependent(e, "chase_active", -1, 0); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(0.05, 0, "cl_bobfall", _("Smooth the view when landing from a jump"))); @@ -73,9 +77,6 @@ void XonoticGameViewSettingsTab_fill(entity me) me.TD(me, 1, 2, e = makeXonoticSlider(10, 50, 1, "chase_up")); setDependent(e, "chase_active", 1, 1); me.TR(me); - me.TR(me); - me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_eventchase_death", _("Slide to third person perspective upon death"))); - setDependent(e, "chase_active", -1, 0); me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBox(1, "cl_clippedspectating", _("Allow passing through walls while spectating"))); e.onClick = clippedspectatingclick; -- 2.39.2