From 33cc9bcffae3eb87b65d706e98dce250667cc1d2 Mon Sep 17 00:00:00 2001 From: Mario Date: Mon, 28 Sep 2015 14:46:38 +1000 Subject: [PATCH] Port blaster --- qcsrc/common/weapons/weapon/blaster.qc | 81 +++++++++++++------------- 1 file changed, 39 insertions(+), 42 deletions(-) diff --git a/qcsrc/common/weapons/weapon/blaster.qc b/qcsrc/common/weapons/weapon/blaster.qc index bdbc23b7d..bba933887 100644 --- a/qcsrc/common/weapons/weapon/blaster.qc +++ b/qcsrc/common/weapons/weapon/blaster.qc @@ -1,19 +1,21 @@ #ifndef IMPLEMENTATION -REGISTER_WEAPON( -/* WEP_##id */ BLASTER, -/* function */ W_Blaster, -/* ammotype */ ammo_none, -/* impulse */ 1, -/* flags */ WEP_FLAG_NORMAL | WEP_FLAG_CANCLIMB | WEP_TYPE_SPLASH, -/* rating */ 0, -/* color */ '1 0.5 0.5', -/* modelname */ "laser", -/* model */ MDL_BLASTER_ITEM, -/* crosshair */ "gfx/crosshairlaser 0.5", -/* wepimg */ "weaponlaser", -/* refname */ "blaster", -/* wepname */ _("Blaster") -); +CLASS(Blaster, Weapon) +/* ammotype */ //ATTRIB(Blaster, ammo_field, .int, ammo_none) +/* impulse */ ATTRIB(Blaster, impulse, int, 1) +/* flags */ ATTRIB(Blaster, spawnflags, int, WEP_FLAG_NORMAL | WEP_FLAG_CANCLIMB | WEP_TYPE_SPLASH); +/* rating */ ATTRIB(Blaster, bot_pickupbasevalue, float, 0); +/* color */ ATTRIB(Blaster, wpcolor, vector, '1 0.5 0.5'); +/* modelname */ ATTRIB(Blaster, mdl, string, "laser"); +#ifndef MENUQC +/* model */ ATTRIB(Blaster, m_model, Model, MDL_BLASTER_ITEM); +#endif +/* crosshair */ ATTRIB(Blaster, w_crosshair, string, "gfx/crosshairlaser"); +/* crosshair */ ATTRIB(Blaster, w_crosshair_size, float, 0.5); +/* wepimg */ ATTRIB(Blaster, model2, string, "weaponlaser"); +/* refname */ ATTRIB(Blaster, netname, string, "blaster"); +/* wepname */ ATTRIB(Blaster, message, string, _("Blaster")); +ENDCLASS(Blaster) +REGISTER_WEAPON(BLASTER, NEW(Blaster)); #define BLASTER_SETTINGS(w_cvar,w_prop) BLASTER_SETTINGS_LIST(w_cvar, w_prop, BLASTER, blaster) #define BLASTER_SETTINGS_LIST(w_cvar,w_prop,id,sn) \ @@ -144,11 +146,8 @@ void W_Blaster_Attack( WITH(entity, self, missile, missile.think()); } } -bool W_Blaster(entity thiswep, int request) -{SELFPARAM(); - switch(request) - { - case WR_AIM: + + METHOD(Blaster, wr_aim, bool(entity thiswep)) { if(WEP_CVAR(blaster, secondary)) { @@ -163,7 +162,7 @@ bool W_Blaster(entity thiswep, int request) return true; } - case WR_THINK: + METHOD(Blaster, wr_think, bool(entity thiswep)) { if(self.BUTTON_ATCK) { @@ -221,49 +220,48 @@ bool W_Blaster(entity thiswep, int request) return true; } - case WR_INIT: + METHOD(Blaster, wr_init, bool(entity thiswep)) { BLASTER_SETTINGS(WEP_SKIP_CVAR, WEP_SET_PROP); return true; } - case WR_SETUP: + METHOD(Blaster, wr_setup, bool(entity thiswep)) { self.ammo_field = ammo_none; return true; } - case WR_CHECKAMMO1: - case WR_CHECKAMMO2: + METHOD(Blaster, wr_checkammo1, bool(entity thiswep)) { - return true; // laser has infinite ammo + return true; // infinite ammo } - case WR_CONFIG: + METHOD(Blaster, wr_checkammo2, bool(entity thiswep)) + { + return true; // blaster has infinite ammo + } + + METHOD(Blaster, wr_config, bool(entity thiswep)) { BLASTER_SETTINGS(WEP_CONFIG_WRITE_CVARS, WEP_CONFIG_WRITE_PROPS); return true; } - case WR_SUICIDEMESSAGE: + METHOD(Blaster, wr_suicidemessage, bool(entity thiswep)) { return WEAPON_BLASTER_SUICIDE; } - case WR_KILLMESSAGE: + METHOD(Blaster, wr_killmessage, bool(entity thiswep)) { return WEAPON_BLASTER_MURDER; } - } - return false; -} + #endif #ifdef CSQC -bool W_Blaster(entity thiswep, int request) -{SELFPARAM(); - switch(request) - { - case WR_IMPACTEFFECT: + + METHOD(Blaster, wr_impacteffect, bool(entity thiswep)) { vector org2; org2 = w_org + w_backoff * 6; @@ -272,17 +270,16 @@ bool W_Blaster(entity thiswep, int request) return true; } - case WR_INIT: + METHOD(Blaster, wr_init, bool(entity thiswep)) { return true; } - case WR_ZOOMRETICLE: + + METHOD(Blaster, wr_zoomreticle, bool(entity thiswep)) { // no weapon specific image for this weapon return false; } - } - return false; -} + #endif #endif -- 2.39.2