From 33936c2bbf0b4269b44cb0aa5536ccb25bdfb21f Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Sun, 12 Feb 2012 11:44:37 +0100 Subject: [PATCH] clarify and fix FIXME comment --- qcsrc/warpzonelib/server.qc | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/qcsrc/warpzonelib/server.qc b/qcsrc/warpzonelib/server.qc index 12fbf49a6..dfc30bdfd 100644 --- a/qcsrc/warpzonelib/server.qc +++ b/qcsrc/warpzonelib/server.qc @@ -379,7 +379,9 @@ float WarpZone_Projectile_Touch() // no further impacts if we teleported this frame! // this is because even if we did teleport, the engine still may raise // touch events for the previous location - // FIXME or not? engine now aborts moves on teleport, so this SHOULD not happen any more + // engine now aborts moves on teleport, so this SHOULD not happen any more + // but if this is called from TouchAreaGrid of the projectile moving, + // then this won't do if(time == self.warpzone_teleport_time) return TRUE; -- 2.39.2