From 3321c5af5bd73df360769ae8f99316ef92f92226 Mon Sep 17 00:00:00 2001 From: Jakob MG Date: Sun, 12 Aug 2012 17:03:31 +0200 Subject: [PATCH] Fix for bug #990 by Ablu --- qcsrc/server/cl_client.qc | 1 + 1 file changed, 1 insertion(+) diff --git a/qcsrc/server/cl_client.qc b/qcsrc/server/cl_client.qc index 5972c06f5..80159b85d 100644 --- a/qcsrc/server/cl_client.qc +++ b/qcsrc/server/cl_client.qc @@ -2794,6 +2794,7 @@ void PlayerPreThink (void) self.prevorigin = self.origin; + if (!self.vehicle) if (((self.BUTTON_CROUCH && !self.hook.state) || self.health <= g_bloodloss) && self.animstate_startframe != self.anim_melee_x) // prevent crouching if using melee attack { if (!self.crouch) -- 2.39.2