From 3296fbe8b2081a5524b45e436b7dc554a396abc4 Mon Sep 17 00:00:00 2001 From: Mircea Kitsune Date: Wed, 4 Apr 2012 22:03:45 +0300 Subject: [PATCH] Only return map items to spawn origin, not dropped ones --- qcsrc/server/mutators/mutator_physical_weapons.qc | 1 + 1 file changed, 1 insertion(+) diff --git a/qcsrc/server/mutators/mutator_physical_weapons.qc b/qcsrc/server/mutators/mutator_physical_weapons.qc index 9d83e9a06b..71d2f753d4 100644 --- a/qcsrc/server/mutators/mutator_physical_weapons.qc +++ b/qcsrc/server/mutators/mutator_physical_weapons.qc @@ -37,6 +37,7 @@ void thrown_wep_ode_think() void thrown_wep_ode_touch() { + if(!self.cnt) // not for dropped items if (ITEM_TOUCH_NEEDKILL()) { setorigin(self, self.spawn_origin); -- 2.39.2