From 3093090eb162c3bb09589383b69c1d7dfc1672d2 Mon Sep 17 00:00:00 2001 From: Samual Lenks Date: Mon, 6 Jan 2014 16:59:56 -0500 Subject: [PATCH] Update comment for crouching --- qcsrc/server/cl_client.qc | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/qcsrc/server/cl_client.qc b/qcsrc/server/cl_client.qc index 7b6f3dbce..32da03446 100644 --- a/qcsrc/server/cl_client.qc +++ b/qcsrc/server/cl_client.qc @@ -2348,7 +2348,10 @@ void PlayerPreThink (void) do_crouch = 0; if(self.freezetag_frozen) do_crouch = 0; - if((self.weapon == WEP_SHOCKWAVE || self.weapon == WEP_SHOTGUN) && self.weaponentity.wframe == WFRAME_FIRE2 && time < self.weapon_nextthink) // WEAPONTODO + + // WEAPONTODO: THIS SHIT NEEDS TO GO EVENTUALLY + // It cannot be predicted by the engine! + if((self.weapon == WEP_SHOCKWAVE || self.weapon == WEP_SHOTGUN) && self.weaponentity.wframe == WFRAME_FIRE2 && time < self.weapon_nextthink) do_crouch = 0; if (do_crouch) -- 2.39.2