From 2f4d852c6e3f619bd94d73479dfe2290bb8d8a87 Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Tue, 2 Aug 2011 14:30:41 +0300 Subject: [PATCH] Fix a bug I introduced in the last commits --- data/qcsrc/server/cl_weaponsystem.qc | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/data/qcsrc/server/cl_weaponsystem.qc b/data/qcsrc/server/cl_weaponsystem.qc index 56720794..06ee01e1 100644 --- a/data/qcsrc/server/cl_weaponsystem.qc +++ b/data/qcsrc/server/cl_weaponsystem.qc @@ -752,10 +752,9 @@ void CL_Weaponentity_Think() } - // create or update the lasertarget entity - // if we are a micro or macro, size the weapon model accordingly if(cvar("g_healthsize") && cvar("g_healthsize_weapon_scalefactor")) + if(self.model != "") { self.weaponentity.scale = (1 + cvar("g_healthsize_weapon_scalefactor")) - cvar("g_healthsize_weapon_scalefactor") * self.owner.scale; if(self.weaponentity.scale < 0.1) -- 2.39.2