From 2d9a8331620e8bbab7f6b369e99e640397d73239 Mon Sep 17 00:00:00 2001 From: havoc Date: Wed, 13 Aug 2003 02:16:04 +0000 Subject: [PATCH] *** empty log message *** git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3392 d7cf8633-e32d-0410-b094-e92efae38249 --- todo | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/todo b/todo index 8a376d30..404c2e6f 100644 --- a/todo +++ b/todo @@ -4,6 +4,16 @@ d darkplaces: fix server crashing from client timeouts (Moz) d darkplaces: fix server list only querying the master to reply (Rick) d darkplaces: fix sounds not following entities (yummyluv, SeienAbunae) -n dpmod: make grapple off-hand (joe hill) +0 dpmod: add a "monsterwander" cvar and default it off, this would enable the spawnwanderpath code (Zombie13) +0 darkplaces: stuttering movement when walking over steps or monsters (romi) +0 darkplaces: bullets don't hit walls at steep angles in id1 +0 darkplaces: hack PF_nextent to skip inaccessible client slots depending on maxplayers - but always report ones that are active at the time (FrikaC) +0 darkplaces: client colors being reset to "15 15" each level in prydon gate (FrikaC) +0 darkplaces: make lightning work without bolt models persent (Vermeulen) +0 darkplaces: make the WriteEntitiesToClient code call TraceBox directly instead of SV_Move because checking all the entities is far too slow in helm18 (banshee21) +0 darkplaces: add te_flamejet builtin and add extension (Supajoe) +0 darkplaces: pointcontents crash when building harvester in gvb2? (yummyluv) +0 darkplaces: integrate zinx's psycho.c gamma hack as an easteregg 0 dpmod: crash when dog attacks you in dpdm2 deathmatch 7 with bots present (Zombie13) 0 dpmod: identify what could cause huge angles values (1187488512.0000) on a dog entity, may be related to anglemod, FacingIdeal, ai_run, or dog_run2 (Zombie13) 0 dpmod: modify anglemod to be able to recover from extremely large angles numbers (Zombie13) -- 2.39.2