From 2c99611604b3c7ea1ac488340c0d3ded03915d8a Mon Sep 17 00:00:00 2001 From: hutty Date: Wed, 25 Jul 2012 20:35:00 +0000 Subject: [PATCH] (Commit created by redmine exporter script from page "Mapping-NetRadiant" version 6) --- Mapping-NetRadiant.textile | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) diff --git a/Mapping-NetRadiant.textile b/Mapping-NetRadiant.textile index 16c00b8..a3b9115 100644 --- a/Mapping-NetRadiant.textile +++ b/Mapping-NetRadiant.textile @@ -1,4 +1,20 @@ h1. NetRadiant h2. There is no way around it, lets just jump in and start with netradaint. + + + !comp-netradiant-plainnumbered.png! + +This is Netradaint. +* Windows users, yours will be much uglier but should still have the same layout. +* For linux users the look depends on the theme you chose. !! NOTE !! using a global (mac style) title bar may not work. consider yourself warned (unity users) !! +* Mac ... I have no idea... + +Now, Netradaint has 4 main pains +# First there is the main top-down view. It will show the map's blueprint. +# Second there is the 3d view. It will show a realtime 3d preview of the map. However, it wont render lights, or any special effects. +# Third there is the texture pane. It should show a list of textures on the left side (if empty refer to previous page). It also should have a title bar on the top (for linux users who don't see one refer to second bullet point above.) +# Finally at the bottom of the window is the console pane. All sorts of information will be piped through this pane. + +note :: all of the panes can be resized by dragging on their borders. If you have issues with the current layout, it can always be changed by going to _edit-> prefrences_ -- 2.39.2