From 28bbf5a00bc2a1084b2e48a6196f9c9b7987827f Mon Sep 17 00:00:00 2001
From: Forest Hale <lordhavoc>
Date: Sat, 20 Sep 2008 11:12:28 +0000
Subject: [PATCH] remove some FIXME comments about quakelive paths, since they
 are the same as quake3 currently

git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@323 8a3a26a2-13c4-0310-b231-cf6edde360e5
---
 tools/quake3/q3map2/game_quakelive.h | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/tools/quake3/q3map2/game_quakelive.h b/tools/quake3/q3map2/game_quakelive.h
index bc5bf606..18fd90f3 100644
--- a/tools/quake3/q3map2/game_quakelive.h
+++ b/tools/quake3/q3map2/game_quakelive.h
@@ -52,9 +52,9 @@ game_t struct
 
 {
 	"quakelive",		/* -game x */
-	"baseq3",			/* default base game data dir (FIXME what does quake live really use?) */
-	".q3a",				/* unix home sub-dir (FIXME what does quake live really use?) */
-	"quake",			/* magic path word (FIXME where does quake live install to?) */
+	"baseq3",			/* default base game data dir */
+	".q3a",				/* unix home sub-dir */
+	"quake",			/* magic path word */
 	"scripts",			/* shader directory */
 	64,					/* max lightmapped surface verts */
 	999,				/* max surface verts */
-- 
2.39.5