From 287e60dcebba0d32a1ec21b34bff60cccb8ef929 Mon Sep 17 00:00:00 2001 From: TimePath Date: Thu, 1 Oct 2015 08:43:07 +1000 Subject: [PATCH] Turrets: delete 401 lines --- qcsrc/common/turrets/all.qh | 45 +----- qcsrc/common/turrets/cl_turrets.qc | 4 +- qcsrc/common/turrets/config.qc | 6 +- qcsrc/common/turrets/sv_turrets.qc | 43 +++-- qcsrc/common/turrets/sv_turrets.qh | 2 +- qcsrc/common/turrets/turret.qh | 114 ++++++------- qcsrc/common/turrets/turret/ewheel.qc | 124 ++++++-------- qcsrc/common/turrets/turret/flac.qc | 63 ++------ qcsrc/common/turrets/turret/fusionreactor.qc | 56 ++----- qcsrc/common/turrets/turret/hellion.qc | 63 ++------ qcsrc/common/turrets/turret/hk.qc | 71 +++----- qcsrc/common/turrets/turret/machinegun.qc | 65 ++------ qcsrc/common/turrets/turret/mlrs.qc | 65 +++----- qcsrc/common/turrets/turret/phaser.qc | 60 ++----- qcsrc/common/turrets/turret/plasma.qc | 66 +++----- qcsrc/common/turrets/turret/plasma_dual.qc | 84 ++-------- qcsrc/common/turrets/turret/tesla.qc | 74 +++------ qcsrc/common/turrets/turret/walker.qc | 161 ++++++++----------- qcsrc/common/weapons/all.qh | 1 + 19 files changed, 383 insertions(+), 784 deletions(-) diff --git a/qcsrc/common/turrets/all.qh b/qcsrc/common/turrets/all.qh index 1a464c126..87a30c920 100644 --- a/qcsrc/common/turrets/all.qh +++ b/qcsrc/common/turrets/all.qh @@ -3,59 +3,18 @@ #include "turret.qh" -void register_turret(Turret e, bool(Turret, int) func, float turretflags, vector min_s, vector max_s, string modelname, string headmodelname, string shortname, string mname); - const int TUR_MAXCOUNT = 24; entity turret_info[TUR_MAXCOUNT], turret_info_first, turret_info_last; float TUR_COUNT; -#define _REGISTER_TURRET(id, func, turretflags, min_s, max_s, modelname, headmodelname, shortname, mname) \ - bool func(Turret, int); \ - REGISTER(RegisterTurrets, TUR, turret_info, TUR_COUNT, id, m_id, NEW(Turret)) { \ - register_turret(this, func,turretflags,min_s,max_s,modelname,headmodelname,shortname,mname); \ - } void RegisterTurrets(); REGISTER_REGISTRY(RegisterTurrets) -#define REGISTER_TURRET(...) EVAL(OVERLOAD(REGISTER_TURRET, __VA_ARGS__)) - -#define REGISTER_TURRET_2(id, inst) REGISTER(RegisterTurrets, TUR, turret_info, TUR_COUNT, id, m_id, inst) - -#ifdef MENUQC -#define REGISTER_TURRET_9(id,func,turretflags,min_s,max_s,modelname,headmodelname,shortname,mname) \ - _REGISTER_TURRET(id,t_new,turretflags,min_s,max_s,modelname,headmodelname,shortname,mname) -#else -#define REGISTER_TURRET_9(id,func,turretflags,min_s,max_s,modelname,headmodelname,shortname,mname) \ - _REGISTER_TURRET(id,func,turretflags,min_s,max_s,modelname,headmodelname,shortname,mname) -#endif - -void register_turret(Turret e, bool(Turret, int) func, float turretflags, vector min_s, vector max_s, string modelname, string headmodelname, string shortname, string mname) -{ - e.classname = "turret_info"; - - e.turret_func = func; - e.spawnflags = turretflags; - e.mins = min_s; - e.maxs = max_s; - e.mdl = modelname; - e.model = strzone(strcat("models/turrets/", modelname)); - e.head_model = strzone(strcat("models/turrets/", headmodelname)); - e.netname = shortname; - e.turret_name = mname; -} +#define REGISTER_TURRET(id, inst) REGISTER(RegisterTurrets, TUR, turret_info, TUR_COUNT, id, m_id, inst) entity get_turretinfo(int id); -REGISTER_TURRET(Null, - t_new, - 0, - '-0 -0 -0', - '0 0 0', - "", - "", - "", - "Turret" -); +REGISTER_TURRET(Null, NEW(Turret)); #include "all.inc" diff --git a/qcsrc/common/turrets/cl_turrets.qc b/qcsrc/common/turrets/cl_turrets.qc index 3de0e95b1..03cb16b88 100644 --- a/qcsrc/common/turrets/cl_turrets.qc +++ b/qcsrc/common/turrets/cl_turrets.qc @@ -208,7 +208,7 @@ void turret_construct() if(self.tur_head == world) self.tur_head = spawn(); - self.netname = TUR_NAME(self.m_id); + self.netname = tur.turret_name; setorigin(self, self.origin); _setmodel(self, tur.model); @@ -241,7 +241,7 @@ void turret_construct() self.teamradar_color = '1 0 0'; self.alpha = 1; - TUR_ACTION(self.m_id, TR_SETUP); + tur.tr_setup(tur, self); } entity turret_gibtoss(string _model, vector _from, vector _to, vector _cmod, float _explode); diff --git a/qcsrc/common/turrets/config.qc b/qcsrc/common/turrets/config.qc index 1a8c2cbe7..e052d6c1c 100644 --- a/qcsrc/common/turrets/config.qc +++ b/qcsrc/common/turrets/config.qc @@ -35,19 +35,19 @@ void Dump_Turret_Settings(void) { tur_config_queue[x] = string_null; } // step 2: build new queue - TUR_ACTION(i, TR_CONFIG); + it.tr_config(it); // step 3: sort queue heapsort(TUR_CONFIG_COUNT, T_Config_Queue_Swap, T_Config_Queue_Compare, world); // step 4: write queue - TUR_CONFIG_WRITETOFILE(sprintf("// {{{ #%d: %s\n", i, TUR_NAME(i))) + TUR_CONFIG_WRITETOFILE(sprintf("// {{{ #%d: %s\n", i, it.turret_name)) for(x = 0; x <= TUR_CONFIG_COUNT; ++x) { TUR_CONFIG_WRITETOFILE(tur_config_queue[x]) } TUR_CONFIG_WRITETOFILE("// }}}\n") // step 5: debug info - LOG_INFO(sprintf("#%d: %s: %d settings...\n", i, TUR_NAME(i), TUR_CONFIG_COUNT)); + LOG_INFO(sprintf("#%d: %s: %d settings...\n", i, it.turret_name, TUR_CONFIG_COUNT)); totalsettings += TUR_CONFIG_COUNT; })); diff --git a/qcsrc/common/turrets/sv_turrets.qc b/qcsrc/common/turrets/sv_turrets.qc index ce04086e7..a53a81e90 100644 --- a/qcsrc/common/turrets/sv_turrets.qc +++ b/qcsrc/common/turrets/sv_turrets.qc @@ -188,9 +188,10 @@ void turret_die() // Go boom //RadiusDamage (self,self, min(self.ammo,50),min(self.ammo,50) * 0.25,250,world,min(self.ammo,50)*5,DEATH_TURRET,world); + Turret tur = get_turretinfo(self.m_id); if(self.damage_flags & TFL_DMG_DEATH_NORESPAWN) { - TUR_ACTION(self.m_id, TR_DEATH); + tur.tr_death(tur, self); remove(self.tur_head); remove(self); @@ -202,7 +203,7 @@ void turret_die() self.nextthink = time + 0.2; self.think = turret_hide; - TUR_ACTION(self.m_id, TR_DEATH); + tur.tr_death(tur, self); } } @@ -275,7 +276,8 @@ void turret_respawn() self.SendFlags = TNSF_FULL_UPDATE; - TUR_ACTION(self.m_id, TR_SETUP); + Turret tur = get_turretinfo(self.m_id); + tur.tr_setup(tur, self); } @@ -419,8 +421,10 @@ void load_unit_settings(entity ent, float is_reload) ent.track_accel_rotate = cvar(strcat(sbase,"_track_accel_rot")); ent.track_blendrate = cvar(strcat(sbase,"_track_blendrate")); - if(is_reload) - TUR_ACTION(self.m_id, TR_SETUP); + if(is_reload) { + Turret tur = get_turretinfo(self.m_id); + tur.tr_setup(tur, self); + } } void turret_projectile_explode() @@ -1119,7 +1123,8 @@ void turret_think() if (turret_checkfire()) turret_fire(); - TUR_ACTION(self.m_id, TR_THINK); + Turret tur = get_turretinfo(self.m_id); + tur.tr_think(tur); return; } @@ -1157,7 +1162,8 @@ void turret_think() if(!(self.track_flags & TFL_TRACK_NO)) turret_track(); - TUR_ACTION(self.m_id, TR_THINK); + Turret tur = get_turretinfo(self.m_id); + tur.tr_think(tur); // And bail. return; @@ -1180,7 +1186,8 @@ void turret_think() turret_fire(); } - TUR_ACTION(self.m_id, TR_THINK); + Turret tur = get_turretinfo(self.m_id); + tur.tr_think(tur); } /* @@ -1221,7 +1228,8 @@ void turrets_manager_think() if (IS_TURRET(e)) { load_unit_settings(e,1); - TUR_ACTION(self.m_id, TR_THINK); + Turret tur = get_turretinfo(self.m_id); + tur.tr_think(tur); } e = nextent(e); @@ -1259,19 +1267,20 @@ void turret_initparams(entity tur) #undef TRY } -float turret_initialize(float tur_id) +float turret_initialize(Turret tur) {SELFPARAM(); if(!autocvar_g_turrets) return false; - entity e; - entity tur = get_turretinfo(tur_id); if(tur.m_id == 0) return false; // invalid turret - if(!self.tur_head) { TUR_ACTION(tur_id, TR_PRECACHE); } // if tur_head exists, we can assume this turret re-spawned + // if tur_head exists, we can assume this turret re-spawned + if(!self.tur_head) { + tur.tr_precache(tur); + } - e = find(world, classname, "turret_manager"); + entity e = find(world, classname, "turret_manager"); if(!e) { e = spawn(); @@ -1339,11 +1348,11 @@ float turret_initialize(float tur_id) _setmodel(self, tur.model); setsize(self, tur.mins, tur.maxs); - self.m_id = tur_id; + self.m_id = tur.m_id; self.classname = "turret_main"; self.active = ACTIVE_ACTIVE; self.effects = EF_NODRAW; - self.netname = TUR_NAME(tur_id); + self.netname = tur.turret_name; self.ticrate = bound(sys_frametime, self.ticrate, 60); self.max_health = self.health; self.target_validate_flags = self.target_select_flags; @@ -1403,7 +1412,7 @@ float turret_initialize(float tur_id) turret_respawn(); turret_tag_fire_update(); - TUR_ACTION(tur_id, TR_SETUP); + tur.tr_setup(tur, self); if(MUTATOR_CALLHOOK(TurretSpawn, self)) return false; diff --git a/qcsrc/common/turrets/sv_turrets.qh b/qcsrc/common/turrets/sv_turrets.qh index 4eca2c6fb..2d5a5f5f9 100644 --- a/qcsrc/common/turrets/sv_turrets.qh +++ b/qcsrc/common/turrets/sv_turrets.qh @@ -87,7 +87,7 @@ void turret_do_updates(entity e_turret); void turrets_setframe(float _frame, float client_only); -float turret_initialize(float tur_id); +float turret_initialize(Turret tur); /// Function to use for target evaluation. usualy turret_targetscore_generic .float(entity _turret, entity _target) turret_score_target; diff --git a/qcsrc/common/turrets/turret.qh b/qcsrc/common/turrets/turret.qh index a2c934277..edf1d5b57 100644 --- a/qcsrc/common/turrets/turret.qh +++ b/qcsrc/common/turrets/turret.qh @@ -1,8 +1,58 @@ #ifndef TURRET_H #define TURRET_H -// functions: -entity get_turretinfo(int id); +#include "../weapons/all.qh" + +CLASS(Turret, Object) + ATTRIB(Turret, m_id, int, 0) + + /** short name */ + ATTRIB(Turret, netname, string, string_null) + /** human readable name */ + ATTRIB(Turret, turret_name, string, _("Turret")) + /** currently a copy of the model */ + ATTRIB(Turret, mdl, string, string_null) + /** full name of model */ + ATTRIB(Turret, model, string, string_null) + /** full name of tur_head model */ + ATTRIB(Turret, head_model, string, string_null) + + ATTRIB(Turret, spawnflags, int, 0) + /** turret hitbox size */ + ATTRIB(Turret, mins, vector, '-0 -0 -0') + /** turret hitbox size */ + ATTRIB(Turret, maxs, vector, '0 0 0') + + METHOD(Turret, display, void(entity this, void(string name, string icon) returns)) { + returns(this.turret_name, string_null); + } + /** (BOTH) setup turret data */ + METHOD(Turret, tr_setup, void(Turret this, entity it)) { + + } + /** (SERVER) logic to run every frame */ + METHOD(Turret, tr_think, void(Turret this)) { + + } + /** (SERVER) called when turret dies */ + METHOD(Turret, tr_death, void(Turret this, entity it)) { + + } + /** (BOTH) precaches models/sounds used by this turret */ + METHOD(Turret, tr_precache, void(Turret this)) { + + } + ATTRIB(Turret, m_weapon, Weapon, WEP_Null) + /** (SERVER) called when turret attacks */ + METHOD(Turret, tr_attack, void(Turret this)) { + Weapon w = this.m_weapon; + w.wr_think(w, true, false); + } + /** (ALL) */ + METHOD(Turret, tr_config, void(Turret this)) { + // TODO + } +ENDCLASS(Turret) // fields: .entity tur_head; @@ -124,64 +174,4 @@ const int TNSF_ANIM = 128; const int TNSF_FULL_UPDATE = 16777215; - -// other useful macros -#define _TUR_ACTION(tur, mrequest) tur.turret_func(tur, mrequest) -#define TUR_ACTION(tur, mrequest) _TUR_ACTION(get_turretinfo(tur), mrequest) -#define TUR_NAME(turrettype) (get_turretinfo(turrettype)).turret_name - -bool t_new(entity this, int req); - -CLASS(Turret, Object) - ATTRIB(Turret, m_id, int, 0) - - /** short name */ - ATTRIB(Turret, netname, string, string_null) - /** human readable name */ - ATTRIB(Turret, turret_name, string, string_null) - /** t_... */ - ATTRIB(Turret, turret_func, float(Turret, int), t_new) - /** currently a copy of the model */ - ATTRIB(Turret, mdl, string, string_null) - /** full name of model */ - ATTRIB(Turret, model, string, string_null) - /** full name of tur_head model */ - ATTRIB(Turret, head_model, string, string_null) - - ATTRIB(Turret, spawnflags, int, 0) - /** turret hitbox size */ - ATTRIB(Turret, mins, vector, '-0 -0 -0') - /** turret hitbox size */ - ATTRIB(Turret, maxs, vector, '0 0 0') - - METHOD(Turret, display, void(entity this, void(string name, string icon) returns)) { - returns(this.turret_name, string_null); - } - -ENDCLASS(Turret) - -// turret requests -const int TR_SETUP = 1; // (BOTH) setup turret data -.bool(Turret) tr_setup; -const int TR_THINK = 2; // (SERVER) logic to run every frame -.bool(Turret) tr_think; -const int TR_DEATH = 3; // (SERVER) called when turret dies -.bool(Turret) tr_death; -const int TR_PRECACHE = 4; // (BOTH) precaches models/sounds used by this turret -.bool(Turret) tr_precache; -/** (SERVER) called when turret attacks */ -.void(Turret) tr_attack; -const int TR_CONFIG = 6; // (ALL) -.bool(Turret) tr_config; - -bool t_new(Turret this, int req) -{ - if (req == TR_SETUP) return this.tr_setup ? this.tr_setup(this) : false; - if (req == TR_THINK) return this.tr_think ? this.tr_think(this) : false; - if (req == TR_DEATH) return this.tr_death ? this.tr_death(this) : false; - if (req == TR_PRECACHE) return this.tr_precache ? this.tr_precache(this) : false; - if (req == TR_CONFIG) return this.tr_config ? this.tr_config(this) : false; - return false; -} - #endif diff --git a/qcsrc/common/turrets/turret/ewheel.qc b/qcsrc/common/turrets/turret/ewheel.qc index 81336a495..b725c029f 100644 --- a/qcsrc/common/turrets/turret/ewheel.qc +++ b/qcsrc/common/turrets/turret/ewheel.qc @@ -1,6 +1,16 @@ #ifndef TUR_EWHEEL_H #define TUR_EWHEEL_H +CLASS(EWheelAttack, PortoLaunch) +/* flags */ ATTRIB(EWheelAttack, spawnflags, int, WEP_TYPE_OTHER); +/* impulse */ ATTRIB(EWheelAttack, impulse, int, 5); +/* refname */ ATTRIB(EWheelAttack, netname, string, "turret_ewheel"); +/* wepname */ ATTRIB(EWheelAttack, message, string, _("eWheel")); +ENDCLASS(EWheelAttack) +REGISTER_WEAPON(EWHEEL, NEW(EWheelAttack)); + +//#define EWHEEL_FANCYPATH + CLASS(EWheel, Turret) /* spawnflags */ ATTRIB(EWheel, spawnflags, int, TUR_FLAG_PLAYER | TUR_FLAG_MOVE | TUR_FLAG_ROAM); /* mins */ ATTRIB(EWheel, mins, vector, '-32 -32 0'); @@ -10,18 +20,10 @@ CLASS(EWheel, Turret) /* head_model */ ATTRIB(EWheel, head_model, string, strzone(strcat("models/turrets/", "ewheel-gun1.md3"))); /* netname */ ATTRIB(EWheel, netname, string, "ewheel"); /* fullname */ ATTRIB(EWheel, turret_name, string, _("eWheel Turret")); + ATTRIB(EWheel, m_weapon, Weapon, WEP_EWHEEL); ENDCLASS(EWheel) - REGISTER_TURRET(EWHEEL, NEW(EWheel)); -CLASS(EWheelAttack, PortoLaunch) -/* flags */ ATTRIB(EWheelAttack, spawnflags, int, WEP_TYPE_OTHER); -/* impulse */ ATTRIB(EWheelAttack, impulse, int, 5); -/* refname */ ATTRIB(EWheelAttack, netname, string, "turret_ewheel"); -/* wepname */ ATTRIB(EWheelAttack, message, string, _("eWheel")); -ENDCLASS(EWheelAttack) -REGISTER_WEAPON(EWHEEL, NEW(EWheelAttack)); - #endif #ifdef IMPLEMENTATION @@ -70,7 +72,6 @@ const float ewheel_anim_fwd_fast = 2; const float ewheel_anim_bck_slow = 3; const float ewheel_anim_bck_fast = 4; -//#define EWHEEL_FANCYPATH void ewheel_move_path() {SELFPARAM(); #ifdef EWHEEL_FANCYPATH @@ -168,15 +169,9 @@ void ewheel_move_idle() movelib_beak_simple((autocvar_g_turrets_unit_ewheel_speed_stop)); } -void spawnfunc_turret_ewheel() { SELFPARAM(); if(!turret_initialize(TUR_EWHEEL.m_id)) remove(self); } +void spawnfunc_turret_ewheel() { SELFPARAM(); if(!turret_initialize(TUR_EWHEEL)) remove(self); } - METHOD(EWheel, tr_attack, void(EWheel thistur)) - { - SELFPARAM(); - Weapon wep = WEP_EWHEEL; - wep.wr_think(wep, true, false); - } - METHOD(EWheel, tr_think, bool(EWheel thistur)) + METHOD(EWheel, tr_think, void(EWheel thistur)) { SELFPARAM(); float vz; @@ -209,41 +204,35 @@ void spawnfunc_turret_ewheel() { SELFPARAM(); if(!turret_initialize(TUR_EWHEEL.m if(vlen(self.velocity)) self.SendFlags |= TNSF_MOVE; - - return true; } - METHOD(EWheel, tr_death, bool(EWheel thistur)) + METHOD(EWheel, tr_death, void(EWheel this, entity it)) { - SELFPARAM(); - self.velocity = '0 0 0'; + it.velocity = '0 0 0'; #ifdef EWHEEL_FANCYPATH if (self.pathcurrent) - pathlib_deletepath(self.pathcurrent.owner); + pathlib_deletepath(it.pathcurrent.owner); #endif - self.pathcurrent = world; - - return true; + it.pathcurrent = NULL; } - METHOD(EWheel, tr_setup, bool(EWheel thistur)) + METHOD(EWheel, tr_setup, void(EWheel this, entity it)) { - SELFPARAM(); entity e; - if(self.movetype == MOVETYPE_WALK) + if(it.movetype == MOVETYPE_WALK) { - self.velocity = '0 0 0'; - self.enemy = world; + it.velocity = '0 0 0'; + it.enemy = world; - setorigin(self, self.pos1); + setorigin(it, it.pos1); - if (self.target != "") + if (it.target != "") { - e = find(world, targetname, self.target); + e = find(world, targetname, it.target); if (!e) { LOG_TRACE("Initital waypoint for ewheel does NOT exsist, fix your map!\n"); - self.target = ""; + it.target = ""; } if (e.classname != "turret_checkpoint") @@ -252,37 +241,31 @@ void spawnfunc_turret_ewheel() { SELFPARAM(); if(!turret_initialize(TUR_EWHEEL.m { #ifdef EWHEEL_FANCYPATH - self.pathcurrent = WALKER_PATH(self.origin,e.origin); - self.pathgoal = e; + it.pathcurrent = WALKER_PATH(it.origin,e.origin); + it.pathgoal = e; #else - self.pathcurrent = e; + it.pathcurrent = e; #endif } } } - self.iscreature = true; - self.teleportable = TELEPORT_NORMAL; - self.damagedbycontents = true; - self.movetype = MOVETYPE_WALK; - self.solid = SOLID_SLIDEBOX; - self.takedamage = DAMAGE_AIM; - self.idle_aim = '0 0 0'; - self.pos1 = self.origin; - self.target_select_flags = TFL_TARGETSELECT_PLAYERS | TFL_TARGETSELECT_RANGELIMITS | TFL_TARGETSELECT_TEAMCHECK | TFL_TARGETSELECT_LOS; - self.target_validate_flags = TFL_TARGETSELECT_PLAYERS | TFL_TARGETSELECT_RANGELIMITS | TFL_TARGETSELECT_TEAMCHECK | TFL_TARGETSELECT_LOS; - self.frame = self.tur_head.frame = 1; - self.ammo_flags = TFL_AMMO_ENERGY | TFL_AMMO_RECHARGE | TFL_AMMO_RECIEVE; + it.iscreature = true; + it.teleportable = TELEPORT_NORMAL; + it.damagedbycontents = true; + it.movetype = MOVETYPE_WALK; + it.solid = SOLID_SLIDEBOX; + it.takedamage = DAMAGE_AIM; + it.idle_aim = '0 0 0'; + it.pos1 = it.origin; + it.target_select_flags = TFL_TARGETSELECT_PLAYERS | TFL_TARGETSELECT_RANGELIMITS | TFL_TARGETSELECT_TEAMCHECK | TFL_TARGETSELECT_LOS; + it.target_validate_flags = TFL_TARGETSELECT_PLAYERS | TFL_TARGETSELECT_RANGELIMITS | TFL_TARGETSELECT_TEAMCHECK | TFL_TARGETSELECT_LOS; + it.frame = it.tur_head.frame = 1; + it.ammo_flags = TFL_AMMO_ENERGY | TFL_AMMO_RECHARGE | TFL_AMMO_RECIEVE; // Convert from dgr / sec to dgr / tic - self.tur_head.aim_speed = (autocvar_g_turrets_unit_ewheel_turnrate); - self.tur_head.aim_speed = self.tur_head.aim_speed / (1 / self.ticrate); - - return true; - } - METHOD(EWheel, tr_precache, bool(EWheel thistur)) - { - return true; + it.tur_head.aim_speed = (autocvar_g_turrets_unit_ewheel_turnrate); + it.tur_head.aim_speed = it.tur_head.aim_speed / (1 / it.ticrate); } #endif // SVQC @@ -307,22 +290,15 @@ void ewheel_draw() te_spark(self.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16); } - METHOD(EWheel, tr_setup, bool(EWheel thistur)) + METHOD(EWheel, tr_setup, void(EWheel this, entity it)) { - SELFPARAM(); - self.gravity = 1; - self.movetype = MOVETYPE_BOUNCE; - self.move_movetype = MOVETYPE_BOUNCE; - self.move_origin = self.origin; - self.move_time = time; - self.draw = ewheel_draw; - - return true; - } - METHOD(EWheel, tr_precache, bool(EWheel thistur)) - { - return true; + it.gravity = 1; + it.movetype = MOVETYPE_BOUNCE; + it.move_movetype = MOVETYPE_BOUNCE; + it.move_origin = it.origin; + it.move_time = time; + it.draw = ewheel_draw; } #endif // CSQC -#endif // REGISTER_TURRET +#endif diff --git a/qcsrc/common/turrets/turret/flac.qc b/qcsrc/common/turrets/turret/flac.qc index f2554ad54..c600c4fa9 100644 --- a/qcsrc/common/turrets/turret/flac.qc +++ b/qcsrc/common/turrets/turret/flac.qc @@ -1,6 +1,14 @@ #ifndef TUR_FLAC_H #define TUR_FLAC_H +CLASS(FlacAttack, PortoLaunch) +/* flags */ ATTRIB(FlacAttack, spawnflags, int, WEP_TYPE_OTHER); +/* impulse */ ATTRIB(FlacAttack, impulse, int, 5); +/* refname */ ATTRIB(FlacAttack, netname, string, "turret_flac"); +/* wepname */ ATTRIB(FlacAttack, message, string, _("FLAC")); +ENDCLASS(FlacAttack) +REGISTER_WEAPON(FLAC, NEW(FlacAttack)); + CLASS(Flac, Turret) /* spawnflags */ ATTRIB(Flac, spawnflags, int, TUR_FLAG_SPLASH | TUR_FLAG_FASTPROJ | TUR_FLAG_MISSILE); /* mins */ ATTRIB(Flac, mins, vector, '-32 -32 0'); @@ -10,23 +18,14 @@ CLASS(Flac, Turret) /* head_model */ ATTRIB(Flac, head_model, string, strzone(strcat("models/turrets/", "flac.md3"))); /* netname */ ATTRIB(Flac, netname, string, "flac"); /* fullname */ ATTRIB(Flac, turret_name, string, _("FLAC Cannon")); + ATTRIB(Flac, m_weapon, Weapon, WEP_FLAC); ENDCLASS(Flac) - REGISTER_TURRET(FLAC, NEW(Flac)); -CLASS(FlacAttack, PortoLaunch) -/* flags */ ATTRIB(FlacAttack, spawnflags, int, WEP_TYPE_OTHER); -/* impulse */ ATTRIB(FlacAttack, impulse, int, 5); -/* refname */ ATTRIB(FlacAttack, netname, string, "turret_flac"); -/* wepname */ ATTRIB(FlacAttack, message, string, _("FLAC")); -ENDCLASS(FlacAttack) -REGISTER_WEAPON(FLAC, NEW(FlacAttack)); - #endif #ifdef IMPLEMENTATION #ifdef SVQC -void turret_initparams(entity); void turret_flac_projectile_think_explode(); METHOD(FlacAttack, wr_think, bool(entity thiswep, bool fire1, bool fire2)) { SELFPARAM(); @@ -77,45 +76,15 @@ void turret_flac_projectile_think_explode() remove(self); } -void spawnfunc_turret_flac() { SELFPARAM(); if(!turret_initialize(TUR_FLAC.m_id)) remove(self); } - - METHOD(Flac, tr_attack, void(Flac thistur)) - { - Weapon wep = WEP_FLAC; - wep.wr_think(wep, true, false); - } - METHOD(Flac, tr_think, bool(Flac thistur)) - { - return true; - } - METHOD(Flac, tr_death, bool(Flac thistur)) - { - return true; - } - METHOD(Flac, tr_setup, bool(Flac thistur)) - { - self.ammo_flags = TFL_AMMO_ROCKETS | TFL_AMMO_RECHARGE; - self.aim_flags = TFL_AIM_LEAD | TFL_AIM_SHOTTIMECOMPENSATE; - self.damage_flags |= TFL_DMG_HEADSHAKE; - self.target_select_flags |= TFL_TARGETSELECT_NOTURRETS | TFL_TARGETSELECT_MISSILESONLY; +void spawnfunc_turret_flac() { SELFPARAM(); if(!turret_initialize(TUR_FLAC)) remove(self); } - return true; - } - METHOD(Flac, tr_precache, bool(Flac thistur)) + METHOD(Flac, tr_setup, void(Flac this, entity it)) { - return true; + it.ammo_flags = TFL_AMMO_ROCKETS | TFL_AMMO_RECHARGE; + it.aim_flags = TFL_AIM_LEAD | TFL_AIM_SHOTTIMECOMPENSATE; + it.damage_flags |= TFL_DMG_HEADSHAKE; + it.target_select_flags |= TFL_TARGETSELECT_NOTURRETS | TFL_TARGETSELECT_MISSILESONLY; } #endif // SVQC -#ifdef CSQC - METHOD(Flac, tr_setup, bool(Flac thistur)) - { - return true; - } - METHOD(Flac, tr_precache, bool(Flac thistur)) - { - return true; - } - -#endif // CSQC -#endif // REGISTER_TURRET +#endif diff --git a/qcsrc/common/turrets/turret/fusionreactor.qc b/qcsrc/common/turrets/turret/fusionreactor.qc index cafcf8ba1..671d9a672 100644 --- a/qcsrc/common/turrets/turret/fusionreactor.qc +++ b/qcsrc/common/turrets/turret/fusionreactor.qc @@ -11,7 +11,6 @@ CLASS(FusionReactor, Turret) /* netname */ ATTRIB(FusionReactor, netname, string, "fusionreactor"); /* fullname */ ATTRIB(FusionReactor, turret_name, string, _("Fusion Reactor")); ENDCLASS(FusionReactor) - REGISTER_TURRET(FUSIONREACTOR, NEW(FusionReactor)); #endif @@ -47,57 +46,32 @@ bool turret_fusionreactor_firecheck() return true; } -void spawnfunc_turret_fusionreactor() { SELFPARAM(); if(!turret_initialize(TUR_FUSIONREACTOR.m_id)) remove(self); } +void spawnfunc_turret_fusionreactor() { SELFPARAM(); if(!turret_initialize(TUR_FUSIONREACTOR)) remove(self); } - METHOD(FusionReactor, tr_attack, void(FusionReactor thistur)) + METHOD(FusionReactor, tr_attack, void(FusionReactor this)) { - vector fl_org; - self.enemy.ammo = min(self.enemy.ammo + self.shot_dmg,self.enemy.ammo_max); - fl_org = 0.5 * (self.enemy.absmin + self.enemy.absmax); + vector fl_org = 0.5 * (self.enemy.absmin + self.enemy.absmax); te_smallflash(fl_org); } - METHOD(FusionReactor, tr_think, bool(FusionReactor thistur)) + METHOD(FusionReactor, tr_think, void(FusionReactor thistur)) { self.tur_head.avelocity = '0 250 0' * (self.ammo / self.ammo_max); - - return true; } - METHOD(FusionReactor, tr_death, bool(FusionReactor thistur)) + METHOD(FusionReactor, tr_setup, void(FusionReactor this, entity it)) { - return true; - } - METHOD(FusionReactor, tr_setup, bool(FusionReactor thistur)) - { - self.ammo_flags = TFL_AMMO_ENERGY | TFL_AMMO_RECHARGE; - self.target_select_flags = TFL_TARGETSELECT_TEAMCHECK | TFL_TARGETSELECT_OWNTEAM | TFL_TARGETSELECT_RANGELIMITS; - self.firecheck_flags = TFL_FIRECHECK_AMMO_OWN | TFL_FIRECHECK_AMMO_OTHER | TFL_FIRECHECK_DISTANCES | TFL_FIRECHECK_DEAD; - self.shoot_flags = TFL_SHOOT_HITALLVALID; - self.aim_flags = TFL_AIM_NO; - self.track_flags = TFL_TRACK_NO; - - self.tur_head.scale = 0.75; - self.tur_head.avelocity = '0 50 0'; + it.ammo_flags = TFL_AMMO_ENERGY | TFL_AMMO_RECHARGE; + it.target_select_flags = TFL_TARGETSELECT_TEAMCHECK | TFL_TARGETSELECT_OWNTEAM | TFL_TARGETSELECT_RANGELIMITS; + it.firecheck_flags = TFL_FIRECHECK_AMMO_OWN | TFL_FIRECHECK_AMMO_OTHER | TFL_FIRECHECK_DISTANCES | TFL_FIRECHECK_DEAD; + it.shoot_flags = TFL_SHOOT_HITALLVALID; + it.aim_flags = TFL_AIM_NO; + it.track_flags = TFL_TRACK_NO; - self.turret_firecheckfunc = turret_fusionreactor_firecheck; + it.tur_head.scale = 0.75; + it.tur_head.avelocity = '0 50 0'; - return true; - } - METHOD(FusionReactor, tr_precache, bool(FusionReactor thistur)) - { - return true; + it.turret_firecheckfunc = turret_fusionreactor_firecheck; } #endif // SVQC -#ifdef CSQC - METHOD(FusionReactor, tr_setup, bool(FusionReactor thistur)) - { - return true; - } - METHOD(FusionReactor, tr_precache, bool(FusionReactor thistur)) - { - return true; - } - -#endif // CSQC -#endif // REGISTER_TURRET +#endif diff --git a/qcsrc/common/turrets/turret/hellion.qc b/qcsrc/common/turrets/turret/hellion.qc index d0622bf85..e2661442c 100644 --- a/qcsrc/common/turrets/turret/hellion.qc +++ b/qcsrc/common/turrets/turret/hellion.qc @@ -1,6 +1,14 @@ #ifndef TUR_HELLION_H #define TUR_HELLION_H +CLASS(HellionAttack, PortoLaunch) +/* flags */ ATTRIB(HellionAttack, spawnflags, int, WEP_TYPE_OTHER); +/* impulse */ ATTRIB(HellionAttack, impulse, int, 9); +/* refname */ ATTRIB(HellionAttack, netname, string, "turret_hellion"); +/* wepname */ ATTRIB(HellionAttack, message, string, _("Hellion")); +ENDCLASS(HellionAttack) +REGISTER_WEAPON(HELLION, NEW(HellionAttack)); + CLASS(Hellion, Turret) /* spawnflags */ ATTRIB(Hellion, spawnflags, int, TUR_FLAG_SPLASH | TUR_FLAG_FASTPROJ | TUR_FLAG_PLAYER | TUR_FLAG_MISSILE); /* mins */ ATTRIB(Hellion, mins, vector, '-32 -32 0'); @@ -10,23 +18,14 @@ CLASS(Hellion, Turret) /* head_model */ ATTRIB(Hellion, head_model, string, strzone(strcat("models/turrets/", "hellion.md3"))); /* netname */ ATTRIB(Hellion, netname, string, "hellion"); /* fullname */ ATTRIB(Hellion, turret_name, string, _("Hellion Missile Turret")); + ATTRIB(Hellion, m_weapon, Weapon, WEP_HELLION); ENDCLASS(Hellion) - REGISTER_TURRET(HELLION, NEW(Hellion)); -CLASS(HellionAttack, PortoLaunch) -/* flags */ ATTRIB(HellionAttack, spawnflags, int, WEP_TYPE_OTHER); -/* impulse */ ATTRIB(HellionAttack, impulse, int, 9); -/* refname */ ATTRIB(HellionAttack, netname, string, "turret_hellion"); -/* wepname */ ATTRIB(HellionAttack, message, string, _("Hellion")); -ENDCLASS(HellionAttack) -REGISTER_WEAPON(HELLION, NEW(HellionAttack)); - #endif #ifdef IMPLEMENTATION #ifdef SVQC -void turret_initparams(entity); void turret_hellion_missile_think(); METHOD(HellionAttack, wr_think, bool(entity thiswep, bool fire1, bool fire2)) { SELFPARAM(); @@ -127,51 +126,23 @@ void turret_hellion_missile_think() UpdateCSQCProjectile(self); } -void spawnfunc_turret_hellion() { SELFPARAM(); if(!turret_initialize(TUR_HELLION.m_id)) remove(self); } +void spawnfunc_turret_hellion() { SELFPARAM(); if(!turret_initialize(TUR_HELLION)) remove(self); } - METHOD(Hellion, tr_attack, void(Hellion thistur)) - { - Weapon wep = WEP_HELLION; - wep.wr_think(wep, true, false); - } - METHOD(Hellion, tr_think, bool(Hellion thistur)) + METHOD(Hellion, tr_think, void(Hellion thistur)) { if (self.tur_head.frame != 0) self.tur_head.frame += 1; if (self.tur_head.frame >= 7) self.tur_head.frame = 0; - - return true; } - METHOD(Hellion, tr_death, bool(Hellion thistur)) + METHOD(Hellion, tr_setup, void(Hellion this, entity it)) { - return true; - } - METHOD(Hellion, tr_setup, bool(Hellion thistur)) - { - self.aim_flags = TFL_AIM_SIMPLE; - self.target_select_flags = TFL_TARGETSELECT_LOS | TFL_TARGETSELECT_PLAYERS | TFL_TARGETSELECT_RANGELIMITS | TFL_TARGETSELECT_TEAMCHECK ; - self.firecheck_flags = TFL_FIRECHECK_DEAD | TFL_FIRECHECK_DISTANCES | TFL_FIRECHECK_TEAMCHECK | TFL_FIRECHECK_REFIRE | TFL_FIRECHECK_AFF | TFL_FIRECHECK_AMMO_OWN; - self.ammo_flags = TFL_AMMO_ROCKETS | TFL_AMMO_RECHARGE; - - return true; - } - METHOD(Hellion, tr_precache, bool(Hellion thistur)) - { - return true; + it.aim_flags = TFL_AIM_SIMPLE; + it.target_select_flags = TFL_TARGETSELECT_LOS | TFL_TARGETSELECT_PLAYERS | TFL_TARGETSELECT_RANGELIMITS | TFL_TARGETSELECT_TEAMCHECK ; + it.firecheck_flags = TFL_FIRECHECK_DEAD | TFL_FIRECHECK_DISTANCES | TFL_FIRECHECK_TEAMCHECK | TFL_FIRECHECK_REFIRE | TFL_FIRECHECK_AFF | TFL_FIRECHECK_AMMO_OWN; + it.ammo_flags = TFL_AMMO_ROCKETS | TFL_AMMO_RECHARGE; } #endif // SVQC -#ifdef CSQC - METHOD(Hellion, tr_setup, bool(Hellion thistur)) - { - return true; - } - METHOD(Hellion, tr_precache, bool(Hellion thistur)) - { - return true; - } - -#endif // CSQC -#endif // REGISTER_TURRET +#endif diff --git a/qcsrc/common/turrets/turret/hk.qc b/qcsrc/common/turrets/turret/hk.qc index 8fedee421..f659b5e21 100644 --- a/qcsrc/common/turrets/turret/hk.qc +++ b/qcsrc/common/turrets/turret/hk.qc @@ -1,6 +1,14 @@ #ifndef TUR_HK_H #define TUR_HK_H +CLASS(HunterKillerAttack, PortoLaunch) +/* flags */ ATTRIB(HunterKillerAttack, spawnflags, int, WEP_TYPE_OTHER); +/* impulse */ ATTRIB(HunterKillerAttack, impulse, int, 9); +/* refname */ ATTRIB(HunterKillerAttack, netname, string, "turret_hk"); +/* wepname */ ATTRIB(HunterKillerAttack, message, string, _("Hunter-Killer")); +ENDCLASS(HunterKillerAttack) +REGISTER_WEAPON(HK, NEW(HunterKillerAttack)); + CLASS(HunterKiller, Turret) /* spawnflags */ ATTRIB(HunterKiller, spawnflags, int, TUR_FLAG_SPLASH | TUR_FLAG_MEDPROJ | TUR_FLAG_PLAYER | TUR_FLAG_RECIEVETARGETS); /* mins */ ATTRIB(HunterKiller, mins, vector, '-32 -32 0'); @@ -10,23 +18,14 @@ CLASS(HunterKiller, Turret) /* head_model */ ATTRIB(HunterKiller, head_model, string, strzone(strcat("models/turrets/", "hk.md3"))); /* netname */ ATTRIB(HunterKiller, netname, string, "hk"); /* fullname */ ATTRIB(HunterKiller, turret_name, string, _("Hunter-Killer Turret")); + ATTRIB(HunterKiller, m_weapon, Weapon, WEP_HK); ENDCLASS(HunterKiller) - REGISTER_TURRET(HK, NEW(HunterKiller)); -CLASS(HunterKillerAttack, PortoLaunch) -/* flags */ ATTRIB(HunterKillerAttack, spawnflags, int, WEP_TYPE_OTHER); -/* impulse */ ATTRIB(HunterKillerAttack, impulse, int, 9); -/* refname */ ATTRIB(HunterKillerAttack, netname, string, "turret_hk"); -/* wepname */ ATTRIB(HunterKillerAttack, message, string, _("Hunter-Killer")); -ENDCLASS(HunterKillerAttack) -REGISTER_WEAPON(HK, NEW(HunterKillerAttack)); - #endif #ifdef IMPLEMENTATION #ifdef SVQC -void turret_initparams(entity); void turret_hk_missile_think(); METHOD(HunterKillerAttack, wr_think, bool(entity thiswep, bool fire1, bool fire2)) { SELFPARAM(); @@ -322,55 +321,27 @@ float turret_hk_addtarget(entity e_target,entity e_sender) return 0; } -void spawnfunc_turret_hk() { SELFPARAM(); if(!turret_initialize(TUR_HK.m_id)) remove(self); } +void spawnfunc_turret_hk() { SELFPARAM(); if(!turret_initialize(TUR_HK)) remove(self); } - METHOD(HunterKiller, tr_attack, void(HunterKiller thistur)) - { - Weapon wep = WEP_HK; - wep.wr_think(wep, true, false); - } - METHOD(HunterKiller, tr_think, bool(HunterKiller thistur)) + METHOD(HunterKiller, tr_think, void(HunterKiller thistur)) { if (self.tur_head.frame != 0) self.tur_head.frame = self.tur_head.frame + 1; if (self.tur_head.frame > 5) self.tur_head.frame = 0; - - return true; - } - METHOD(HunterKiller, tr_death, bool(HunterKiller thistur)) - { - return true; - } - METHOD(HunterKiller, tr_setup, bool(HunterKiller thistur)) - { - self.ammo_flags = TFL_AMMO_ROCKETS | TFL_AMMO_RECHARGE; - self.aim_flags = TFL_AIM_SIMPLE; - self.target_select_flags = TFL_TARGETSELECT_LOS | TFL_TARGETSELECT_PLAYERS | TFL_TARGETSELECT_TRIGGERTARGET | TFL_TARGETSELECT_RANGELIMITS | TFL_TARGETSELECT_TEAMCHECK; - self.firecheck_flags = TFL_FIRECHECK_DEAD | TFL_FIRECHECK_TEAMCHECK | TFL_FIRECHECK_REFIRE | TFL_FIRECHECK_AFF; - self.shoot_flags = TFL_SHOOT_CLEARTARGET; - self.target_validate_flags = TFL_TARGETSELECT_PLAYERS | TFL_TARGETSELECT_TEAMCHECK; - - self.turret_addtarget = turret_hk_addtarget; - - return true; } - METHOD(HunterKiller, tr_precache, bool(HunterKiller thistur)) + METHOD(HunterKiller, tr_setup, void(HunterKiller this, entity it)) { - return true; + it.ammo_flags = TFL_AMMO_ROCKETS | TFL_AMMO_RECHARGE; + it.aim_flags = TFL_AIM_SIMPLE; + it.target_select_flags = TFL_TARGETSELECT_LOS | TFL_TARGETSELECT_PLAYERS | TFL_TARGETSELECT_TRIGGERTARGET | TFL_TARGETSELECT_RANGELIMITS | TFL_TARGETSELECT_TEAMCHECK; + it.firecheck_flags = TFL_FIRECHECK_DEAD | TFL_FIRECHECK_TEAMCHECK | TFL_FIRECHECK_REFIRE | TFL_FIRECHECK_AFF; + it.shoot_flags = TFL_SHOOT_CLEARTARGET; + it.target_validate_flags = TFL_TARGETSELECT_PLAYERS | TFL_TARGETSELECT_TEAMCHECK; + + it.turret_addtarget = turret_hk_addtarget; } #endif // SVQC -#ifdef CSQC - METHOD(HunterKiller, tr_setup, bool(HunterKiller thistur)) - { - return true; - } - METHOD(HunterKiller, tr_precache, bool(HunterKiller thistur)) - { - return true; - } - -#endif // CSQC -#endif // REGISTER_TURRET +#endif diff --git a/qcsrc/common/turrets/turret/machinegun.qc b/qcsrc/common/turrets/turret/machinegun.qc index 43dc1750d..336a0f7c8 100644 --- a/qcsrc/common/turrets/turret/machinegun.qc +++ b/qcsrc/common/turrets/turret/machinegun.qc @@ -1,6 +1,14 @@ #ifndef TUR_MACHINEGUN_H #define TUR_MACHINEGUN_H +CLASS(MachineGunTurretAttack, PortoLaunch) +/* flags */ ATTRIB(MachineGunTurretAttack, spawnflags, int, WEP_TYPE_OTHER); +/* impulse */ ATTRIB(MachineGunTurretAttack, impulse, int, 9); +/* refname */ ATTRIB(MachineGunTurretAttack, netname, string, "turret_machinegun"); +/* wepname */ ATTRIB(MachineGunTurretAttack, message, string, _("Machinegun")); +ENDCLASS(MachineGunTurretAttack) +REGISTER_WEAPON(TUR_MACHINEGUN, NEW(MachineGunTurretAttack)); + CLASS(MachineGunTurret, Turret) /* spawnflags */ ATTRIB(MachineGunTurret, spawnflags, int, TUR_FLAG_PLAYER); /* mins */ ATTRIB(MachineGunTurret, mins, vector, '-32 -32 0'); @@ -10,23 +18,14 @@ CLASS(MachineGunTurret, Turret) /* head_model */ ATTRIB(MachineGunTurret, head_model, string, strzone(strcat("models/turrets/", "machinegun.md3"))); /* netname */ ATTRIB(MachineGunTurret, netname, string, "machinegun"); /* fullname */ ATTRIB(MachineGunTurret, turret_name, string, _("Machinegun Turret")); + ATTRIB(MachineGunTurret, m_weapon, Weapon, WEP_TUR_MACHINEGUN); ENDCLASS(MachineGunTurret) - REGISTER_TURRET(MACHINEGUN, NEW(MachineGunTurret)); -CLASS(MachineGunTurretAttack, PortoLaunch) -/* flags */ ATTRIB(MachineGunTurretAttack, spawnflags, int, WEP_TYPE_OTHER); -/* impulse */ ATTRIB(MachineGunTurretAttack, impulse, int, 9); -/* refname */ ATTRIB(MachineGunTurretAttack, netname, string, "turret_machinegun"); -/* wepname */ ATTRIB(MachineGunTurretAttack, message, string, _("Machinegun")); -ENDCLASS(MachineGunTurretAttack) -REGISTER_WEAPON(TUR_MACHINEGUN, NEW(MachineGunTurretAttack)); - #endif #ifdef IMPLEMENTATION #ifdef SVQC -void turret_initparams(entity); void W_MachineGun_MuzzleFlash(); METHOD(MachineGunTurretAttack, wr_think, bool(entity thiswep, bool fire1, bool fire2)) { @@ -49,46 +48,16 @@ METHOD(MachineGunTurretAttack, wr_think, bool(entity thiswep, bool fire1, bool f return true; } -void spawnfunc_turret_machinegun() { SELFPARAM(); if(!turret_initialize(TUR_MACHINEGUN.m_id)) remove(self); } - - METHOD(MachineGunTurret, tr_attack, void(MachineGunTurret thistur)) - { - Weapon wep = WEP_TUR_MACHINEGUN; - wep.wr_think(wep, true, false); - } - METHOD(MachineGunTurret, tr_think, bool(MachineGunTurret thistur)) - { - return true; - } - METHOD(MachineGunTurret, tr_death, bool(MachineGunTurret thistur)) - { - return true; - } - METHOD(MachineGunTurret, tr_setup, bool(MachineGunTurret thistur)) - { - self.damage_flags |= TFL_DMG_HEADSHAKE; - self.target_select_flags = TFL_TARGETSELECT_PLAYERS | TFL_TARGETSELECT_RANGELIMITS | TFL_TARGETSELECT_TEAMCHECK; - self.ammo_flags = TFL_AMMO_BULLETS | TFL_AMMO_RECHARGE | TFL_AMMO_RECIEVE; - self.aim_flags = TFL_AIM_LEAD | TFL_AIM_SHOTTIMECOMPENSATE; - self.turret_flags |= TUR_FLAG_HITSCAN; +void spawnfunc_turret_machinegun() { SELFPARAM(); if(!turret_initialize(TUR_MACHINEGUN)) remove(self); } - return true; - } - METHOD(MachineGunTurret, tr_precache, bool(MachineGunTurret thistur)) + METHOD(MachineGunTurret, tr_setup, void(MachineGunTurret this, entity it)) { - return true; + it.damage_flags |= TFL_DMG_HEADSHAKE; + it.target_select_flags = TFL_TARGETSELECT_PLAYERS | TFL_TARGETSELECT_RANGELIMITS | TFL_TARGETSELECT_TEAMCHECK; + it.ammo_flags = TFL_AMMO_BULLETS | TFL_AMMO_RECHARGE | TFL_AMMO_RECIEVE; + it.aim_flags = TFL_AIM_LEAD | TFL_AIM_SHOTTIMECOMPENSATE; + it.turret_flags |= TUR_FLAG_HITSCAN; } #endif // SVQC -#ifdef CSQC - METHOD(MachineGunTurret, tr_setup, bool(MachineGunTurret thistur)) - { - return true; - } - METHOD(MachineGunTurret, tr_precache, bool(MachineGunTurret thistur)) - { - return true; - } - -#endif // CSQC -#endif // REGISTER_TURRET +#endif diff --git a/qcsrc/common/turrets/turret/mlrs.qc b/qcsrc/common/turrets/turret/mlrs.qc index 08a1edcfa..93fd49e1a 100644 --- a/qcsrc/common/turrets/turret/mlrs.qc +++ b/qcsrc/common/turrets/turret/mlrs.qc @@ -1,6 +1,14 @@ #ifndef TUR_MLRS_H #define TUR_MLRS_H +CLASS(MLRSTurretAttack, PortoLaunch) +/* flags */ ATTRIB(MLRSTurretAttack, spawnflags, int, WEP_TYPE_OTHER); +/* impulse */ ATTRIB(MLRSTurretAttack, impulse, int, 9); +/* refname */ ATTRIB(MLRSTurretAttack, netname, string, "turret_mlrs"); +/* wepname */ ATTRIB(MLRSTurretAttack, message, string, _("MLRS")); +ENDCLASS(MLRSTurretAttack) +REGISTER_WEAPON(TUR_MLRS, NEW(MLRSTurretAttack)); + CLASS(MLRSTurret, Turret) /* spawnflags */ ATTRIB(MLRSTurret, spawnflags, int, TUR_FLAG_SPLASH | TUR_FLAG_MEDPROJ | TUR_FLAG_PLAYER); /* mins */ ATTRIB(MLRSTurret, mins, vector, '-32 -32 0'); @@ -10,23 +18,14 @@ CLASS(MLRSTurret, Turret) /* head_model */ ATTRIB(MLRSTurret, head_model, string, strzone(strcat("models/turrets/", "mlrs.md3"))); /* netname */ ATTRIB(MLRSTurret, netname, string, "mlrs"); /* fullname */ ATTRIB(MLRSTurret, turret_name, string, _("MLRS Turret")); + ATTRIB(MLRSTurret, m_weapon, Weapon, WEP_TUR_MLRS); ENDCLASS(MLRSTurret) - REGISTER_TURRET(MLRS, NEW(MLRSTurret)); -CLASS(MLRSTurretAttack, PortoLaunch) -/* flags */ ATTRIB(MLRSTurretAttack, spawnflags, int, WEP_TYPE_OTHER); -/* impulse */ ATTRIB(MLRSTurretAttack, impulse, int, 9); -/* refname */ ATTRIB(MLRSTurretAttack, netname, string, "turret_mlrs"); -/* wepname */ ATTRIB(MLRSTurretAttack, message, string, _("MLRS")); -ENDCLASS(MLRSTurretAttack) -REGISTER_WEAPON(TUR_MLRS, NEW(MLRSTurretAttack)); - #endif #ifdef IMPLEMENTATION #ifdef SVQC -void turret_initparams(entity); METHOD(MLRSTurretAttack, wr_think, bool(entity thiswep, bool fire1, bool fire2)) { SELFPARAM(); bool isPlayer = IS_PLAYER(self); @@ -50,14 +49,9 @@ METHOD(MLRSTurretAttack, wr_think, bool(entity thiswep, bool fire1, bool fire2)) return true; } -void spawnfunc_turret_mlrs() { SELFPARAM(); if(!turret_initialize(TUR_MLRS.m_id)) remove(self); } +void spawnfunc_turret_mlrs() { SELFPARAM(); if(!turret_initialize(TUR_MLRS)) remove(self); } - METHOD(MLRSTurret, tr_attack, void(MLRSTurret thistur)) - { - Weapon wep = WEP_TUR_MLRS; - wep.wr_think(wep, true, false); - } - METHOD(MLRSTurret, tr_think, bool(MLRSTurret thistur)) + METHOD(MLRSTurret, tr_think, void(MLRSTurret thistur)) { // 0 = full, 6 = empty self.tur_head.frame = bound(0, 6 - floor(0.1 + self.ammo / self.shot_dmg), 6); @@ -66,39 +60,16 @@ void spawnfunc_turret_mlrs() { SELFPARAM(); if(!turret_initialize(TUR_MLRS.m_id) LOG_TRACE("ammo:",ftos(self.ammo),"\n"); LOG_TRACE("shot_dmg:",ftos(self.shot_dmg),"\n"); } - - return true; } - METHOD(MLRSTurret, tr_death, bool(MLRSTurret thistur)) + METHOD(MLRSTurret, tr_setup, void(MLRSTurret this, entity it)) { - return true; - } - METHOD(MLRSTurret, tr_setup, bool(MLRSTurret thistur)) - { - self.ammo_flags = TFL_AMMO_ROCKETS | TFL_AMMO_RECHARGE; - self.aim_flags = TFL_AIM_LEAD | TFL_AIM_SHOTTIMECOMPENSATE; + it.ammo_flags = TFL_AMMO_ROCKETS | TFL_AMMO_RECHARGE; + it.aim_flags = TFL_AIM_LEAD | TFL_AIM_SHOTTIMECOMPENSATE; - self.damage_flags |= TFL_DMG_HEADSHAKE; - self.shoot_flags |= TFL_SHOOT_VOLLYALWAYS; - self.volly_counter = self.shot_volly; - - return true; - } - METHOD(MLRSTurret, tr_precache, bool(MLRSTurret thistur)) - { - return true; + it.damage_flags |= TFL_DMG_HEADSHAKE; + it.shoot_flags |= TFL_SHOOT_VOLLYALWAYS; + it.volly_counter = it.shot_volly; } #endif // SVQC -#ifdef CSQC - METHOD(MLRSTurret, tr_setup, bool(MLRSTurret thistur)) - { - return true; - } - METHOD(MLRSTurret, tr_precache, bool(MLRSTurret thistur)) - { - return true; - } - -#endif // CSQC -#endif // REGISTER_TURRET +#endif diff --git a/qcsrc/common/turrets/turret/phaser.qc b/qcsrc/common/turrets/turret/phaser.qc index 7cef88909..c7b11cba9 100644 --- a/qcsrc/common/turrets/turret/phaser.qc +++ b/qcsrc/common/turrets/turret/phaser.qc @@ -1,6 +1,14 @@ #ifndef TUR_PHASER_H #define TUR_PHASER_H +CLASS(PhaserTurretAttack, PortoLaunch) +/* flags */ ATTRIB(PhaserTurretAttack, spawnflags, int, WEP_TYPE_OTHER); +/* impulse */ ATTRIB(PhaserTurretAttack, impulse, int, 9); +/* refname */ ATTRIB(PhaserTurretAttack, netname, string, "turret_phaser"); +/* wepname */ ATTRIB(PhaserTurretAttack, message, string, _("Phaser")); +ENDCLASS(PhaserTurretAttack) +REGISTER_WEAPON(PHASER, NEW(PhaserTurretAttack)); + CLASS(PhaserTurret, Turret) /* spawnflags */ ATTRIB(PhaserTurret, spawnflags, int, TUR_FLAG_SNIPER | TUR_FLAG_HITSCAN | TUR_FLAG_PLAYER); /* mins */ ATTRIB(PhaserTurret, mins, vector, '-32 -32 0'); @@ -10,18 +18,10 @@ CLASS(PhaserTurret, Turret) /* head_model */ ATTRIB(PhaserTurret, head_model, string, strzone(strcat("models/turrets/", "phaser.md3"))); /* netname */ ATTRIB(PhaserTurret, netname, string, "phaser"); /* fullname */ ATTRIB(PhaserTurret, turret_name, string, _("Phaser Cannon")); + ATTRIB(PhaserTurret, m_weapon, Weapon, WEP_PHASER); ENDCLASS(PhaserTurret) - REGISTER_TURRET(PHASER, NEW(PhaserTurret)); -CLASS(PhaserTurretAttack, PortoLaunch) -/* flags */ ATTRIB(PhaserTurretAttack, spawnflags, int, WEP_TYPE_OTHER); -/* impulse */ ATTRIB(PhaserTurretAttack, impulse, int, 9); -/* refname */ ATTRIB(PhaserTurretAttack, netname, string, "turret_phaser"); -/* wepname */ ATTRIB(PhaserTurretAttack, message, string, _("Phaser")); -ENDCLASS(PhaserTurretAttack) -REGISTER_WEAPON(PHASER, NEW(PhaserTurretAttack)); - #endif #ifdef IMPLEMENTATION @@ -118,14 +118,9 @@ void beam_think() } -void spawnfunc_turret_phaser() { SELFPARAM(); if(!turret_initialize(TUR_PHASER.m_id)) remove(self); } +void spawnfunc_turret_phaser() { SELFPARAM(); if(!turret_initialize(TUR_PHASER)) remove(self); } - METHOD(PhaserTurret, tr_attack, void(PhaserTurret thistur)) - { - Weapon wep = WEP_PHASER; - wep.wr_think(wep, true, false); - } - METHOD(PhaserTurret, tr_think, bool(PhaserTurret thistur)) + METHOD(PhaserTurret, tr_think, void(PhaserTurret thistur)) { if (self.tur_head.frame != 0) { @@ -146,37 +141,14 @@ void spawnfunc_turret_phaser() { SELFPARAM(); if(!turret_initialize(TUR_PHASER.m } } } - - return true; } - METHOD(PhaserTurret, tr_death, bool(PhaserTurret thistur)) + METHOD(PhaserTurret, tr_setup, void(PhaserTurret this, entity it)) { - return true; - } - METHOD(PhaserTurret, tr_setup, bool(PhaserTurret thistur)) - { - self.ammo_flags = TFL_AMMO_ENERGY | TFL_AMMO_RECHARGE | TFL_AMMO_RECIEVE; - self.aim_flags = TFL_AIM_LEAD; + it.ammo_flags = TFL_AMMO_ENERGY | TFL_AMMO_RECHARGE | TFL_AMMO_RECIEVE; + it.aim_flags = TFL_AIM_LEAD; - self.turret_firecheckfunc = turret_phaser_firecheck; - - return true; - } - METHOD(PhaserTurret, tr_precache, bool(PhaserTurret thistur)) - { - return true; + it.turret_firecheckfunc = turret_phaser_firecheck; } #endif // SVQC -#ifdef CSQC - METHOD(PhaserTurret, tr_setup, bool(PhaserTurret thistur)) - { - return true; - } - METHOD(PhaserTurret, tr_precache, bool(PhaserTurret thistur)) - { - return true; - } - -#endif // CSQC -#endif // REGISTER_TURRET +#endif diff --git a/qcsrc/common/turrets/turret/plasma.qc b/qcsrc/common/turrets/turret/plasma.qc index 319740006..1adb45623 100644 --- a/qcsrc/common/turrets/turret/plasma.qc +++ b/qcsrc/common/turrets/turret/plasma.qc @@ -1,6 +1,14 @@ #ifndef TUR_PLASMA_H #define TUR_PLASMA_H +CLASS(PlasmaAttack, PortoLaunch) +/* flags */ ATTRIB(PlasmaAttack, spawnflags, int, WEP_TYPE_OTHER); +/* impulse */ ATTRIB(PlasmaAttack, impulse, int, 5); +/* refname */ ATTRIB(PlasmaAttack, netname, string, "turret_plasma"); +/* wepname */ ATTRIB(PlasmaAttack, message, string, _("Plasma")); +ENDCLASS(PlasmaAttack) +REGISTER_WEAPON(PLASMA, NEW(PlasmaAttack)); + CLASS(PlasmaTurret, Turret) /* spawnflags */ ATTRIB(PlasmaTurret, spawnflags, int, TUR_FLAG_SPLASH | TUR_FLAG_MEDPROJ | TUR_FLAG_PLAYER); /* mins */ ATTRIB(PlasmaTurret, mins, vector, '-32 -32 0'); @@ -10,25 +18,15 @@ CLASS(PlasmaTurret, Turret) /* head_model */ ATTRIB(PlasmaTurret, head_model, string, strzone(strcat("models/turrets/", "plasma.md3"))); /* netname */ ATTRIB(PlasmaTurret, netname, string, "plasma"); /* fullname */ ATTRIB(PlasmaTurret, turret_name, string, _("Plasma Cannon")); + ATTRIB(PlasmaTurret, m_weapon, Weapon, WEP_PLASMA); ENDCLASS(PlasmaTurret) - REGISTER_TURRET(PLASMA, NEW(PlasmaTurret)); -CLASS(PlasmaAttack, PortoLaunch) -/* flags */ ATTRIB(PlasmaAttack, spawnflags, int, WEP_TYPE_OTHER); -/* impulse */ ATTRIB(PlasmaAttack, impulse, int, 5); -/* refname */ ATTRIB(PlasmaAttack, netname, string, "turret_plasma"); -/* wepname */ ATTRIB(PlasmaAttack, message, string, _("Plasma")); -ENDCLASS(PlasmaAttack) -REGISTER_WEAPON(PLASMA, NEW(PlasmaAttack)); - #endif #ifdef IMPLEMENTATION - #ifdef SVQC -void turret_initparams(entity tur); METHOD(PlasmaAttack, wr_think, bool(entity thiswep, bool fire1, bool fire2)) { SELFPARAM(); bool isPlayer = IS_PLAYER(self); @@ -49,9 +47,9 @@ METHOD(PlasmaAttack, wr_think, bool(entity thiswep, bool fire1, bool fire2)) { return true; } -void spawnfunc_turret_plasma() { SELFPARAM(); if(!turret_initialize(TUR_PLASMA.m_id)) remove(self); } +void spawnfunc_turret_plasma() { SELFPARAM(); if(!turret_initialize(TUR_PLASMA)) remove(self); } - METHOD(PlasmaTurret, tr_attack, void(PlasmaTurret thistur)) + METHOD(PlasmaTurret, tr_attack, void(PlasmaTurret this)) { if(g_instagib) { @@ -66,52 +64,28 @@ void spawnfunc_turret_plasma() { SELFPARAM(); if(!turret_initialize(TUR_PLASMA.m } else { - Weapon wep = WEP_PLASMA; - wep.wr_think(wep, true, false); + super.tr_attack(this); } if (self.tur_head.frame == 0) self.tur_head.frame = 1; } - METHOD(PlasmaTurret, tr_think, bool(PlasmaTurret thistur)) + METHOD(PlasmaTurret, tr_think, void(PlasmaTurret thistur)) { if (self.tur_head.frame != 0) self.tur_head.frame = self.tur_head.frame + 1; if (self.tur_head.frame > 5) self.tur_head.frame = 0; - - return true; } - METHOD(PlasmaTurret, tr_death, bool(PlasmaTurret thistur)) + METHOD(PlasmaTurret, tr_setup, void(PlasmaTurret this, entity it)) { - return true; - } - METHOD(PlasmaTurret, tr_setup, bool(PlasmaTurret thistur)) - { - self.ammo_flags = TFL_AMMO_ENERGY | TFL_AMMO_RECHARGE | TFL_AMMO_RECIEVE; - self.damage_flags |= TFL_DMG_HEADSHAKE; - self.firecheck_flags |= TFL_FIRECHECK_AFF; - self.aim_flags = TFL_AIM_LEAD | TFL_AIM_SHOTTIMECOMPENSATE | TFL_AIM_SPLASH; + it.ammo_flags = TFL_AMMO_ENERGY | TFL_AMMO_RECHARGE | TFL_AMMO_RECIEVE; + it.damage_flags |= TFL_DMG_HEADSHAKE; + it.firecheck_flags |= TFL_FIRECHECK_AFF; + it.aim_flags = TFL_AIM_LEAD | TFL_AIM_SHOTTIMECOMPENSATE | TFL_AIM_SPLASH; - turret_do_updates(self); - - return true; - } - METHOD(PlasmaTurret, tr_precache, bool(PlasmaTurret thistur)) - { - return true; + turret_do_updates(it); } #endif // SVQC -#ifdef CSQC - METHOD(PlasmaTurret, tr_setup, bool(PlasmaTurret thistur)) - { - return true; - } - METHOD(PlasmaTurret, tr_precache, bool(PlasmaTurret thistur)) - { - return true; - } - -#endif // CSQC -#endif // REGISTER_TURRET +#endif diff --git a/qcsrc/common/turrets/turret/plasma_dual.qc b/qcsrc/common/turrets/turret/plasma_dual.qc index a8885c040..98f6243ee 100644 --- a/qcsrc/common/turrets/turret/plasma_dual.qc +++ b/qcsrc/common/turrets/turret/plasma_dual.qc @@ -1,7 +1,13 @@ #ifndef TUR_PLASMA_DUAL_H #define TUR_PLASMA_DUAL_H -CLASS(DualPlasmaTurret, Turret) +CLASS(PlasmaDualAttack, PlasmaAttack) +/* refname */ ATTRIB(PlasmaDualAttack, netname, string, "turret_plasma_dual"); +/* wepname */ ATTRIB(PlasmaDualAttack, message, string, _("Dual plasma")); +ENDCLASS(PlasmaDualAttack) +REGISTER_WEAPON(PLASMA_DUAL, NEW(PlasmaDualAttack)); + +CLASS(DualPlasmaTurret, PlasmaTurret) /* spawnflags */ ATTRIB(DualPlasmaTurret, spawnflags, int, TUR_FLAG_SPLASH | TUR_FLAG_MEDPROJ | TUR_FLAG_PLAYER); /* mins */ ATTRIB(DualPlasmaTurret, mins, vector, '-32 -32 0'); /* maxs */ ATTRIB(DualPlasmaTurret, maxs, vector, '32 32 64'); @@ -10,50 +16,19 @@ CLASS(DualPlasmaTurret, Turret) /* head_model */ ATTRIB(DualPlasmaTurret, head_model, string, strzone(strcat("models/turrets/", "plasmad.md3"))); /* netname */ ATTRIB(DualPlasmaTurret, netname, string, "plasma_dual"); /* fullname */ ATTRIB(DualPlasmaTurret, turret_name, string, _("Dual Plasma Cannon")); + ATTRIB(DualPlasmaTurret, m_weapon, Weapon, WEP_PLASMA_DUAL); ENDCLASS(DualPlasmaTurret) - REGISTER_TURRET(PLASMA_DUAL, NEW(DualPlasmaTurret)); -#include "../../weapons/all.qh" - -CLASS(PlasmaDualAttack, PortoLaunch) -/* flags */ ATTRIB(PlasmaDualAttack, spawnflags, int, WEP_TYPE_OTHER); -/* impulse */ ATTRIB(PlasmaDualAttack, impulse, int, 5); -/* refname */ ATTRIB(PlasmaDualAttack, netname, string, "turret_plasmadual"); -/* wepname */ ATTRIB(PlasmaDualAttack, message, string, _("Dual plasma")); -ENDCLASS(PlasmaDualAttack) -REGISTER_WEAPON(PLASMA_DUAL, NEW(PlasmaDualAttack)); - #endif #ifdef IMPLEMENTATION #ifdef SVQC -void turret_initparams(entity tur); -METHOD(PlasmaDualAttack, wr_think, bool(entity thiswep, bool fire1, bool fire2)) { - SELFPARAM(); - bool isPlayer = IS_PLAYER(self); - if (fire1) - if (!isPlayer || weapon_prepareattack(false, WEP_CVAR_PRI(electro, refire))) { - if (isPlayer) { - turret_initparams(self); - W_SetupShot_Dir(self, v_forward, false, 0, W_Sound("electro_fire"), CH_WEAPON_B, 0); - self.tur_shotdir_updated = w_shotdir; - self.tur_shotorg = w_shotorg; - self.tur_head = self; - weapon_thinkf(WFRAME_FIRE1, WEP_CVAR_PRI(electro, animtime), w_ready); - } - entity missile = turret_projectile(SND(HAGAR_FIRE), 1, 0, DEATH_TURRET_PLASMA, PROJECTILE_ELECTRO_BEAM, true, true); - missile.missile_flags = MIF_SPLASH; - Send_Effect(EFFECT_BLASTER_MUZZLEFLASH, self.tur_shotorg, self.tur_shotdir_updated * 1000, 1); - } - return true; -} +void spawnfunc_turret_plasma_dual() { SELFPARAM(); if(!turret_initialize(TUR_PLASMA_DUAL)) remove(self); } -void spawnfunc_turret_plasma_dual() { SELFPARAM(); if(!turret_initialize(TUR_PLASMA_DUAL.m_id)) remove(self); } - - METHOD(DualPlasmaTurret, tr_attack, void(DualPlasmaTurret thistur)) + METHOD(DualPlasmaTurret, tr_attack, void(DualPlasmaTurret this)) { if (g_instagib) { FireRailgunBullet (self.tur_shotorg, self.tur_shotorg + self.tur_shotdir_updated * MAX_SHOT_DISTANCE, 10000000000, @@ -66,51 +41,18 @@ void spawnfunc_turret_plasma_dual() { SELFPARAM(); if(!turret_initialize(TUR_PLA vector v = WarpZone_UnTransformOrigin(WarpZone_trace_transform, trace_endpos); WarpZone_TrailParticles(world, particleeffectnum(EFFECT_VAPORIZER(self.team)), self.tur_shotorg, v); } else { - Weapon wep = WEP_PLASMA_DUAL; - wep.wr_think(wep, true, false); + super.vtblbase.tr_attack(this); } self.tur_head.frame += 1; } - METHOD(DualPlasmaTurret, tr_think, bool(DualPlasmaTurret thistur)) + METHOD(DualPlasmaTurret, tr_think, void(DualPlasmaTurret thistur)) { if ((self.tur_head.frame != 0) && (self.tur_head.frame != 3)) self.tur_head.frame = self.tur_head.frame + 1; if (self.tur_head.frame > 6) self.tur_head.frame = 0; - - return true; - } - METHOD(DualPlasmaTurret, tr_death, bool(DualPlasmaTurret thistur)) - { - return true; - } - METHOD(DualPlasmaTurret, tr_setup, bool(DualPlasmaTurret thistur)) - { - self.ammo_flags = TFL_AMMO_ENERGY | TFL_AMMO_RECHARGE | TFL_AMMO_RECIEVE; - self.damage_flags |= TFL_DMG_HEADSHAKE; - self.firecheck_flags |= TFL_FIRECHECK_AFF; - self.aim_flags = TFL_AIM_LEAD | TFL_AIM_SHOTTIMECOMPENSATE | TFL_AIM_SPLASH; - - turret_do_updates(self); - - return true; - } - METHOD(DualPlasmaTurret, tr_precache, bool(DualPlasmaTurret thistur)) - { - return true; } #endif // SVQC -#ifdef CSQC - METHOD(DualPlasmaTurret, tr_setup, bool(DualPlasmaTurret thistur)) - { - return true; - } - METHOD(DualPlasmaTurret, tr_precache, bool(DualPlasmaTurret thistur)) - { - return true; - } - -#endif // CSQC -#endif // REGISTER_TURRET +#endif diff --git a/qcsrc/common/turrets/turret/tesla.qc b/qcsrc/common/turrets/turret/tesla.qc index 84d959803..02fcd1f4c 100644 --- a/qcsrc/common/turrets/turret/tesla.qc +++ b/qcsrc/common/turrets/turret/tesla.qc @@ -1,6 +1,14 @@ #ifndef TUR_TESLA_H #define TUR_TESLA_H +CLASS(TeslaCoilTurretAttack, PortoLaunch) +/* flags */ ATTRIB(TeslaCoilTurretAttack, spawnflags, int, WEP_TYPE_OTHER); +/* impulse */ ATTRIB(TeslaCoilTurretAttack, impulse, int, 9); +/* refname */ ATTRIB(TeslaCoilTurretAttack, netname, string, "turret_tesla"); +/* wepname */ ATTRIB(TeslaCoilTurretAttack, message, string, _("Tesla Coil")); +ENDCLASS(TeslaCoilTurretAttack) +REGISTER_WEAPON(TESLA, NEW(TeslaCoilTurretAttack)); + CLASS(TeslaCoil, Turret) /* spawnflags */ ATTRIB(TeslaCoil, spawnflags, int, TUR_FLAG_HITSCAN | TUR_FLAG_PLAYER | TUR_FLAG_MISSILE); /* mins */ ATTRIB(TeslaCoil, mins, vector, '-60 -60 0'); @@ -10,18 +18,10 @@ CLASS(TeslaCoil, Turret) /* head_model */ ATTRIB(TeslaCoil, head_model, string, strzone(strcat("models/turrets/", "tesla_head.md3"))); /* netname */ ATTRIB(TeslaCoil, netname, string, "tesla"); /* fullname */ ATTRIB(TeslaCoil, turret_name, string, _("Tesla Coil")); + ATTRIB(TeslaCoil, m_weapon, Weapon, WEP_TESLA); ENDCLASS(TeslaCoil) - REGISTER_TURRET(TESLA, NEW(TeslaCoil)); -CLASS(TeslaCoilTurretAttack, PortoLaunch) -/* flags */ ATTRIB(TeslaCoilTurretAttack, spawnflags, int, WEP_TYPE_OTHER); -/* impulse */ ATTRIB(TeslaCoilTurretAttack, impulse, int, 9); -/* refname */ ATTRIB(TeslaCoilTurretAttack, netname, string, "turret_tesla"); -/* wepname */ ATTRIB(TeslaCoilTurretAttack, message, string, _("Tesla Coil")); -ENDCLASS(TeslaCoilTurretAttack) -REGISTER_WEAPON(TESLA, NEW(TeslaCoilTurretAttack)); - #endif #ifdef IMPLEMENTATION @@ -152,19 +152,14 @@ float turret_tesla_firecheck() return 0; } -void spawnfunc_turret_tesla() { SELFPARAM(); if(!turret_initialize(TUR_TESLA.m_id)) remove(self); } +void spawnfunc_turret_tesla() { SELFPARAM(); if(!turret_initialize(TUR_TESLA)) remove(self); } - METHOD(TeslaCoil, tr_attack, void(TeslaCoil thistur)) - { - Weapon wep = WEP_TESLA; - wep.wr_think(wep, true, false); - } - METHOD(TeslaCoil, tr_think, bool(TeslaCoil thistur)) + METHOD(TeslaCoil, tr_think, void(TeslaCoil thistur)) { if(!self.active) { self.tur_head.avelocity = '0 0 0'; - return true; + return; } if(self.ammo < self.shot_dmg) @@ -176,7 +171,7 @@ void spawnfunc_turret_tesla() { SELFPARAM(); if(!turret_initialize(TUR_TESLA.m_i self.tur_head.avelocity = '0 180 0' * (self.ammo / self.shot_dmg); if(self.attack_finished_single > time) - return true; + return; float f; f = (self.ammo / self.ammo_max); @@ -185,45 +180,22 @@ void spawnfunc_turret_tesla() { SELFPARAM(); if(!turret_initialize(TUR_TESLA.m_i if(random() < 0.1) te_csqc_lightningarc(self.tur_shotorg,self.tur_shotorg + (randomvec() * 350)); } - - return true; } - METHOD(TeslaCoil, tr_death, bool(TeslaCoil thistur)) + METHOD(TeslaCoil, tr_setup, void(TeslaCoil this, entity it)) { - return true; - } - METHOD(TeslaCoil, tr_setup, bool(TeslaCoil thistur)) - { - self.target_validate_flags = TFL_TARGETSELECT_PLAYERS | TFL_TARGETSELECT_MISSILES | + it.target_validate_flags = TFL_TARGETSELECT_PLAYERS | TFL_TARGETSELECT_MISSILES | TFL_TARGETSELECT_RANGELIMITS | TFL_TARGETSELECT_TEAMCHECK; - self.turret_firecheckfunc = turret_tesla_firecheck; - self.target_select_flags = TFL_TARGETSELECT_PLAYERS | TFL_TARGETSELECT_MISSILES | + it.turret_firecheckfunc = turret_tesla_firecheck; + it.target_select_flags = TFL_TARGETSELECT_PLAYERS | TFL_TARGETSELECT_MISSILES | TFL_TARGETSELECT_RANGELIMITS | TFL_TARGETSELECT_TEAMCHECK; - self.firecheck_flags = TFL_FIRECHECK_REFIRE | TFL_FIRECHECK_AMMO_OWN; - self.shoot_flags = TFL_SHOOT_CUSTOM; - self.ammo_flags = TFL_AMMO_ENERGY | TFL_AMMO_RECHARGE | TFL_AMMO_RECIEVE; - self.aim_flags = TFL_AIM_NO; - self.track_flags = TFL_TRACK_NO; - - return true; - } - METHOD(TeslaCoil, tr_precache, bool(TeslaCoil thistur)) - { - return true; + it.firecheck_flags = TFL_FIRECHECK_REFIRE | TFL_FIRECHECK_AMMO_OWN; + it.shoot_flags = TFL_SHOOT_CUSTOM; + it.ammo_flags = TFL_AMMO_ENERGY | TFL_AMMO_RECHARGE | TFL_AMMO_RECIEVE; + it.aim_flags = TFL_AIM_NO; + it.track_flags = TFL_TRACK_NO; } #endif // SVQC -#ifdef CSQC - METHOD(TeslaCoil, tr_setup, bool(TeslaCoil thistur)) - { - return true; - } - METHOD(TeslaCoil, tr_precache, bool(TeslaCoil thistur)) - { - return true; - } - -#endif // CSQC -#endif // REGISTER_TURRET +#endif diff --git a/qcsrc/common/turrets/turret/walker.qc b/qcsrc/common/turrets/turret/walker.qc index d223bf487..37781fa67 100644 --- a/qcsrc/common/turrets/turret/walker.qc +++ b/qcsrc/common/turrets/turret/walker.qc @@ -1,6 +1,16 @@ #ifndef TUR_WALKER_H #define TUR_WALKER_H +CLASS(WalkerTurretAttack, PortoLaunch) +/* flags */ ATTRIB(WalkerTurretAttack, spawnflags, int, WEP_TYPE_OTHER); +/* impulse */ ATTRIB(WalkerTurretAttack, impulse, int, 5); +/* refname */ ATTRIB(WalkerTurretAttack, netname, string, "turret_walker"); +/* wepname */ ATTRIB(WalkerTurretAttack, message, string, _("Walker")); +ENDCLASS(WalkerTurretAttack) +REGISTER_WEAPON(WALKER, NEW(WalkerTurretAttack)); + +//#define WALKER_FANCYPATHING + CLASS(WalkerTurret, Turret) /* spawnflags */ ATTRIB(WalkerTurret, spawnflags, int, TUR_FLAG_PLAYER | TUR_FLAG_MOVE); /* mins */ ATTRIB(WalkerTurret, mins, vector, '-70 -70 0'); @@ -10,18 +20,10 @@ CLASS(WalkerTurret, Turret) /* head_model */ ATTRIB(WalkerTurret, head_model, string, strzone(strcat("models/turrets/", "walker_head_minigun.md3"))); /* netname */ ATTRIB(WalkerTurret, netname, string, "walker"); /* fullname */ ATTRIB(WalkerTurret, turret_name, string, _("Walker Turret")); + ATTRIB(WalkerTurret, m_weapon, Weapon, WEP_WALKER); ENDCLASS(WalkerTurret) - REGISTER_TURRET(WALKER, NEW(WalkerTurret)); -CLASS(WalkerTurretAttack, PortoLaunch) -/* flags */ ATTRIB(WalkerTurretAttack, spawnflags, int, WEP_TYPE_OTHER); -/* impulse */ ATTRIB(WalkerTurretAttack, impulse, int, 5); -/* refname */ ATTRIB(WalkerTurretAttack, netname, string, "turret_walker"); -/* wepname */ ATTRIB(WalkerTurretAttack, message, string, _("Walker")); -ENDCLASS(WalkerTurretAttack) -REGISTER_WEAPON(WALKER, NEW(WalkerTurretAttack)); - #endif #ifdef IMPLEMENTATION @@ -69,18 +71,18 @@ float autocvar_g_turrets_unit_walker_turn_strafe; float autocvar_g_turrets_unit_walker_turn_swim; float autocvar_g_turrets_unit_walker_turn_run; -#define ANIM_NO 0 -#define ANIM_TURN 1 -#define ANIM_WALK 2 -#define ANIM_RUN 3 -#define ANIM_STRAFE_L 4 -#define ANIM_STRAFE_R 5 -#define ANIM_JUMP 6 -#define ANIM_LAND 7 -#define ANIM_PAIN 8 -#define ANIM_MELEE 9 -#define ANIM_SWIM 10 -#define ANIM_ROAM 11 +const int ANIM_NO = 0; +const int ANIM_TURN = 1; +const int ANIM_WALK = 2; +const int ANIM_RUN = 3; +const int ANIM_STRAFE_L = 4; +const int ANIM_STRAFE_R = 5; +const int ANIM_JUMP = 6; +const int ANIM_LAND = 7; +const int ANIM_PAIN = 8; +const int ANIM_MELEE = 9; +const int ANIM_SWIM = 10; +const int ANIM_ROAM = 11; .float animflag; .float idletime; @@ -322,8 +324,6 @@ void walker_move_to(vector _target, float _dist) } } -//#define WALKER_FANCYPATHING - void walker_move_path() {SELFPARAM(); #ifdef WALKER_FANCYPATHING @@ -369,14 +369,9 @@ void walker_move_path() #endif } -void spawnfunc_turret_walker() { SELFPARAM(); if(!turret_initialize(TUR_WALKER.m_id)) remove(self); } +void spawnfunc_turret_walker() { SELFPARAM(); if(!turret_initialize(TUR_WALKER)) remove(self); } - METHOD(WalkerTurret, tr_attack, void(WalkerTurret thistur)) - { - Weapon wep = WEP_WALKER; - wep.wr_think(wep, true, false); - } - METHOD(WalkerTurret, tr_think, bool(WalkerTurret thistur)) + METHOD(WalkerTurret, tr_think, void(WalkerTurret thistur)) { fixedmakevectors(self.angles); @@ -585,64 +580,60 @@ void spawnfunc_turret_walker() { SELFPARAM(); if(!turret_initialize(TUR_WALKER.m self.oldorigin = self.origin; turrets_setframe(self.animflag, false); - - return true; } - METHOD(WalkerTurret, tr_death, bool(WalkerTurret thistur)) + METHOD(WalkerTurret, tr_death, void(WalkerTurret this, entity it)) { #ifdef WALKER_FANCYPATHING - if (self.pathcurrent) - pathlib_deletepath(self.pathcurrent.owner); + if (it.pathcurrent) + pathlib_deletepath(it.pathcurrent.owner); #endif - self.pathcurrent = world; - - return true; + it.pathcurrent = NULL; } - METHOD(WalkerTurret, tr_setup, bool(WalkerTurret thistur)) + METHOD(WalkerTurret, tr_setup, void(WalkerTurret this, entity it)) { - self.ticrate = 0.05; + it.ticrate = 0.05; entity e; // Respawn is called & first spawn to, to set team. need to make sure we do not move the initial spawn. - if(self.movetype == MOVETYPE_WALK) + if(it.movetype == MOVETYPE_WALK) { - if(self.pos1) - setorigin(self, self.pos1); - if(self.pos2) - self.angles = self.pos2; + if(it.pos1) + setorigin(it, it.pos1); + if(it.pos2) + it.angles = it.pos2; } - self.ammo_flags = TFL_AMMO_BULLETS | TFL_AMMO_RECHARGE | TFL_AMMO_RECIEVE; - self.aim_flags = TFL_AIM_LEAD; - self.turret_flags |= TUR_FLAG_HITSCAN; - - self.target_select_flags = TFL_TARGETSELECT_PLAYERS | TFL_TARGETSELECT_RANGELIMITS | TFL_TARGETSELECT_TEAMCHECK | TFL_TARGETSELECT_LOS; - self.target_validate_flags = TFL_TARGETSELECT_PLAYERS | TFL_TARGETSELECT_RANGELIMITS | TFL_TARGETSELECT_TEAMCHECK | TFL_TARGETSELECT_LOS; - self.iscreature = true; - self.teleportable = TELEPORT_NORMAL; - self.damagedbycontents = true; - self.solid = SOLID_SLIDEBOX; - self.takedamage = DAMAGE_AIM; - if(self.movetype != MOVETYPE_WALK) + it.ammo_flags = TFL_AMMO_BULLETS | TFL_AMMO_RECHARGE | TFL_AMMO_RECIEVE; + it.aim_flags = TFL_AIM_LEAD; + it.turret_flags |= TUR_FLAG_HITSCAN; + + it.target_select_flags = TFL_TARGETSELECT_PLAYERS | TFL_TARGETSELECT_RANGELIMITS | TFL_TARGETSELECT_TEAMCHECK | TFL_TARGETSELECT_LOS; + it.target_validate_flags = TFL_TARGETSELECT_PLAYERS | TFL_TARGETSELECT_RANGELIMITS | TFL_TARGETSELECT_TEAMCHECK | TFL_TARGETSELECT_LOS; + it.iscreature = true; + it.teleportable = TELEPORT_NORMAL; + it.damagedbycontents = true; + it.solid = SOLID_SLIDEBOX; + it.takedamage = DAMAGE_AIM; + if(it.movetype != MOVETYPE_WALK) { - setorigin(self, self.origin); - tracebox(self.origin + '0 0 128', self.mins, self.maxs, self.origin - '0 0 10000', MOVE_NORMAL, self); - setorigin(self, trace_endpos + '0 0 4'); - self.pos1 = self.origin; - self.pos2 = self.angles; + setorigin(it, it.origin); + tracebox(it.origin + '0 0 128', it.mins, it.maxs, it.origin - '0 0 10000', MOVE_NORMAL, it); + setorigin(it, trace_endpos + '0 0 4'); + it.pos1 = it.origin; + it.pos2 = it.angles; } - self.movetype = MOVETYPE_WALK; - self.idle_aim = '0 0 0'; - self.turret_firecheckfunc = walker_firecheck; + it.movetype = MOVETYPE_WALK; + it.idle_aim = '0 0 0'; + it.turret_firecheckfunc = walker_firecheck; - if (self.target != "") + if (it.target != "") { - e = find(world, targetname, self.target); + e = find(world, targetname, it.target); if (!e) { LOG_TRACE("Initital waypoint for walker does NOT exsist, fix your map!\n"); - self.target = ""; + it.target = ""; } if (e.classname != "turret_checkpoint") @@ -650,19 +641,13 @@ void spawnfunc_turret_walker() { SELFPARAM(); if(!turret_initialize(TUR_WALKER.m else { #ifdef WALKER_FANCYPATHING - self.pathcurrent = WALKER_PATH(self.origin, e.origin); - self.pathgoal = e; + it.pathcurrent = WALKER_PATH(it.origin, e.origin); + it.pathgoal = e; #else - self.pathcurrent = e; + it.pathcurrent = e; #endif } } - - return true; - } - METHOD(WalkerTurret, tr_precache, bool(WalkerTurret thistur)) - { - return true; } #endif // SVQC @@ -690,21 +675,15 @@ void walker_draw() te_spark(self.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16); } - METHOD(WalkerTurret, tr_setup, bool(WalkerTurret thistur)) - { - self.gravity = 1; - self.movetype = MOVETYPE_BOUNCE; - self.move_movetype = MOVETYPE_BOUNCE; - self.move_origin = self.origin; - self.move_time = time; - self.draw = walker_draw; - - return true; - } - METHOD(WalkerTurret, tr_precache, bool(WalkerTurret thistur)) + METHOD(WalkerTurret, tr_setup, void(WalkerTurret this, entity it)) { - return true; + it.gravity = 1; + it.movetype = MOVETYPE_BOUNCE; + it.move_movetype = MOVETYPE_BOUNCE; + it.move_origin = it.origin; + it.move_time = time; + it.draw = walker_draw; } #endif // CSQC -#endif // REGISTER_TURRET +#endif diff --git a/qcsrc/common/weapons/all.qh b/qcsrc/common/weapons/all.qh index cf15dd6bc..d915628cd 100644 --- a/qcsrc/common/weapons/all.qh +++ b/qcsrc/common/weapons/all.qh @@ -281,6 +281,7 @@ void RegisterWeapons(); REGISTER_REGISTRY(RegisterWeapons) entity weapon_info[WEP_MAXCOUNT], weapon_info_first, weapon_info_last; entity dummy_weapon_info; +#define WEP_Null dummy_weapon_info #define REGISTER_WEAPON(...) EVAL(OVERLOAD(REGISTER_WEAPON, __VA_ARGS__)) -- 2.39.2