From 282dce7218b0590fd21454892192f7fe9e1a43d0 Mon Sep 17 00:00:00 2001 From: terencehill Date: Wed, 18 Apr 2018 19:47:02 +0200 Subject: [PATCH] Bot AI: ignore frozen players too when deciding to leave an item to human players --- qcsrc/server/bot/default/havocbot/roles.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/bot/default/havocbot/roles.qc b/qcsrc/server/bot/default/havocbot/roles.qc index 3909f5900..42106588c 100644 --- a/qcsrc/server/bot/default/havocbot/roles.qc +++ b/qcsrc/server/bot/default/havocbot/roles.qc @@ -72,7 +72,7 @@ bool havocbot_goalrating_item_pickable_check_players(entity this, vector org, en float enemy_distance = FLOAT_MAX; float dist; - FOREACH_CLIENT(IS_PLAYER(it) && it != this && !IS_DEAD(it), + FOREACH_CLIENT(IS_PLAYER(it) && it != this && !(IS_DEAD(it) || STAT(FROZEN, it)), { if (it.team == this.team) { -- 2.39.2