From 27dcb19be848b8bd881c50dbabe156bfb22d0fd1 Mon Sep 17 00:00:00 2001 From: Mirio Date: Thu, 12 Feb 2015 11:44:03 +0100 Subject: [PATCH] Forgot keep owner cvar in 0.8; buff SG; change back spawn furthest --- bal-wep-xonotic.cfg | 6 +++--- bal-wep-xpm.cfg | 6 +++--- balance-xonotic.cfg | 2 +- balance-xpm.cfg | 2 +- defaultXonotic.cfg | 2 +- 5 files changed, 9 insertions(+), 9 deletions(-) diff --git a/bal-wep-xonotic.cfg b/bal-wep-xonotic.cfg index 2e6d10e7b..1fa36d0c4 100644 --- a/bal-wep-xonotic.cfg +++ b/bal-wep-xonotic.cfg @@ -34,12 +34,12 @@ set g_balance_blaster_weaponthrowable 0 // {{{ #2: Shotgun set g_balance_shotgun_primary_ammo 1 set g_balance_shotgun_primary_animtime 0.2 -set g_balance_shotgun_primary_bullets 14 -set g_balance_shotgun_primary_damage 3.5 +set g_balance_shotgun_primary_bullets 12 +set g_balance_shotgun_primary_damage 4 set g_balance_shotgun_primary_force 15 set g_balance_shotgun_primary_refire 0.75 set g_balance_shotgun_primary_solidpenetration 3.8 -set g_balance_shotgun_primary_spread 0.11 +set g_balance_shotgun_primary_spread 0.12 set g_balance_shotgun_reload_ammo 0 set g_balance_shotgun_reload_time 2 set g_balance_shotgun_secondary 1 diff --git a/bal-wep-xpm.cfg b/bal-wep-xpm.cfg index 2e6d10e7b..1fa36d0c4 100644 --- a/bal-wep-xpm.cfg +++ b/bal-wep-xpm.cfg @@ -34,12 +34,12 @@ set g_balance_blaster_weaponthrowable 0 // {{{ #2: Shotgun set g_balance_shotgun_primary_ammo 1 set g_balance_shotgun_primary_animtime 0.2 -set g_balance_shotgun_primary_bullets 14 -set g_balance_shotgun_primary_damage 3.5 +set g_balance_shotgun_primary_bullets 12 +set g_balance_shotgun_primary_damage 4 set g_balance_shotgun_primary_force 15 set g_balance_shotgun_primary_refire 0.75 set g_balance_shotgun_primary_solidpenetration 3.8 -set g_balance_shotgun_primary_spread 0.11 +set g_balance_shotgun_primary_spread 0.12 set g_balance_shotgun_reload_ammo 0 set g_balance_shotgun_reload_time 2 set g_balance_shotgun_secondary 1 diff --git a/balance-xonotic.cfg b/balance-xonotic.cfg index 08ff39c0e..76ba51525 100644 --- a/balance-xonotic.cfg +++ b/balance-xonotic.cfg @@ -155,7 +155,7 @@ set g_projectiles_damage -2 // 0: only damage from contents (lava/slime) or exceptions // 1: only self damage or damage from contents or exceptions // 2: allow all damage to projectiles normally -set g_projectiles_keep_owner 0 +set g_projectiles_keep_owner 1 set g_projectiles_newton_style 0 // possible values: // 0: absolute velocity projectiles (like Quake) diff --git a/balance-xpm.cfg b/balance-xpm.cfg index c254bcdf8..e7855280e 100644 --- a/balance-xpm.cfg +++ b/balance-xpm.cfg @@ -155,7 +155,7 @@ set g_projectiles_damage -2 // 0: only damage from contents (lava/slime) or exceptions // 1: only self damage or damage from contents or exceptions // 2: allow all damage to projectiles normally -set g_projectiles_keep_owner 0 +set g_projectiles_keep_owner 1 set g_projectiles_newton_style 0 // possible values: // 0: absolute velocity projectiles (like Quake) diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 034b3bb32..f66dc0128 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -472,7 +472,7 @@ set g_botclip_collisions 1 "0 = disable collision testing against botclips, migh set g_grappling_hook 0 "let players spawn with the grappling hook which allows them to pull themselves up" set g_spawn_alloweffects 1 "allow clients to enable spawn point and event effects such as particles and sounds, see cl_spawn_ cvars for more info" -set g_spawn_furthest 0.5 "this amount of the spawns shall be far away from any players" +set g_spawn_furthest 1.0 "this amount of the spawns shall be far away from any players" set g_spawn_useallspawns 0 "use all spawns, e.g. also team spawns in non-teamplay, and all spawns, even enemy spawns, in teamplay" // respawn delay set g_respawn_delay_small 2 "small game number of seconds you have to wait before you can respawn again" -- 2.39.2