From 27256b6653b94db49a5deef62e1d27ddbfa99c68 Mon Sep 17 00:00:00 2001 From: Florian Paul Schmidt Date: Sun, 21 Mar 2010 16:06:23 +0100 Subject: [PATCH] DODGING: corrected cvar name --- defaultXonotic.cfg | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 300b911f0..94450522c 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -516,12 +516,13 @@ set g_dodging 0 "set to 1 to enable dodging in games" seta cl_dodging_timeout 0.2 "determines how long apart (in seconds) two taps on the same direction key are considered a dodge. use 0 to disable" -set sv_dodging_walldodging 0 "set to 1 to allow dodging off walls. 0 to disable" +set sv_dodging_wall_dodging 1 "set to 1 to allow dodging off walls. 0 to disable" set sv_dodging_delay 0.5 "determines how long a player has to wait to be able to dodge again after dodging" set sv_dodging_up_speed 200 "the jump velocity of the dodge" set sv_dodging_horiz_speed 350 "the horizontal velocity of the dodge" set sv_dodging_ramp_time 0.1 "a ramp so that the horizontal part of the dodge is added smoothly (seconds)" set sv_dodging_height_threshold 40 "the maximum height above ground where to allow dodging" +set sv_dodging_wall_distance_threshold 40 "the maximum distance from a wall that still allows dodging" set sv_dodging_sound 1 "if 1 dodging makes a sound. if 0 dodging is silent" set leadlimit 0 -- 2.39.2