From 26e7434c222eb0703c1e65aac7cb47f737177bb8 Mon Sep 17 00:00:00 2001 From: Mario Date: Sat, 13 Apr 2013 18:07:52 +1000 Subject: [PATCH] Remove spawner cvars from monsters.cfg --- monsters.cfg | 6 ------ 1 file changed, 6 deletions(-) diff --git a/monsters.cfg b/monsters.cfg index 88772499c..a99b0ba72 100644 --- a/monsters.cfg +++ b/monsters.cfg @@ -174,12 +174,6 @@ set g_monster_shalrath_heal_minhealth 250 "Health limit below which Vore will tr set g_monster_shalrath_heal_range 200 "Maximum healing distance" set g_monster_shalrath_heal_delay 1.5 "Delay between healing bursts" -// Spawner -set g_monster_spawner 1 "Enable Monster Spawner" -set g_monster_spawner_health 100 "Spawner health" -set g_monster_spawner_maxmobs 4 "Maximum number of spawned monsters" -set g_monster_spawner_forcespawn "" "Force spawner to spawn this type of monster" - // Zombie set g_monster_zombie 1 "Enable Zombies" set g_monster_zombie_attack_leap_damage 45 "Damage when zombie performs an attack leap" -- 2.39.2