From 25e72244146e22ea8989790463fa8db93a332d09 Mon Sep 17 00:00:00 2001 From: Mircea Kitsune Date: Mon, 16 Jan 2012 22:04:02 +0200 Subject: [PATCH] Check if the master cvar is enabled first thing in the code --- qcsrc/client/damage.qc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/qcsrc/client/damage.qc b/qcsrc/client/damage.qc index 703344734..f7bdee24d 100644 --- a/qcsrc/client/damage.qc +++ b/qcsrc/client/damage.qc @@ -39,7 +39,7 @@ void DamageEffect(vector hitorg, float dmg, float type, float specnum) string specstr, effectnum; entity e; - if(autocvar_cl_gentle || autocvar_cl_gentle_damage) + if(!autocvar_cl_damageeffect || autocvar_cl_gentle || autocvar_cl_gentle_damage) return; if(!self || !self.modelindex || !self.drawmask) return; @@ -65,7 +65,7 @@ void DamageEffect(vector hitorg, float dmg, float type, float specnum) // return if we reached our damage effect limit or damages are disabled if(nearestbone) { - if(autocvar_cl_damageeffect < 1 || self.total_damages >= autocvar_cl_damageeffect_bones) + if(self.total_damages >= autocvar_cl_damageeffect_bones) return; // allow multiple damages on skeletal models } else -- 2.39.2