From 253f1276c701a5bd0d0e3f7971c026311f31d088 Mon Sep 17 00:00:00 2001 From: Mario Date: Tue, 23 Apr 2013 05:26:19 +1000 Subject: [PATCH] Don't move if no players are online --- qcsrc/server/monsters/lib/monsters.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/monsters/lib/monsters.qc b/qcsrc/server/monsters/lib/monsters.qc index f09e07560..3aa1e664e 100644 --- a/qcsrc/server/monsters/lib/monsters.qc +++ b/qcsrc/server/monsters/lib/monsters.qc @@ -538,7 +538,7 @@ void monster_move(float runspeed, float walkspeed, float stopspeed, float manim_ } } - if(gameover || time < game_starttime || (autocvar_g_campaign && !campaign_bots_may_start) || time < self.spawn_time) + if(gameover || time < game_starttime || (autocvar_g_campaign && !campaign_bots_may_start) || time < self.spawn_time || player_count - currentbots < 1) { runspeed = walkspeed = 0; if(time >= self.spawn_time) -- 2.39.2