From 253a0d72a8f7b030f93257afa00d765ceeb04d2a Mon Sep 17 00:00:00 2001 From: Mario Date: Sun, 2 Jun 2013 21:43:10 +1000 Subject: [PATCH] Fix a crash if an invalid monster in the spawn list is spawned --- qcsrc/server/target_spawn.qc | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/qcsrc/server/target_spawn.qc b/qcsrc/server/target_spawn.qc index ebb89aa5c..550297754 100644 --- a/qcsrc/server/target_spawn.qc +++ b/qcsrc/server/target_spawn.qc @@ -216,7 +216,8 @@ void target_spawn_edit_entity(entity e, string msg, entity kt, entity t2, entity self = e; activator = act; - self.target_spawn_spawnfunc(); + if(self.target_spawn_spawnfunc) + self.target_spawn_spawnfunc(); self = oldself; activator = oldactivator; -- 2.39.2