From 231895acdb9a92e5c024eccc6364346c3a93848c Mon Sep 17 00:00:00 2001 From: Mario Date: Mon, 13 Feb 2017 18:38:59 +1000 Subject: [PATCH] Don't clear waypoints on death --- qcsrc/server/player.qc | 2 -- 1 file changed, 2 deletions(-) diff --git a/qcsrc/server/player.qc b/qcsrc/server/player.qc index 980a0472f..5e581c2bd 100644 --- a/qcsrc/server/player.qc +++ b/qcsrc/server/player.qc @@ -615,8 +615,6 @@ void PlayerDamage(entity this, entity inflictor, entity attacker, float damage, UNSET_ONGROUND(this); // dying animation this.deadflag = DEAD_DYING; - // clear checkpoints (prevent cheating) - if (this.personal) delete(this.personal); // when to allow respawn calculate_player_respawn_time(this); -- 2.39.2